3 # Option blocks may appear multiple times, and duplicated options will take the
4 # last value specified. Environment variables may be specified within option
5 # values, and are automatically substituted when the config file is loaded.
6 # Environment variable names may only contain alpha-numeric characters (a-z,
7 # A-Z, 0-9) and underscores (_), and are prefixed with $. For example,
8 # specifying "$HOME/file.ext" would typically result in something like
9 # "/home/user/file.ext". To specify an actual "$" character, use "$$".
11 # The system-wide settings can be put in /etc/openal/alsoft.conf and user-
12 # specific override settings in $HOME/.alsoftrc.
13 # For Windows, these settings should go into $AppData\alsoft.ini
15 # Option and block names are case-insenstive. The supplied values are only
16 # hints and may not be honored (though generally it'll try to get as close as
17 # possible). Note: options that are left unset may default to app- or system-
18 # specified values. These are the current available settings:
26 # Disables use of specialized methods that use specific CPU intrinsics.
27 # Certain methods may utilize CPU extensions for improved performance, and
28 # this option is useful for preventing some or all of those methods from being
29 # used. The available extensions are: sse, sse2, sse4.1, and neon. Specifying
30 # 'all' disables use of all such specialized methods.
34 # Sets the backend driver list order, comma-seperated. Unknown backends and
35 # duplicated names are ignored. Unlisted backends won't be considered for use
36 # unless the list is ended with a comma (e.g. 'oss,' will try OSS first before
37 # other backends, while 'oss' will try OSS only). Backends prepended with -
38 # won't be considered for use (e.g. '-oss,' will try all available backends
39 # except OSS). An empty list means to try all backends.
43 # Sets the output channel configuration. If left unspecified, one will try to
44 # be detected from the system, and defaulting to stereo. The available values
45 # are: mono, stereo, quad, surround51, surround51rear, surround61, surround71
49 # Sets the output sample type. Currently, all mixing is done with 32-bit float
50 # and converted to the output sample type as needed. Available values are:
51 # int8 - signed 8-bit int
52 # uint8 - unsigned 8-bit int
53 # int16 - signed 16-bit int
54 # uint16 - unsigned 16-bit int
55 # int32 - signed 32-bit int
56 # uint32 - unsigned 32-bit int
57 # float32 - 32-bit float
58 #sample-type = float32
61 # Sets the output frequency. If left unspecified it will try to detect a
62 # default from the system, otherwise it will default to 44100.
66 # Sets the update period size, in frames. This is the number of frames needed
67 # for each mixing update. Acceptable values range between 64 and 8192.
71 # Sets the number of update periods. Higher values create a larger mix ahead,
72 # which helps protect against skips when the CPU is under load, but increases
73 # the delay between a sound getting mixed and being heard. Acceptable values
74 # range between 2 and 16.
78 # Specifies if stereo output is treated as being headphones or speakers. With
79 # headphones, HRTF or crossfeed filters may be used for better audio quality.
80 # Valid settings are auto, speakers, and headphones.
84 # Controls HRTF processing. These filters provide better spatialization of
85 # sounds while using headphones, but do require a bit more CPU power. The
86 # default filters will only work with 44100hz or 48000hz stereo output. While
87 # HRTF is in use, the cf_level option is ignored. Setting this to true or
88 # false will forcefully enable or disable HRTF, otherwise HRTF will be enabled
89 # when using headphones.
93 # Specifies a comma-separated list of files containing HRTF data sets. The
94 # format of the files are described in hrtf.txt. The filenames may contain
95 # these markers, which will be replaced as needed:
96 # %r - Device sampling rate
97 # %% - Percent sign (%)
98 # The listed files are relative to system-dependant data directories. On
100 # $AppData\openal\hrtf
101 # And on other systems, it's (in order):
102 # $XDG_DATA_HOME/openal/hrtf (defaults to $HOME/.local/share/openal/hrtf)
103 # $XDG_DATA_DIRS/openal/hrtf (defaults to /usr/local/share/openal/hrtf and
104 # /usr/share/openal/hrtf)
105 # An absolute path may also be specified, if the given file is elsewhere.
106 #hrtf_tables = default-%r.mhr
109 # Sets the crossfeed level for stereo output. Valid values are:
112 # 2 - Middle crossfeed
113 # 3 - High crossfeed (virtual speakers are closer to itself)
114 # 4 - Low easy crossfeed
115 # 5 - Middle easy crossfeed
116 # 6 - High easy crossfeed
117 # Users of headphones may want to try various settings. Has no effect on non-
122 # Selects the resampler used when mixing sources. Valid values are:
123 # point - nearest sample, no interpolation
124 # linear - extrapolates samples using a linear slope between samples
125 # cubic - extrapolates samples using a Catmull-Rom spline
126 # Specifying other values will result in using the default (linear).
130 # Sets real-time priority for the mixing thread. Not all drivers may use this
131 # (eg. PortAudio) as they already control the priority of the mixing thread.
132 # 0 and negative values will disable it. Note that this may constitute a
133 # security risk since a real-time priority thread can indefinitely block
134 # normal-priority threads if it fails to wait. As such, the default is
139 # Sets the maximum number of allocatable sources. Lower values may help for
140 # systems with apps that try to play more sounds than the CPU can handle.
