Use an enum list for dealing with channels
[openal-soft/openbsd.git] / Alc / ALu.c
blob682132e17a3ce08bf23717136e50b39808078fa1
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
23 #include "config.h"
25 #include <math.h>
26 #include "alMain.h"
27 #include "AL/al.h"
28 #include "AL/alc.h"
29 #include "alSource.h"
30 #include "alBuffer.h"
31 #include "alThunk.h"
32 #include "alListener.h"
34 #if defined(HAVE_STDINT_H)
35 #include <stdint.h>
36 typedef int64_t ALint64;
37 #elif defined(HAVE___INT64)
38 typedef __int64 ALint64;
39 #elif (SIZEOF_LONG == 8)
40 typedef long ALint64;
41 #elif (SIZEOF_LONG_LONG == 8)
42 typedef long long ALint64;
43 #endif
45 #ifdef HAVE_SQRTF
46 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
47 #else
48 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
49 #endif
51 // fixes for mingw32.
52 #if defined(max) && !defined(__max)
53 #define __max max
54 #endif
55 #if defined(min) && !defined(__min)
56 #define __min min
57 #endif
59 #define BUFFERSIZE 48000
60 #define FRACTIONBITS 14
61 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
62 #define MAX_PITCH 4
64 enum {
65 FRONT_LEFT = 0,
66 FRONT_RIGHT,
67 BACK_LEFT,
68 BACK_RIGHT,
69 CENTER,
70 LFE,
72 OUTPUTCHANNELS
75 __inline ALuint aluBytesFromFormat(ALenum format)
77 switch(format)
79 case AL_FORMAT_MONO8:
80 case AL_FORMAT_STEREO8:
81 case AL_FORMAT_QUAD8:
82 case AL_FORMAT_51CHN8:
83 return 1;
85 case AL_FORMAT_MONO16:
86 case AL_FORMAT_STEREO16:
87 case AL_FORMAT_QUAD16:
88 case AL_FORMAT_51CHN16:
89 return 2;
91 case AL_FORMAT_MONO_FLOAT32:
92 case AL_FORMAT_STEREO_FLOAT32:
93 return 4;
95 default:
96 return 0;
100 __inline ALuint aluChannelsFromFormat(ALenum format)
102 switch(format)
104 case AL_FORMAT_MONO8:
105 case AL_FORMAT_MONO16:
106 case AL_FORMAT_MONO_FLOAT32:
107 return 1;
109 case AL_FORMAT_STEREO8:
110 case AL_FORMAT_STEREO16:
111 case AL_FORMAT_STEREO_FLOAT32:
112 return 2;
114 case AL_FORMAT_QUAD8:
115 case AL_FORMAT_QUAD16:
116 return 4;
118 case AL_FORMAT_51CHN8:
119 case AL_FORMAT_51CHN16:
120 return 6;
122 default:
123 return 0;
127 static __inline ALint aluF2L(ALfloat Value)
129 if(sizeof(ALint) == 4 && sizeof(double) == 8)
131 double temp;
132 temp = Value + (((65536.0*65536.0*16.0)+(65536.0*65536.0*8.0))*65536.0);
133 return *((ALint*)&temp);
135 return (ALint)Value;
138 static __inline ALshort aluF2S(ALfloat Value)
140 ALint i;
142 i = aluF2L(Value);
143 i = __min( 32767, i);
144 i = __max(-32768, i);
145 return ((ALshort)i);
148 static __inline ALvoid aluCrossproduct(ALfloat *inVector1,ALfloat *inVector2,ALfloat *outVector)
150 outVector[0] = inVector1[1]*inVector2[2] - inVector1[2]*inVector2[1];
151 outVector[1] = inVector1[2]*inVector2[0] - inVector1[0]*inVector2[2];
152 outVector[2] = inVector1[0]*inVector2[1] - inVector1[1]*inVector2[0];
155 static __inline ALfloat aluDotproduct(ALfloat *inVector1,ALfloat *inVector2)
157 return inVector1[0]*inVector2[0] + inVector1[1]*inVector2[1] +
