2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
34 #include "alListener.h"
35 #include "alAuxEffectSlot.h"
46 ALfloat ConeScale
= 0.5f
;
48 /* Localized Z scalar for mono sources */
49 ALfloat ZScale
= 1.0f
;
52 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat w
,ALfloat matrix
[4][4])
55 vector
[0], vector
[1], vector
[2], w
58 vector
[0] = temp
[0]*matrix
[0][0] + temp
[1]*matrix
[1][0] + temp
[2]*matrix
[2][0] + temp
[3]*matrix
[3][0];
59 vector
[1] = temp
[0]*matrix
[0][1] + temp
[1]*matrix
[1][1] + temp
[2]*matrix
[2][1] + temp
[3]*matrix
[3][1];
60 vector
[2] = temp
[0]*matrix
[0][2] + temp
[1]*matrix
[1][2] + temp
[2]*matrix
[2][2] + temp
[3]*matrix
[3][2];
64 ALvoid
CalcNonAttnSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
66 static const struct ChanMap MonoMap
[1] = { { FRONT_CENTER
, 0.0f
} };
67 static const struct ChanMap StereoMap
[2] = {
68 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
69 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
}
71 static const struct ChanMap RearMap
[2] = {
72 { BACK_LEFT
, -150.0f
* F_PI
/180.0f
},
73 { BACK_RIGHT
, 150.0f
* F_PI
/180.0f
}
75 static const struct ChanMap QuadMap
[4] = {
76 { FRONT_LEFT
, -45.0f
* F_PI
/180.0f
},
77 { FRONT_RIGHT
, 45.0f
* F_PI
/180.0f
},
78 { BACK_LEFT
, -135.0f
* F_PI
/180.0f
},
79 { BACK_RIGHT
, 135.0f
* F_PI
/180.0f
}
81 static const struct ChanMap X51Map
[6] = {
82 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
83 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
},
84 { FRONT_CENTER
, 0.0f
* F_PI
/180.0f
},
86 { BACK_LEFT
, -110.0f
* F_PI
/180.0f
},
87 { BACK_RIGHT
, 110.0f
* F_PI
/180.0f
}
89 static const struct ChanMap X61Map
[7] = {
90 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
91 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
},
92 { FRONT_CENTER
, 0.0f
* F_PI
/180.0f
},
94 { BACK_CENTER
, 180.0f
* F_PI
/180.0f
},
95 { SIDE_LEFT
, -90.0f
* F_PI
/180.0f
},
96 { SIDE_RIGHT
, 90.0f
* F_PI
/180.0f
}
98 static const struct ChanMap X71Map
[8] = {
99 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
100 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
},
101 { FRONT_CENTER
, 0.0f
* F_PI
/180.0f
},
103 { BACK_LEFT
, -150.0f
* F_PI
/180.0f
},
104 { BACK_RIGHT
, 150.0f
* F_PI
/180.0f
},
105 { SIDE_LEFT
, -90.0f
* F_PI
/180.0f
},
106 { SIDE_RIGHT
, 90.0f
* F_PI
/180.0f
}
109 ALCdevice
*Device
= ALContext
->Device
;
110 ALfloat SourceVolume
,ListenerGain
,MinVolume
,MaxVolume
;
111 ALbufferlistitem
*BufferListItem
;
112 enum DevFmtChannels DevChans
;
113 enum FmtChannels Channels
;
114 ALfloat (*SrcMatrix
)[MAXCHANNELS
];
115 ALfloat DryGain
, DryGainHF
;
116 ALfloat WetGain
[MAX_SENDS
];
117 ALfloat WetGainHF
[MAX_SENDS
];
118 ALint NumSends
, Frequency
;
119 const ALfloat
*ChannelGain
;
120 const struct ChanMap
*chans
= NULL
;
121 enum Resampler Resampler
;
122 ALint num_channels
= 0;
123 ALboolean DirectChannels
;
129 /* Get device properties */
130 DevChans
= Device
->FmtChans
;
131 NumSends
= Device
->NumAuxSends
;
132 Frequency
= Device
->Frequency
;
134 /* Get listener properties */
135 ListenerGain
= ALContext
->Listener
.Gain
;
137 /* Get source properties */
138 SourceVolume
= ALSource
->flGain
;
139 MinVolume
= ALSource
->flMinGain
;
140 MaxVolume
= ALSource
->flMaxGain
;
141 Pitch
= ALSource
->flPitch
;
142 Resampler
= ALSource
->Resampler
;
143 DirectChannels
= ALSource
->DirectChannels
;
145 /* Calculate the stepping value */
147 BufferListItem
= ALSource
->queue
;
148 while(BufferListItem
!= NULL
)
151 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
153 ALsizei maxstep
= STACK_DATA_SIZE
/sizeof(ALfloat
) /
154 ALSource
->NumChannels
;
155 maxstep
-= ResamplerPadding
[Resampler
] +
156 ResamplerPrePadding
[Resampler
] + 1;
157 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
159 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
160 if(Pitch
> (ALfloat
)maxstep
)
161 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
164 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
165 if(ALSource
->Params
.Step
== 0)
166 ALSource
->Params
.Step
= 1;
169 Channels
= ALBuffer
->FmtChannels
;
172 BufferListItem
= BufferListItem
->next
;
174 if(!DirectChannels
&& Device
->Hrtf
)
175 ALSource
->Params
.DoMix
= SelectHrtfMixer((ALSource
->Params
.Step
==FRACTIONONE
) ?
