2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
30 #if defined(HAVE_STDINT_H)
32 typedef int64_t ALint64
;
33 #elif defined(HAVE___INT64)
34 typedef __int64 ALint64
;
35 #elif (SIZEOF_LONG == 8)
37 #elif (SIZEOF_LONG_LONG == 8)
38 typedef long long ALint64
;
42 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
44 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
48 #if defined(max) && !defined(__max)
51 #if defined(min) && !defined(__min)
55 __inline ALuint
aluBytesFromFormat(ALenum format
)
60 case AL_FORMAT_STEREO8
:
62 case AL_FORMAT_51CHN8
:
65 case AL_FORMAT_MONO16
:
66 case AL_FORMAT_STEREO16
:
67 case AL_FORMAT_QUAD16
:
68 case AL_FORMAT_51CHN16
:
71 case AL_FORMAT_MONO_FLOAT32
:
72 case AL_FORMAT_STEREO_FLOAT32
:
80 __inline ALuint
aluChannelsFromFormat(ALenum format
)
85 case AL_FORMAT_MONO16
:
86 case AL_FORMAT_MONO_FLOAT32
:
89 case AL_FORMAT_STEREO8
:
90 case AL_FORMAT_STEREO16
:
91 case AL_FORMAT_STEREO_FLOAT32
:
95 case AL_FORMAT_QUAD16
:
98 case AL_FORMAT_51CHN8
:
99 case AL_FORMAT_51CHN16
:
107 static __inline ALint
aluF2L(ALfloat Value
)
109 if(sizeof(ALint
) == 4 && sizeof(double) == 8)
112 temp
= Value
+ (((65536.0*65536.0*16.0)+(65536.0*65536.0*8.0))*65536.0);
113 return *((ALint
*)&temp
);
118 static __inline ALshort
aluF2S(ALfloat Value
)
123 i
= __min( 32767, i
);
124 i
= __max(-32768, i
);
128 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
130 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
131 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
132 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
135 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
137 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
138 inVector1
[2]*inVector2
[2];
141 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
143 ALfloat length
, inverse_length
;
145 length
= (ALfloat
)aluSqrt(aluDotproduct(inVector
, inVector
));
148 inverse_length
= 1.0f
/length
;
149 inVector
[0] *= inverse_length
;
150 inVector
[1] *= inverse_length
;
151 inVector
[2] *= inverse_length
;
155 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
159 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
160 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
161 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
162 memcpy(vector
, result
, sizeof(result
));
165 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
166 ALenum isMono
, ALenum OutputFormat
,
167 ALfloat
*drysend
, ALfloat
*wetsend
,
170 ALfloat ListenerOrientation
[6],ListenerPosition
[3],ListenerVelocity
[3];
171 ALfloat InnerAngle
,OuterAngle
,OuterGain
,Angle
,Distance
,DryMix
,WetMix
;
172 ALfloat Direction
[3],Position
[3],Velocity
[3],SourceToListener
[3];
173 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
;
174 ALfloat Pitch
,ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
175 ALfloat U
[3],V
[3],N
[3];
176 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
177 ALfloat flVSS
, flVLS
;
179 ALfloat Matrix
[3][3];
181 ALfloat flAttenuation
;
183 //Get context properties
184 DopplerFactor
= ALContext
->DopplerFactor
;
185 DistanceModel
= ALContext
->DistanceModel
;
186 DopplerVelocity
= ALContext
->DopplerVelocity
;
187 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
189 //Get listener properties
190 ListenerGain
= ALContext
->Listener
.Gain
;
191 memcpy(ListenerPosition
, ALContext
->Listener
.Position
, sizeof(ALContext
->Listener
.Position
));
192 memcpy(ListenerVelocity
, ALContext
->Listener
.Velocity
, sizeof(ALContext
->Listener
.Velocity
));
193 memcpy(&ListenerOrientation
[0], ALContext
->Listener
.Forward
, sizeof(ALContext
->Listener
.Forward
));
194 memcpy(&ListenerOrientation
[3], ALContext
->Listener
.Up
, sizeof(ALContext
->Listener
.Up
));
196 //Get source properties
197 Pitch
= ALSource
->flPitch
;
198 SourceVolume
= ALSource
->flGain
;
199 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
200 memcpy(Velocity
, ALSource
->vVelocity
, sizeof(ALSource
->vVelocity
));
201 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
202 MinVolume
= ALSource
->flMinGain
;
203 MaxVolume
= ALSource
->flMaxGain
;
204 MinDist
= ALSource
->flRefDistance
;
205 MaxDist
= ALSource
->flMaxDistance
;
206 Rolloff