158 inVector1[2]*inVector2[2];
161 static __inline ALvoid aluNormalize(ALfloat *inVector)
163 ALfloat length, inverse_length;
165 length = (ALfloat)aluSqrt(aluDotproduct(inVector, inVector));
166 if(length != 0)
168 inverse_length = 1.0f/length;
169 inVector[0] *= inverse_length;
170 inVector[1] *= inverse_length;
171 inVector[2] *= inverse_length;
175 static __inline ALvoid aluMatrixVector(ALfloat *vector,ALfloat matrix[3][3])
177 ALfloat result[3];
179 result[0] = vector[0]*matrix[0][0] + vector[1]*matrix[1][0] + vector[2]*matrix[2][0];
180 result[1] = vector[0]*matrix[0][1] + vector[1]*matrix[1][1] + vector[2]*matrix[2][1];
181 result[2] = vector[0]*matrix[0][2] + vector[1]*matrix[1][2] + vector[2]*matrix[2][2];
182 memcpy(vector, result, sizeof(result));
185 static ALvoid CalcSourceParams(ALCcontext *ALContext, ALsource *ALSource,
186 ALenum isMono, ALenum OutputFormat,
187 ALfloat *drysend, ALfloat *wetsend,
188 ALfloat *pitch)
190 ALfloat ListenerOrientation[6],ListenerPosition[3],ListenerVelocity[3];
191 ALfloat InnerAngle,OuterAngle,OuterGain,Angle,Distance,DryMix,WetMix;
192 ALfloat Direction[3],Position[3],Velocity[3],SourceToListener[3];
193 ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff;
194 ALfloat Pitch,ConeVolume,SourceVolume,PanningFB,PanningLR,ListenerGain;
195 ALfloat U[3],V[3],N[3];
196 ALfloat DopplerFactor, DopplerVelocity, flSpeedOfSound, flMaxVelocity;
197 ALfloat flVSS, flVLS;
198 ALint DistanceModel;
199 ALfloat Matrix[3][3];
200 ALint HeadRelative;
201 ALfloat flAttenuation;
203 //Get context properties
204 DopplerFactor = ALContext->DopplerFactor;
205 DistanceModel = ALContext->DistanceModel;
206 DopplerVelocity = ALContext->DopplerVelocity;
207 flSpeedOfSound = ALContext->flSpeedOfSound;
209 //Get listener properties
210 ListenerGain = ALContext->Listener.Gain;
211 memcpy(ListenerPosition, ALContext->Listener.Position, sizeof(ALContext->Listener.Position));
212 memcpy(ListenerVelocity, ALContext->Listener.Velocity, sizeof(ALContext->Listener.Velocity));
213 memcpy(&ListenerOrientation[0], ALContext->Listener.Forward, sizeof(ALContext->Listener.Forward));
214 memcpy(&ListenerOrientation[3], ALContext->Listener.Up, sizeof(ALContext->Listener.Up));
216 //Get source properties
217 Pitch = ALSource->flPitch;
218 SourceVolume = ALSource->flGain;
219 memcpy(Position, ALSource->vPosition, sizeof(ALSource->vPosition));
220 memcpy(Velocity, ALSource->vVelocity, sizeof(ALSource->vVelocity));
221 memcpy(Direction, ALSource->vOrientation, sizeof(ALSource->vOrientation));
222 MinVolume = ALSource->flMinGain;
223 MaxVolume = ALSource->flMaxGain;
224 MinDist = ALSource->flRefDistance;
225 MaxDist = ALSource->flMaxDistance;
226 Rolloff = ALSource->flRollOffFactor;
227 OuterGain = ALSource->flOuterGain;
228 InnerAngle = ALSource->flInnerAngle;
229 OuterAngle = ALSource->flOuterAngle;
230 HeadRelative = ALSource->bHeadRelative;
232 //Set working variables
233 DryMix = (ALfloat)(1.0f);
234 WetMix = (ALfloat)(0.0f);
