2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
36 #if defined(HAVE_STDINT_H)
38 typedef int64_t ALint64
;
39 #elif defined(HAVE___INT64)
40 typedef __int64 ALint64
;
41 #elif (SIZEOF_LONG == 8)
43 #elif (SIZEOF_LONG_LONG == 8)
44 typedef long long ALint64
;
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
54 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
56 #define aluAcos(x) ((ALfloat)acos((double)(x)))
60 #if defined(max) && !defined(__max)
63 #if defined(min) && !defined(__min)
67 #define BUFFERSIZE 24000
68 #define FRACTIONBITS 14
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
85 ALboolean DuplicateStereo
= AL_FALSE
;
87 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
88 * converted to AL_FORMAT_QUAD* when loaded */
89 __inline ALuint
aluBytesFromFormat(ALenum format
)
94 case AL_FORMAT_STEREO8
:
95 case AL_FORMAT_QUAD8_LOKI
:
97 case AL_FORMAT_51CHN8
:
98 case AL_FORMAT_61CHN8
:
99 case AL_FORMAT_71CHN8
:
102 case AL_FORMAT_MONO16
:
103 case AL_FORMAT_STEREO16
:
104 case AL_FORMAT_QUAD16_LOKI
:
105 case AL_FORMAT_QUAD16
:
106 case AL_FORMAT_51CHN16
:
107 case AL_FORMAT_61CHN16
:
108 case AL_FORMAT_71CHN16
:
111 case AL_FORMAT_MONO_FLOAT32
:
112 case AL_FORMAT_STEREO_FLOAT32
:
113 case AL_FORMAT_QUAD32
:
114 case AL_FORMAT_51CHN32
:
115 case AL_FORMAT_61CHN32
:
116 case AL_FORMAT_71CHN32
:
124 __inline ALuint
aluChannelsFromFormat(ALenum format
)
128 case AL_FORMAT_MONO8
:
129 case AL_FORMAT_MONO16
:
130 case AL_FORMAT_MONO_FLOAT32
:
133 case AL_FORMAT_STEREO8
:
134 case AL_FORMAT_STEREO16
:
135 case AL_FORMAT_STEREO_FLOAT32
:
138 case AL_FORMAT_QUAD8_LOKI
:
139 case AL_FORMAT_QUAD16_LOKI
:
140 case AL_FORMAT_QUAD8
:
141 case AL_FORMAT_QUAD16
:
142 case AL_FORMAT_QUAD32
:
145 case AL_FORMAT_51CHN8
:
146 case AL_FORMAT_51CHN16
:
147 case AL_FORMAT_51CHN32
:
150 case AL_FORMAT_61CHN8
:
151 case AL_FORMAT_61CHN16
:
152 case AL_FORMAT_61CHN32
:
155 case AL_FORMAT_71CHN8
:
156 case AL_FORMAT_71CHN16
:
157 case AL_FORMAT_71CHN32
:
166 static __inline ALfloat
lpFilter(FILTER
*iir
, ALfloat input
)
169 float *hist1_ptr
,*hist2_ptr
,*coef_ptr
;
170 ALfloat output
,new_hist
,history1
,history2
;
172 coef_ptr
= iir
->coef
; /* coefficient pointer */
174 hist1_ptr
= iir
->history
; /* first history */
175 hist2_ptr
= hist1_ptr
+ 1; /* next history */
177 /* 1st number of coefficients array is overall input scale factor,
179 output
= input
* (*coef_ptr
++);
181 for(i
= 0;i
< FILTER_SECTIONS
;i
++)
183 history1
= *hist1_ptr
; /* history values */
184 history2
= *hist2_ptr
;
186 output
= output
- history1
* (*coef_ptr
++);
187 new_hist
= output
- history2
* (*coef_ptr
++); /* poles */
189 output
= new_hist
+ history1
* (*coef_ptr
++);
190 output
= output
+ history2
* (*coef_ptr
++); /* zeros */
192 *hist2_ptr
++ = *hist1_ptr
;
193 *hist1_ptr
++ = new_hist
;
202 static __inline ALshort
aluF2S(ALfloat Value
)
207 i
= __min( 32767, i
);
208 i
= __max(-32768, i
);
212 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
214 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
215 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
216 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
219 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
221 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
222 inVector1
[2]*inVector2
[2];
225 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
227 ALfloat length
, inverse_length
;
229 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
232 inverse_length
= 1.0f
/length
;
233 inVector
[0] *= inverse_length
;
234 inVector
[1] *= inverse_length
;
235 inVector
[2] *= inverse_length
;
239 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
243 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
244 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
245 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
246 memcpy(vector
, result
, sizeof(result
));
249 static __inline ALfloat
aluComputeSample(ALfloat GainHF
, ALfloat sample
, ALfloat LowSample
)
251 return LowSample
+ ((sample
- LowSample
) * GainHF
);
254 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
255 ALenum isMono
, ALenum OutputFormat
,
256 ALfloat
*drysend
, ALfloat
*wetsend
,
257 ALfloat
*pitch
, ALfloat
*drygainhf
,
260 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
261 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
262 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
263 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
264 ALfloat U
[3],V
[3],N
[3];
