Remove second template parameter from class GUIList
[openttd/fttd.git] / src / vehiclelist.cpp
blob2143834c7e6e66a3353d4aba4078b5b7dfc35a44
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file vehiclelist.cpp Lists of vehicles. */
12 #include "stdafx.h"
13 #include "train.h"
14 #include "vehiclelist.h"
15 #include "group.h"
17 /**
18 * Pack a VehicleListIdentifier in a single uint32.
19 * @return The packed identifier.
21 uint32 VehicleListIdentifier::Pack() const
23 byte c = this->company == OWNER_NONE ? 0xF : (byte)this->company;
24 assert(c < (1 << 4));
25 assert(this->vtype < (1 << 2));
26 assert(this->index < (1 << 20));
27 assert(this->type < VLT_END);
28 assert_compile(VLT_END <= (1 << 3));
30 return c << 28 | this->type << 23 | this->vtype << 26 | this->index;
33 /**
34 * Unpack a VehicleListIdentifier from a single uint32.
35 * @param data The data to unpack.
36 * @return true iff the data was valid (enough).
38 bool VehicleListIdentifier::UnpackIfValid(uint32 data)
40 byte c = GB(data, 28, 4);
41 this->company = c == 0xF ? OWNER_NONE : (CompanyID)c;
42 this->type = (VehicleListType)GB(data, 23, 3);
43 this->vtype = (VehicleType)GB(data, 26, 2);
44 this->index = GB(data, 0, 20);
46 return this->type < VLT_END;
49 /**
50 * Decode a packed vehicle list identifier into a new one.
51 * @param data The data to unpack.
53 /* static */ VehicleListIdentifier VehicleListIdentifier::UnPack(uint32 data)
55 VehicleListIdentifier result;
56 bool ret = result.UnpackIfValid(data);
57 assert(ret);
58 return result;
61 /**
62 * Generate a list of vehicles inside a depot.
63 * @param type Type of vehicle
64 * @param tile The tile the depot is located on
65 * @param engines Pointer to list to add vehicles to
66 * @param wagons Pointer to list to add wagons to (can be NULL)
67 * @param individual_wagons If true add every wagon to \a wagons which is not attached to an engine. If false only add the first wagon of every row.
69 void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engines, VehicleList *wagons, bool individual_wagons)
71 engines->Clear();
72 if (wagons != NULL && wagons != engines) wagons->Clear();
74 const Vehicle *v;
75 FOR_ALL_VEHICLES(v) {
76 /* General tests for all vehicle types */
77 if (v->type != type) continue;
78 if (v->tile != tile) continue;
80 switch (type) {
81 case VEH_TRAIN: {
82 const Train *t = Train::From(v);
83 if (t->IsArticulatedPart() || t->IsRearDualheaded()) continue;
84 if (t->trackdir != TRACKDIR_DEPOT) continue;
85 if (wagons != NULL && t->First()->IsFreeWagon()) {
86 if (individual_wagons || t->IsFreeWagon()) *wagons->Append() = t;
87 continue;
89 break;
92 default:
93 if (!v->IsInDepot()) continue;
94 break;
97 if (!v->IsPrimaryVehicle()) continue;
99 *engines->Append() = v;
102 /* Ensure the lists are not wasting too much space. If the lists are fresh
103 * (i.e. built within a command) then this will actually do nothing. */
104 engines->Compact();
105 if (wagons != NULL && wagons != engines) wagons->Compact();
109 * Generate a list of vehicles based on window type.
110 * @param list Pointer to list to add vehicles to
111 * @param vli The identifier of this vehicle list.
112 * @return false if invalid list is requested
114 bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli)
116 list->Clear();
118 const Vehicle *v;
120 switch (vli.type) {
121 case VL_STATION_LIST:
122 FOR_ALL_VEHICLES(v) {
123 if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
124 const Order *order;
126 FOR_VEHICLE_ORDERS(v, order) {
127 if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT) || order->IsType(OT_IMPLICIT))
128 && order->GetDestination() == vli.index) {
129 *list->Append() = v;
130 break;
135 break;
137 case VL_SHARED_ORDERS:
138 /* Add all vehicles from this vehicle's shared order list */
139 v = Vehicle::GetIfValid(vli.index);
140 if (v == NULL || v->type != vli.vtype || !v->IsPrimaryVehicle()) return false;
142 for (; v != NULL; v = v->NextShared()) {
143 *list->Append() = v;
145 break;
147 case VL_GROUP_LIST:
148 if (vli.index != ALL_GROUP) {
149 FOR_ALL_VEHICLES(v) {
150 if (v->type == vli.vtype && v->IsPrimaryVehicle() &&
151 v->owner == vli.company && GroupIsInGroup(v->group_id, vli.index)) {
152 *list->Append() = v;
155 break;
157 /* FALL THROUGH */
159 case VL_STANDARD:
160 FOR_ALL_VEHICLES(v) {
161 if (v->type == vli.vtype && v->owner == vli.company && v->IsPrimaryVehicle()) {
162 *list->Append() = v;
165 break;
167 case VL_DEPOT_LIST:
168 FOR_ALL_VEHICLES(v) {
169 if (v->type == vli.vtype && v->IsPrimaryVehicle()) {
170 const Order *order;
172 FOR_VEHICLE_ORDERS(v, order) {
173 if (order->IsType(OT_GOTO_DEPOT) && !(order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) && order->GetDestination() == vli.index) {
174 *list->Append() = v;
175 break;
180 break;
182 default: return false;
185 list->Compact();
186 return true;