2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
36 #if defined(HAVE_STDINT_H)
38 typedef int64_t ALint64
;
39 #elif defined(HAVE___INT64)
40 typedef __int64 ALint64
;
41 #elif (SIZEOF_LONG == 8)
43 #elif (SIZEOF_LONG_LONG == 8)
44 typedef long long ALint64
;
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
54 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
56 #define aluAcos(x) ((ALfloat)acos((double)(x)))
60 #if defined(max) && !defined(__max)
63 #if defined(min) && !defined(__min)
67 #define BUFFERSIZE 48000
68 #define FRACTIONBITS 14
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
85 ALboolean DuplicateStereo
= AL_FALSE
;
87 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
88 * converted to AL_FORMAT_QUAD* when loaded */
89 __inline ALuint
aluBytesFromFormat(ALenum format
)
94 case AL_FORMAT_STEREO8
:
95 case AL_FORMAT_QUAD8_LOKI
:
97 case AL_FORMAT_51CHN8
:
98 case AL_FORMAT_61CHN8
:
99 case AL_FORMAT_71CHN8
:
102 case AL_FORMAT_MONO16
:
103 case AL_FORMAT_STEREO16
:
104 case AL_FORMAT_QUAD16_LOKI
:
105 case AL_FORMAT_QUAD16
:
106 case AL_FORMAT_51CHN16
:
107 case AL_FORMAT_61CHN16
:
108 case AL_FORMAT_71CHN16
:
111 case AL_FORMAT_MONO_FLOAT32
:
112 case AL_FORMAT_STEREO_FLOAT32
:
113 case AL_FORMAT_QUAD32
:
114 case AL_FORMAT_51CHN32
:
115 case AL_FORMAT_61CHN32
:
116 case AL_FORMAT_71CHN32
:
124 __inline ALuint
aluChannelsFromFormat(ALenum format
)
128 case AL_FORMAT_MONO8
:
129 case AL_FORMAT_MONO16
:
130 case AL_FORMAT_MONO_FLOAT32
:
133 case AL_FORMAT_STEREO8
:
134 case AL_FORMAT_STEREO16
:
135 case AL_FORMAT_STEREO_FLOAT32
:
138 case AL_FORMAT_QUAD8_LOKI
:
139 case AL_FORMAT_QUAD16_LOKI
:
140 case AL_FORMAT_QUAD8
:
141 case AL_FORMAT_QUAD16
:
142 case AL_FORMAT_QUAD32
:
145 case AL_FORMAT_51CHN8
:
146 case AL_FORMAT_51CHN16
:
147 case AL_FORMAT_51CHN32
:
150 case AL_FORMAT_61CHN8
:
151 case AL_FORMAT_61CHN16
:
152 case AL_FORMAT_61CHN32
:
155 case AL_FORMAT_71CHN8
:
156 case AL_FORMAT_71CHN16
:
157 case AL_FORMAT_71CHN32
:
166 static __inline ALshort
aluF2S(ALfloat Value
)
171 i
= __min( 32767, i
);
172 i
= __max(-32768, i
);
176 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
178 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
179 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
180 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
183 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
185 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
186 inVector1
[2]*inVector2
[2];
189 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
191 ALfloat length
, inverse_length
;
193 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
196 inverse_length
= 1.0f
/length
;
197 inVector
[0] *= inverse_length
;
198 inVector
[1] *= inverse_length
;
199 inVector
[2] *= inverse_length
;
203 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
207 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
208 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
209 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
210 memcpy(vector
, result
, sizeof(result
));
213 static __inline ALfloat
aluComputeSample(ALfloat GainHF
, ALfloat sample
, ALfloat LastSample
)
220 sample
+= LastSample
* (1.0f
-GainHF
);
229 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
230 ALenum isMono
, ALenum OutputFormat
,
231 ALfloat
*drysend
, ALfloat
*wetsend
,
232 ALfloat
*pitch
, ALfloat
*drygainhf
,
235 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
236 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
237 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
238 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
239 ALfloat U
[3],V
[3],N
[3];
240 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
241 ALfloat Matrix
[3][3];
242 ALfloat flAttenuation
;
243 ALfloat RoomAttenuation
;
244 ALfloat MetersPerUnit
;
246 ALfloat DryGainHF
= 1.0f
;
247 ALfloat WetGainHF
= 1.0f
;
249 //Get context properties
250 DopplerFactor
= ALContext
->DopplerFactor
;
251 DopplerVelocity
= ALContext
->DopplerVelocity
;
252 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
254 //Get listener properties
