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[openttd/fttd.git] / src / elrail.cpp
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1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /**
11 * @file elrail.cpp
12 * This file deals with displaying wires and pylons for electric railways.
13 * <h2>Basics</h2>
15 * <h3>Tile Types</h3>
17 * We have two different types of tiles in the drawing code:
18 * Normal Railway Tiles (NRTs) which can have more than one track on it, and
19 * Special Railways tiles (SRTs) which have only one track (like crossings, depots
20 * stations, etc).
22 * <h3>Location Categories</h3>
24 * All tiles are categorized into three location groups (TLG):
25 * Group 0: Tiles with both an even X coordinate and an even Y coordinate
26 * Group 1: Tiles with an even X and an odd Y coordinate
27 * Group 2: Tiles with an odd X and an even Y coordinate
28 * Group 3: Tiles with both an odd X and Y coordinate.
30 * <h3>Pylon Points</h3>
31 * <h4>Control Points</h4>
32 * A Pylon Control Point (PCP) is a position where a wire (or rather two)
33 * is mounted onto a pylon.
34 * Each NRT does contain 4 PCPs which are bitmapped to a byte
35 * variable and are represented by the DiagDirection enum
37 * Each track ends on two PCPs and thus requires one pylon on each end. However,
38 * there is one exception: Straight-and-level tracks only have one pylon every
39 * other tile.
41 * Now on each edge there are two PCPs: One from each adjacent tile. Both PCPs
42 * are merged using an OR operation (i. e. if one tile needs a PCP at the position
43 * in question, both tiles get it).
45 * <h4>Position Points</h4>
46 * A Pylon Position Point (PPP) is a position where a pylon is located on the
47 * ground. Each PCP owns 8 in (45 degree steps) PPPs that are located around
48 * it. PPPs are represented using the Direction enum. Each track bit has PPPs
49 * that are impossible (because the pylon would be situated on the track) and
50 * some that are preferred (because the pylon would be rectangular to the track).
52 * @image html elrail_tile.png
53 * @image html elrail_track.png
57 #include "stdafx.h"
58 #include "map/rail.h"
59 #include "map/road.h"
60 #include "map/slope.h"
61 #include "map/bridge.h"
62 #include "map/tunnelbridge.h"
63 #include "viewport_func.h"
64 #include "train.h"
65 #include "rail_gui.h"
66 #include "bridge.h"
67 #include "elrail_func.h"
68 #include "company_base.h"
69 #include "newgrf_railtype.h"
70 #include "station_func.h"
72 #include "table/elrail_data.h"
74 /**
75 * Check if a tile is on an odd X coordinate.
76 * @param t The tile to check
77 * @return Whether the tile is on an odd X coordinate
79 static inline bool IsOddX (TileIndex t)
81 return HasBit (TileX(t), 0);
84 /**
85 * Check if a tile is on an odd Y coordinate.
86 * @param t The tile to check
87 * @return Whether the tile is on an odd Y coordinate
89 static inline bool IsOddY (TileIndex t)
91 return HasBit (TileY(t), 0);
94 /**
95 * Finds which Electrified Rail Bits are present on a given tile.
