1 # OpenAL config file. Options that are not under a block or are under the
2 # [general] block are for general, non-backend-specific options. Blocks may
3 # appear multiple times, and duplicated options will take the last value
5 # The system-wide settings can be put in /etc/openal/alsoft.conf and user-
6 # specific override settings in ~/.alsoftrc.
7 # For Windows, these settings should go into %AppData%\alsoft.ini
8 # The environment variable ALSOFT_CONF can be used to specify another config
11 # Option and block names are case-insenstive. The supplied values are only
12 # hints and may not be honored (though generally it'll try to get as close as
13 # possible). Note: options that are left unset may default to app- or system-
14 # specified values. These are the current available settings:
17 # Sets the output format. Can be one of:
18 # AL_FORMAT_MONO8 (8-bit mono)
19 # AL_FORMAT_STEREO8 (8-bit stereo)
20 # AL_FORMAT_QUAD8 (8-bit 4-channel)
21 # AL_FORMAT_51CHN8 (8-bit 5.1 output)
22 # AL_FORMAT_61CHN8 (8-bit 6.1 output)
23 # AL_FORMAT_71CHN8 (8-bit 7.1 output)
24 # AL_FORMAT_MONO16 (16-bit mono)
25 # AL_FORMAT_STEREO16 (16-bit stereo)
26 # AL_FORMAT_QUAD16 (16-bit 4-channel)
27 # AL_FORMAT_51CHN16 (16-bit 5.1 output)
28 # AL_FORMAT_61CHN16 (16-bit 6.1 output)
29 # AL_FORMAT_71CHN16 (16-bit 7.1 output)
30 # AL_FORMAT_MONO32 (32-bit float mono)
31 # AL_FORMAT_STEREO32 (32-bit float stereo)
32 # AL_FORMAT_QUAD32 (32-bit float 4-channel)
33 # AL_FORMAT_51CHN32 (32-bit float 5.1 output)
34 # AL_FORMAT_61CHN32 (32-bit float 6.1 output)
35 # AL_FORMAT_71CHN32 (32-bit float 7.1 output)
36 #format = AL_FORMAT_STEREO32
39 # Enables HRTF filters. These filters provide for better sound spatialization
40 # while using headphones. The default filter will only work when output is
41 # 44100hz stereo. While HRTF is active, the cf_level option is disabled.
42 # Default is disabled since stereo speaker output quality may suffer.
46 # Sets the crossfeed level for stereo output. Valid values are:
49 # 2 - Middle crossfeed
50 # 3 - High crossfeed (virtual speakers are closer to itself)
51 # 4 - Low easy crossfeed
52 # 5 - Middle easy crossfeed
53 # 6 - High easy crossfeed
54 # Users of headphones may want to try various settings. Has no effect on non-
59 # Sets the output frequency.
63 # Selects the resampler used when mixing sources. Valid values are:
64 # point - nearest sample, no interpolation
65 # linear - extrapolates samples using a linear slope between samples
66 # cubic - extrapolates samples using a Catmull-Rom spline
67 # Specifying other values will result in using the default (linear).
71 # Sets real-time priority for the mixing thread. Not all drivers may use this
72 # (eg. PortAudio) as they already control the priority of the mixing thread.
73 # 0 and negative values will disable it. Note that this may constitute a
74 # security risk since a real-time priority thread can indefinitely block
75 # normal-priority threads if it fails to wait. As such, the default is
80 # Sets the update period size, in frames. This is the number of frames needed
81 # for each mixing update.
85 # Sets the number of update periods. Higher values create a larger mix ahead,
86 # which helps protect against skips when the CPU is under load, but increases
87 # the delay between a sound getting mixed and being heard.
91 # Sets the maximum number of allocatable sources. Lower values may help for
92 # systems with apps that try to play more sounds than the CPU can handle.
96 # Sets whether to duplicate stereo sounds behind the listener. This provides a
97 # "fuller" playback quality for surround sound output modes, although each
98 # individual speaker will have a slight reduction in volume to compensate for
99 # the extra output speakers. True, yes, on, and non-0 values will duplicate
100 # stereo sources. 0 and anything else will cause stereo sounds to only play in
101 # front. This only has an effect when a suitable output format is used (ie.
102 # those that contain side and/or rear speakers).
106 # Sets the backend driver list order, comma-seperated. Unknown backends and
107 # duplicated names are ignored. Unlisted backends won't be considered for use
108 # unless the list is ended with a comma (eg. 'oss,' will list OSS first
109 # followed by all other available backends, while 'oss' will list OSS only).
110 # Backends prepended with - won't be available for use (eg. '-oss,' will allow
111 # all available backends except OSS). An empty list means the default.