255 ListenerGain
= ALContext
->Listener
.Gain
;
256 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
258 //Get source properties
259 SourceVolume
= ALSource
->flGain
;
260 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
261 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
262 MinVolume
= ALSource
->flMinGain
;
263 MaxVolume
= ALSource
->flMaxGain
;
264 MinDist
= ALSource
->flRefDistance
;
265 MaxDist
= ALSource
->flMaxDistance
;
266 Rolloff
= ALSource
->flRollOffFactor
;
267 InnerAngle
= ALSource
->flInnerAngle
;
268 OuterAngle
= ALSource
->flOuterAngle
;
269 OuterGainHF
= ALSource
->OuterGainHF
;
270 RoomRolloff
= ALSource
->RoomRolloffFactor
;
272 //Only apply 3D calculations for mono buffers
273 if(isMono
!= AL_FALSE
)
275 //1. Translate Listener to origin (convert to head relative)
276 // Note that Direction and SourceToListener are *not* transformed.
277 // SourceToListener is used with the source and listener velocities,
278 // which are untransformed, and Direction is used with SourceToListener
279 // for the sound cone
280 if(ALSource
->bHeadRelative
==AL_FALSE
)
282 // Build transform matrix
283 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
284 aluNormalize(U
); // Normalized Right-vector
285 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
286 aluNormalize(V
); // Normalized Up-vector
287 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
288 aluNormalize(N
); // Normalized At-vector
289 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
290 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
291 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
293 // Translate source position into listener space
294 Position
[0] -= ALContext
->Listener
.Position
[0];
295 Position
[1] -= ALContext
->Listener
.Position
[1];
296 Position
[2] -= ALContext
->Listener
.Position
[2];
298 SourceToListener
[0] = -Position
[0];
299 SourceToListener
[1] = -Position
[1];
300 SourceToListener
[2] = -Position
[2];
302 // Transform source position and direction into listener space
303 aluMatrixVector(Position
, Matrix
);
307 SourceToListener
[0] = -Position
[0];
308 SourceToListener
[1] = -Position
[1];
309 SourceToListener
[2] = -Position
[2];
311 aluNormalize(SourceToListener
);
312 aluNormalize(Direction
);
314 //2. Calculate distance attenuation
315 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
317 if(ALSource
->Send
[0].Slot
&& !ALSource
->Send
[0].Slot
->AuxSendAuto
)
319 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
320 RoomRolloff
= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
323 flAttenuation
= 1.0f
;
324 RoomAttenuation
= 1.0f
;
325 switch (ALContext
->DistanceModel
)
327 case AL_INVERSE_DISTANCE_CLAMPED
:
328 Distance
=__max(Distance
,MinDist
);
329 Distance
=__min(Distance
,MaxDist
);
330 if (MaxDist
< MinDist
)
333 case AL_INVERSE_DISTANCE
:
336 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
337 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
338 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
339 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
343 case AL_LINEAR_DISTANCE_CLAMPED
:
344 Distance
=__max(Distance
,MinDist
);
345 Distance
=__min(Distance
,MaxDist
);
346 if (MaxDist
< MinDist
)
349 case AL_LINEAR_DISTANCE
:
350 Distance
=__min(Distance
,MaxDist
);
351 if (MaxDist
!= MinDist
)
353 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
354 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
358 case AL_EXPONENT_DISTANCE_CLAMPED
:
359 Distance
=__max(Distance
,MinDist
);
360 Distance
=__min(Distance
,MaxDist
);
361 if (MaxDist
< MinDist
)
364 case AL_EXPONENT_DISTANCE
:
365 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
367 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
368 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
374 flAttenuation
= 1.0f
;
375 RoomAttenuation
= 1.0f
;
379 // Source Gain + Attenuation and clamp to Min/Max Gain
380 DryMix
= SourceVolume
* flAttenuation
;
381 DryMix
= __min(DryMix
,MaxVolume
);
382 DryMix
= __max(DryMix
,MinVolume
);
384 WetMix
= SourceVolume
* (ALSource
->WetGainAuto
?