96 * @param t tile to check
97 * @param dir direction this tile is from the home tile, or INVALID_TILE for the home tile itself
98 * @param override pointer to PCP override, can be NULL
99 * @return trackbits of tile if it is electrified
101 static TrackBits GetRailTrackBitsUniversal(TileIndex t, DiagDirection dir, DiagDirection *override = NULL)
103 switch (GetTileType(t)) {
104 case TT_RAILWAY: {
105 TrackBits present = GetTrackBits(t);
106 TrackBits result = TRACK_BIT_NONE;
107 if (HasCatenary(GetRailType(t, TRACK_UPPER))) result |= present & (TRACK_BIT_CROSS | TRACK_BIT_UPPER | TRACK_BIT_LEFT);
108 if (HasCatenary(GetRailType(t, TRACK_LOWER))) result |= present & (TRACK_BIT_LOWER | TRACK_BIT_RIGHT);
110 if (IsTileSubtype(t, TT_BRIDGE) && (override != NULL) && GetTunnelBridgeLength(t, GetOtherBridgeEnd(t)) > 0) {
111 *override = GetTunnelBridgeDirection(t);
114 return result;
117 case TT_MISC:
118 switch (GetTileSubtype(t)) {
119 default: return TRACK_BIT_NONE;
121 case TT_MISC_CROSSING:
122 if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
123 return GetCrossingRailBits(t);
125 case TT_MISC_TUNNEL:
126 if (GetTunnelTransportType(t) != TRANSPORT_RAIL) return TRACK_BIT_NONE;
127 if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
128 /* ignore tunnels facing the wrong way for neighbouring tiles */
129 if (dir != INVALID_DIAGDIR && dir != GetTunnelBridgeDirection(t)) return TRACK_BIT_NONE;
130 if (override != NULL) {
131 *override = GetTunnelBridgeDirection(t);
133 return DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t));
136 case TT_STATION:
137 if (!HasStationRail(t)) return TRACK_BIT_NONE;
138 if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
139 /* Ignore neighbouring station tiles that allow neither wires nor pylons. */
140 if (dir != INVALID_DIAGDIR && !CanStationTileHavePylons(t) && !CanStationTileHaveWires(t)) return TRACK_BIT_NONE;
141 return TrackToTrackBits(GetRailStationTrack(t));
143 default:
144 return TRACK_BIT_NONE;
149 * Masks out track bits when neighbouring tiles are unelectrified.
151 static TrackBits MaskWireBits(TileIndex t, TrackBits tracks)
153 if (!IsNormalRailTile(t)) return tracks;
155 TrackdirBits neighbour_tdb = TRACKDIR_BIT_NONE;
156 for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
157 /* If the neighbour tile is either not electrified or has no tracks that can be reached
158 * from this tile, mark all trackdirs that can be reached from the neighbour tile
159 * as needing no catenary. We make an exception for blocked station tiles with a matching
160 * axis that still display wires to preserve visual continuity. */
161 TileIndex next_tile = TileAddByDiagDir(t, d);
162 TrackBits reachable = TrackStatusToTrackBits(GetTileRailwayStatus(next_tile)) & DiagdirReachesTracks(d);
163 RailType rt;
164 if ((reachable != TRACK_BIT_NONE) ?
165 ((rt = GetRailType(next_tile, FindFirstTrack(reachable))) == INVALID_RAILTYPE || !HasCatenary(rt)) :
166 (!HasStationTileRail(next_tile) || GetRailStationAxis(next_tile) != DiagDirToAxis(d) || !CanStationTileHaveWires(next_tile))) {
167 neighbour_tdb |= DiagdirReachesTrackdirs(ReverseDiagDir(d));
171 /* If the tracks from either a diagonal crossing or don't overlap, both
172 * trackdirs have to be marked to mask the corresponding track bit. Else
173 * one marked trackdir is enough the mask the track bit. */
174 TrackBits mask;
175 if (tracks == TRACK_BIT_CROSS || !TracksOverlap(tracks)) {
176 /* If the tracks form either a diagonal crossing or don't overlap, both
177 * trackdirs have to be marked to mask the corresponding track bit. */
178 mask = ~(TrackBits)((neighbour_tdb & (neighbour_tdb >> 8)) & TRACK_BIT_MASK);
179 /* If that results in no masked tracks and it is not a diagonal crossing,
180 * require only one marked trackdir to mask. */
181 if (tracks != TRACK_BIT_CROSS && (mask & TRACK_BIT_MASK) == TRACK_BIT_MASK) mask = ~TrackdirBitsToTrackBits(neighbour_tdb);
182 } else {
183 /* Require only one marked trackdir to mask the track. */
184 mask = ~TrackdirBitsToTrackBits(neighbour_tdb);
185 /* If that results in an empty set, require both trackdirs for diagonal track. */
186 if ((tracks & mask) == TRACK_BIT_NONE) {
187 if ((neighbour_tdb & TRACKDIR_BIT_X_NE) == 0 || (neighbour_tdb & TRACKDIR_BIT_X_SW) == 0) mask |= TRACK_BIT_X;
188 if ((neighbour_tdb & TRACKDIR_BIT_Y_NW) == 0 || (neighbour_tdb & TRACKDIR_BIT_Y_SE) == 0) mask |= TRACK_BIT_Y;
189 /* If that still is not enough, require both trackdirs for any track. */
190 if ((tracks & mask) == TRACK_BIT_NONE) mask = ~(TrackBits)((neighbour_tdb & (neighbour_tdb >> 8)) & TRACK_BIT_MASK);
194 /* Mask the tracks only if at least one track bit would remain. */
195 return (tracks & mask) != TRACK_BIT_NONE ? tracks & mask : tracks;
199 * Get the base wire sprite to use.