176 PointResampler
: Resampler
);
178 ALSource
->Params
.DoMix
= SelectMixer((ALSource
->Params
.Step
==FRACTIONONE
) ?
179 PointResampler
: Resampler
);
181 /* Calculate gains */
182 DryGain
= clampf(SourceVolume
, MinVolume
, MaxVolume
);
183 DryGain
*= ALSource
->DirectGain
;
184 DryGainHF
= ALSource
->DirectGainHF
;
185 for(i
= 0;i
< NumSends
;i
++)
187 WetGain
[i
] = clampf(SourceVolume
, MinVolume
, MaxVolume
);
188 WetGain
[i
] *= ALSource
->Send
[i
].WetGain
;
189 WetGainHF
[i
] = ALSource
->Send
[i
].WetGainHF
;
192 SrcMatrix
= ALSource
->Params
.DryGains
;
193 for(i
= 0;i
< MAXCHANNELS
;i
++)
195 for(c
= 0;c
< MAXCHANNELS
;c
++)
196 SrcMatrix
[i
][c
] = 0.0f
;
205 if(!DirectChannels
&& (Device
->Flags
&DEVICE_DUPLICATE_STEREO
))
207 DryGain
*= aluSqrt(2.0f
/4.0f
);
210 pos
= aluCart2LUTpos(aluCos(RearMap
[c
].angle
),
211 aluSin(RearMap
[c
].angle
));
212 ChannelGain
= Device
->PanningLUT
[pos
];
214 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
216 enum Channel chan
= Device
->Speaker2Chan
[i
];
217 SrcMatrix
[c
][chan
] += DryGain
* ListenerGain
*
252 if(DirectChannels
!= AL_FALSE
)
254 for(c
= 0;c
< num_channels
;c
++)
255 SrcMatrix
[c
][chans
[c
].channel
] += DryGain
* ListenerGain
;
257 else if(Device
->Hrtf
)
259 for(c
= 0;c
< num_channels
;c
++)
261 if(chans
[c
].channel
== LFE
)
264 ALSource
->Params
.HrtfDelay
[c
][0] = 0;
265 ALSource
->Params
.HrtfDelay
[c
][1] = 0;
266 for(i
= 0;i
< HRIR_LENGTH
;i
++)
268 ALSource
->Params
.HrtfCoeffs
[c
][i
][0] = 0.0f
;
269 ALSource
->Params
.HrtfCoeffs
[c
][i
][1] = 0.0f
;
274 /* Get the static HRIR coefficients and delays for this
276 GetLerpedHrtfCoeffs(Device
->Hrtf
,
277 0.0f
, F_PI
/180.0f
* chans
[c
].angle
,
278 DryGain
*ListenerGain
,
279 ALSource
->Params
.HrtfCoeffs
[c
],
280 ALSource
->Params
.HrtfDelay
[c
]);
282 ALSource
->HrtfCounter
= 0;
287 for(c
= 0;c
< num_channels
;c
++)
289 if(chans
[c
].channel
== LFE
) /* Special-case LFE */
291 SrcMatrix
[c
][LFE
] += DryGain
* ListenerGain
;
294 pos
= aluCart2LUTpos(aluCos(chans
[c
].angle
), aluSin(chans
[c
].angle
));
295 ChannelGain
= Device
->PanningLUT
[pos
];
297 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
299 enum Channel chan
= Device
->Speaker2Chan
[i
];
300 SrcMatrix
[c
][chan
] += DryGain
* ListenerGain
*
305 for(i
= 0;i
< NumSends
;i
++)
307 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
310 Slot
= Device
->DefaultSlot
;
311 if(Slot
&& Slot
->effect
.type
== AL_EFFECT_NULL
)
313 ALSource
->Params
.Send
[i
].Slot
= Slot
;
314 ALSource
->Params
.Send
[i
].WetGain
= WetGain
[i
] * ListenerGain
;
317 /* Update filter coefficients. Calculations based on the I3DL2
319 cw
= aluCos(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
321 /* We use two chained one-pole filters, so we need to take the
322 * square root of the squared gain, which is the same as the base
324 ALSource
->Params
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
325 for(i
= 0;i
< NumSends
;i
++)
327 /* We use a one-pole filter, so we need to take the squared gain */
328 ALfloat a
= lpCoeffCalc(WetGainHF
[i
]*WetGainHF
[i
], cw
);
329 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
333 ALvoid
CalcSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
335 const ALCdevice
*Device
= ALContext
->Device
;
336 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,ClampedDist
;
337 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