385 RoomAttenuation
: 1.0f
);
386 WetMix
= __min(WetMix
,MaxVolume
);
387 WetMix
= __max(WetMix
,MinVolume
);
389 //3. Apply directional soundcones
390 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
392 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
394 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
395 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
396 if(ALSource
->WetGainAuto
)
397 WetMix
*= ConeVolume
;
398 if(ALSource
->DryGainHFAuto
)
399 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
400 if(ALSource
->WetGainHFAuto
)
401 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
403 else if(Angle
> OuterAngle
)
405 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
406 if(ALSource
->WetGainAuto
)
407 WetMix
*= ConeVolume
;
408 if(ALSource
->DryGainHFAuto
)
409 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
410 if(ALSource
->WetGainHFAuto
)
411 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
416 //4. Calculate Velocity
417 if(DopplerFactor
!= 0.0f
)
419 ALfloat flVSS
, flVLS
= 0.0f
;
421 if(ALSource
->bHeadRelative
==AL_FALSE
)
422 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
423 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
425 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
427 if (flVSS
>= flMaxVelocity
)
428 flVSS
= (flMaxVelocity
- 1.0f
);
429 else if (flVSS
<= -flMaxVelocity
)
430 flVSS
= -flMaxVelocity
+ 1.0f
;
432 if (flVLS
>= flMaxVelocity
)
433 flVLS
= (flMaxVelocity
- 1.0f
);
434 else if (flVLS
<= -flMaxVelocity
)
435 flVLS
= -flMaxVelocity
+ 1.0f
;
437 pitch
[0] = ALSource
->flPitch
*
438 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
439 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
442 pitch
[0] = ALSource
->flPitch
;
444 //5. Apply filter gains and filters
445 switch(ALSource
->DirectFilter
.type
)
447 case AL_FILTER_LOWPASS
:
448 DryMix
*= ALSource
->DirectFilter
.Gain
;
449 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
453 switch(ALSource
->Send
[0].WetFilter
.type
)
455 case AL_FILTER_LOWPASS
:
456 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
457 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
461 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
462 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
463 Distance
* MetersPerUnit
);
465 if(ALSource
->Send
[0].Slot
)
467 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
469 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
471 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
472 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
473 Distance
* MetersPerUnit
);
482 DryMix
*= ListenerGain
* ConeVolume
;
483 WetMix
*= ListenerGain
;
485 //6. Convert normalized position into pannings, then into channel volumes
486 aluNormalize(Position
);
487 switch(aluChannelsFromFormat(OutputFormat
))
490 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
); //Direct
491 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(1.0f
); //Direct
492 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
); //Room
493 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(1.0f
); //Room
496 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
497 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
498 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
499 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
500 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
503 /* TODO: Add center/lfe channel in spatial calculations? */
505 // Apply a scalar so each individual speaker has more weight
506 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
507 PanningLR
= __min(1.0f
, PanningLR
);
508 PanningLR
= __max(0.0f
, PanningLR
);
509 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
510 PanningFB
= __min(1.0f
, PanningFB
);
511 PanningFB
= __max(0.0f
, PanningFB
);
512 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
513 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
514 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
515 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
516 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
517 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
518 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
519 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
523 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
524 PanningFB
= __min(1.0f
, PanningFB
);
525 PanningFB
= __max(0.0f
, PanningFB
);
526 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
527 PanningLR
= __min(1.0f
, PanningLR
);
528 PanningLR
= __max(0.0f
, PanningLR
);
529 if(Position
[2] > 0.0f
)