201 static inline SpriteID GetWireBase(TileIndex tile, TileContext context = TCX_NORMAL, Track track = INVALID_TRACK)
203 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile, track));
204 SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES, context);
205 return wires == 0 ? SPR_WIRE_BASE : wires;
209 * Get the base pylon sprite to use.
211 static inline SpriteID GetPylonBase(TileIndex tile, TileContext context = TCX_NORMAL, Track track = INVALID_TRACK)
213 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile, track));
214 SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS, context);
215 return pylons == 0 ? SPR_PYLON_BASE : pylons;
219 * Corrects the tileh for certain tile types. Returns an effective tileh for the track on the tile.
220 * @param tile The tile to analyse
221 * @param *tileh the tileh
223 static void AdjustTileh(TileIndex tile, Slope *tileh)
225 if (IsTunnelTile(tile)) {
226 *tileh = SLOPE_STEEP; // XXX - Hack to make tunnel entrances to always have a pylon
227 } else if (IsRailBridgeTile(tile) && !IsExtendedRailBridge(tile)) {
228 if (*tileh != SLOPE_FLAT) {
229 *tileh = SLOPE_FLAT;
230 } else {
231 *tileh = InclinedSlope(GetTunnelBridgeDirection(tile));
237 * Returns the Z position of a Pylon Control Point.
239 * @param tile The tile the pylon should stand on.
240 * @param PCPpos The PCP of the tile.
241 * @return The Z position of the PCP.
243 static int GetPCPElevation(TileIndex tile, DiagDirection PCPpos)
245 /* The elevation of the "pylon"-sprite should be the elevation at the PCP.
246 * PCPs are always on a tile edge.
248 * This position can be outside of the tile, i.e. ?_pcp_offset == TILE_SIZE > TILE_SIZE - 1.
249 * So we have to move it inside the tile, because if the neighboured tile has a foundation,
250 * that does not smoothly connect to the current tile, we will get a wrong elevation from GetSlopePixelZ().
252 * When we move the position inside the tile, we will get a wrong elevation if we have a slope.
253 * To catch all cases we round the Z position to the next (TILE_HEIGHT / 2).
254 * This will return the correct elevation for slopes and will also detect non-continuous elevation on edges.
256 * Also note that the result of GetSlopePixelZ() is very special on bridge-ramps.
259 int z = GetSlopePixelZ(TileX(tile) * TILE_SIZE + min(x_pcp_offsets[PCPpos], TILE_SIZE - 1), TileY(tile) * TILE_SIZE + min(y_pcp_offsets[PCPpos], TILE_SIZE - 1));
260 return (z + 2) & ~3; // this means z = (z + TILE_HEIGHT / 4) / (TILE_HEIGHT / 2) * (TILE_HEIGHT / 2);
264 * Draws wires on a tunnel tile
266 * DrawTile_TunnelBridge() calls this function to draw the wires as SpriteCombine with the tunnel roof.