265 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
266 ALfloat Matrix
[3][3];
267 ALfloat flAttenuation
;
268 ALfloat RoomAttenuation
;
269 ALfloat MetersPerUnit
;
271 ALfloat DryGainHF
= 1.0f
;
272 ALfloat WetGainHF
= 1.0f
;
274 //Get context properties
275 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
276 DopplerVelocity
= ALContext
->DopplerVelocity
;
277 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
279 //Get listener properties
280 ListenerGain
= ALContext
->Listener
.Gain
;
281 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
283 //Get source properties
284 SourceVolume
= ALSource
->flGain
;
285 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
286 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
287 MinVolume
= ALSource
->flMinGain
;
288 MaxVolume
= ALSource
->flMaxGain
;
289 MinDist
= ALSource
->flRefDistance
;
290 MaxDist
= ALSource
->flMaxDistance
;
291 Rolloff
= ALSource
->flRollOffFactor
;
292 InnerAngle
= ALSource
->flInnerAngle
;
293 OuterAngle
= ALSource
->flOuterAngle
;
294 OuterGainHF
= ALSource
->OuterGainHF
;
295 RoomRolloff
= ALSource
->RoomRolloffFactor
;
297 //Only apply 3D calculations for mono buffers
298 if(isMono
!= AL_FALSE
)
300 //1. Translate Listener to origin (convert to head relative)
301 // Note that Direction and SourceToListener are *not* transformed.
302 // SourceToListener is used with the source and listener velocities,
303 // which are untransformed, and Direction is used with SourceToListener
304 // for the sound cone
305 if(ALSource
->bHeadRelative
==AL_FALSE
)
307 // Build transform matrix
308 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
309 aluNormalize(U
); // Normalized Right-vector
310 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
311 aluNormalize(V
); // Normalized Up-vector
312 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
313 aluNormalize(N
); // Normalized At-vector
314 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
315 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
316 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
318 // Translate source position into listener space
319 Position
[0] -= ALContext
->Listener
.Position
[0];
320 Position
[1] -= ALContext
->Listener
.Position
[1];
321 Position
[2] -= ALContext
->Listener
.Position
[2];
323 SourceToListener
[0] = -Position
[0];
324 SourceToListener
[1] = -Position
[1];
325 SourceToListener
[2] = -Position
[2];
327 // Transform source position and direction into listener space
328 aluMatrixVector(Position
, Matrix
);
332 SourceToListener
[0] = -Position
[0];
333 SourceToListener
[1] = -Position
[1];
334 SourceToListener
[2] = -Position
[2];
336 aluNormalize(SourceToListener
);
337 aluNormalize(Direction
);
339 //2. Calculate distance attenuation
340 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
342 if(ALSource
->Send
[0].Slot
&& !ALSource
->Send
[0].Slot
->AuxSendAuto
)
344 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
345 RoomRolloff
+= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
348 flAttenuation
= 1.0f
;
349 RoomAttenuation
= 1.0f
;
350 switch (ALContext
->DistanceModel
)
352 case AL_INVERSE_DISTANCE_CLAMPED
:
353 Distance
=__max(Distance
,MinDist
);
354 Distance
=__min(Distance
,MaxDist
);
355 if (MaxDist
< MinDist
)
358 case AL_INVERSE_DISTANCE
:
361 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
362 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
363 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
364 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
368 case AL_LINEAR_DISTANCE_CLAMPED
:
369 Distance
=__max(Distance
,MinDist
);
370 Distance
=__min(Distance
,MaxDist
);
371 if (MaxDist
< MinDist
)
374 case AL_LINEAR_DISTANCE
:
375 Distance
=__min(Distance
,MaxDist
);
376 if (MaxDist
!= MinDist
)
378 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
379 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
383 case AL_EXPONENT_DISTANCE_CLAMPED
:
384 Distance
=__max(Distance
,MinDist
);
385 Distance
=__min(Distance
,MaxDist
);
386 if (MaxDist
< MinDist
)
389 case AL_EXPONENT_DISTANCE
:
390 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
392 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
393 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
399 flAttenuation
= 1.0f
;
400 RoomAttenuation
= 1.0f
;
404 // Source Gain + Attenuation and clamp to Min/Max Gain
405 DryMix
= SourceVolume
* flAttenuation
;
406 DryMix
= __min(DryMix
,MaxVolume
);
407 DryMix
= __max(DryMix
,MinVolume
);
409 WetMix
= SourceVolume
* (ALSource
->WetGainAuto
?