338 ALfloat Velocity
[3],ListenerVel
[3];
339 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
;
340 ALfloat ConeVolume
,ConeHF
,SourceVolume
,ListenerGain
;
341 ALfloat DopplerFactor
, DopplerVelocity
, SpeedOfSound
;
342 ALfloat AirAbsorptionFactor
;
343 ALfloat RoomAirAbsorption
[MAX_SENDS
];
344 ALbufferlistitem
*BufferListItem
;
345 ALfloat Attenuation
, EffectiveDist
;
346 ALfloat RoomAttenuation
[MAX_SENDS
];
347 ALfloat MetersPerUnit
;
348 ALfloat RoomRolloffBase
;
349 ALfloat RoomRolloff
[MAX_SENDS
];
350 ALfloat DecayDistance
[MAX_SENDS
];
353 ALboolean DryGainHFAuto
;
354 ALfloat WetGain
[MAX_SENDS
];
355 ALfloat WetGainHF
[MAX_SENDS
];
356 ALboolean WetGainAuto
;
357 ALboolean WetGainHFAuto
;
358 enum Resampler Resampler
;
366 for(i
= 0;i
< MAX_SENDS
;i
++)
369 //Get context properties
370 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
371 DopplerVelocity
= ALContext
->DopplerVelocity
;
372 SpeedOfSound
= ALContext
->flSpeedOfSound
;
373 NumSends
= Device
->NumAuxSends
;
374 Frequency
= Device
->Frequency
;
376 //Get listener properties
377 ListenerGain
= ALContext
->Listener
.Gain
;
378 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
379 ListenerVel
[0] = ALContext
->Listener
.Velocity
[0];
380 ListenerVel
[1] = ALContext
->Listener
.Velocity
[1];
381 ListenerVel
[2] = ALContext
->Listener
.Velocity
[2];
383 //Get source properties
384 SourceVolume
= ALSource
->flGain
;
385 MinVolume
= ALSource
->flMinGain
;
386 MaxVolume
= ALSource
->flMaxGain
;
387 Pitch
= ALSource
->flPitch
;
388 Resampler
= ALSource
->Resampler
;
389 Position
[0] = ALSource
->vPosition
[0];
390 Position
[1] = ALSource
->vPosition
[1];
391 Position
[2] = ALSource
->vPosition
[2];
392 Direction
[0] = ALSource
->vOrientation
[0];
393 Direction
[1] = ALSource
->vOrientation
[1];
394 Direction
[2] = ALSource
->vOrientation
[2];
395 Velocity
[0] = ALSource
->vVelocity
[0];
396 Velocity
[1] = ALSource
->vVelocity
[1];
397 Velocity
[2] = ALSource
->vVelocity
[2];
398 MinDist
= ALSource
->flRefDistance
;
399 MaxDist
= ALSource
->flMaxDistance
;
400 Rolloff
= ALSource
->flRollOffFactor
;
401 InnerAngle
= ALSource
->flInnerAngle
* ConeScale
;
402 OuterAngle
= ALSource
->flOuterAngle
* ConeScale
;
403 AirAbsorptionFactor
= ALSource
->AirAbsorptionFactor
;
404 DryGainHFAuto
= ALSource
->DryGainHFAuto
;
405 WetGainAuto
= ALSource
->WetGainAuto
;
406 WetGainHFAuto
= ALSource
->WetGainHFAuto
;
407 RoomRolloffBase
= ALSource
->RoomRolloffFactor
;
408 for(i
= 0;i
< NumSends
;i
++)
410 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
413 Slot
= Device
->DefaultSlot
;
414 if(!Slot
|| Slot
->effect
.type
== AL_EFFECT_NULL
)
417 RoomRolloff
[i
] = 0.0f
;
418 DecayDistance
[i
] = 0.0f
;
419 RoomAirAbsorption
[i
] = 1.0f
;
421 else if(Slot
->AuxSendAuto
)
423 RoomRolloff
[i
] = RoomRolloffBase
;
424 if(IsReverbEffect(Slot
->effect
.type
))
426 RoomRolloff
[i
] += Slot
->effect
.Reverb
.RoomRolloffFactor
;
427 DecayDistance
[i
] = Slot
->effect
.Reverb
.DecayTime
*
428 SPEEDOFSOUNDMETRESPERSEC
;
429 RoomAirAbsorption
[i
] = Slot
->effect
.Reverb
.AirAbsorptionGainHF
;
433 DecayDistance
[i
] = 0.0f
;
434 RoomAirAbsorption
[i
] = 1.0f
;
439 /* If the slot's auxiliary send auto is off, the data sent to the
440 * effect slot is the same as the dry path, sans filter effects */
441 RoomRolloff
[i
] = Rolloff
;
442 DecayDistance
[i
] = 0.0f