= ALSource
->flRollOffFactor
;
207 OuterGain
= ALSource
->flOuterGain
;
208 InnerAngle
= ALSource
->flInnerAngle
;
209 OuterAngle
= ALSource
->flOuterAngle
;
210 HeadRelative
= ALSource
->bHeadRelative
;
212 //Set working variables
213 DryMix
= (ALfloat
)(1.0f
);
214 WetMix
= (ALfloat
)(0.0f
);
216 //Only apply 3D calculations for mono buffers
217 if(isMono
!= AL_FALSE
)
219 //1. Translate Listener to origin (convert to head relative)
220 if(HeadRelative
==AL_FALSE
)
222 Position
[0] -= ListenerPosition
[0];
223 Position
[1] -= ListenerPosition
[1];
224 Position
[2] -= ListenerPosition
[2];
227 //2. Calculate distance attenuation
228 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
230 flAttenuation
= 1.0f
;
231 switch (DistanceModel
)
233 case AL_INVERSE_DISTANCE_CLAMPED
:
234 Distance
=__max(Distance
,MinDist
);
235 Distance
=__min(Distance
,MaxDist
);
236 if (MaxDist
< MinDist
)
239 case AL_INVERSE_DISTANCE
:
242 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
243 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
247 case AL_LINEAR_DISTANCE_CLAMPED
:
248 Distance
=__max(Distance
,MinDist
);
249 Distance
=__min(Distance
,MaxDist
);
250 if (MaxDist
< MinDist
)
253 case AL_LINEAR_DISTANCE
:
254 Distance
=__min(Distance
,MaxDist
);
255 if (MaxDist
!= MinDist
)
256 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
259 case AL_EXPONENT_DISTANCE_CLAMPED
:
260 Distance
=__max(Distance
,MinDist
);
261 Distance
=__min(Distance
,MaxDist
);
262 if (MaxDist
< MinDist
)
265 case AL_EXPONENT_DISTANCE
:
266 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
267 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
272 flAttenuation
= 1.0f
;
276 // Source Gain + Attenuation
277 DryMix
= SourceVolume
* flAttenuation
;
279 // Clamp to Min/Max Gain
280 DryMix
= __min(DryMix
,MaxVolume
);
281 DryMix
= __max(DryMix
,MinVolume
);
282 WetMix
= __min(WetMix
,MaxVolume
);
283 WetMix
= __max(WetMix
,MinVolume
);
284 //3. Apply directional soundcones
285 SourceToListener
[0] = -Position
[0];
286 SourceToListener
[1] = -Position
[1];
287 SourceToListener
[2] = -Position
[2];
288 aluNormalize(Direction
);
289 aluNormalize(SourceToListener
);
290 Angle
= (ALfloat
)(180.0*acos(aluDotproduct(Direction
,SourceToListener
))/3.141592654f
);
291 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
292 ConeVolume
= (1.0f
+(OuterGain
-1.0f
)*(Angle
-InnerAngle
)/(OuterAngle
-InnerAngle
));
293 else if(Angle
> OuterAngle
)
294 ConeVolume
= (1.0f
+(OuterGain
-1.0f
) );
298 //4. Calculate Velocity
299 if(DopplerFactor
!= 0.0f
)
301 flVLS
= aluDotproduct(ListenerVelocity
, SourceToListener
);
302 flVSS
= aluDotproduct(Velocity
, SourceToListener
);
304 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
306 if (flVSS
>= flMaxVelocity
)
307 flVSS
= (flMaxVelocity
- 1.0f
);
308 else if (flVSS
<= -flMaxVelocity
)
309 flVSS
= -flMaxVelocity
+ 1.0f
;
311 if (flVLS
>= flMaxVelocity
)
312 flVLS
= (flMaxVelocity
- 1.0f
);
313 else if (flVLS
<= -flMaxVelocity
)
314 flVLS
= -flMaxVelocity
+ 1.0f
;
316 pitch
[0] = Pitch
* ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
317 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
322 //5. Align coordinate system axes
323 aluCrossproduct(&ListenerOrientation
[0], &ListenerOrientation
[3], U
); // Right-vector
324 aluNormalize(U
); // Normalized Right-vector
325 memcpy(V
, &ListenerOrientation
[3], sizeof(V
)); // Up-vector
326 aluNormalize(V
); // Normalized Up-vector
327 memcpy(N
, &ListenerOrientation
[0], sizeof(N
)); // At-vector
328 aluNormalize(N
); // Normalized At-vector
329 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
330 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
331 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
332 aluMatrixVector(Position
, Matrix
);
334 //6. Convert normalized position into pannings, then into channel volumes
335 aluNormalize(Position
);
336 switch(aluChannelsFromFormat(OutputFormat
))
339 drysend
[0] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(1.0f
); //Direct
340 drysend
[1] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(1.0f
); //Direct
341 wetsend
[0] = ListenerGain
* WetMix
* aluSqrt(1.0f
); //Room
342 wetsend
[1] = ListenerGain