268 * @param ti The Tileinfo to draw the tile for
270 void DrawCatenaryOnTunnel(const TileInfo *ti)
272 /* xmin, ymin, xmax + 1, ymax + 1 of BB */
273 static const int _tunnel_wire_BB[4][4] = {
274 { 0, 1, 16, 15 }, // NE
275 { 1, 0, 15, 16 }, // SE
276 { 0, 1, 16, 15 }, // SW
277 { 1, 0, 15, 16 }, // NW
280 DiagDirection dir = GetTunnelBridgeDirection(ti->tile);
282 SpriteID wire_base = GetWireBase(ti->tile);
284 const SortableSpriteStruct *sss = &CatenarySpriteData_TunnelDepot[dir];
285 const int *BB_data = _tunnel_wire_BB[dir];
286 AddSortableSpriteToDraw(
287 wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
288 BB_data[2] - sss->x_offset, BB_data[3] - sss->y_offset, BB_Z_SEPARATOR - sss->z_offset + 1,
289 GetTilePixelZ(ti->tile) + sss->z_offset,
290 IsTransparencySet(TO_CATENARY),
291 BB_data[0] - sss->x_offset, BB_data[1] - sss->y_offset, BB_Z_SEPARATOR - sss->z_offset
295 struct CatenaryConfig {
296 TrackBits tracks;
297 TrackBits wires;
298 bool isflat;
299 Slope tileh;
303 * Draws wires and, if required, pylons on a given tile
304 * @param ti The Tileinfo to draw the tile for
306 static void DrawCatenaryRailway(const TileInfo *ti)
308 /* Pylons are placed on a tile edge, so we need to take into account
309 * the track configuration of 2 adjacent tiles. home stores the
310 * current tile */
311 CatenaryConfig home;
312 /* Note that ti->tileh has already been adjusted for Foundations */
313 home.tileh = ti->tileh;
315 bool odd[AXIS_END];
316 odd[AXIS_X] = IsOddX(ti->tile);
317 odd[AXIS_Y] = IsOddY(ti->tile);
318 byte PCPstatus = 0;
319 DiagDirection overridePCP = INVALID_DIAGDIR;
321 /* Find which rail bits are present, and select the override points.
322 * We don't draw a pylon:
323 * 1) INSIDE a tunnel (we wouldn't see it anyway)
324 * 2) on the "far" end of a bridge head (the one that connects to bridge middle),
325 * because that one is drawn on the bridge. Exception is for length 0 bridges
326 * which have no middle tiles */
327 home.tracks = GetRailTrackBitsUniversal(ti->tile, INVALID_DIAGDIR, &overridePCP);
328 home.wires = MaskWireBits(ti->tile, home.tracks);
329 /* If a track bit is present that is not in the main direction, the track is level */
330 home.isflat = ((home.tracks & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);
332 /* Half tile slopes coincide only with horizontal/vertical track.
333 * Faking a flat slope results in the correct sprites on positions. */
334 Track halftile_track;
335 TileContext halftile_context;
336 if (IsHalftileSlope(home.tileh)) {
337 switch (GetHalftileSlopeCorner(home.tileh)) {
338 default: NOT_REACHED();
339 case CORNER_W: halftile_track = TRACK_LEFT; break;
340 case CORNER_S: halftile_track = TRACK_LOWER; break;
341 case CORNER_E: halftile_track = TRACK_RIGHT; break;
342 case CORNER_N: halftile_track = TRACK_UPPER; break;
344 halftile_context = TCX_UPPER_HALFTILE;
345 home.tileh = SLOPE_FLAT;
346 } else {
347 switch (home.tracks) {
348 case TRACK_BIT_LOWER:
349 case TRACK_BIT_HORZ:
350 halftile_track = GetRailType(ti->tile, TRACK_UPPER) == GetRailType(ti->tile, TRACK_LOWER) ? INVALID_TRACK : TRACK_LOWER;
351 break;
352 case TRACK_BIT_RIGHT:
353 case TRACK_BIT_VERT:
354 halftile_track = GetRailType(ti->tile, TRACK_LEFT) == GetRailType(ti->tile, TRACK_RIGHT) ? INVALID_TRACK : TRACK_RIGHT;
355 break;
356 default:
357 halftile_track = INVALID_TRACK;
358 break;
360 halftile_context = TCX_NORMAL;
363 AdjustTileh(ti->tile, &home.tileh);
365 SpriteID sprite_normal, sprite_halftile;
367 if (halftile_track == INVALID_TRACK) {
368 sprite_normal = GetPylonBase(ti->tile, TCX_NORMAL);
369 } else {
370 sprite_halftile = GetPylonBase(ti->tile, halftile_context, halftile_track);
371 sprite_normal = GetPylonBase(ti->tile, TCX_NORMAL,