;
443 RoomAirAbsorption
[i
] = AIRABSORBGAINHF
;
446 ALSource
->Params
.Send
[i
].Slot
= Slot
;
449 //1. Translate Listener to origin (convert to head relative)
450 if(ALSource
->bHeadRelative
== AL_FALSE
)
452 ALfloat Matrix
[4][4];
456 for(i2
= 0;i2
< 4;i2
++)
457 Matrix
[i
][i2
] = ALContext
->Listener
.Matrix
[i
][i2
];
460 /* Translate position */
461 Position
[0] -= ALContext
->Listener
.Position
[0];
462 Position
[1] -= ALContext
->Listener
.Position
[1];
463 Position
[2] -= ALContext
->Listener
.Position
[2];
465 /* Transform source vectors into listener space */
466 aluMatrixVector(Position
, 1.0f
, Matrix
);
467 aluMatrixVector(Direction
, 0.0f
, Matrix
);
468 aluMatrixVector(Velocity
, 0.0f
, Matrix
);
472 ListenerVel
[0] = 0.0f
;
473 ListenerVel
[1] = 0.0f
;
474 ListenerVel
[2] = 0.0f
;
477 SourceToListener
[0] = -Position
[0];
478 SourceToListener
[1] = -Position
[1];
479 SourceToListener
[2] = -Position
[2];
480 aluNormalize(SourceToListener
);
481 aluNormalize(Direction
);
483 //2. Calculate distance attenuation
484 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
485 ClampedDist
= Distance
;
488 for(i
= 0;i
< NumSends
;i
++)
489 RoomAttenuation
[i
] = 1.0f
;
490 switch(ALContext
->SourceDistanceModel
? ALSource
->DistanceModel
:
491 ALContext
->DistanceModel
)
493 case InverseDistanceClamped
:
494 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
495 if(MaxDist
< MinDist
)
498 case InverseDistance
:
501 if((MinDist
+ (Rolloff
* (ClampedDist
- MinDist
))) > 0.0f
)
502 Attenuation
= MinDist
/ (MinDist
+ (Rolloff
* (ClampedDist
- MinDist
)));
503 for(i
= 0;i
< NumSends
;i
++)
505 if((MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
))) > 0.0f
)
506 RoomAttenuation
[i
] = MinDist
/ (MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
)));
511 case LinearDistanceClamped
:
512 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
513 if(MaxDist
< MinDist
)
517 if(MaxDist
!= MinDist
)
519 Attenuation
= 1.0f
- (Rolloff
*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
520 Attenuation
= maxf(Attenuation
, 0.0f
);
521 for(i
= 0;i
< NumSends
;i
++)
523 RoomAttenuation
[i
] = 1.0f
- (RoomRolloff
[i
]*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
524 RoomAttenuation
[i
] = maxf(RoomAttenuation
[i
], 0.0f
);
529 case ExponentDistanceClamped
:
530 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
531 if(MaxDist
< MinDist
)
534 case ExponentDistance
:
535 if(ClampedDist
> 0.0f
&& MinDist
> 0.0f
)
537 Attenuation
= aluPow(ClampedDist
/MinDist
, -Rolloff
);
538 for(i
= 0;i
< NumSends
;i
++)
539 RoomAttenuation
[i
] = aluPow(ClampedDist
/MinDist
, -RoomRolloff
[i
]);
543 case DisableDistance
:
547 // Source Gain + Attenuation
548 DryGain
= SourceVolume
* Attenuation
;
549 for(i
= 0;i
< NumSends
;i
++)
550 WetGain
[i
] = SourceVolume
* RoomAttenuation
[i
];
552 // Distance-based air absorption
553 EffectiveDist
= 0.0f
;
554 if(MinDist
> 0.0f
&& Attenuation
< 1.0f
)
555 EffectiveDist
= (MinDist
/Attenuation
- MinDist
)*MetersPerUnit
;
556 if(AirAbsorptionFactor
> 0.0f
&& EffectiveDist
> 0.0f
)
558 DryGainHF
*= aluPow(AIRABSORBGAINHF
, AirAbsorptionFactor
*EffectiveDist
);
559 for(i
= 0;i
< NumSends
;i
++)
560 WetGainHF
[i
] *= aluPow(RoomAirAbsorption
[i
],
561 AirAbsorptionFactor
*EffectiveDist
);
566 /* Apply a decay-time transformation to the wet path, based on the
567 * attenuation of the dry path.