531 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
532 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
533 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
534 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
535 drysend
[FRONT_LEFT
] = 0.0f
;
536 drysend
[FRONT_RIGHT
] = 0.0f
;
537 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
538 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
539 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
540 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
541 wetsend
[FRONT_LEFT
] = 0.0f
;
542 wetsend
[FRONT_RIGHT
] = 0.0f
;
546 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
547 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
548 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
549 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
550 drysend
[BACK_LEFT
] = 0.0f
;
551 drysend
[BACK_RIGHT
] = 0.0f
;
552 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
553 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
554 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
555 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
556 wetsend
[BACK_LEFT
] = 0.0f
;
557 wetsend
[BACK_RIGHT
] = 0.0f
;
563 *drygainhf
= DryGainHF
;
564 *wetgainhf
= WetGainHF
;
568 //1. Multi-channel buffers always play "normal"
569 pitch
[0] = ALSource
->flPitch
;
571 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
572 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
573 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
574 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
575 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
576 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
577 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
578 drysend
[LFE
] = SourceVolume
* ListenerGain
;
579 wetsend
[FRONT_LEFT
] = 0.0f
;
580 wetsend
[FRONT_RIGHT
] = 0.0f
;
581 wetsend
[SIDE_LEFT
] = 0.0f
;
582 wetsend
[SIDE_RIGHT
] = 0.0f
;
583 wetsend
[BACK_LEFT
] = 0.0f
;
584 wetsend
[BACK_RIGHT
] = 0.0f
;
585 wetsend
[CENTER
] = 0.0f
;
589 *drygainhf
= DryGainHF
;
590 *wetgainhf
= WetGainHF
;
594 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
596 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
597 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
598 static float ReverbBuffer
[BUFFERSIZE
];
599 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
600 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
601 ALfloat DryGainHF
= 0.0f
;
602 ALfloat WetGainHF
= 0.0f
;
603 ALuint BlockAlign
,BufferSize
;
604 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
605 ALuint Channels
,Frequency
,ulExtraSamples
;
606 ALfloat DrySample
, WetSample
;
609 ALint Looping
,increment
,State
;
610 ALuint Buffer
,fraction
;
614 ALeffectslot
*ALEffectSlot
;
618 ALbufferlistitem
*BufferListItem
;
620 ALint64 DataSize64
,DataPos64
;
622 SuspendContext(ALContext
);
624 //Figure output format variables
625 BlockAlign
= aluChannelsFromFormat(format
);
626 BlockAlign
*= aluBytesFromFormat(format
);
632 ALEffectSlot
= (ALContext
? ALContext
->AuxiliaryEffectSlot
: NULL
);
633 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
634 SamplesToDo
= min(size
, BUFFERSIZE
);
636 //Clear mixing buffer
637 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
638 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
639 memset(ReverbBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
645 State
= ALSource
->state
;
647 doReverb
= ((ALSource
->Send
[0].Slot
&&
648 ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
) ?
651 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
658 if((Buffer
= ALSource
->ulBufferID
))
660 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
662 Data
= ALBuffer
->data
;
663 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
664 DataSize
= ALBuffer
->size
;
665 Frequency
= ALBuffer
->frequency
;
667 CalcSourceParams(ALContext
, ALSource
,
668 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
669 format
, DrySend
, WetSend
, &Pitch
,
670 &DryGainHF
, &WetGainHF
);
673 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
674 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
677 DataPosInt
= ALSource
->position
;
678 DataPosFrac
= ALSource
->position_fraction
;
679 DrySample
= ALSource
->LastDrySample
;
680 WetSample
= ALSource
->LastWetSample
;
682 //Compute 18.14 fixed point step
683 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
684 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
685 increment
= (MAX_PITCH
<<FRACTIONBITS
);
687 //Figure out how many samples we can mix.
688 //Pitch must be <= 4 (the number below !)