* WetMix
* aluSqrt(1.0f
); //Room
345 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
346 drysend
[0] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
347 drysend
[1] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt( PanningLR
); //R Direct
348 wetsend
[0] = ListenerGain
* WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
349 wetsend
[1] = ListenerGain
* WetMix
* aluSqrt( PanningLR
); //R Room
352 /* TODO: Add center/lfe channel in spatial calculations? */
354 // Apply a scalar so each individual speaker has more weight
355 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
356 PanningLR
= __min(1.0f
, PanningLR
);
357 PanningLR
= __max(0.0f
, PanningLR
);
358 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
359 PanningFB
= __min(1.0f
, PanningFB
);
360 PanningFB
= __max(0.0f
, PanningFB
);
361 drysend
[0] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
)); //FL Direct
362 drysend
[1] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
)); //FR Direct
363 drysend
[2] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
)); //BL Direct
364 drysend
[3] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*( PanningFB
)); //BR Direct
365 wetsend
[0] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
)); //FL Room
366 wetsend
[1] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
)); //FR Room
367 wetsend
[2] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
)); //BL Room
368 wetsend
[3] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*( PanningFB
)); //BR Room
376 //1. Multi-channel buffers always play "normal"
377 drysend
[0] = SourceVolume
* 1.0f
* ListenerGain
;
378 drysend
[1] = SourceVolume
* 1.0f
* ListenerGain
;
379 drysend
[2] = SourceVolume
* 1.0f
* ListenerGain
;
380 drysend
[3] = SourceVolume
* 1.0f
* ListenerGain
;
381 drysend
[4] = SourceVolume
* 1.0f
* ListenerGain
;
382 drysend
[5] = SourceVolume
* 1.0f
* ListenerGain
;
383 wetsend
[0] = SourceVolume
* 0.0f
* ListenerGain
;
384 wetsend
[1] = SourceVolume
* 0.0f
* ListenerGain
;
385 wetsend
[2] = SourceVolume
* 0.0f
* ListenerGain
;
386 wetsend
[3] = SourceVolume
* 0.0f
* ListenerGain
;
387 wetsend
[4] = SourceVolume
* 0.0f
* ListenerGain
;
388 wetsend
[5] = SourceVolume
* 0.0f
* ListenerGain
;
394 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
396 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
397 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
398 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
399 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
400 ALuint BlockAlign
,BufferSize
;
401 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
402 ALuint Channels
,Bits
,Frequency
,ulExtraSamples
;
404 ALint Looping
,increment
,State
;
405 ALuint Buffer
,fraction
;
412 ALbufferlistitem
*BufferListItem
;
414 ALint64 DataSize64
,DataPos64
;
416 SuspendContext(ALContext
);
420 //Figure output format variables
421 BlockAlign
= aluChannelsFromFormat(format
);
422 BlockAlign
*= aluBytesFromFormat(format
);
428 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
429 SamplesToDo
= min(size
, BUFFERSIZE
);
431 //Clear mixing buffer
432 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
433 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
439 State
= ALSource
->state
;
440 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
447 if((Buffer
= ALSource
->ulBufferID
))
449 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
451 Data
= ALBuffer
->data
;
452 Bits
= aluBytesFromFormat(ALBuffer
->format
) * 8;
453 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
454 DataSize
= ALBuffer
->size
;
455 Frequency
= ALBuffer
->frequency
;
457 CalcSourceParams(ALContext
, ALSource
,
458 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
459 format
, DrySend
, WetSend
, &Pitch
);
462 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
463 DataSize
= DataSize
/ (Bits
*Channels
/8);
466 DataPosInt
= ALSource
->position
;
467 DataPosFrac
= ALSource
->position_fraction
;
469 //Compute 18.14 fixed point step
470 increment
= aluF2L(Pitch
*(1L<<FRACTIONBITS
));
471 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
472 increment
= (MAX_PITCH
<<FRACTIONBITS
);
474 //Figure out how many samples we can mix.