410 RoomAttenuation
: 1.0f
);
411 WetMix
= __min(WetMix
,MaxVolume
);
412 WetMix
= __max(WetMix
,MinVolume
);
414 //3. Apply directional soundcones
415 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
417 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
419 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
420 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
421 if(ALSource
->WetGainAuto
)
422 WetMix
*= ConeVolume
;
423 if(ALSource
->DryGainHFAuto
)
424 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
425 if(ALSource
->WetGainHFAuto
)
426 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
428 else if(Angle
> OuterAngle
)
430 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
431 if(ALSource
->WetGainAuto
)
432 WetMix
*= ConeVolume
;
433 if(ALSource
->DryGainHFAuto
)
434 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
435 if(ALSource
->WetGainHFAuto
)
436 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
441 //4. Calculate Velocity
442 if(DopplerFactor
!= 0.0f
)
444 ALfloat flVSS
, flVLS
= 0.0f
;
446 if(ALSource
->bHeadRelative
==AL_FALSE
)
447 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
448 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
450 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
452 if (flVSS
>= flMaxVelocity
)
453 flVSS
= (flMaxVelocity
- 1.0f
);
454 else if (flVSS
<= -flMaxVelocity
)
455 flVSS
= -flMaxVelocity
+ 1.0f
;
457 if (flVLS
>= flMaxVelocity
)
458 flVLS
= (flMaxVelocity
- 1.0f
);
459 else if (flVLS
<= -flMaxVelocity
)
460 flVLS
= -flMaxVelocity
+ 1.0f
;
462 pitch
[0] = ALSource
->flPitch
*
463 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
464 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
467 pitch
[0] = ALSource
->flPitch
;
469 //5. Apply filter gains and filters
470 switch(ALSource
->DirectFilter
.type
)
472 case AL_FILTER_LOWPASS
:
473 DryMix
*= ALSource
->DirectFilter
.Gain
;
474 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
478 switch(ALSource
->Send
[0].WetFilter
.type
)
480 case AL_FILTER_LOWPASS
:
481 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
482 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
486 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
487 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
488 Distance
* MetersPerUnit
);
490 if(ALSource
->Send
[0].Slot
)
492 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
494 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
496 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
497 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
498 Distance
* MetersPerUnit
);
507 DryMix
*= ListenerGain
* ConeVolume
;
508 WetMix
*= ListenerGain
;
510 //6. Convert normalized position into pannings, then into channel volumes
511 aluNormalize(Position
);
512 switch(aluChannelsFromFormat(OutputFormat
))
515 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
); //Direct
516 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(1.0f
); //Direct
517 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
); //Room
518 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(1.0f
); //Room
521 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
522 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
523 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
524 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
525 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
528 /* TODO: Add center/lfe channel in spatial calculations? */
530 // Apply a scalar so each individual speaker has more weight
531 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
532 PanningLR
= __min(1.0f
, PanningLR
);
533 PanningLR
= __max(0.0f
, PanningLR
);
534 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
535 PanningFB
= __min(1.0f
, PanningFB
);
536 PanningFB
= __max(0.0f
, PanningFB
);
537 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
538 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
539 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
540 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
541 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
542 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
543 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
544 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
548 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
549 PanningFB
= __min(1.0f
, PanningFB
);
550 PanningFB
= __max(0.0f
, PanningFB
);
551 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
552 PanningLR
= __min(1.0f
, PanningLR
);