372 HasBit(home.tracks, TrackToOppositeTrack(halftile_track)) ? TrackToOppositeTrack(halftile_track) : halftile_track);
375 for (DiagDirection i = DIAGDIR_BEGIN; i < DIAGDIR_END; i++) {
376 static const TrackBits edge_tracks[] = {
377 TRACK_BIT_UPPER | TRACK_BIT_RIGHT, // DIAGDIR_NE
378 TRACK_BIT_LOWER | TRACK_BIT_RIGHT, // DIAGDIR_SE
379 TRACK_BIT_LOWER | TRACK_BIT_LEFT, // DIAGDIR_SW
380 TRACK_BIT_UPPER | TRACK_BIT_LEFT, // DIAGDIR_NW
382 SpriteID pylon_base = (halftile_track != INVALID_TRACK && HasBit(edge_tracks[i], halftile_track)) ? sprite_halftile : sprite_normal;
383 TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
384 int elevation = GetPCPElevation(ti->tile, i);
385 CatenaryConfig nbconfig;
387 /* Here's one of the main headaches. GetTileSlope does not correct for possibly
388 * existing foundataions, so we do have to do that manually later on.*/
389 nbconfig.tileh = GetTileSlope(neighbour);
390 nbconfig.tracks = GetRailTrackBitsUniversal(neighbour, i);
392 /* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
393 * we have to draw all pillars on the current tile. */
394 if (nbconfig.tracks == TRACK_BIT_NONE || elevation != GetPCPElevation(neighbour, ReverseDiagDir(i))) {
395 nbconfig.tracks = TRACK_BIT_NONE;
396 nbconfig.wires = TRACK_BIT_NONE;
397 nbconfig.isflat = false;
398 } else {
399 nbconfig.wires = MaskWireBits(neighbour, nbconfig.tracks);
400 nbconfig.isflat = ((nbconfig.tracks & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);
403 byte PPPpreferred = 0xFF; // We start with preferring everything (end-of-line in any direction)
404 byte PPPallowed = AllowedPPPonPCP[i];
406 /* We cycle through all the existing tracks at a PCP and see what
407 * PPPs we want to have, or may not have at all */
409 /* Tracks inciding from the home tile */
410 for (uint k = 0; k < NUM_TRACKS_PER_SIDE; k++) {
411 /* We check whether the track in question (k) is present in the tile */
412 Track track = TracksAtTileSide[i][k];
413 if (HasBit(home.wires, track)) {
414 /* track found */
415 SetBit(PCPstatus, i); // This PCP is in use
416 PPPpreferred &= PreferredPPPofTrackAtPCP[track][i];
418 if (HasBit(home.tracks, track)) {
419 PPPallowed &= AllowedPPPofTrackAtPCP[track];
423 /* Tracks inciding from the neighbour tile */
424 for (uint k = 0; k < NUM_TRACKS_PER_SIDE; k++) {
425 DiagDirection PCPpos = ReverseDiagDir(i);
426 /* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
427 if (IsRailBridgeTile(neighbour) && GetTunnelBridgeDirection(neighbour) == PCPpos) {
428 continue;
431 /* We check whether the track in question (k) is present in the tile */
432 Track track = TracksAtTileSide[PCPpos][k];
433 if (HasBit(nbconfig.wires, track)) {
434 /* track found, adjust the number
435 * of the PCP for preferred/allowed determination*/
436 SetBit(PCPstatus, i); // This PCP is in use
437 PPPpreferred &= PreferredPPPofTrackAtPCP[track][PCPpos];
440 if (HasBit(nbconfig.tracks, track)) {
441 PPPallowed &= AllowedPPPofTrackAtPCP[track];
445 /* Deactivate all PPPs if PCP is not used */
446 if (!HasBit(PCPstatus, i)) continue;
448 Foundation foundation = FOUNDATION_NONE;
450 /* Station and road crossings are always "flat", so adjust the tileh accordingly */
451 if (IsStationTile(neighbour) || IsLevelCrossingTile(neighbour)) nbconfig.tileh = SLOPE_FLAT;
453 /* Read the foundations if they are present, and adjust the tileh */
454 if (nbconfig.tracks != TRACK_BIT_NONE && (IsNormalRailTile(neighbour) || IsRailDepotTile(neighbour))) {
455 foundation = GetRailFoundation(nbconfig.tileh, nbconfig.tracks);
457 if (IsRailBridgeTile(neighbour)) {
458 foundation = GetBridgeFoundation(nbconfig.tileh, DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
461 ApplyFoundationToSlope(foundation, &nbconfig.tileh);
463 /* Half tile slopes coincide only with horizontal/vertical track.
