4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file news_type.h Types related to news. */
15 #include "core/enum_type.hpp"
16 #include "date_type.h"
17 #include "strings_type.h"
18 #include "sound_type.h"
20 /** Constants in the message options window. */
21 enum MessageOptionsSpace
{
22 MOS_WIDG_PER_SETTING
= 4, ///< Number of widgets needed for each news category, starting at widget #WID_MO_START_OPTION.
24 MOS_LEFT_EDGE
= 6, ///< Number of pixels between left edge of the window and the options buttons column.
25 MOS_COLUMN_SPACING
= 4, ///< Number of pixels between the buttons and the description columns.
26 MOS_RIGHT_EDGE
= 6, ///< Number of pixels between right edge of the window and the options descriptions column.
27 MOS_BUTTON_SPACE
= 10, ///< Additional space in the button with the option value (for better looks).
29 MOS_ABOVE_GLOBAL_SETTINGS
= 6, ///< Number of vertical pixels between the categories and the global options.
30 MOS_BOTTOM_EDGE
= 6, ///< Number of pixels between bottom edge of the window and bottom of the global options.
37 NT_ARRIVAL_COMPANY
, ///< First vehicle arrived for company
38 NT_ARRIVAL_OTHER
, ///< First vehicle arrived for competitor
39 NT_ACCIDENT
, ///< An accident or disaster has occurred
40 NT_COMPANY_INFO
, ///< Company info (new companies, bankruptcy messages)
41 NT_INDUSTRY_OPEN
, ///< Opening of industries
42 NT_INDUSTRY_CLOSE
, ///< Closing of industries
43 NT_ECONOMY
, ///< Economic changes (recession, industry up/dowm)
44 NT_INDUSTRY_COMPANY
,///< Production changes of industry serviced by local company
45 NT_INDUSTRY_OTHER
, ///< Production changes of industry serviced by competitor(s)
46 NT_INDUSTRY_NOBODY
, ///< Other industry production changes
47 NT_ADVICE
, ///< Bits of news about vehicles of the company
48 NT_NEW_VEHICLES
, ///< New vehicle has become available
49 NT_ACCEPTANCE
, ///< A type of cargo is (no longer) accepted
50 NT_SUBSIDIES
, ///< News about subsidies (announcements, expirations, acceptance)
51 NT_GENERAL
, ///< General news (from towns)
52 NT_END
, ///< end-of-array marker
56 * References to objects in news.
60 * Vehicles are a special case, as news are kept when vehicles are autoreplaced/renewed.
61 * You have to make sure, #ChangeVehicleNews catches the DParams of your message.
62 * This is NOT ensured by the references.
64 enum NewsReferenceType
{
65 NR_NONE
, ///< Empty reference
66 NR_TILE
, ///< Reference tile. Scroll to tile when clicking on the news.
67 NR_VEHICLE
, ///< Reference vehicle. Scroll to vehicle when clicking on the news. Delete news when vehicle is deleted.
68 NR_STATION
, ///< Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
69 NR_INDUSTRY
, ///< Reference industry. Scroll to industry when clicking on the news. Delete news when industry is deleted.
70 NR_TOWN
, ///< Reference town. Scroll to town when clicking on the news.
71 NR_ENGINE
, ///< Reference engine.
75 * Various OR-able news-item flags.
76 * @note #NF_INCOLOUR is set automatically if needed.
79 NFB_INCOLOUR
= 0, ///< News item is shown in colour (otherwise it is shown in black & white).
80 NFB_NO_TRANSPARENT
= 1, ///< News item disables transparency in the viewport.
81 NFB_SHADE
= 2, ///< News item uses shaded colours.
82 NFB_WINDOW_LAYOUT
= 3, ///< First bit for window layout.
83 NFB_WINDOW_LAYOUT_COUNT
= 3, ///< Number of bits for window layout.
84 NFB_VEHICLE_PARAM0
= 6, ///< String param 0 contains a vehicle ID. (special autoreplace behaviour)
86 NF_INCOLOUR
= 1 << NFB_INCOLOUR
, ///< Bit value for coloured news.
87 NF_NO_TRANSPARENT
= 1 << NFB_NO_TRANSPARENT
, ///< Bit value for disabling transparency.
88 NF_SHADE
= 1 << NFB_SHADE
, ///< Bit value for enabling shading.
89 NF_VEHICLE_PARAM0
= 1 << NFB_VEHICLE_PARAM0
, ///< Bit value for specifying that string param 0 contains a vehicle ID. (special autoreplace behaviour)
91 NF_THIN
= 0 << NFB_WINDOW_LAYOUT
, ///< Thin news item. (Newspaper with headline and viewport)
92 NF_SMALL
= 1 << NFB_WINDOW_LAYOUT
, ///< Small news item. (Information window with text and viewport)
93 NF_NORMAL
= 2 << NFB_WINDOW_LAYOUT
, ///< Normal news item. (Newspaper with text only)
94 NF_VEHICLE
= 3 << NFB_WINDOW_LAYOUT
, ///< Vehicle news item. (new engine available)
95 NF_COMPANY
= 4 << NFB_WINDOW_LAYOUT
, ///< Company news item. (Newspaper with face)
97 DECLARE_ENUM_AS_BIT_SET(NewsFlag
)
101 * News display options
104 ND_OFF
, ///< Only show a reminder in the status bar
105 ND_SUMMARY
, ///< Show ticker
106 ND_FULL
, ///< Show newspaper
112 struct NewsTypeData
{
113 const char * const name
; ///< Name
114 const byte age
; ///< Maximum age of news items (in days)
115 const SoundFx sound
; ///< Sound
118 * Construct this entry.
119 * @param name The name of the type.
120 * @param age The maximum age for these messages.
121 * @param sound The sound to play.
123 NewsTypeData(const char *name
, byte age
, SoundFx sound
) :
130 NewsDisplay
GetDisplay() const;
133 /** Information about a single item of news. */
135 NewsItem
*prev
; ///< Previous news item
136 NewsItem
*next
; ///< Next news item
137 StringID string_id
; ///< Message text
138 Date date
; ///< Date of the news
139 NewsType type
; ///< Type of the news
140 NewsFlag flags
; ///< NewsFlags bits @see NewsFlag
142 NewsReferenceType reftype1
; ///< Type of ref1
143 NewsReferenceType reftype2
; ///< Type of ref2
144 uint32 ref1
; ///< Reference 1 to some object: Used for a possible viewport, scrolling after clicking on the news, and for deleteing the news when the object is deleted.
145 uint32 ref2
; ///< Reference 2 to some object: Used for scrolling after clicking on the news, and for deleteing the news when the object is deleted.
147 void *free_data
; ///< Data to be freed when the news item has reached its end.
151 free(this->free_data
);
154 uint64 params
[10]; ///< Parameters for string resolving.
158 * Data that needs to be stored for company news messages.
159 * The problem with company news messages are the custom name
160 * of the companies and the fact that the company data is reset,
161 * resulting in wrong names and such.
163 struct CompanyNewsInformation
{
164 char company_name
[64]; ///< The name of the company
165 char president_name
[64]; ///< The name of the president
166 char other_company_name
[64]; ///< The name of the company taking over this one
168 uint32 face
; ///< The face of the president
169 byte colour
; ///< The colour related to the company
171 void FillData(const struct Company
*c
, const struct Company
*other
= NULL
);
174 #endif /* NEWS_TYPE_H */