553 PanningLR
= __max(0.0f
, PanningLR
);
554 if(Position
[2] > 0.0f
)
556 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
557 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
558 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
559 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
560 drysend
[FRONT_LEFT
] = 0.0f
;
561 drysend
[FRONT_RIGHT
] = 0.0f
;
562 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
563 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
564 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
565 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
566 wetsend
[FRONT_LEFT
] = 0.0f
;
567 wetsend
[FRONT_RIGHT
] = 0.0f
;
571 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
572 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
573 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
574 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
575 drysend
[BACK_LEFT
] = 0.0f
;
576 drysend
[BACK_RIGHT
] = 0.0f
;
577 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
578 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
579 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
580 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
581 wetsend
[BACK_LEFT
] = 0.0f
;
582 wetsend
[BACK_RIGHT
] = 0.0f
;
588 *drygainhf
= DryGainHF
;
589 *wetgainhf
= WetGainHF
;
593 //1. Multi-channel buffers always play "normal"
594 pitch
[0] = ALSource
->flPitch
;
596 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
597 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
598 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
599 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
600 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
601 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
602 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
603 drysend
[LFE
] = SourceVolume
* ListenerGain
;
604 wetsend
[FRONT_LEFT
] = 0.0f
;
605 wetsend
[FRONT_RIGHT
] = 0.0f
;
606 wetsend
[SIDE_LEFT
] = 0.0f
;
607 wetsend
[SIDE_RIGHT
] = 0.0f
;
608 wetsend
[BACK_LEFT
] = 0.0f
;
609 wetsend
[BACK_RIGHT
] = 0.0f
;
610 wetsend
[CENTER
] = 0.0f
;
614 *drygainhf
= DryGainHF
;
615 *wetgainhf
= WetGainHF
;
619 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
621 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
622 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
623 static float ReverbBuffer
[BUFFERSIZE
];
624 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
625 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
626 ALfloat DryGainHF
= 0.0f
;
627 ALfloat WetGainHF
= 0.0f
;
628 ALuint BlockAlign
,BufferSize
;
629 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
630 ALuint Channels
,Frequency
,ulExtraSamples
;
634 ALint fraction
,increment
;
639 ALeffectslot
*ALEffectSlot
;
643 ALbufferlistitem
*BufferListItem
;
645 ALint64 DataSize64
,DataPos64
;
648 SuspendContext(ALContext
);
650 //Figure output format variables
651 BlockAlign
= aluChannelsFromFormat(format
);
652 BlockAlign
*= aluBytesFromFormat(format
);
658 ALEffectSlot
= (ALContext
? ALContext
->AuxiliaryEffectSlot
: NULL
);
659 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
660 SamplesToDo
= min(size
, BUFFERSIZE
);
662 //Clear mixing buffer
663 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
664 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
665 memset(ReverbBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
671 State
= ALSource
->state
;
673 doReverb
= ((ALSource
->Send
[0].Slot
&&
674 ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
) ?
677 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
684 if((Buffer
= ALSource
->ulBufferID
))
686 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
688 Data
= ALBuffer
->data
;
689 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
690 DataSize
= ALBuffer
->size
;
691 Frequency
= ALBuffer
->frequency
;
693 CalcSourceParams(ALContext
, ALSource
,
694 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
695 format
, DrySend
, WetSend
, &Pitch
,
696 &DryGainHF
, &WetGainHF
);
699 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
700 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
703 DataPosInt
= ALSource
->position
;
704 DataPosFrac
= ALSource
->position_fraction
;
705 Filter
= &ALSource
->iirFilter
;
707 //Compute 18.14 fixed point step
708 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
709 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
710 increment
= (MAX_PITCH
<<FRACTIONBITS
);
712 //Figure out how many samples we can mix.