569 * Using the approximate (effective) source to listener distance, the
570 * initial decay of the reverb effect is calculated and applied to the
573 for(i
= 0;i
< NumSends
;i
++)
575 if(DecayDistance
[i
] > 0.0f
)
576 WetGain
[i
] *= aluPow(0.001f
/* -60dB */,
577 EffectiveDist
/ DecayDistance
[i
]);
581 /* Calculate directional soundcones */
582 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * (180.0f
/F_PI
);
583 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
585 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
586 ConeVolume
= lerp(1.0f
, ALSource
->flOuterGain
, scale
);
587 ConeHF
= lerp(1.0f
, ALSource
->OuterGainHF
, scale
);
589 else if(Angle
> OuterAngle
)
591 ConeVolume
= ALSource
->flOuterGain
;
592 ConeHF
= ALSource
->OuterGainHF
;
600 DryGain
*= ConeVolume
;
603 for(i
= 0;i
< NumSends
;i
++)
604 WetGain
[i
] *= ConeVolume
;
610 for(i
= 0;i
< NumSends
;i
++)
611 WetGainHF
[i
] *= ConeHF
;
614 // Clamp to Min/Max Gain
615 DryGain
= clampf(DryGain
, MinVolume
, MaxVolume
);
616 for(i
= 0;i
< NumSends
;i
++)
617 WetGain
[i
] = clampf(WetGain
[i
], MinVolume
, MaxVolume
);
619 // Apply filter gains and filters
620 DryGain
*= ALSource
->DirectGain
* ListenerGain
;
621 DryGainHF
*= ALSource
->DirectGainHF
;
622 for(i
= 0;i
< NumSends
;i
++)
624 WetGain
[i
] *= ALSource
->Send
[i
].WetGain
* ListenerGain
;
625 WetGainHF
[i
] *= ALSource
->Send
[i
].WetGainHF
;
628 // Calculate Velocity
629 if(DopplerFactor
!= 0.0f
)
632 ALfloat MaxVelocity
= (SpeedOfSound
*DopplerVelocity
) /
635 VSS
= aluDotproduct(Velocity
, SourceToListener
);
636 if(VSS
>= MaxVelocity
)
637 VSS
= (MaxVelocity
- 1.0f
);
638 else if(VSS
<= -MaxVelocity
)
639 VSS
= -MaxVelocity
+ 1.0f
;
641 VLS
= aluDotproduct(ListenerVel
, SourceToListener
);
642 if(VLS
>= MaxVelocity
)
643 VLS
= (MaxVelocity
- 1.0f
);
644 else if(VLS
<= -MaxVelocity
)
645 VLS
= -MaxVelocity
+ 1.0f
;
647 Pitch
*= ((SpeedOfSound
*DopplerVelocity
) - (DopplerFactor
*VLS
)) /
648 ((SpeedOfSound
*DopplerVelocity
) - (DopplerFactor
*VSS
));
651 BufferListItem
= ALSource
->queue
;
652 while(BufferListItem
!= NULL
)
655 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
657 ALsizei maxstep
= STACK_DATA_SIZE
/sizeof(ALfloat
) /
658 ALSource
->NumChannels
;
659 maxstep
-= ResamplerPadding
[Resampler
] +
660 ResamplerPrePadding
[Resampler
] + 1;
661 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
663 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
664 if(Pitch
> (ALfloat
)maxstep
)
665 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
668 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
669 if(ALSource
->Params
.Step
== 0)
670 ALSource
->Params
.Step
= 1;
675 BufferListItem
= BufferListItem
->next
;
678 ALSource
->Params
.DoMix
= SelectHrtfMixer((ALSource
->Params
.Step
==FRACTIONONE
) ?
679 PointResampler
: Resampler
);
681 ALSource
->Params
.DoMix
= SelectMixer((ALSource
->Params
.Step
==FRACTIONONE
) ?
682 PointResampler
: Resampler
);
686 // Use a binaural HRTF algorithm for stereo headphone playback
687 ALfloat delta
, ev
= 0.0f
, az
= 0.0f
;
691 ALfloat invlen
= 1.0f
/Distance
;
692 Position
[0] *= invlen
;
693 Position
[1] *= invlen
;
694 Position
[2] *= invlen
;
696 // Calculate elevation and azimuth only when the source is not at
697 // the listener. This prevents +0 and -0 Z from producing
698 // inconsistent panning.
699 ev
= aluAsin(Position
[1]);
700 az
= aluAtan2(Position
[0], -Position
[2]*ZScale
);
703 // Check to see if the HRIR is already moving.
704 if(ALSource
->HrtfMoving
)
706 // Calculate the normalized HRTF transition factor (delta).
707 delta
= CalcHrtfDelta(ALSource
->Params
.HrtfGain
, DryGain
,
708 ALSource
->Params
.HrtfDir
, Position
);
709 // If the delta is large enough, get the moving HRIR target
710 // coefficients, target delays, steppping values, and counter.
713 ALSource
->HrtfCounter
= GetMovingHrtfCoeffs(Device
->Hrtf
,
714 ev
, az
, DryGain
, delta
,
715 ALSource
->HrtfCounter
,
716 ALSource
->Params
.HrtfCoeffs
[0],
717 ALSource
->Params
.HrtfDelay
[0],
718 ALSource
->Params
.HrtfCoeffStep
,
719 ALSource
->Params
.HrtfDelayStep
);
720 ALSource
->Params
.HrtfGain
= DryGain
;
721 ALSource
->Params
.HrtfDir
[0] = Position
[0];
722 ALSource
->Params
.HrtfDir
[1] = Position
[1];
723 ALSource
->Params
.HrtfDir
[2] = Position
[2];
728 // Get the initial (static) HRIR coefficients and delays.