236 //Only apply 3D calculations for mono buffers
237 if(isMono != AL_FALSE)
239 //1. Translate Listener to origin (convert to head relative)
240 if(HeadRelative==AL_FALSE)
242 Position[0] -= ListenerPosition[0];
243 Position[1] -= ListenerPosition[1];
244 Position[2] -= ListenerPosition[2];
247 //2. Calculate distance attenuation
248 Distance = aluSqrt(aluDotproduct(Position, Position));
250 flAttenuation = 1.0f;
251 switch (DistanceModel)
253 case AL_INVERSE_DISTANCE_CLAMPED:
254 Distance=__max(Distance,MinDist);
255 Distance=__min(Distance,MaxDist);
256 if (MaxDist < MinDist)
257 break;
258 //fall-through
259 case AL_INVERSE_DISTANCE:
260 if (MinDist > 0.0f)
262 if ((MinDist + (Rolloff * (Distance - MinDist))) > 0.0f)
263 flAttenuation = MinDist / (MinDist + (Rolloff * (Distance - MinDist)));
265 break;
267 case AL_LINEAR_DISTANCE_CLAMPED:
268 Distance=__max(Distance,MinDist);
269 Distance=__min(Distance,MaxDist);
270 if (MaxDist < MinDist)
271 break;
272 //fall-through
273 case AL_LINEAR_DISTANCE:
274 Distance=__min(Distance,MaxDist);
275 if (MaxDist != MinDist)
276 flAttenuation = 1.0f - (Rolloff*(Distance-MinDist)/(MaxDist - MinDist));
277 break;
279 case AL_EXPONENT_DISTANCE_CLAMPED:
280 Distance=__max(Distance,MinDist);
281 Distance=__min(Distance,MaxDist);
282 if (MaxDist < MinDist)
283 break;
284 //fall-through
285 case AL_EXPONENT_DISTANCE:
286 if ((Distance > 0.0f) && (MinDist > 0.0f))
287 flAttenuation = (ALfloat)pow(Distance/MinDist, -Rolloff);
288 break;
290 case AL_NONE:
291 default:
292 flAttenuation = 1.0f;
293 break;
296 // Source Gain + Attenuation
297 DryMix = SourceVolume * flAttenuation;
299 // Clamp to Min/Max Gain
300 DryMix = __min(DryMix,MaxVolume);
301 DryMix = __max(DryMix,MinVolume);
302 WetMix = __min(WetMix,MaxVolume);
303 WetMix = __max(WetMix,MinVolume);
304 //3. Apply directional soundcones
305 SourceToListener[0] = -Position[0];
306 SourceToListener[1] = -Position[1];
307 SourceToListener[2] = -Position[2];
308 aluNormalize(Direction);
309 aluNormalize(SourceToListener);
310 Angle = (ALfloat)(180.0*acos(aluDotproduct(Direction,SourceToListener))/3.141592654f);
311 if(Angle >= InnerAngle && Angle <= OuterAngle)
312 ConeVolume = (1.0f+(OuterGain-1.0f)*(Angle-InnerAngle)/(OuterAngle-InnerAngle));
313 else if(Angle > OuterAngle)
314 ConeVolume = (1.0f+(OuterGain-1.0f) );
315 else
316 ConeVolume = 1.0f;
318 //4. Calculate Velocity
319 if(DopplerFactor != 0.0f)
321 flVLS = aluDotproduct(ListenerVelocity, SourceToListener);
322 flVSS = aluDotproduct(Velocity, SourceToListener);
324 flMaxVelocity = (DopplerVelocity * flSpeedOfSound) / DopplerFactor;
326 if (flVSS >= flMaxVelocity)
327 flVSS = (flMaxVelocity - 1.0f);
328 else if (flVSS <= -flMaxVelocity)
329 flVSS = -flMaxVelocity + 1.0f;
331 if (flVLS >= flMaxVelocity)
332 flVLS = (flMaxVelocity - 1.0f);
333 else if (flVLS <= -flMaxVelocity)
334 flVLS = -flMaxVelocity + 1.0f;
336 pitch[0] = Pitch * ((flSpeedOfSound * DopplerVelocity) - (DopplerFactor * flVLS)) /
