Add ScriptStoryPageElementList to get the contents of a page
[openttd/fttd.git] / src / town_type.h
blob39deb616772ec6c1331d2b3b83a8944f298dfa7a
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file town_type.h Types related to towns. */
12 #ifndef TOWN_TYPE_H
13 #define TOWN_TYPE_H
15 #include "core/enum_type.hpp"
17 typedef uint16 TownID;
18 struct Town;
20 /** Supported initial town sizes */
21 enum TownSize {
22 TSZ_SMALL, ///< Small town.
23 TSZ_MEDIUM, ///< Medium town.
24 TSZ_LARGE, ///< Large town.
25 TSZ_RANDOM, ///< Random size, bigger than small, smaller than large.
27 TSZ_END, ///< Number of available town sizes.
29 template <> struct EnumPropsT<TownSize> : MakeEnumPropsT<TownSize, byte, TSZ_SMALL, TSZ_END, TSZ_END, 2> {};
31 enum Ratings {
32 /* These refer to the maximums, so Appalling is -1000 to -400
33 * MAXIMUM RATINGS BOUNDARIES */
34 RATING_MINIMUM = -1000,
35 RATING_APPALLING = -400,
36 RATING_VERYPOOR = -200,
37 RATING_POOR = 0,
38 RATING_MEDIOCRE = 200,
39 RATING_GOOD = 400,
40 RATING_VERYGOOD = 600,
41 RATING_EXCELLENT = 800,
42 RATING_OUTSTANDING = 1000, ///< OUTSTANDING
44 RATING_MAXIMUM = RATING_OUTSTANDING,
46 RATING_INITIAL = 500, ///< initial rating
48 /* RATINGS AFFECTING NUMBERS */
49 RATING_TREE_DOWN_STEP = -35,
50 RATING_TREE_MINIMUM = RATING_MINIMUM,
51 RATING_TREE_UP_STEP = 7,
52 RATING_TREE_MAXIMUM = 220,
54 RATING_GROWTH_UP_STEP = 5, ///< when a town grows, all companies have rating increased a bit ...
55 RATING_GROWTH_MAXIMUM = RATING_MEDIOCRE, ///< ... up to RATING_MEDIOCRE
56 RATING_STATION_UP_STEP = 12, ///< when a town grows, company gains reputation for all well serviced stations ...
57 RATING_STATION_DOWN_STEP = -15, ///< ... but loses for bad serviced stations
59 RATING_TUNNEL_BRIDGE_DOWN_STEP = -250, ///< penalty for removing town owned tunnel or bridge
60 RATING_TUNNEL_BRIDGE_MINIMUM = 0, ///< minimum rating after removing tunnel or bridge
61 RATING_TUNNEL_BRIDGE_NEEDED_PERMISSIVE = 144, ///< rating needed, "Permissive" difficulty settings
62 RATING_TUNNEL_BRIDGE_NEEDED_NEUTRAL = 208, ///< "Neutral"
63 RATING_TUNNEL_BRIDGE_NEEDED_HOSTILE = 400, ///< "Hostile"
65 RATING_ROAD_DOWN_STEP_INNER = -50, ///< removing a roadpiece in the middle
66 RATING_ROAD_DOWN_STEP_EDGE = -18, ///< removing a roadpiece at the edge
67 RATING_ROAD_MINIMUM = -100, ///< minimum rating after removing town owned road
68 RATING_ROAD_NEEDED_PERMISSIVE = 16, ///< rating needed, "Permissive" difficulty settings
69 RATING_ROAD_NEEDED_NEUTRAL = 64, ///< "Neutral"
70 RATING_ROAD_NEEDED_HOSTILE = 112, ///< "Hostile"
72 RATING_HOUSE_MINIMUM = RATING_MINIMUM,
74 RATING_BRIBE_UP_STEP = 200,
75 RATING_BRIBE_MAXIMUM = 800,
76 RATING_BRIBE_DOWN_TO = -50 // XXX SHOULD BE SOMETHING LOWER?
79 /**
80 * Town Layouts
82 enum TownLayout {
83 TL_BEGIN = 0,
84 TL_ORIGINAL = 0, ///< Original algorithm (min. 1 distance between roads)
85 TL_BETTER_ROADS, ///< Extended original algorithm (min. 2 distance between roads)
86 TL_2X2_GRID, ///< Geometric 2x2 grid algorithm
87 TL_3X3_GRID, ///< Geometric 3x3 grid algorithm
89 TL_RANDOM, ///< Random town layout
91 NUM_TLS, ///< Number of town layouts
93 template <> struct EnumPropsT<TownLayout> : MakeEnumPropsT<TownLayout, byte, TL_BEGIN, NUM_TLS, NUM_TLS, 3> {};
94 /** It needs to be 8bits, because we save and load it as such */
95 typedef SimpleTinyEnumT<TownLayout, byte> TownLayoutByte; // typedefing-enumification of TownLayout
97 /** Town founding setting values */
98 enum TownFounding {
99 TF_BEGIN = 0, ///< Used for iterations and limit testing
100 TF_FORBIDDEN = 0, ///< Forbidden
101 TF_ALLOWED, ///< Allowed
102 TF_CUSTOM_LAYOUT, ///< Allowed, with custom town layout
103 TF_END, ///< Used for iterations and limit testing
105 /** It needs to be 8bits, because we save and load it as such */
106 typedef SimpleTinyEnumT<TownFounding, byte> TownFoundingByte;
108 static const uint MAX_LENGTH_TOWN_NAME_CHARS = 32; ///< The maximum length of a town name in characters including '\0'
110 /** Store the maximum and actually transported cargo amount for the current and the last month. */
111 template <typename Tstorage>
112 struct TransportedCargoStat {
113 Tstorage old_max; ///< Maximum amount last month
114 Tstorage new_max; ///< Maximum amount this month
115 Tstorage old_act; ///< Actually transported last month
116 Tstorage new_act; ///< Actually transported this month
118 TransportedCargoStat() : old_max(0), new_max(0), old_act(0), new_act(0) {}
120 /** Update stats for a new month. */
121 void NewMonth()
123 this->old_max = this->new_max; this->new_max = 0;
124 this->old_act = this->new_act; this->new_act = 0;
128 #endif /* TOWN_TYPE_H */