729 GetLerpedHrtfCoeffs(Device
->Hrtf
, ev
, az
, DryGain
,
730 ALSource
->Params
.HrtfCoeffs
[0],
731 ALSource
->Params
.HrtfDelay
[0]);
732 ALSource
->HrtfCounter
= 0;
733 ALSource
->Params
.HrtfGain
= DryGain
;
734 ALSource
->Params
.HrtfDir
[0] = Position
[0];
735 ALSource
->Params
.HrtfDir
[1] = Position
[1];
736 ALSource
->Params
.HrtfDir
[2] = Position
[2];
741 // Use energy-preserving panning algorithm for multi-speaker playback
742 ALfloat DirGain
, AmbientGain
;
743 const ALfloat
*ChannelGain
;
747 length
= maxf(Distance
, MinDist
);
750 ALfloat invlen
= 1.0f
/length
;
751 Position
[0] *= invlen
;
752 Position
[1] *= invlen
;
753 Position
[2] *= invlen
;
756 pos
= aluCart2LUTpos(-Position
[2]*ZScale
, Position
[0]);
757 ChannelGain
= Device
->PanningLUT
[pos
];
759 DirGain
= aluSqrt(Position
[0]*Position
[0] + Position
[2]*Position
[2]);
760 // elevation adjustment for directional gain. this sucks, but
761 // has low complexity
762 AmbientGain
= aluSqrt(1.0f
/Device
->NumChan
);
763 for(i
= 0;i
< MAXCHANNELS
;i
++)
766 for(i2
= 0;i2
< MAXCHANNELS
;i2
++)
767 ALSource
->Params
.DryGains
[i
][i2
] = 0.0f
;
769 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
771 enum Channel chan
= Device
->Speaker2Chan
[i
];
772 ALfloat gain
= lerp(AmbientGain
, ChannelGain
[chan
], DirGain
);
773 ALSource
->Params
.DryGains
[0][chan
] = DryGain
* gain
;
776 for(i
= 0;i
< NumSends
;i
++)
777 ALSource
->Params
.Send
[i
].WetGain
= WetGain
[i
];
779 /* Update filter coefficients. */
780 cw
= aluCos(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
782 ALSource
->Params
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
783 for(i
= 0;i
< NumSends
;i
++)
785 ALfloat a
= lpCoeffCalc(WetGainHF
[i
]*WetGainHF
[i
], cw
);
786 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
791 static __inline ALfloat
aluF2F(ALfloat val
)
793 static __inline ALshort
aluF2S(ALfloat val
)
795 if(val
> 1.0f
) return 32767;
796 if(val
< -1.0f
) return -32768;
797 return fastf2i(val
*32767.0f
);
799 static __inline ALushort
aluF2US(ALfloat val
)
800 { return aluF2S(val
)+32768; }
801 static __inline ALbyte
aluF2B(ALfloat val
)
802 { return aluF2S(val
)>>8; }
803 static __inline ALubyte
aluF2UB(ALfloat val
)
804 { return aluF2US(val
)>>8; }
806 #define DECL_TEMPLATE(T, N, func) \
807 static void Write_##T##_##N(ALCdevice *device, T *RESTRICT buffer, \
808 ALuint SamplesToDo) \
810 ALfloat (*RESTRICT DryBuffer)[MAXCHANNELS] = device->DryBuffer; \
811 const enum Channel *ChanMap = device->DevChannels; \
814 for(i = 0;i < SamplesToDo;i++) \
816 for(j = 0;j < N;j++) \
817 *(buffer++) = func(DryBuffer[i][ChanMap[j]]); \
821 DECL_TEMPLATE(ALfloat
, 1, aluF2F
)
822 DECL_TEMPLATE(ALfloat
, 4, aluF2F
)
823 DECL_TEMPLATE(ALfloat
, 6, aluF2F
)
824 DECL_TEMPLATE(ALfloat
, 7, aluF2F
)
825 DECL_TEMPLATE(ALfloat
, 8, aluF2F
)
827 DECL_TEMPLATE(ALushort
, 1, aluF2US
)
828 DECL_TEMPLATE(ALushort
, 4, aluF2US
)
829 DECL_TEMPLATE(ALushort
, 6, aluF2US
)
830 DECL_TEMPLATE(ALushort
, 7, aluF2US
)
831 DECL_TEMPLATE(ALushort
, 8, aluF2US
)
833 DECL_TEMPLATE(ALshort
, 1, aluF2S
)
834 DECL_TEMPLATE(ALshort
, 4, aluF2S
)
835 DECL_TEMPLATE(ALshort
, 6, aluF2S
)
836 DECL_TEMPLATE(ALshort