464 * Faking a flat slope results in the correct sprites on positions. */
465 if (IsHalftileSlope(nbconfig.tileh)) nbconfig.tileh = SLOPE_FLAT;
467 AdjustTileh(neighbour, &nbconfig.tileh);
469 /* If we have a straight (and level) track, we want a pylon only every 2 tiles
470 * Delete the PCP if this is the case.
471 * Level means that the slope is the same, or the track is flat */
472 if (home.tileh == nbconfig.tileh || (home.isflat && nbconfig.isflat)) {
473 Axis axis = DiagDirToAxis(i);
474 for (uint k = 0; k < NUM_IGNORE_GROUPS; k++) {
475 if (PPPpreferred == IgnoredPCPconfigs[axis][k] ) {
476 /* This configuration may be subject to pylon elision. */
477 bool ignore = HasBit (IgnoredPCP[axis][odd[OtherAxis(axis)]], k);
478 /* Toggle ignore if we are in an odd row, or heading the other way. */
479 if (ignore ^ odd[axis] ^ HasBit(i, 1)) ClrBit(PCPstatus, i);
480 break;
483 if (!HasBit(PCPstatus, i)) continue;
486 if (overridePCP == i) continue;
488 /* Now decide where we draw our pylons. First try the preferred PPPs, but they may not exist.
489 * In that case, we try the any of the allowed ones. if they don't exist either, don't draw
490 * anything. Note that the preferred PPPs still contain the end-of-line markers.
491 * Remove those (simply by ANDing with allowed, since these markers are never allowed) */
492 if (PPPallowed == 0) continue;
493 if ((PPPallowed & PPPpreferred) != 0) PPPallowed &= PPPpreferred;
495 if (IsRailStationTile(ti->tile) && !CanStationTileHavePylons(ti->tile)) continue;
497 if (HasBridgeAbove(ti->tile)) {
498 Track bridgetrack = GetBridgeAxis(ti->tile) == AXIS_X ? TRACK_X : TRACK_Y;
499 int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
501 if ((height <= GetTileMaxZ(ti->tile) + 1) &&
502 (i == PCPpositions[bridgetrack][0] || i == PCPpositions[bridgetrack][1])) {
503 continue;
507 for (Direction k = DIR_BEGIN; k < DIR_END; k++) {
508 byte temp = PPPorder[odd[AXIS_X]][odd[AXIS_Y]][i][k];
510 if (!HasBit(PPPallowed, temp)) continue;
512 /* Don't build the pylon if it would be outside the tile */
513 if (HasBit(OwnedPPPonPCP[i], temp)) {
514 uint x = ti->x + x_pcp_offsets[i] + x_ppp_offsets[temp];
515 uint y = ti->y + y_pcp_offsets[i] + y_ppp_offsets[temp];
517 AddSortableSpriteToDraw(pylon_base + pylon_sprites[temp], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE,
518 elevation, IsTransparencySet(TO_CATENARY), -1, -1);
519 break; // We already have drawn a pylon, bail out
522 /* We have a neighbour that will draw it, bail out */
523 if (nbconfig.tracks != TRACK_BIT_NONE) break;
527 /* The wire above the tunnel is drawn together with the tunnel-roof (see DrawCatenaryOnTunnel()) */
528 if (IsTunnelTile(ti->tile)) return;
530 /* Don't draw a wire under a low bridge */
531 if (HasBridgeAbove(ti->tile) && !IsTransparencySet(TO_BRIDGES)) {
532 int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
534 if (height <= GetTileMaxZ(ti->tile) + 1) return;
537 /* Don't draw a wire if the station tile does not want any */
538 if (IsRailStationTile(ti->tile) && !CanStationTileHaveWires(ti->tile)) return;
540 if (halftile_track == INVALID_TRACK) {
541 sprite_normal = GetWireBase(ti->tile, TCX_NORMAL);
542 } else {
543 sprite_halftile = GetWireBase(ti->tile, halftile_context, halftile_track);
544 sprite_normal = GetWireBase(ti->tile, TCX_NORMAL,
545 HasBit(home.tracks, TrackToOppositeTrack(halftile_track)) ? TrackToOppositeTrack(halftile_track) : halftile_track);
548 /* Drawing of pylons is finished, now draw the wires */
549 Track t;