689 DataSize64
= DataSize
+MAX_PITCH
;
690 DataSize64
<<= FRACTIONBITS
;
691 DataPos64
= DataPosInt
;
692 DataPos64
<<= FRACTIONBITS
;
693 DataPos64
+= DataPosFrac
;
694 BufferSize
= (ALuint
)((DataSize64
-DataPos64
) / increment
);
695 BufferListItem
= ALSource
->queue
;
696 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
699 BufferListItem
= BufferListItem
->next
;
703 if (BufferListItem
->next
)
705 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
706 if(NextBuf
&& NextBuf
->data
)
708 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
709 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
712 else if (ALSource
->bLooping
)
714 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
715 if (NextBuf
&& NextBuf
->data
)
717 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
718 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
722 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
724 //Actual sample mixing loop
725 Data
+= DataPosInt
*Channels
;
728 k
= DataPosFrac
>>FRACTIONBITS
;
729 fraction
= DataPosFrac
&FRACTIONMASK
;
732 //First order interpolator
733 ALfloat sample
= (ALfloat
)((ALshort
)(((Data
[k
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
+1]*(fraction
)))>>FRACTIONBITS
));
735 //Direct path final mix buffer and panning
736 DrySample
= aluComputeSample(DryGainHF
, sample
, DrySample
);
737 DryBuffer
[j
][FRONT_LEFT
] += DrySample
*DrySend
[FRONT_LEFT
];
738 DryBuffer
[j
][FRONT_RIGHT
] += DrySample
*DrySend
[FRONT_RIGHT
];
739 DryBuffer
[j
][SIDE_LEFT
] += DrySample
*DrySend
[SIDE_LEFT
];
740 DryBuffer
[j
][SIDE_RIGHT
] += DrySample
*DrySend
[SIDE_RIGHT
];
741 DryBuffer
[j
][BACK_LEFT
] += DrySample
*DrySend
[BACK_LEFT
];
742 DryBuffer
[j
][BACK_RIGHT
] += DrySample
*DrySend
[BACK_RIGHT
];
743 //Room path final mix buffer and panning
744 WetSample
= aluComputeSample(WetGainHF
, sample
, WetSample
);
746 ReverbBuffer
[j
] += WetSample
;
749 WetBuffer
[j
][FRONT_LEFT
] += WetSample
*WetSend
[FRONT_LEFT
];
750 WetBuffer
[j
][FRONT_RIGHT
] += WetSample
*WetSend
[FRONT_RIGHT
];
751 WetBuffer
[j
][SIDE_LEFT
] += WetSample
*WetSend
[SIDE_LEFT
];
752 WetBuffer
[j
][SIDE_RIGHT
] += WetSample
*WetSend
[SIDE_RIGHT
];
753 WetBuffer
[j
][BACK_LEFT
] += WetSample
*WetSend
[BACK_LEFT
];
754 WetBuffer
[j
][BACK_RIGHT
] += WetSample
*WetSend
[BACK_RIGHT
];
759 ALfloat samp1
, samp2
;
760 //First order interpolator (front left)
761 samp1
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
]*(fraction
)))>>FRACTIONBITS
));
762 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
763 WetBuffer
[j
][FRONT_LEFT
] += samp1
*WetSend
[FRONT_LEFT
];
764 //First order interpolator (front right)
765 samp2
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+1]*(fraction
)))>>FRACTIONBITS
));
766 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
767 WetBuffer
[j
][FRONT_RIGHT
] += samp2
*WetSend
[FRONT_RIGHT
];
775 //First order interpolator (center)
776 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
777 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
778 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
781 //First order interpolator (lfe)
782 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
783 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
784 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
787 //First order interpolator (back left)
788 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
789 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
790 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
792 //First order interpolator (back right)
793 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
794 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
795 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
799 //First order interpolator (side left)
800 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
801 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
802 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
804 //First order interpolator (side right)
805 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
806 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
807 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
811 else if(DuplicateStereo
)
813 //Duplicate stereo channels on the back speakers
814 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
815 WetBuffer
[j
][BACK_LEFT
] += samp1
*WetSend
[BACK_LEFT
];
816 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
817 WetBuffer
[j
][BACK_RIGHT
] += samp2
*WetSend
[BACK_RIGHT
];
820 DataPosFrac
+= increment
;
823 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
824 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
827 ALSource
->position
= DataPosInt
;
828 ALSource
->position_fraction
= DataPosFrac
;
829 ALSource
->LastDrySample
= DrySample
;
830 ALSource
->LastWetSample
= WetSample
;
833 //Handle looping sources
834 if(!Buffer
|| DataPosInt
>= DataSize
)
839 Looping
= ALSource
->bLooping
;
840 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