337 ((flSpeedOfSound * DopplerVelocity) - (DopplerFactor * flVSS));
339 else
340 pitch[0] = Pitch;
342 //5. Align coordinate system axes
343 aluCrossproduct(&ListenerOrientation[0], &ListenerOrientation[3], U); // Right-vector
344 aluNormalize(U); // Normalized Right-vector
345 memcpy(V, &ListenerOrientation[3], sizeof(V)); // Up-vector
346 aluNormalize(V); // Normalized Up-vector
347 memcpy(N, &ListenerOrientation[0], sizeof(N)); // At-vector
348 aluNormalize(N); // Normalized At-vector
349 Matrix[0][0] = U[0]; Matrix[0][1] = V[0]; Matrix[0][2] = -N[0];
350 Matrix[1][0] = U[1]; Matrix[1][1] = V[1]; Matrix[1][2] = -N[1];
351 Matrix[2][0] = U[2]; Matrix[2][1] = V[2]; Matrix[2][2] = -N[2];
352 aluMatrixVector(Position, Matrix);
354 //6. Convert normalized position into pannings, then into channel volumes
355 aluNormalize(Position);
356 switch(aluChannelsFromFormat(OutputFormat))
358 case 1:
359 drysend[FRONT_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt(1.0f); //Direct
360 drysend[FRONT_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(1.0f); //Direct
361 wetsend[FRONT_LEFT] = ListenerGain * WetMix * aluSqrt(1.0f); //Room
362 wetsend[FRONT_RIGHT] = ListenerGain * WetMix * aluSqrt(1.0f); //Room
363 break;
364 case 2:
365 PanningLR = 0.5f + 0.5f*Position[0];
366 drysend[FRONT_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt(1.0f-PanningLR);
367 drysend[FRONT_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt( PanningLR);
368 wetsend[FRONT_LEFT] = ListenerGain * WetMix * aluSqrt(1.0f-PanningLR);
369 wetsend[FRONT_RIGHT] = ListenerGain * WetMix * aluSqrt( PanningLR);
370 break;
371 case 4:
372 /* TODO: Add center/lfe channel in spatial calculations? */
373 case 6:
374 // Apply a scalar so each individual speaker has more weight
375 PanningLR = 0.5f + (0.5f*Position[0]*1.41421356f);
376 PanningLR = __min(1.0f, PanningLR);
377 PanningLR = __max(0.0f, PanningLR);
378 PanningFB = 0.5f + (0.5f*Position[2]*1.41421356f);
379 PanningFB = __min(1.0f, PanningFB);
380 PanningFB = __max(0.0f, PanningFB);
381 drysend[FRONT_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
382 drysend[FRONT_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
383 drysend[BACK_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
384 drysend[BACK_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*( PanningFB));
385 wetsend[FRONT_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
386 wetsend[FRONT_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
387 wetsend[BACK_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
388 wetsend[BACK_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*( PanningFB));
389 break;
390 default:
391 break;
394 else
396 //1. Multi-channel buffers always play "normal"
397 drysend[FRONT_LEFT] = SourceVolume * 1.0f * ListenerGain;
398 drysend[FRONT_RIGHT] = SourceVolume * 1.0f * ListenerGain;
399 drysend[BACK_LEFT] = SourceVolume * 1.0f * ListenerGain;