475 //Pitch must be <= 4 (the number below !)
476 DataSize64
= DataSize
+MAX_PITCH
;
477 DataSize64
<<= FRACTIONBITS
;
478 DataPos64
= DataPosInt
;
479 DataPos64
<<= FRACTIONBITS
;
480 DataPos64
+= DataPosFrac
;
481 BufferSize
= (ALuint
)((DataSize64
-DataPos64
) / increment
);
482 BufferListItem
= ALSource
->queue
;
483 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
486 BufferListItem
= BufferListItem
->next
;
490 if (BufferListItem
->next
)
492 if(BufferListItem
->next
->buffer
&&
493 ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->data
)
495 ulExtraSamples
= min(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->size
, (ALint
)(16*Channels
));
496 memcpy(&Data
[DataSize
*Channels
], ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->data
, ulExtraSamples
);
499 else if (ALSource
->bLooping
)
501 if (ALSource
->queue
->buffer
)
503 if(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->data
)
505 ulExtraSamples
= min(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->size
, (ALint
)(16*Channels
));
506 memcpy(&Data
[DataSize
*Channels
], ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->data
, ulExtraSamples
);
511 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
513 //Actual sample mixing loop
514 Data
+= DataPosInt
*Channels
;
517 k
= DataPosFrac
>>FRACTIONBITS
;
518 fraction
= DataPosFrac
&FRACTIONMASK
;
521 //First order interpolator
522 value
= (ALfloat
)((ALshort
)(((Data
[k
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
+1]*(fraction
)))>>FRACTIONBITS
));
523 //Direct path final mix buffer and panning
524 DryBuffer
[j
][0] += value
*DrySend
[0];
525 DryBuffer
[j
][1] += value
*DrySend
[1];
526 DryBuffer
[j
][2] += value
*DrySend
[2];
527 DryBuffer
[j
][3] += value
*DrySend
[3];
528 //Room path final mix buffer and panning
529 WetBuffer
[j
][0] += value
*WetSend
[0];
530 WetBuffer
[j
][1] += value
*WetSend
[1];
531 WetBuffer
[j
][2] += value
*WetSend
[2];
532 WetBuffer
[j
][3] += value
*WetSend
[3];
536 //First order interpolator (left)
537 value
= (ALfloat
)((ALshort
)(((Data
[k
*2 ]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
*2+2]*(fraction
)))>>FRACTIONBITS
));
538 //Direct path final mix buffer and panning (left)
539 DryBuffer
[j
][0] += value
*DrySend
[0];
540 //Room path final mix buffer and panning (left)
541 WetBuffer
[j
][0] += value
*WetSend
[0];
542 //First order interpolator (right)
543 value
= (ALfloat
)((ALshort
)(((Data
[k
*2+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
*2+3]*(fraction
)))>>FRACTIONBITS
));
544 //Direct path final mix buffer and panning (right)
545 DryBuffer
[j
][1] += value
*DrySend
[1];
546 //Room path final mix buffer and panning (right)
547 WetBuffer
[j
][1] += value
*WetSend
[1];
549 DataPosFrac
+= increment
;
552 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
553 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
556 ALSource
->position
= DataPosInt
;
557 ALSource
->position_fraction
= DataPosFrac
;
560 //Handle looping sources
561 if(!Buffer
|| DataPosInt
>= DataSize
)
566 Looping
= ALSource
->bLooping
;
567 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
569 BufferListItem
= ALSource
->queue
;
570 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
575 BufferListItem
->bufferstate
= PROCESSED
;
576 BufferListItem
= BufferListItem
->next
;
580 ALSource
->BuffersProcessed
++;
582 ALSource
->ulBufferID
= BufferListItem
->buffer
;
583 ALSource
->position
= DataPosInt
-DataSize
;
584 ALSource
->position_fraction
= DataPosFrac
;
585 ALSource
->BuffersPlayed
++;
592 ALSource
->state
= AL_STOPPED
;
593 ALSource
->inuse
= AL_FALSE
;
594 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
595 BufferListItem
= ALSource
->queue
;
596 while(BufferListItem
!= NULL
)
598 BufferListItem
->bufferstate
= PROCESSED
;
599 BufferListItem
= BufferListItem
->next