, 7, aluF2S
)
837 DECL_TEMPLATE(ALshort
, 8, aluF2S
)
839 DECL_TEMPLATE(ALubyte
, 1, aluF2UB
)
840 DECL_TEMPLATE(ALubyte
, 4, aluF2UB
)
841 DECL_TEMPLATE(ALubyte
, 6, aluF2UB
)
842 DECL_TEMPLATE(ALubyte
, 7, aluF2UB
)
843 DECL_TEMPLATE(ALubyte
, 8, aluF2UB
)
845 DECL_TEMPLATE(ALbyte
, 1, aluF2B
)
846 DECL_TEMPLATE(ALbyte
, 4, aluF2B
)
847 DECL_TEMPLATE(ALbyte
, 6, aluF2B
)
848 DECL_TEMPLATE(ALbyte
, 7, aluF2B
)
849 DECL_TEMPLATE(ALbyte
, 8, aluF2B
)
853 #define DECL_TEMPLATE(T, N, func) \
854 static void Write_##T##_##N(ALCdevice *device, T *RESTRICT buffer, \
855 ALuint SamplesToDo) \
857 ALfloat (*RESTRICT DryBuffer)[MAXCHANNELS] = device->DryBuffer; \
858 const enum Channel *ChanMap = device->DevChannels; \
863 for(i = 0;i < SamplesToDo;i++) \
866 samples[0] = DryBuffer[i][ChanMap[0]]; \
867 samples[1] = DryBuffer[i][ChanMap[1]]; \
868 bs2b_cross_feed(device->Bs2b, samples); \
869 *(buffer++) = func(samples[0]); \
870 *(buffer++) = func(samples[1]); \
875 for(i = 0;i < SamplesToDo;i++) \
877 for(j = 0;j < N;j++) \
878 *(buffer++) = func(DryBuffer[i][ChanMap[j]]); \
883 DECL_TEMPLATE(ALfloat
, 2, aluF2F
)
884 DECL_TEMPLATE(ALushort
, 2, aluF2US
)
885 DECL_TEMPLATE(ALshort
, 2, aluF2S
)
886 DECL_TEMPLATE(ALubyte
, 2, aluF2UB
)
887 DECL_TEMPLATE(ALbyte
, 2, aluF2B
)
891 #define DECL_TEMPLATE(T) \
892 static void Write_##T(ALCdevice *device, T *buffer, ALuint SamplesToDo) \
894 switch(device->FmtChans) \
897 Write_##T##_1(device, buffer, SamplesToDo); \
900 Write_##T##_2(device, buffer, SamplesToDo); \
903 Write_##T##_4(device, buffer, SamplesToDo); \
906 case DevFmtX51Side: \
907 Write_##T##_6(device, buffer, SamplesToDo); \
910 Write_##T##_7(device, buffer, SamplesToDo); \
913 Write_##T##_8(device, buffer, SamplesToDo); \
918 DECL_TEMPLATE(ALfloat
)
919 DECL_TEMPLATE(ALushort
)
920 DECL_TEMPLATE(ALshort
)
921 DECL_TEMPLATE(ALubyte
)
922 DECL_TEMPLATE(ALbyte
)
926 ALvoid
aluMixData(ALCdevice
*device
, ALvoid
*buffer
, ALsizei size
)
929 ALeffectslot
**slot
, **slot_end
;
930 ALsource
**src
, **src_end
;
935 fpuState
= SetMixerFPUMode();
939 /* Setup variables */
940 SamplesToDo
= minu(size
, BUFFERSIZE
);
942 /* Clear mixing buffer */
943 memset(device
->DryBuffer
, 0, SamplesToDo
*MAXCHANNELS
*sizeof(ALfloat
));
946 ctx
= device
->ContextList
;
949 ALenum DeferUpdates
= ctx
->DeferUpdates
;
950 ALenum UpdateSources
= AL_FALSE
;
953 UpdateSources
= ExchangeInt(&ctx
->UpdateSources
, AL_FALSE
);
955 src
= ctx
->ActiveSources
;
956 src_end
= src
+ ctx
->ActiveSourceCount
;
957 while(src
!= src_end
)
959 if((*src
)->state
!= AL_PLAYING
)
961 --(ctx
->ActiveSourceCount
);
966 if(!DeferUpdates
&& (ExchangeInt(&(*src
)->NeedsUpdate
, AL_FALSE
) ||
968 ALsource_Update(*src
, ctx
);
970 MixSource(*src
, device
, SamplesToDo
);
974 /* effect slot processing */
975 slot
= ctx
->ActiveEffectSlots
;
976 slot_end
= slot
+ ctx
->ActiveEffectSlotCount
;
977 while(slot
!= slot_end
)
979 for(c
= 0;c
< SamplesToDo
;c
++)
981 (*slot
)->WetBuffer
[c
] += (*slot
)->ClickRemoval
[0];
982 (*slot
)->ClickRemoval
[0] -= (*slot
)->ClickRemoval
[0] * (1.0f
/256.0f
);
984 (*slot
)->ClickRemoval
[0] += (*slot
)->PendingClicks
[0];
985 (*slot
)->PendingClicks
[0] = 0.0f
;