400 drysend[BACK_RIGHT] = SourceVolume * 1.0f * ListenerGain;
401 drysend[CENTER] = SourceVolume * 1.0f * ListenerGain;
402 drysend[LFE] = SourceVolume * 1.0f * ListenerGain;
403 wetsend[FRONT_LEFT] = SourceVolume * 0.0f * ListenerGain;
404 wetsend[FRONT_RIGHT] = SourceVolume * 0.0f * ListenerGain;
405 wetsend[BACK_LEFT] = SourceVolume * 0.0f * ListenerGain;
406 wetsend[BACK_RIGHT] = SourceVolume * 0.0f * ListenerGain;
407 wetsend[CENTER] = SourceVolume * 0.0f * ListenerGain;
408 wetsend[LFE] = SourceVolume * 0.0f * ListenerGain;
410 pitch[0] = Pitch;
414 ALvoid aluMixData(ALCcontext *ALContext,ALvoid *buffer,ALsizei size,ALenum format)
416 static float DryBuffer[BUFFERSIZE][OUTPUTCHANNELS];
417 static float WetBuffer[BUFFERSIZE][OUTPUTCHANNELS];
418 ALfloat DrySend[OUTPUTCHANNELS] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
419 ALfloat WetSend[OUTPUTCHANNELS] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
420 ALuint BlockAlign,BufferSize;
421 ALuint DataSize=0,DataPosInt=0,DataPosFrac=0;
422 ALuint Channels,Bits,Frequency,ulExtraSamples;
423 ALfloat Pitch;
424 ALint Looping,increment,State;
425 ALuint Buffer,fraction;
426 ALuint SamplesToDo;
427 ALsource *ALSource;
428 ALbuffer *ALBuffer;
429 ALfloat value;
430 ALshort *Data;
431 ALuint i,j,k;
432 ALbufferlistitem *BufferListItem;
433 ALuint loop;
434 ALint64 DataSize64,DataPos64;
436 SuspendContext(ALContext);
438 if(buffer)
440 //Figure output format variables
441 BlockAlign = aluChannelsFromFormat(format);
442 BlockAlign *= aluBytesFromFormat(format);
444 size /= BlockAlign;
445 while(size > 0)
447 //Setup variables
448 ALSource = (ALContext ? ALContext->Source : NULL);
449 SamplesToDo = min(size, BUFFERSIZE);
451 //Clear mixing buffer
452 memset(DryBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat));
453 memset(WetBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat));
455 //Actual mixing loop
456 while(ALSource)
458 j = 0;
459 State = ALSource->state;
460 while(State == AL_PLAYING && j < SamplesToDo)
462 DataSize = 0;
463 DataPosInt = 0;
464 DataPosFrac = 0;
466 //Get buffer info
467 if((Buffer = ALSource->ulBufferID))
469 ALBuffer = (ALbuffer*)ALTHUNK_LOOKUPENTRY(Buffer);
471 Data = ALBuffer->data;
472 Bits = aluBytesFromFormat(ALBuffer->format) * 8;
473 Channels = aluChannelsFromFormat(ALBuffer->format);
474 DataSize = ALBuffer->size;
475 Frequency = ALBuffer->frequency;
477 CalcSourceParams(ALContext, ALSource,
478 (Channels==1) ? AL_TRUE : AL_FALSE,
479 format, DrySend, WetSend, &Pitch);
482 Pitch = (Pitch*Frequency) / ALContext->Frequency;
483 DataSize = DataSize / (Bits*Channels/8);
485 //Get source info
486 DataPosInt = ALSource->position;
487 DataPosFrac = ALSource->position_fraction;
489 //Compute 18.14 fixed point step
490 increment = aluF2L(Pitch*(1L<<FRACTIONBITS));
491 if(increment > (MAX_PITCH<<FRACTIONBITS))
492 increment = (MAX_PITCH<<FRACTIONBITS);
494 //Figure out how many samples we can mix.
495 //Pitch must be <= 4 (the number below !)