550 FOR_EACH_SET_TRACK(t, home.wires) {
551 byte PCPconfig = HasBit(PCPstatus, PCPpositions[t][0]) +
552 (HasBit(PCPstatus, PCPpositions[t][1]) << 1);
554 assert(PCPconfig != 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that)
555 assert(!IsSteepSlope(home.tileh));
557 const SortableSpriteStructM *sss;
558 switch (home.tileh) {
559 case SLOPE_SW: sss = &CatenarySpriteDataSW; break;
560 case SLOPE_SE: sss = &CatenarySpriteDataSE; break;
561 case SLOPE_NW: sss = &CatenarySpriteDataNW; break;
562 case SLOPE_NE: sss = &CatenarySpriteDataNE; break;
563 default: sss = &CatenarySpriteData[t]; break;
567 * The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE.
568 * Therefore it is safe to use GetSlopePixelZ() for the elevation.
569 * Also note that the result of GetSlopePixelZ() is very special for bridge-ramps.
571 SpriteID wire_base = (t == halftile_track) ? sprite_halftile : sprite_normal;
572 AddSortableSpriteToDraw(wire_base + sss->image_offset[PCPconfig], PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
573 sss->x_size, sss->y_size, sss->z_size, GetSlopePixelZ(ti->x + sss->x_offset, ti->y + sss->y_offset) + sss->z_offset,
574 IsTransparencySet(TO_CATENARY));
579 * Draws wires on a tunnel tile
581 * DrawTile_TunnelBridge() calls this function to draw the wires on the bridge.
583 * @param ti The Tileinfo to draw the tile for
585 void DrawCatenaryOnBridge(const TileInfo *ti)
587 TileIndex start = GetNorthernBridgeEnd(ti->tile);
588 TileIndex end = GetSouthernBridgeEnd(ti->tile);
590 uint length = GetTunnelBridgeLength(start, end);
591 uint num = GetTunnelBridgeLength(ti->tile, start) + 1;
593 Axis axis = GetBridgeAxis(ti->tile);
595 const SortableSpriteStructM *sss = &CatenarySpriteData[AxisToTrack(axis)];
597 uint config;
598 if ((length % 2) && num == length) {
599 /* Draw the "short" wire on the southern end of the bridge
600 * only needed if the length of the bridge is odd */
601 config = 3;
602 } else {
603 /* Draw "long" wires on all other tiles of the bridge (one pylon every two tiles) */
604 config = 2 - (num % 2);
607 uint height = GetBridgePixelHeight(end);
609 SpriteID wire_base = GetWireBase(end, TCX_ON_BRIDGE);
611 AddSortableSpriteToDraw(wire_base + sss->image_offset[config], PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
612 sss->x_size, sss->y_size, sss->z_size, height + sss->z_offset,
613 IsTransparencySet(TO_CATENARY)
616 /* Finished with wires, draw pylons */
617 if ((num % 2) == 0 && num != length) return; /* no pylons to draw */
619 DiagDirection PCPpos;
620 Direction PPPpos;
621 if (axis == AXIS_X) {
622 PCPpos = DIAGDIR_NE;
623 PPPpos = IsOddY(ti->tile) ? DIR_SE : DIR_NW;
624 } else {
625 PCPpos = DIAGDIR_NW;
626 PPPpos = IsOddX(ti->tile) ? DIR_SW : DIR_NE;
629 SpriteID pylon = GetPylonBase(end, TCX_ON_BRIDGE) + pylon_sprites[PPPpos];
630 uint x = ti->x + x_ppp_offsets[PPPpos];
631 uint y = ti->y + y_ppp_offsets[PPPpos];
633 /* every other tile needs a pylon on the northern end */
634 if (num % 2) {
635 AddSortableSpriteToDraw(pylon, PAL_NONE, x + x_pcp_offsets[PCPpos], y + y_pcp_offsets[PCPpos],
636 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_CATENARY), -1, -1);
639 /* need a pylon on the southern end of the bridge */
640 if (num == length) {
641 PCPpos = ReverseDiagDir(PCPpos);
642 AddSortableSpriteToDraw(pylon, PAL_NONE, x + x_pcp_offsets[PCPpos], y + y_pcp_offsets[PCPpos],
643 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_CATENARY), -1, -1);
648 * Draws overhead wires and pylons for electric railways.