144 # Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
145 # can use a non-negligible amount of CPU time if an effect is set on it even
146 # if no sources are feeding it, so this may help when apps use more than the
151 # Sets the number of auxiliary sends per source. When not specified (default),
152 # it allows the app to request how many it wants. The maximum value currently
157 # Sets which effects to exclude, preventing apps from using them. This can
158 # help for apps that try to use effects which are too CPU intensive for the
159 # system to handle. Available effects are: eaxreverb,reverb,autowah,chorus,
160 # compressor,distortion,echo,equalizer,flanger,modulator,dedicated
164 # A reverb preset that applies by default to all sources on send 0
165 # (applications that set their own slots on send 0 will override this).
166 # Available presets are: None, Generic, PaddedCell, Room, Bathroom,
167 # Livingroom, Stoneroom, Auditorium, ConcertHall, Cave, Arena, Hangar,
168 # CarpetedHallway, Hallway, StoneCorridor, Alley, Forest, City, Moutains,
169 # Quarry, Plain, ParkingLot, SewerPipe, Underwater, Drugged, Dizzy, Psychotic.
173 # Generates a SIGTRAP signal when an ALC device error is generated, on systems
174 # that support it. This helps when debugging, while trying to find the cause
175 # of a device error. On Windows, a breakpoint exception is generated.
176 #trap-alc-error = false
179 # Generates a SIGTRAP signal when an AL context error is generated, on systems
180 # that support it. This helps when debugging, while trying to find the cause
181 # of a context error. On Windows, a breakpoint exception is generated.
182 #trap-al-error = false
185 ## MIDI stuff (EXPERIMENTAL)
190 # A default soundfont (sf2 format). Used when an app requests the system
191 # default. The listed file is relative to system-dependant data directories.
192 # On Windows this is:
193 # $AppData\openal\soundfonts
194 # And on other systems, it's (in order):
195 # $XDG_DATA_HOME/openal/soundfonts
196 # $XDG_DATA_DIRS/openal/soundfonts
197 # An absolute path may also be specified, if the given file is elsewhere.
201 # Additional attenuation applied to MIDI output, expressed in decibels. This
202 # is used to help keep the mix from clipping, and so must be 0 or less. The
203 # value is logarithmic, so -6 will be about half amplitude, and -12 about
204 # 1/4th. The default is roughly -13.9794 (0.2, or 1/5th).
208 ## Reverb effect stuff (includes EAX reverb)
213 # A global amplification for reverb output, expressed in decibels. The value
214 # is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a
215 # scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A
216 # value of 0 means no change.
220 # Allows the standard reverb effect to be used in place of EAX reverb. EAX
221 # reverb processing is a bit more CPU intensive than standard, so this option
222 # allows a simpler effect to be used at the loss of some quality.
226 ## PulseAudio backend stuff
231 # Attempts to autospawn a PulseAudio server whenever needed (initializing the
232 # backend, enumerating devices, etc). Setting autospawn to false in Pulse's
233 # client.conf will still prevent autospawning even if this is set to true.
237 # Allows PulseAudio to move active streams to different devices. Note that the
238 # device specifier (seen by applications) will not be updated when this
239 # occurs, and neither will the AL device configuration (sample rate, format,
244 ## ALSA backend stuff
249 # Sets the device name for the default playback device.
253 # Sets the prefix used by the discovered (non-default) playback devices. This
254 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
255 # device index for the requested device name.
256 #device-prefix = plughw:
259 # Card- and device-specific prefixes may be used to override the device-prefix
260 # option. The option may specify the card id (eg, device-prefix-NVidia), or
261 # the card id and device index (eg, device-prefix-NVidia-0). The card id is
266 # Sets the device name for the default capture device.
270 # Sets the prefix used by the discovered (non-default) capture devices. This
271 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
272 # device number for the requested device name.
273 #capture-prefix = plughw:
276 # Card- and device-specific prefixes may be used to override the
277 # capture-prefix option. The option may specify the card id (eg,
278 # capture-prefix-NVidia), or the card id and device index (eg,
279 # capture-prefix-NVidia-0). The card id is case-sensitive.
283 # Sets whether to try using mmap mode (helps reduce latencies and CPU
284 # consumption). If mmap isn't available, it will automatically fall back to
285 # non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
286 # and anything else will force mmap off.
295 # Sets the device name for OSS output.
299 # Sets the device name for OSS capture.
303 ## Solaris backend stuff
308 # Sets the device name for Solaris output.
317 ## JACK backend stuff
322 # Attempts to autospawn a JACK server whenever needed (initializing the
323 # backend, opening devices, etc).
327 # Sets the update buffer size, in samples, that the backend will keep buffered
328 # to handle the server's real-time processing requests. This value must be a
329 # power of 2, or else it will be rounded up to the next power of 2. If it is
330 # less than JACK's buffer update size, it will be clamped. This option may
331 # be useful in case the server's update size is too small and doesn't give the
332 # mixer time to keep enough audio available for the processing requests.
336 ## MMDevApi backend stuff
341 ## DirectSound backend stuff
346 ## Windows Multimedia backend stuff
351 ## PortAudio backend stuff
356 # Sets the device index for output. Negative values will use the default as
357 # given by PortAudio itself.
361 # Sets the device index for capture. Negative values will use the default as
362 # given by PortAudio itself.
366 ## Wave File Writer stuff
371 # Sets the filename of the wave file to write to. An empty name prevents the
372 # backend from opening, even when explicitly requested.
373 # THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!