Remove SIGTYPE_LAST_NOPBS
[openttd/fttd.git] / src / order_base.h
blob931e5f80af7925b720175a411c4b3f7c987e6ddb
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file order_base.h Base class for orders. */
12 #ifndef ORDER_BASE_H
13 #define ORDER_BASE_H
15 #include "order_type.h"
16 #include "core/pool_type.hpp"
17 #include "core/bitmath_func.hpp"
18 #include "cargo_type.h"
19 #include "depot_type.h"
20 #include "station_type.h"
21 #include "vehicle_type.h"
22 #include "date_type.h"
23 #include "saveload/saveload_buffer.h"
25 /* If you change this, keep in mind that it is saved on 3 places:
26 * - Load_ORDR, all the global orders
27 * - Vehicle -> current_order
28 * - REF_ORDER (all REFs are currently limited to 16 bits!!)
30 struct Order : PooledItem <Order, OrderID, 256, 64000> {
31 private:
32 friend const struct SaveLoad *GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles.
33 friend void Load_VEHS(LoadBuffer *reader); ///< Loading of ancient vehicles.
34 friend const struct SaveLoad *GetOrderDescription(); ///< Saving and loading of orders.
36 uint8 type; ///< The type of order + non-stop flags
37 uint8 flags; ///< Load/unload types, depot order/action types.
38 DestinationID dest; ///< The destination of the order.
40 CargoID refit_cargo; ///< Refit CargoID
42 public:
43 Order *next; ///< Pointer to next order. If NULL, end of list
45 uint16 wait_time; ///< How long in ticks to wait at the destination.
46 uint16 travel_time; ///< How long in ticks the journey to this destination should take.
47 uint16 max_speed; ///< How fast the vehicle may go on the way to the destination.
49 Order() : refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
50 ~Order();
52 Order(uint32 packed);
54 /**
55 * Check whether this order is of the given type.
56 * @param type the type to check against.
57 * @return true if the order matches.
59 inline bool IsType(OrderType type) const { return this->GetType() == type; }
61 /**
62 * Get the type of order of this order.
63 * @return the order type.
65 inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); }
67 void Free();
69 void MakeGoToStation(StationID destination);
70 void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CT_NO_REFIT);
71 void MakeGoToWaypoint(StationID destination);
72 void MakeLoading(bool ordered);
73 void MakeLeaveStation();
74 void MakeDummy();
75 void MakeConditional(VehicleOrderID order);
76 void MakeImplicit(StationID destination);
78 /**
79 * Is this a 'goto' order with a real destination?
80 * @return True if the type is either #OT_GOTO_WAYPOINT, #OT_GOTO_DEPOT or #OT_GOTO_STATION.
82 inline bool IsGotoOrder() const
84 return IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION);
87 /**
88 * Gets the destination of this order.
89 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
90 * @return the destination of the order.
92 inline DestinationID GetDestination() const { return this->dest; }
94 /**
95 * Sets the destination of this order.
96 * @param destination the new destination of the order.
97 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
99 inline void SetDestination(DestinationID destination) { this->dest = destination; }
102 * Is this order a refit order.
103 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
104 * @return true if a refit should happen.
106 inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CT_AUTO_REFIT; }
109 * Is this order a auto-refit order.
110 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
111 * @return true if a auto-refit should happen.
113 inline bool IsAutoRefit() const { return this->refit_cargo == CT_AUTO_REFIT; }
116 * Get the cargo to to refit to.
117 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
118 * @return the cargo type.
120 inline CargoID GetRefitCargo() const { return this->refit_cargo; }
122 void SetRefit(CargoID cargo);
124 /** How must the consist be loaded? */
125 inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 4); }
126 /** How must the consist be unloaded? */
127 inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 4); }
128 /** At which stations must we stop? */
129 inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
130 /** Where must we stop at the platform? */
131 inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
132 /** What caused us going to the depot? */
133 inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 4); }
134 /** What are we going to do when in the depot. */
135 inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 4); }
136 /** What variable do we have to compare? */
137 inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
138 /** What is the comparator to use? */
139 inline OrderConditionComparator GetConditionComparator() const { return (OrderConditionComparator)GB(this->type, 5, 3); }
140 /** Get the order to skip to. */
141 inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; }
142 /** Get the value to base the skip on. */
143 inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
145 /** Set how the consist must be loaded. */
146 inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 4, load_type); }
147 /** Set how the consist must be unloaded. */
148 inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 4, unload_type); }
149 /** Set whether we must stop at stations or not. */
150 inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
151 /** Set where we must stop at the platform. */
152 inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
153 /** Set the cause to go to the depot. */
154 inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 4, depot_order_type); }
155 /** Set what we are going to do in the depot. */
156 inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 4, depot_service_type); }
157 /** Set variable we have to compare. */
158 inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
159 /** Set the comparator to use. */
160 inline void SetConditionComparator(OrderConditionComparator condition_comparator) { SB(this->type, 5, 3, condition_comparator); }
161 /** Get the order to skip to. */
162 inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; }
163 /** Set the value to base the skip on. */
164 inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
166 bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
167 bool CanLoadOrUnload() const;
168 bool CanLeaveWithCargo(bool has_cargo) const;
170 TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
172 /** Checks if this order has travel_time and if needed wait_time set. */
173 inline bool IsCompletelyTimetabled() const
175 if (this->travel_time == 0 && !this->IsType(OT_CONDITIONAL)) return false;
176 if (this->wait_time == 0 && this->IsType(OT_GOTO_STATION) && !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) return false;
177 return true;
180 void AssignOrder(const Order &other);
181 bool Equals(const Order &other) const;
183 uint32 Pack() const;
184 uint16 MapOldOrder() const;
185 void ConvertFromOldSavegame(const SavegameTypeVersion *stv);
188 void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord);
189 void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord);
192 * Shared order list linking together the linked list of orders and the list
193 * of vehicles sharing this order list.
