Make DeleteStaleLinks static
[openttd/fttd.git] / src / highscore.cpp
bloba4a4c08b9f3b4a0eeda5d11c1f6dd7b78133a808
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file highscore.cpp Definition of functions used for highscore handling */
12 #include "stdafx.h"
13 #include "highscore.h"
14 #include "company_base.h"
15 #include "company_func.h"
16 #include "cheat_func.h"
17 #include "string.h"
18 #include "strings_func.h"
19 #include "table/strings.h"
20 #include "core/sort_func.hpp"
21 #include "debug.h"
23 HighScore _highscore_table[SP_HIGHSCORE_END][5]; ///< various difficulty-settings; top 5
24 char *_highscore_file; ///< The file to store the highscore data in.
26 static const StringID _endgame_perf_titles[] = {
27 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
28 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
29 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
30 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
31 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
32 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR,
33 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR,
34 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST,
35 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST,
36 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST,
37 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST,
38 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE,
39 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE,
40 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL,
41 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL,
42 STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY
45 StringID EndGameGetPerformanceTitleFromValue(uint value)
47 value = minu(value / 64, lengthof(_endgame_perf_titles) - 1);
49 return _endgame_perf_titles[value];
52 /** Save the highscore for the company */
53 int8 SaveHighScoreValue(const Company *c)
55 HighScore *hs = _highscore_table[SP_CUSTOM];
56 uint i;
57 uint16 score = c->old_economy[0].performance_history;
59 /* Exclude cheaters from the honour of being in the highscore table */
60 if (CheatHasBeenUsed()) return -1;
62 for (i = 0; i < lengthof(_highscore_table[0]); i++) {
63 /* You are in the TOP5. Move all values one down and save us there */
64 if (hs[i].score <= score) {
65 /* move all elements one down starting from the replaced one */
66 memmove(&hs[i + 1], &hs[i], sizeof(HighScore) * (lengthof(_highscore_table[0]) - i - 1));
67 SetDParam(0, c->index);
68 SetDParam(1, c->index);
69 GetString (hs[i].company, STR_HIGHSCORE_NAME); // get manager/company name string
70 hs[i].score = score;
71 hs[i].title = EndGameGetPerformanceTitleFromValue(score);
72 return i;
76 return -1; // too bad; we did not make it into the top5
79 /** Sort all companies given their performance */
80 static int CDECL HighScoreSorter(const Company * const *a, const Company * const *b)
82 return (*b)->old_economy[0].performance_history - (*a)->old_economy[0].performance_history;
85 /**
86 * Save the highscores in a network game when it has ended
87 * @return Position of the local company in the highscore list.
89 int8 SaveHighScoreValueNetwork()
91 const Company *c;
92 const Company *cl[MAX_COMPANIES];
93 uint count = 0;
94 int8 company = -1;
96 /* Sort all active companies with the highest score first */
97 FOR_ALL_COMPANIES(c) cl[count++] = c;
99 QSortT(cl, count, &HighScoreSorter);
102 uint i;
104 memset(_highscore_table[SP_MULTIPLAYER], 0, sizeof(_highscore_table[SP_MULTIPLAYER]));
106 /* Copy over Top5 companies */
107 for (i = 0; i < lengthof(_highscore_table[SP_MULTIPLAYER]) && i < count; i++) {
108 HighScore *hs = &_highscore_table[SP_MULTIPLAYER][i];
110 SetDParam(0, cl[i]->index);
111 SetDParam(1, cl[i]->index);
112 GetString (hs->company, STR_HIGHSCORE_NAME); // get manager/company name string
113 hs->score = cl[i]->old_economy[0].performance_history;
114 hs->title = EndGameGetPerformanceTitleFromValue(hs->score);
116 /* get the ranking of the local company */
117 if (cl[i]->index == _local_company) company = i;
121 /* Add top5 companies to highscore table */
122 return company;
125 /** Save HighScore table to file */
126 void SaveToHighScore()
128 FILE *fp = fopen(_highscore_file, "wb");
130 if (fp != NULL) {
131 uint i;
132 HighScore *hs;
134 for (i = 0; i < SP_SAVED_HIGHSCORE_END; i++) {
135 for (hs = _highscore_table[i]; hs != endof(_highscore_table[i]); hs++) {
136 /* First character is a command character, so strlen will fail on that */
137 byte length = min(sizeof(hs->company), StrEmpty(hs->company) ? 0 : (int)strlen(&hs->company[1]) + 1);
139 if (fwrite(&length, sizeof(length), 1, fp) != 1 || // write away string length
140 fwrite(hs->company, length, 1, fp) > 1 || // Yes... could be 0 bytes too
141 fwrite(&hs->score, sizeof(hs->score), 1, fp) != 1 ||
142 fwrite(" ", 2, 1, fp) != 1) { // XXX - placeholder for hs->title, not saved anymore; compatibility
143 DEBUG(misc, 1, "Could not save highscore.");
144 i = SP_SAVED_HIGHSCORE_END;
145 break;
149 fclose(fp);
153 /** Initialize the highscore table to 0 and if any file exists, load in values */
154 void LoadFromHighScore()
156 FILE *fp = fopen(_highscore_file, "rb");
158 memset(_highscore_table, 0, sizeof(_highscore_table));
160 if (fp != NULL) {
161 uint i;
162 HighScore *hs;
164 for (i = 0; i < SP_SAVED_HIGHSCORE_END; i++) {
165 for (hs = _highscore_table[i]; hs != endof(_highscore_table[i]); hs++) {
166 byte length;
167 if (fread(&length, sizeof(length), 1, fp) != 1 ||
168 fread(hs->company, min<int>(lengthof(hs->company), length), 1, fp) > 1 || // Yes... could be 0 bytes too
169 fread(&hs->score, sizeof(hs->score), 1, fp) != 1 ||
170 fseek(fp, 2, SEEK_CUR) == -1) { // XXX - placeholder for hs->title, not saved anymore; compatibility
171 DEBUG(misc, 1, "Highscore corrupted");
172 i = SP_SAVED_HIGHSCORE_END;
173 break;
175 str_validate(hs->company, lastof(hs->company), SVS_NONE);
176 hs->title = EndGameGetPerformanceTitleFromValue(hs->score);
179 fclose(fp);