713 DataSize64
= DataSize
;
714 DataSize64
<<= FRACTIONBITS
;
715 DataPos64
= DataPosInt
;
716 DataPos64
<<= FRACTIONBITS
;
717 DataPos64
+= DataPosFrac
;
718 BufferSize
= (ALuint
)((DataSize64
-DataPos64
+(increment
-1)) / increment
);
720 BufferListItem
= ALSource
->queue
;
721 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
724 BufferListItem
= BufferListItem
->next
;
728 if (BufferListItem
->next
)
730 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
731 if(NextBuf
&& NextBuf
->data
)
733 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
734 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
737 else if (ALSource
->bLooping
)
739 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
740 if (NextBuf
&& NextBuf
->data
)
742 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
743 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
747 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
749 //Actual sample mixing loop
750 Data
+= DataPosInt
*Channels
;
753 k
= DataPosFrac
>>FRACTIONBITS
;
754 fraction
= DataPosFrac
&FRACTIONMASK
;
758 ALfloat sample
, lowsamp
, outsamp
;
759 //First order interpolator
760 sample
= (Data
[k
]*((1<<FRACTIONBITS
)-fraction
) +
761 Data
[k
+1]*fraction
) >> FRACTIONBITS
;
762 lowsamp
= lpFilter(Filter
, sample
);
764 //Direct path final mix buffer and panning
765 outsamp
= aluComputeSample(DryGainHF
, sample
, lowsamp
);
766 DryBuffer
[j
][FRONT_LEFT
] += outsamp
*DrySend
[FRONT_LEFT
];
767 DryBuffer
[j
][FRONT_RIGHT
] += outsamp
*DrySend
[FRONT_RIGHT
];
768 DryBuffer
[j
][SIDE_LEFT
] += outsamp
*DrySend
[SIDE_LEFT
];
769 DryBuffer
[j
][SIDE_RIGHT
] += outsamp
*DrySend
[SIDE_RIGHT
];
770 DryBuffer
[j
][BACK_LEFT
] += outsamp
*DrySend
[BACK_LEFT
];
771 DryBuffer
[j
][BACK_RIGHT
] += outsamp
*DrySend
[BACK_RIGHT
];
772 //Room path final mix buffer and panning
773 outsamp
= aluComputeSample(WetGainHF
, sample
, lowsamp
);
775 ReverbBuffer
[j
] += outsamp
;
778 WetBuffer
[j
][FRONT_LEFT
] += outsamp
*WetSend
[FRONT_LEFT
];
779 WetBuffer
[j
][FRONT_RIGHT
] += outsamp
*WetSend
[FRONT_RIGHT
];
780 WetBuffer
[j
][SIDE_LEFT
] += outsamp
*WetSend
[SIDE_LEFT
];
781 WetBuffer
[j
][SIDE_RIGHT
] += outsamp
*WetSend
[SIDE_RIGHT
];
782 WetBuffer
[j
][BACK_LEFT
] += outsamp
*WetSend
[BACK_LEFT
];
783 WetBuffer
[j
][BACK_RIGHT
] += outsamp
*WetSend
[BACK_RIGHT
];
788 ALfloat samp1
, samp2
;
789 //First order interpolator (front left)
790 samp1
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
]*(fraction
)))>>FRACTIONBITS
));
791 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
792 WetBuffer
[j
][FRONT_LEFT
] += samp1
*WetSend
[FRONT_LEFT
];
793 //First order interpolator (front right)
794 samp2
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+1]*(fraction
)))>>FRACTIONBITS
));
795 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
796 WetBuffer
[j
][FRONT_RIGHT
] += samp2
*WetSend
[FRONT_RIGHT
];
804 //First order interpolator (center)
805 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
806 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
807 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
810 //First order interpolator (lfe)
811 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
812 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
813 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
816 //First order interpolator (back left)
817 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
818 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
819 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
821 //First order interpolator (back right)
822 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
823 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
824 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
828 //First order interpolator (side left)
829 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
830 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
831 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
833 //First order interpolator (side right)
834 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
835 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
836 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
840 else if(DuplicateStereo
)
842 //Duplicate stereo channels on the back speakers
843 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
844 WetBuffer
[j
][BACK_LEFT
] += samp1
*WetSend
[BACK_LEFT
];
845 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
846 WetBuffer
[j
][BACK_RIGHT
] += samp2
*WetSend
[BACK_RIGHT
];
849 DataPosFrac
+= increment
;
852 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
853 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
856 ALSource
->position
= DataPosInt
;
857 ALSource
->position_fraction
= DataPosFrac
;
860 //Handle looping sources
861 if(!Buffer
|| DataPosInt
>= DataSize
)
866 Looping
= ALSource
->bLooping
;
867 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
869 BufferListItem
