Start process of better client-side file locations.
[openemr.git] / public / assets / literallycanvas-0-4-13 / README.txt
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1 Literally Canvas v0.4.11
2 ========================
4 Complete documentation can be found at literallycanvas.com.
6 Literally Canvas is an extensible, open source (BSD-licensed), HTML5 drawing
7 widget. Its only dependency is [React.js](http://facebook.github.io/react/).
9 Get help on our mailing list: literallycanvas@librelist.com (just send it a
10 message to subscribe)
12 If you want to modify the source
13 --------------------------------
15 Please visit github.com/literallycanvas/literallycanvas and work from the
16 master branch. This distribution does not include the build sources.
18 Usage
19 -----
21 1. Add the files under `css/` and `img/` to your project, as well as the
22 appropriate file from `js/`.
24 2. Add some markup and some JavaScript:
26 <div class="literally with-jquery"></div>
27 <script>
28   $('.literally.with-jquery').literallycanvas();
29 </script>
31 <div class="literally without-jquery"></div>
32 <script>
33   LC.init(document.getElementsByClassName('literally without-jquery')[0]);
34 </script>
36 Developing
37 ----------
39 Setup: `npm install`
41 Watching and serving: `gulp dev`
43 Browse to `localhost:8000/demo` and modify `demo/index.html` to test code
44 in progress.