195 struct OrderList : PooledItem <OrderList, OrderListID, 128, 64000> {
196 private:
197 friend void AfterLoadVehicles(const SavegameTypeVersion *stv); ///< For instantiating the shared vehicle chain
198 friend const struct SaveLoad *GetOrderListDescription(); ///< Saving and loading of order lists.
200 StationID GetBestLoadableNext(const Vehicle *v, const Order *o1, const Order *o2) const;
202 Order *first; ///< First order of the order list.
203 VehicleOrderID num_orders; ///< NOSAVE: How many orders there are in the list.
204 VehicleOrderID num_manual_orders; ///< NOSAVE: How many manually added orders are there in the list.
205 uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list.
206 Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain.
208 Ticks timetable_duration; ///< NOSAVE: Total duration of the order list
210 public:
211 /** Default constructor producing an invalid order list. */
212 OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
213 : first(NULL), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(NULL),
214 timetable_duration(0) { }
217 * Create an order list with the given order chain for the given vehicle.
218 * @param chain pointer to the first order of the order chain
219 * @param v any vehicle using this orderlist
221 OrderList(Order *chain, Vehicle *v) { this->Initialize(chain, v); }
223 /** Destructor. Invalidates OrderList for re-usage by the pool. */
224 ~OrderList() {}
226 void Initialize(Order *chain, Vehicle *v);
229 * Get the first order of the order chain.
230 * @return the first order of the chain.
232 inline Order *GetFirstOrder() const { return this->first; }
234 Order *GetOrderAt(int index) const;
237 * Get the last order of the order chain.
238 * @return the last order of the chain.
240 inline Order *GetLastOrder() const { return this->GetOrderAt(this->num_orders - 1); }
243 * Get the order after the given one or the first one, if the given one is the
244 * last one.
245 * @param curr Order to find the next one for.
246 * @return Next order.
248 inline const Order *GetNext(const Order *curr) const { return (curr->next == NULL) ? this->GetFirstOrder() : curr->next; }
251 * Get number of orders in the order list.
252 * @return number of orders in the chain.
254 inline VehicleOrderID GetNumOrders() const { return this->num_orders; }
257 * Get number of manually added orders in the order list.
258 * @return number of manual orders in the chain.
260 inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
262 StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first = NULL, uint hops = 0) const;
263 const Order *GetNextDecisionNode(const Order *next, uint hops) const;
265 void InsertOrderAt(Order *new_order, int index);
266 void DeleteOrderAt(int index);
267 void MoveOrder(int from, int to);
270 * Is this a shared order list?
271 * @return whether this order list is shared among multiple vehicles
273 inline bool IsShared() const { return this->num_vehicles > 1; };
276 * Get the first vehicle of this vehicle chain.
277 * @return the first vehicle of the chain.
279 inline Vehicle *GetFirstSharedVehicle() const { return this->first_shared; }
282 * Return the number of vehicles that share this orders list
283 * @return the count of vehicles that use this shared orders list
285 inline uint GetNumVehicles() const { return this->num_vehicles; }
287 bool IsVehicleInSharedOrdersList(const Vehicle *v) const;
288 int GetPositionInSharedOrderList(const Vehicle *v) const;
291 * Adds the given vehicle to this shared order list.
292 * @note This is supposed to be called after the vehicle has been inserted
293 * into the shared vehicle chain.
294 * @param v vehicle to add to the list
296 inline void AddVehicle(Vehicle *v) { ++this->num_vehicles; }
298 void RemoveVehicle(Vehicle *v);
300 bool IsCompleteTimetable() const;
303 * Gets the total duration of the vehicles timetable or INVALID_TICKS is the timetable is not complete.
304 * @return total timetable duration or INVALID_TICKS for incomplete timetables
306 inline Ticks GetTimetableTotalDuration() const { return this->IsCompleteTimetable() ? this->timetable_duration : INVALID_TICKS; }
309 * Gets the known duration of the vehicles timetable even if the timetable is not complete.
310 * @return known timetable duration
312 inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
315 * Must be called if an order's timetable is changed to update internal book keeping.
316 * @param delta By how many ticks has the timetable duration changed
318 void UpdateOrderTimetable(Ticks delta) { this->timetable_duration += delta; }
320 void FreeChain(bool keep_orderlist = false);
322 void DebugCheckSanity() const;
325 #define FOR_ALL_ORDERS_FROM(var, start) FOR_ALL_ITEMS_FROM(Order, order_index, var, start)
326 #define FOR_ALL_ORDERS(var) FOR_ALL_ORDERS_FROM(var, 0)
329 #define FOR_VEHICLE_ORDERS(v, order) for (order = (v->orders.list == NULL) ? NULL : v->orders.list->GetFirstOrder(); order != NULL; order = order->next)
332 #define FOR_ALL_ORDER_LISTS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderList, orderlist_index, var, start)
333 #define FOR_ALL_ORDER_LISTS(var) FOR_ALL_ORDER_LISTS_FROM(var, 0)
335 #endif /* ORDER_BASE_H */