= ALSource
->queue
;
870 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
875 BufferListItem
->bufferstate
= PROCESSED
;
876 BufferListItem
= BufferListItem
->next
;
880 ALSource
->BuffersProcessed
++;
882 ALSource
->ulBufferID
= BufferListItem
->buffer
;
883 ALSource
->position
= DataPosInt
-DataSize
;
884 ALSource
->position_fraction
= DataPosFrac
;
885 ALSource
->BuffersPlayed
++;
892 ALSource
->state
= AL_STOPPED
;
893 ALSource
->inuse
= AL_FALSE
;
894 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
895 BufferListItem
= ALSource
->queue
;
896 while(BufferListItem
!= NULL
)
898 BufferListItem
->bufferstate
= PROCESSED
;
899 BufferListItem
= BufferListItem
->next
;
906 ALSource
->state
= AL_PLAYING
;
907 ALSource
->inuse
= AL_TRUE
;
908 ALSource
->play
= AL_TRUE
;
909 ALSource
->BuffersPlayed
= 0;
910 ALSource
->BufferPosition
= 0;
911 ALSource
->lBytesPlayed
= 0;
912 ALSource
->BuffersProcessed
= 0;
913 BufferListItem
= ALSource
->queue
;
914 while(BufferListItem
!= NULL
)
916 BufferListItem
->bufferstate
= PENDING
;
917 BufferListItem
= BufferListItem
->next
;
919 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
921 ALSource
->position
= DataPosInt
-DataSize
;
922 ALSource
->position_fraction
= DataPosFrac
;
929 State
= ALSource
->state
;
932 ALSource
= ALSource
->next
;
935 // effect slot processing
938 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
940 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
941 ALuint Pos
= ALEffectSlot
->ReverbPos
;
942 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
943 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
944 ALuint Length
= ALEffectSlot
->ReverbLength
;
945 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
946 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
947 ALfloat Gain
= ALEffectSlot
->effect
.Reverb
.Gain
;
948 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
949 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
950 ALfloat sample
, lowsample
;
952 Filter
= &ALEffectSlot
->iirFilter
;
953 for(i
= 0;i
< SamplesToDo
;i
++)
955 DelayBuffer
[Pos
] = ReverbBuffer
[i
] * Gain
;
957 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
959 DelayBuffer
[LatePos
] *= LateReverbGain
;
961 Pos
= (Pos
+1) % Length
;
962 lowsample
= lpFilter(Filter
, DelayBuffer
[Pos
]);
963 lowsample
+= (DelayBuffer
[Pos
]-lowsample
) * DecayHFRatio
;
965 DelayBuffer
[LatePos
] += lowsample
* DecayGain
;
967 sample
+= DelayBuffer
[LatePos
];
969 WetBuffer
[i
][FRONT_LEFT
] += sample
;
970 WetBuffer
[i
][FRONT_RIGHT
] += sample
;
971 WetBuffer
[i
][SIDE_LEFT
] += sample
;
972 WetBuffer
[i
][SIDE_RIGHT
] += sample
;
973 WetBuffer
[i
][BACK_LEFT
] += sample
;
974 WetBuffer
[i
][BACK_RIGHT
] += sample
;
976 LatePos
= (LatePos
+1) % Length
;
977 ReflectPos
= (ReflectPos
+1) % Length
;
980 ALEffectSlot
->ReverbPos
= Pos
;
981 ALEffectSlot
->ReverbLatePos
= LatePos
;
982 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
985 ALEffectSlot
= ALEffectSlot
->next
;
988 //Post processing loop
991 case AL_FORMAT_MONO8
:
992 for(i
= 0;i
< SamplesToDo
;i
++)
994 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
995 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
996 buffer
= ((ALubyte
*)buffer
) + 1;
999 case AL_FORMAT_STEREO8
:
1000 if(ALContext
&& ALContext
->bs2b
)
1002 for(i
= 0;i
< SamplesToDo
;i
++)
1005 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1006 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1007 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1008 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
1009 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
1010 buffer
= ((ALubyte
*)buffer
) + 2;
1015 for(i
= 0;i
< SamplesToDo
;i
++)
1017 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1018 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1019 buffer
= ((ALubyte
*)buffer
) + 2;
1023 case AL_FORMAT_QUAD8
:
1024 for(i
= 0;i
< SamplesToDo
;i
++)
1026 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1027 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1028 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1029 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1030 buffer
= ((ALubyte
*)buffer
) + 4;
1033 case AL_FORMAT_51CHN8
:
1034 for(i
= 0;i
< SamplesToDo
;i
++)
1036 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1037 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1038 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1039 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1040 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1041 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1042 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1044 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1045 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1046 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1047 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1049 buffer
= ((ALubyte