842 BufferListItem
= ALSource
->queue
;
843 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
848 BufferListItem
->bufferstate
= PROCESSED
;
849 BufferListItem
= BufferListItem
->next
;
853 ALSource
->BuffersProcessed
++;
855 ALSource
->ulBufferID
= BufferListItem
->buffer
;
856 ALSource
->position
= DataPosInt
-DataSize
;
857 ALSource
->position_fraction
= DataPosFrac
;
858 ALSource
->BuffersPlayed
++;
865 ALSource
->state
= AL_STOPPED
;
866 ALSource
->inuse
= AL_FALSE
;
867 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
868 BufferListItem
= ALSource
->queue
;
869 while(BufferListItem
!= NULL
)
871 BufferListItem
->bufferstate
= PROCESSED
;
872 BufferListItem
= BufferListItem
->next
;
879 ALSource
->state
= AL_PLAYING
;
880 ALSource
->inuse
= AL_TRUE
;
881 ALSource
->play
= AL_TRUE
;
882 ALSource
->BuffersPlayed
= 0;
883 ALSource
->BufferPosition
= 0;
884 ALSource
->lBytesPlayed
= 0;
885 ALSource
->BuffersProcessed
= 0;
886 BufferListItem
= ALSource
->queue
;
887 while(BufferListItem
!= NULL
)
889 BufferListItem
->bufferstate
= PENDING
;
890 BufferListItem
= BufferListItem
->next
;
892 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
894 ALSource
->position
= DataPosInt
-DataSize
;
895 ALSource
->position_fraction
= DataPosFrac
;
902 State
= ALSource
->state
;
905 ALSource
= ALSource
->next
;
908 // effect slot processing
911 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
913 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
914 ALuint Pos
= ALEffectSlot
->ReverbPos
;
915 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
916 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
917 ALuint Length
= ALEffectSlot
->ReverbLength
;
918 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
919 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
920 ALfloat Gain
= ALEffectSlot
->effect
.Reverb
.Gain
;
921 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
922 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
923 ALfloat LastDecaySample
= ALEffectSlot
->LastDecaySample
;
926 for(i
= 0;i
< SamplesToDo
;i
++)
928 DelayBuffer
[Pos
] = ReverbBuffer
[i
] * Gain
;
930 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
932 DelayBuffer
[LatePos
] *= LateReverbGain
;
934 Pos
= (Pos
+1) % Length
;
935 DelayBuffer
[Pos
] *= DecayHFRatio
;
936 DelayBuffer
[Pos
] += LastDecaySample
* (1.0f
-DecayHFRatio
);
937 LastDecaySample
= DelayBuffer
[Pos
];
938 DelayBuffer
[Pos
] *= DecayGain
;
940 DelayBuffer
[LatePos
] += DelayBuffer
[Pos
];
942 sample
+= DelayBuffer
[LatePos
];
944 WetBuffer
[i
][FRONT_LEFT
] += sample
;
945 WetBuffer
[i
][FRONT_RIGHT
] += sample
;
946 WetBuffer
[i
][SIDE_LEFT
] += sample
;
947 WetBuffer
[i
][SIDE_RIGHT
] += sample
;
948 WetBuffer
[i
][BACK_LEFT
] += sample
;
949 WetBuffer
[i
][BACK_RIGHT
] += sample
;
951 LatePos
= (LatePos
+1) % Length
;
952 ReflectPos
= (ReflectPos
+1) % Length
;
955 ALEffectSlot
->ReverbPos
= Pos
;
956 ALEffectSlot
->ReverbLatePos
= LatePos
;
957 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
958 ALEffectSlot
->LastDecaySample
= LastDecaySample
;
961 ALEffectSlot
= ALEffectSlot
->next
;
964 //Post processing loop
967 case AL_FORMAT_MONO8
:
968 for(i
= 0;i
< SamplesToDo
;i
++)
970 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
971 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
972 buffer
= ((ALubyte
*)buffer
) + 1;
975 case AL_FORMAT_STEREO8
:
976 if(ALContext
&& ALContext
->bs2b
)
978 for(i
= 0;i
< SamplesToDo
;i
++)
981 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
982 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
983 bs2b_cross_feed(ALContext
->bs2b
, samples
);
984 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
985 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
986 buffer
= ((ALubyte
*)buffer
) + 2;
991 for(i
= 0;i
< SamplesToDo
;i
++)
993 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
994 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
995 buffer
= ((ALubyte
*)buffer
) + 2;
999 case AL_FORMAT_QUAD8
:
1000 for(i
= 0;i
< SamplesToDo
;i
++)
1002 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1003 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1004 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1005 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1006 buffer
= ((ALubyte
*)buffer
) + 4;
1009 case AL_FORMAT_51CHN8
:
1010 for(i
= 0;i
< SamplesToDo
;i
++)
1012 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1013 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1014 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1015 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1016 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1017 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1018 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1020 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1021 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1022 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1023 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1025 buffer
