changed isA<wallPolyPatch> & isA<wallFvPatch> almost everywhere
[openfoam-extend-OpenFOAM-1.6-ext.git] / src / finiteVolume / fvMesh / wallDist / reflectionVectors.C
blob8b1a319463e69c4b036468e1a37c33fd7b4c3772
1 /*---------------------------------------------------------------------------*\
2   =========                 |
3   \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
4    \\    /   O peration     |
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7 -------------------------------------------------------------------------------
8 License
9     This file is part of OpenFOAM.
11     OpenFOAM is free software; you can redistribute it and/or modify it
12     under the terms of the GNU General Public License as published by the
13     Free Software Foundation; either version 2 of the License, or (at your
14     option) any later version.
16     OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
17     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
18     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
19     for more details.
21     You should have received a copy of the GNU General Public License
22     along with OpenFOAM; if not, write to the Free Software Foundation,
23     Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 \*---------------------------------------------------------------------------*/
27 #include "reflectionVectors.H"
28 #include "surfaceFields.H"
30 // * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //
32 // Construct from components
33 Foam::reflectionVectors::reflectionVectors(const Foam::fvMesh& mesh)
35     n_
36     (
37         IOobject
38         (
39             "reflectionVectors",
40             mesh.time().timeName(),
41             mesh
42         ),
43         mesh,
44         dimensionedVector("n", dimless, vector::zero)
45     )
47     correct();
51 // * * * * * * * * * * * * * * * Member Functions  * * * * * * * * * * * * * //
54 void Foam::reflectionVectors::correct()
56     const fvMesh& mesh = n_.mesh();
57     const fvPatchList& patches = mesh.boundary();
59     forAll(patches, patchi)
60     {
61         // find the nearest face for every cell
62         if (patches[patchi].isWall())
63         {
64             n_.boundaryField()[patchi] =
65                 mesh.Sf().boundaryField()[patchi]
66                /mesh.magSf().boundaryField()[patchi];
67         }
68     }
72 // ************************************************************************* //