;
606 ALSource
->state
= AL_PLAYING
;
607 ALSource
->inuse
= AL_TRUE
;
608 ALSource
->play
= AL_TRUE
;
609 ALSource
->BuffersPlayed
= 0;
610 ALSource
->BufferPosition
= 0;
611 ALSource
->lBytesPlayed
= 0;
612 ALSource
->BuffersProcessed
= 0;
613 BufferListItem
= ALSource
->queue
;
614 while(BufferListItem
!= NULL
)
616 BufferListItem
->bufferstate
= PENDING
;
617 BufferListItem
= BufferListItem
->next
;
619 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
621 ALSource
->position
= DataPosInt
-DataSize
;
622 ALSource
->position_fraction
= DataPosFrac
;
629 State
= ALSource
->state
;
632 ALSource
= ALSource
->next
;
635 //Post processing loop
638 case AL_FORMAT_MONO8
:
639 for(i
= 0;i
< SamplesToDo
;i
++)
641 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][0]+DryBuffer
[i
][1]+WetBuffer
[i
][0]+WetBuffer
[i
][1])>>8)+128);
642 buffer
= ((ALubyte
*)buffer
) + 1;
645 case AL_FORMAT_STEREO8
:
646 for(i
= 0;i
< SamplesToDo
;i
++)
648 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][0]+WetBuffer
[i
][0])>>8)+128);
649 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][1]+WetBuffer
[i
][1])>>8)+128);
650 buffer
= ((ALubyte
*)buffer
) + 2;
653 case AL_FORMAT_QUAD8
:
654 for(i
= 0;i
< SamplesToDo
;i
++)
656 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][0]+WetBuffer
[i
][0])>>8)+128);
657 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][1]+WetBuffer
[i
][1])>>8)+128);
658 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][2]+WetBuffer
[i
][2])>>8)+128);
659 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][3]+WetBuffer
[i
][3])>>8)+128);
660 buffer
= ((ALubyte
*)buffer
) + 4;
663 case AL_FORMAT_51CHN8
:
664 for(i
= 0;i
< SamplesToDo
;i
++)
666 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][0]+WetBuffer
[i
][0])>>8)+128);
667 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][1]+WetBuffer
[i
][1])>>8)+128);
668 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][2]+WetBuffer
[i
][2])>>8)+128);
669 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][3]+WetBuffer
[i
][3])>>8)+128);
670 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][4]+WetBuffer
[i
][4])>>8)+128);
671 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][5]+WetBuffer
[i
][5])>>8)+128);
672 buffer
= ((ALubyte
*)buffer
) + 6;
675 case AL_FORMAT_MONO16
:
676 for(i
= 0;i
< SamplesToDo
;i
++)
678 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][0]+DryBuffer
[i
][1]+WetBuffer
[i
][0]+WetBuffer
[i
][1]);
679 buffer
= ((ALshort
*)buffer
) + 1;
682 case AL_FORMAT_STEREO16
:
683 for(i
= 0;i
< SamplesToDo
;i
++)
685 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][0]+WetBuffer
[i
][0]);
686 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][1]+WetBuffer
[i
][1]);
687 buffer
= ((ALshort
*)buffer
) + 2;
690 case AL_FORMAT_QUAD16
:
691 for(i
= 0;i
< SamplesToDo
;i
++)
693 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][0]+WetBuffer
[i
][0]);
694 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][1]+WetBuffer
[i
][1]);
695 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][2]+WetBuffer
[i
][2]);
696 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][3]+WetBuffer
[i
][3]);
697 buffer
= ((ALshort
*)buffer
) + 4;
700 case AL_FORMAT_51CHN16
:
701 for(i
= 0;i
< SamplesToDo
;i
++)
703 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][0]+WetBuffer
[i
][0]);
704 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][1]+WetBuffer
[i
][1]);
705 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][2]+WetBuffer
[i
][2]);
706 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][3]+WetBuffer
[i
][3]);
707 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][4]+WetBuffer
[i
][4]);
708 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][5]+WetBuffer
[i
][5]);
709 buffer
= ((ALshort
*)buffer
) + 6;
721 ProcessContext(ALContext
);