112 #drivers = pulse,alsa,core,oss,solaris,sndio,mmdevapi,dsound,winmm,port,opensl,null,wave
115 # Sets which effects to exclude, preventing apps from using them. This can
116 # help for apps that try to use effects which are too CPU intensive for the
117 # system to handle. Available effects are: eaxreverb,reverb,echo,modulator,
122 # Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
123 # can use a non-negligible amount of CPU time if an effect is set on it even
124 # if no sources are feeding it, so this may help when apps use more than the
129 # Sets the number of auxiliary sends per source. When not specified (default),
130 # it allows the app to request how many it wants. The maximum value currently
135 # Sets the virtual speaker layout. Values are specified in degrees, where 0 is
136 # straight in front, negative goes left, and positive goes right. Unspecified
137 # speakers will remain at their default positions (which are dependant on the
138 # output format). Available speakers are back-left(bl), side-left(sl), front-
139 # left(fl), front-center(fc), front-right(fr), side-right(sr), back-right(br),
140 # and back-center(bc).
144 # Channel-specific layouts may be specified to override the layout option. The
145 # same speakers as the layout option are available, and the default settings
147 #layout_STEREO = fl=-30, fr=30
148 #layout_QUAD = fl=-45, fr=45, bl=-135, br=135
149 #layout_51CHN = fl=-30, fr=30, fc=0, bl=-110, br=110
150 #layout_61CHN = fl=-30, fr=30, fc=0, sl=-90, sr=90, bc=180
151 #layout_71CHN = fl=-30, fr=30, fc=0, sl=-90, sr=90, bl=-150, br=150
154 # A reverb preset that applies by default to all sources on send 0
155 # (applications that set their own slots on send 0 will override this).
156 # Available presets are: Generic, PaddedCell, Room, Bathroom, Livingroom,
157 # Stoneroom, Auditorium, ConcertHall, Cave, Arena, Hangar, CarpetedHallway,
158 # Hallway, StoneCorridor, Alley, Forest, City, Moutains, Quarry, Plain,
159 # ParkingLot, SewerPipe, Underwater, Drugged, Dizzy, Psychotic. Optionally,
160 # the __ALSOFT_DEFAULT_REVERB env var may be set before running the app
165 # Generates a SIGTRAP signal when an ALC device error is generated, on systems
166 # that support it. This helps when debugging, while trying to find the cause
167 # of a device error. On Windows, a breakpoint exception is generated.
168 # Optionally, the __ALSOFT_TRAP_ALC_ERROR env var may be set before running
170 #trap-alc-error = false
173 # Generates a SIGTRAP signal when an AL context error is generated, on systems
174 # that support it. This helps when debugging, while trying to find the cause
175 # of a context error. On Windows, a breakpoint exception is generated.
176 # Optionally, the __ALSOFT_TRAP_AL_ERROR env var may be set before running the
178 #trap-al-error = false
181 ## Reverb effect stuff (includes EAX reverb)
186 # A global amplification for reverb output, expressed in decibels. The value
187 # is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a
188 # scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A
189 # value of 0 means no change.
193 # Allows the standard reverb effect to be used in place of EAX reverb. EAX
194 # reverb processing is a bit more CPU intensive than standard, so this option
195 # allows a simpler effect to be used at the loss of some quality.
199 ## ALSA backend stuff
204 # Sets the device name for the default playback device.
208 # Sets the prefix used by the discovered (non-default) playback devices. This
209 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
210 # device index for the requested device name.
211 #device-prefix = plughw:
214 # Sets the device name for the default capture device.
218 # Sets the prefix used by the discovered (non-default) capture devices. This
219 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
220 # device number for the requested device name.
221 #capture-prefix = plughw:
224 # Sets whether to try using mmap mode (helps reduce latencies and CPU
225 # consumption). If mmap isn't available, it will automatically fall back to
226 # non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
227 # and anything else will force mmap off.
236 # Sets the device name for OSS output.
240 # Sets the device name for OSS capture.
244 ## Solaris backend stuff
249 # Sets the device name for Solaris output.
253 ## MMDevApi backend stuff
258 ## DirectSound backend stuff
263 ## Windows Multimedia backend stuff
268 ## PortAudio backend stuff
273 # Sets the device index for output. Negative values will use the default as
274 # given by PortAudio itself.
278 # Sets the device index for capture. Negative values will use the default as
279 # given by PortAudio itself.
283 ## PulseAudio backend stuff
288 # Attempts to spawn a PulseAudio server when requesting to open a PulseAudio
289 # device. Note that some apps may open and probe all enumerated devices on
290 # startup, causing a server to spawn even if a PulseAudio device is not
291 # actually selected. Setting autospawn to false in Pulse's client.conf will
292 # still prevent autospawning even if this is set to true.
293 #spawn-server = false
296 ## Wave File Writer stuff
301 # Sets the filename of the wave file to write to. An empty name prevents the
302 # backend from opening, even when explicitly requested.
303 # THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!