649 * @param ti The TileInfo struct of the tile being drawn
650 * @see DrawCatenaryRailway
652 void DrawCatenary(const TileInfo *ti)
654 switch (GetTileType(ti->tile)) {
655 case TT_MISC:
656 switch (GetTileSubtype(ti->tile)) {
657 default: return;
659 case TT_MISC_DEPOT: {
660 if (!IsRailDepot(ti->tile)) return;
661 const SortableSpriteStruct *sss = &CatenarySpriteData_TunnelDepot[GetGroundDepotDirection(ti->tile)];
662 SpriteID wire_base = GetWireBase(ti->tile);
664 /* This wire is not visible with the default depot sprites */
665 AddSortableSpriteToDraw(
666 wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
667 sss->x_size, sss->y_size, sss->z_size,
668 GetTileMaxPixelZ(ti->tile) + sss->z_offset,
669 IsTransparencySet(TO_CATENARY)
671 return;
674 case TT_MISC_CROSSING:
675 case TT_MISC_TUNNEL:
676 break;
678 break;
680 case TT_RAILWAY:
681 case TT_STATION:
682 break;
684 default: return;
686 DrawCatenaryRailway(ti);
689 bool SettingsDisableElrail(int32 p1)
691 Company *c;
692 Train *t;
693 bool disable = (p1 != 0);
695 /* we will now walk through all electric train engines and change their railtypes if it is the wrong one*/
696 const RailType old_railtype = disable ? RAILTYPE_ELECTRIC : RAILTYPE_RAIL;
697 const RailType new_railtype = disable ? RAILTYPE_RAIL : RAILTYPE_ELECTRIC;
699 /* walk through all train engines */
700 Engine *e;
701 FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
702 RailVehicleInfo *rv_info = &e->u.rail;
703 /* if it is an electric rail engine and its railtype is the wrong one */
704 if (rv_info->engclass == 2 && rv_info->railtype == old_railtype) {
705 /* change it to the proper one */
706 rv_info->railtype = new_railtype;
710 /* when disabling elrails, make sure that all existing trains can run on
711 * normal rail too */
712 if (disable) {
713 FOR_ALL_TRAINS(t) {
714 if (t->railtype == RAILTYPE_ELECTRIC) {
715 /* this railroad vehicle is now compatible only with elrail,
716 * so add there also normal rail compatibility */
717 t->compatible_railtypes |= RAILTYPES_RAIL;
718 t->railtype = RAILTYPE_RAIL;
719 SetBit(t->flags, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL);
724 /* Fix the total power and acceleration for trains */
725 FOR_ALL_TRAINS(t) {
726 /* power and acceleration is cached only for front engines */
727 if (t->IsFrontEngine()) {
728 t->ConsistChanged(true);
732 FOR_ALL_COMPANIES(c) c->avail_railtypes = GetCompanyRailtypes(c->index);
734 /* This resets the _last_built_railtype, which will be invalid for electric
735 * rails. It may have unintended consequences if that function is ever
736 * extended, though. */
737 ReinitGuiAfterToggleElrail(disable);
738 return true;