= ((ALubyte
*)buffer
) + 6;
1028 case AL_FORMAT_61CHN8
:
1029 for(i
= 0;i
< SamplesToDo
;i
++)
1031 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1032 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1034 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1035 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1036 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1038 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1039 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1040 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1042 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1043 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1044 buffer
= ((ALubyte
*)buffer
) + 7;
1047 case AL_FORMAT_71CHN8
:
1048 for(i
= 0;i
< SamplesToDo
;i
++)
1050 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1051 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1053 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1054 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1055 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1056 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1058 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1059 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1060 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1061 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1063 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1064 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1065 buffer
= ((ALubyte
*)buffer
) + 8;
1069 case AL_FORMAT_MONO16
:
1070 for(i
= 0;i
< SamplesToDo
;i
++)
1072 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1073 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1074 buffer
= ((ALshort
*)buffer
) + 1;
1077 case AL_FORMAT_STEREO16
:
1078 if(ALContext
&& ALContext
->bs2b
)
1080 for(i
= 0;i
< SamplesToDo
;i
++)
1083 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1084 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1085 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1086 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1087 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1088 buffer
= ((ALshort
*)buffer
) + 2;
1093 for(i
= 0;i
< SamplesToDo
;i
++)
1095 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1096 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1097 buffer
= ((ALshort
*)buffer
) + 2;
1101 case AL_FORMAT_QUAD16
:
1102 for(i
= 0;i
< SamplesToDo
;i
++)
1104 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1105 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1106 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1107 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1108 buffer
= ((ALshort
*)buffer
) + 4;
1111 case AL_FORMAT_51CHN16
:
1112 for(i
= 0;i
< SamplesToDo
;i
++)
1114 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1115 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1117 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1118 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1119 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1120 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1122 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1123 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1124 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1125 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1127 buffer
= ((ALshort
*)buffer
) + 6;
1130 case AL_FORMAT_61CHN16
:
1131 for(i
= 0;i
< SamplesToDo
;i
++)
1133 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1134 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1136 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1137 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1138 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1140 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1141 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1142 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1144 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1145 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1146 buffer
= ((ALshort
*)buffer
) + 7;
1149 case AL_FORMAT_71CHN16
:
1150 for(i
= 0;i
< SamplesToDo
;i
++)
1152 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1153 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1155 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1156 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1157 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1158 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1160 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1161 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1162 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1163 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1165 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1166 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1167 buffer
= ((ALshort
*)buffer
) + 8;
1175 size
-= SamplesToDo
;
1178 ProcessContext(ALContext
);