496 DataSize64 = DataSize+MAX_PITCH;
497 DataSize64 <<= FRACTIONBITS;
498 DataPos64 = DataPosInt;
499 DataPos64 <<= FRACTIONBITS;
500 DataPos64 += DataPosFrac;
501 BufferSize = (ALuint)((DataSize64-DataPos64) / increment);
502 BufferListItem = ALSource->queue;
503 for(loop = 0; loop < ALSource->BuffersPlayed; loop++)
505 if(BufferListItem)
506 BufferListItem = BufferListItem->next;
508 if (BufferListItem)
510 if (BufferListItem->next)
512 if(BufferListItem->next->buffer &&
513 ((ALbuffer*)ALTHUNK_LOOKUPENTRY(BufferListItem->next->buffer))->data)
515 ulExtraSamples = min(((ALbuffer*)ALTHUNK_LOOKUPENTRY(BufferListItem->next->buffer))->size, (ALint)(16*Channels));
516 memcpy(&Data[DataSize*Channels], ((ALbuffer*)ALTHUNK_LOOKUPENTRY(BufferListItem->next->buffer))->data, ulExtraSamples);
519 else if (ALSource->bLooping)
521 if (ALSource->queue->buffer)
523 if(((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALSource->queue->buffer))->data)
525 ulExtraSamples = min(((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALSource->queue->buffer))->size, (ALint)(16*Channels));
526 memcpy(&Data[DataSize*Channels], ((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALSource->queue->buffer))->data, ulExtraSamples);
531 BufferSize = min(BufferSize, (SamplesToDo-j));
533 //Actual sample mixing loop
534 Data += DataPosInt*Channels;
535 while(BufferSize--)
537 k = DataPosFrac>>FRACTIONBITS;
538 fraction = DataPosFrac&FRACTIONMASK;
539 if(Channels==1)
541 //First order interpolator
542 value = (ALfloat)((ALshort)(((Data[k]*((1L<<FRACTIONBITS)-fraction))+(Data[k+1]*(fraction)))>>FRACTIONBITS));
543 //Direct path final mix buffer and panning
544 DryBuffer[j][FRONT_LEFT] += value*DrySend[FRONT_LEFT];
545 DryBuffer[j][FRONT_RIGHT] += value*DrySend[FRONT_RIGHT];
546 DryBuffer[j][BACK_LEFT] += value*DrySend[BACK_LEFT];
547 DryBuffer[j][BACK_RIGHT] += value*DrySend[BACK_RIGHT];
548 //Room path final mix buffer and panning
549 WetBuffer[j][FRONT_LEFT] += value*WetSend[FRONT_LEFT];
550 WetBuffer[j][FRONT_RIGHT] += value*WetSend[FRONT_RIGHT];
551 WetBuffer[j][BACK_LEFT] += value*WetSend[BACK_LEFT];
552 WetBuffer[j][BACK_RIGHT] += value*WetSend[BACK_RIGHT];
554 else
556 //First order interpolator (left)
557 value = (ALfloat)((ALshort)(((Data[k*2 ]*((1L<<FRACTIONBITS)-fraction))+(Data[k*2+2]*(fraction)))>>FRACTIONBITS));
558 //Direct path final mix buffer and panning (left)
559 DryBuffer[j][FRONT_LEFT] += value*DrySend[FRONT_LEFT];
560 //Room path final mix buffer and panning (left)
561 WetBuffer[j][FRONT_LEFT] += value*WetSend[FRONT_LEFT];
562 //First order interpolator (right)
563 value = (ALfloat)((ALshort)(((Data[k*2+1]*((1L<<FRACTIONBITS)-fraction))+(Data[k*2+3]*(fraction)))>>FRACTIONBITS));
564 //Direct path final mix buffer and panning (right)
565 DryBuffer[j][FRONT_RIGHT] += value*DrySend[FRONT_RIGHT];
566 //Room path final mix buffer and panning (right)
567 WetBuffer[j][FRONT_RIGHT] += value*WetSend[FRONT_RIGHT];
569 DataPosFrac += increment;
570 j++;
572 DataPosInt += (DataPosFrac>>FRACTIONBITS);
573 DataPosFrac = (DataPosFrac&FRACTIONMASK);
575 //Update source info
576 ALSource->position = DataPosInt;
577 ALSource->position_fraction = DataPosFrac;
580 //Handle looping sources
581 if(!Buffer || DataPosInt >= DataSize)
583 //queueing
584 if(ALSource->queue)
586 Looping = ALSource->bLooping;
587 if(ALSource->BuffersPlayed < (ALSource->BuffersInQueue-1))
589 BufferListItem = ALSource->queue;
590 for(loop = 0; loop <= ALSource->BuffersPlayed; loop++)
592 if(BufferListItem)
594 if(!Looping)
595 BufferListItem->bufferstate = PROCESSED;
596 BufferListItem = BufferListItem->next;
599 if(!Looping)
600 ALSource->BuffersProcessed++;
601 if(BufferListItem)
602 ALSource->ulBufferID = BufferListItem->buffer;
603 ALSource->position = DataPosInt-DataSize;
604 ALSource->position_fraction = DataPosFrac;
