5 DESCRIPTION
+= "(QVGA, size-optimized version)"
6 DEPENDS
+= "imagemagick-native pngcrush-native libsdl-gfx"
9 file://supertux-smallsize-data.tar.bz2 \
11 file://img-resize.sh \
14 S
= "${WORKDIR}/supertux-${PV}"
16 EXTRA_OECONF
+= " --enable-320x240 LIBS=-L${STAGING_LIBDIR}"
18 do_compile_prepend
() {
19 for d in background shared tilesets title worldmap
; do
20 cd $
{S
}/data/images
/$d
21 sh $
{WORKDIR
}/img
-resize.sh
25 do_install_prepend
() {
26 #
*-fast.
* music plays when time
for a level is running out
27 # byte
-wise
, it's the same file with few bytes changes
(for .
mod's
).
28 # Well
, seller feature
, what
to say
, but we won't waste megabytes on
29 # that. Folks should learn
to control tempo in there player lib.
30 rm
-f $
{S
}/data/music
/*-fast.
*
31 # ogg is too heavy
for embedded systems
32 rm
-f $
{S
}/data/music
/*.ogg
33 # cp $
{WORKDIR
}/*.
mod $
{S
}/data/music
/