987 if(!DeferUpdates
&& ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
988 ALeffectState_Update((*slot
)->EffectState
, ctx
, *slot
);
990 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
991 (*slot
)->WetBuffer
, device
->DryBuffer
);
993 for(i
= 0;i
< SamplesToDo
;i
++)
994 (*slot
)->WetBuffer
[i
] = 0.0f
;
1002 slot
= &device
->DefaultSlot
;
1005 for(c
= 0;c
< SamplesToDo
;c
++)
1007 (*slot
)->WetBuffer
[c
] += (*slot
)->ClickRemoval
[0];
1008 (*slot
)->ClickRemoval
[0] -= (*slot
)->ClickRemoval
[0] * (1.0f
/256.0f
);
1010 (*slot
)->ClickRemoval
[0] += (*slot
)->PendingClicks
[0];
1011 (*slot
)->PendingClicks
[0] = 0.0f
;
1013 if(ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
1014 ALeffectState_Update((*slot
)->EffectState
, ctx
, *slot
);
1016 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
1017 (*slot
)->WetBuffer
, device
->DryBuffer
);
1019 for(i
= 0;i
< SamplesToDo
;i
++)
1020 (*slot
)->WetBuffer
[i
] = 0.0f
;
1022 UnlockDevice(device
);
1024 //Post processing loop
1025 if(device
->FmtChans
== DevFmtMono
)
1027 for(i
= 0;i
< SamplesToDo
;i
++)
1029 device
->DryBuffer
[i
][FRONT_CENTER
] += device
->ClickRemoval
[FRONT_CENTER
];
1030 device
->ClickRemoval
[FRONT_CENTER
] -= device
->ClickRemoval
[FRONT_CENTER
] * (1.0f
/256.0f
);
1032 device
->ClickRemoval
[FRONT_CENTER
] += device
->PendingClicks
[FRONT_CENTER
];
1033 device
->PendingClicks
[FRONT_CENTER
] = 0.0f
;
1035 else if(device
->FmtChans
== DevFmtStereo
)
1037 /* Assumes the first two channels are FRONT_LEFT and FRONT_RIGHT */
1038 for(i
= 0;i
< SamplesToDo
;i
++)
1040 for(c
= 0;c
< 2;c
++)
1042 device
->DryBuffer
[i
][c
] += device
->ClickRemoval
[c
];
1043 device
->ClickRemoval
[c
] -= device
->ClickRemoval
[c
] * (1.0f
/256.0f
);
1046 for(c
= 0;c
< 2;c
++)
1048 device
->ClickRemoval
[c
] += device
->PendingClicks
[c
];
1049 device
->PendingClicks
[c
] = 0.0f
;
1054 for(i
= 0;i
< SamplesToDo
;i
++)
1056 for(c
= 0;c
< MAXCHANNELS
;c
++)
1058 device
->DryBuffer
[i
][c
] += device
->ClickRemoval
[c
];
1059 device
->ClickRemoval
[c
] -= device
->ClickRemoval
[c
] * (1.0f
/256.0f
);
1062 for(c
= 0;c
< MAXCHANNELS
;c
++)
1064 device
->ClickRemoval
[c
] += device
->PendingClicks
[c
];
1065 device
->PendingClicks
[c
] = 0.0f
;
1071 switch(device
->FmtType
)
1074 Write_ALbyte(device
, buffer
, SamplesToDo
);
1077 Write_ALubyte(device
, buffer
, SamplesToDo
);
1080 Write_ALshort(device
, buffer
, SamplesToDo
);
1083 Write_ALushort(device
, buffer
, SamplesToDo
);
1086 Write_ALfloat(device
, buffer
, SamplesToDo
);
1091 size
-= SamplesToDo
;
1094 RestoreFPUMode(fpuState
);
1098 ALvoid
aluHandleDisconnect(ALCdevice
*device
)
1100 ALCcontext
*Context
;
1103 device
->Connected
= ALC_FALSE
;
1105 Context
= device
->ContextList
;
1108 ALsource
**src
, **src_end
;
1110 src
= Context
->ActiveSources
;
1111 src_end
= src
+ Context
->ActiveSourceCount
;
1112 while(src
!= src_end
)
1114 if((*src
)->state
== AL_PLAYING
)
1116 (*src
)->state
= AL_STOPPED
;
1117 (*src
)->BuffersPlayed
= (*src
)->BuffersInQueue
;
1118 (*src
)->position
= 0;
1119 (*src
)->position_fraction
= 0;
1123 Context
->ActiveSourceCount
= 0;
1125 Context
= Context
->next
;
1127 UnlockDevice(device
);