*)buffer
) + 6;
1052 case AL_FORMAT_61CHN8
:
1053 for(i
= 0;i
< SamplesToDo
;i
++)
1055 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1056 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1058 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1059 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1060 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1062 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1063 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1064 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1066 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1067 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1068 buffer
= ((ALubyte
*)buffer
) + 7;
1071 case AL_FORMAT_71CHN8
:
1072 for(i
= 0;i
< SamplesToDo
;i
++)
1074 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1075 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1077 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1078 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1079 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1080 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1082 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1083 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1084 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1085 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1087 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1088 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1089 buffer
= ((ALubyte
*)buffer
) + 8;
1093 case AL_FORMAT_MONO16
:
1094 for(i
= 0;i
< SamplesToDo
;i
++)
1096 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1097 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1098 buffer
= ((ALshort
*)buffer
) + 1;
1101 case AL_FORMAT_STEREO16
:
1102 if(ALContext
&& ALContext
->bs2b
)
1104 for(i
= 0;i
< SamplesToDo
;i
++)
1107 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1108 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1109 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1110 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1111 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1112 buffer
= ((ALshort
*)buffer
) + 2;
1117 for(i
= 0;i
< SamplesToDo
;i
++)
1119 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1120 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1121 buffer
= ((ALshort
*)buffer
) + 2;
1125 case AL_FORMAT_QUAD16
:
1126 for(i
= 0;i
< SamplesToDo
;i
++)
1128 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1129 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1130 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1131 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1132 buffer
= ((ALshort
*)buffer
) + 4;
1135 case AL_FORMAT_51CHN16
:
1136 for(i
= 0;i
< SamplesToDo
;i
++)
1138 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1139 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1141 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1142 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1143 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1144 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1146 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1147 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1148 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1149 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1151 buffer
= ((ALshort
*)buffer
) + 6;
1154 case AL_FORMAT_61CHN16
:
1155 for(i
= 0;i
< SamplesToDo
;i
++)
1157 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1158 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1160 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1161 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1162 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1164 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1165 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1166 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1168 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1169 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1170 buffer
= ((ALshort
*)buffer
) + 7;
1173 case AL_FORMAT_71CHN16
:
1174 for(i
= 0;i
< SamplesToDo
;i
++)
1176 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1177 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1179 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1180 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1181 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1182 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1184 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1185 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1186 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1187 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1189 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1190 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1191 buffer
= ((ALshort
*)buffer
) + 8;
1199 size
-= SamplesToDo
;
1202 ProcessContext(ALContext
);