605 ALSource->BuffersPlayed++;
607 else
609 if(!Looping)
611 /* alSourceStop */
612 ALSource->state = AL_STOPPED;
613 ALSource->inuse = AL_FALSE;
614 ALSource->BuffersPlayed = ALSource->BuffersProcessed = ALSource->BuffersInQueue;
615 BufferListItem = ALSource->queue;
616 while(BufferListItem != NULL)
618 BufferListItem->bufferstate = PROCESSED;
619 BufferListItem = BufferListItem->next;
622 else
624 /* alSourceRewind */
625 /* alSourcePlay */
626 ALSource->state = AL_PLAYING;
627 ALSource->inuse = AL_TRUE;
628 ALSource->play = AL_TRUE;
629 ALSource->BuffersPlayed = 0;
630 ALSource->BufferPosition = 0;
631 ALSource->lBytesPlayed = 0;
632 ALSource->BuffersProcessed = 0;
633 BufferListItem = ALSource->queue;
634 while(BufferListItem != NULL)
636 BufferListItem->bufferstate = PENDING;
637 BufferListItem = BufferListItem->next;
639 ALSource->ulBufferID = ALSource->queue->buffer;
641 ALSource->position = DataPosInt-DataSize;
642 ALSource->position_fraction = DataPosFrac;
648 //Get source state
649 State = ALSource->state;
652 ALSource = ALSource->next;
655 //Post processing loop
656 switch(format)
658 case AL_FORMAT_MONO8:
659 for(i = 0;i < SamplesToDo;i++)
661 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT]+DryBuffer[i][FRONT_RIGHT]+
662 WetBuffer[i][FRONT_LEFT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
663 buffer = ((ALubyte*)buffer) + 1;
665 break;
666 case AL_FORMAT_STEREO8:
667 for(i = 0;i < SamplesToDo;i++)
669 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
670 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
671 buffer = ((ALubyte*)buffer) + 2;
673 break;
674 case AL_FORMAT_QUAD8:
675 for(i = 0;i < SamplesToDo;i++)
677 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
678 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
679 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128);
680 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128);
681 buffer = ((ALubyte*)buffer) + 4;
683 break;
684 case AL_FORMAT_51CHN8:
685 for(i = 0;i < SamplesToDo;i++)
687 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
688 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
689 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128);
690 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128);
691 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER])>>8)+128);
692 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128);
693 buffer = ((ALubyte*)buffer) + 6;
695 break;
696 case AL_FORMAT_MONO16:
697 for(i = 0;i < SamplesToDo;i++)
699 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT]+DryBuffer[i][FRONT_RIGHT]+
700 WetBuffer[i][FRONT_LEFT]+WetBuffer[i][FRONT_RIGHT]);
701 buffer = ((ALshort*)buffer) + 1;
703 break;
704 case AL_FORMAT_STEREO16:
705 for(i = 0;i < SamplesToDo;i++)
707 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
708 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
709 buffer = ((ALshort*)buffer) + 2;
711 break;
712 case AL_FORMAT_QUAD16:
713 for(i = 0;i < SamplesToDo;i++)
715 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
716 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
717 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]);
718 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]);
719 buffer = ((ALshort*)buffer) + 4;
721 break;
722 case AL_FORMAT_51CHN16:
723 for(i = 0;i < SamplesToDo;i++)
725 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
726 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
727 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]);
728 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]);
729 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER]);
730 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]);
731 buffer = ((ALshort*)buffer) + 6;
733 break;
735 default:
736 break;
739 size -= SamplesToDo;
743 ProcessContext(ALContext);