2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
37 #if defined(HAVE_STDINT_H)
39 typedef int64_t ALint64
;
40 #elif defined(HAVE___INT64)
41 typedef __int64 ALint64
;
42 #elif (SIZEOF_LONG == 8)
44 #elif (SIZEOF_LONG_LONG == 8)
45 typedef long long ALint64
;
49 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
51 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
55 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
57 #define aluAcos(x) ((ALfloat)acos((double)(x)))
61 #if defined(max) && !defined(__max)
64 #if defined(min) && !defined(__min)
68 #define BUFFERSIZE 24000
69 #define FRACTIONBITS 14
70 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
73 /* Minimum ramp length in milliseconds. The value below was chosen to
74 * adequately reduce clicks and pops from harsh gain changes. */
75 #define MIN_RAMP_LENGTH 16
77 ALboolean DuplicateStereo
= AL_FALSE
;
79 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
80 * converted to AL_FORMAT_QUAD* when loaded */
81 __inline ALuint
aluBytesFromFormat(ALenum format
)
86 case AL_FORMAT_STEREO8
:
87 case AL_FORMAT_QUAD8_LOKI
:
89 case AL_FORMAT_51CHN8
:
90 case AL_FORMAT_61CHN8
:
91 case AL_FORMAT_71CHN8
:
94 case AL_FORMAT_MONO16
:
95 case AL_FORMAT_STEREO16
:
96 case AL_FORMAT_QUAD16_LOKI
:
97 case AL_FORMAT_QUAD16
:
98 case AL_FORMAT_51CHN16
:
99 case AL_FORMAT_61CHN16
:
100 case AL_FORMAT_71CHN16
:
103 case AL_FORMAT_MONO_FLOAT32
:
104 case AL_FORMAT_STEREO_FLOAT32
:
105 case AL_FORMAT_QUAD32
:
106 case AL_FORMAT_51CHN32
:
107 case AL_FORMAT_61CHN32
:
108 case AL_FORMAT_71CHN32
:
116 __inline ALuint
aluChannelsFromFormat(ALenum format
)
120 case AL_FORMAT_MONO8
:
121 case AL_FORMAT_MONO16
:
122 case AL_FORMAT_MONO_FLOAT32
:
125 case AL_FORMAT_STEREO8
:
126 case AL_FORMAT_STEREO16
:
127 case AL_FORMAT_STEREO_FLOAT32
:
130 case AL_FORMAT_QUAD8_LOKI
:
131 case AL_FORMAT_QUAD16_LOKI
:
132 case AL_FORMAT_QUAD8
:
133 case AL_FORMAT_QUAD16
:
134 case AL_FORMAT_QUAD32
:
137 case AL_FORMAT_51CHN8
:
138 case AL_FORMAT_51CHN16
:
139 case AL_FORMAT_51CHN32
:
142 case AL_FORMAT_61CHN8
:
143 case AL_FORMAT_61CHN16
:
144 case AL_FORMAT_61CHN32
:
147 case AL_FORMAT_71CHN8
:
148 case AL_FORMAT_71CHN16
:
149 case AL_FORMAT_71CHN32
:
158 static __inline ALfloat
lpFilter(FILTER
*iir
, ALfloat input
)
160 ALfloat
*history
= iir
->history
;
161 ALfloat a
= iir
->coeff
;
162 ALfloat output
= input
;
164 output
= output
+ (history
[0]-output
)*a
;
166 output
= output
+ (history
[1]-output
)*a
;
168 output
= output
+ (history
[2]-output
)*a
;
170 output
= output
+ (history
[3]-output
)*a
;
177 static __inline ALshort
aluF2S(ALfloat Value
)
182 i
= __min( 32767, i
);
183 i
= __max(-32768, i
);
187 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
189 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
190 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
191 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
194 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
196 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
197 inVector1
[2]*inVector2
[2];
200 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
202 ALfloat length
, inverse_length
;
204 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
207 inverse_length
= 1.0f
/length
;
208 inVector
[0] *= inverse_length
;
209 inVector
[1] *= inverse_length
;
210 inVector
[2] *= inverse_length
;
214 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
218 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
219 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
220 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
221 memcpy(vector
, result
, sizeof(result
));
225 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
226 ALenum isMono
, ALenum OutputFormat
,
227 ALfloat
*drysend
, ALfloat
*wetsend
,
228 ALfloat
*pitch
, ALfloat
*drygainhf
,
231 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
232 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
233 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
234 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
235 ALfloat U
[3],V
[3],N
[3];
236 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
237 ALfloat Matrix
[3][3];
238 ALfloat flAttenuation
;
239 ALfloat RoomAttenuation
;
240 ALfloat MetersPerUnit
;
242 ALfloat DryGainHF
= 1.0f
;
243 ALfloat WetGainHF
= 1.0f
;
246 //Get context properties
247 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
248 DopplerVelocity
= ALContext
->DopplerVelocity
;
249 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
251 //Get listener properties
252 ListenerGain
= ALContext
->Listener
.Gain
;
253 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
255 //Get source properties
256 SourceVolume
= ALSource
->flGain
;
257 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
258 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
259 MinVolume
= ALSource
->flMinGain
;
260 MaxVolume
= ALSource
->flMaxGain
;
261 MinDist
= ALSource
->flRefDistance
;
262 MaxDist
= ALSource
->flMaxDistance
;
263 Rolloff
= ALSource
->flRollOffFactor
;
264 InnerAngle
= ALSource
->flInnerAngle
;
265 OuterAngle
= ALSource
->flOuterAngle
;
266 OuterGainHF
= ALSource
->OuterGainHF
;
267 RoomRolloff
= ALSource
->RoomRolloffFactor
;
269 //Only apply 3D calculations for mono buffers
270 if(isMono
!= AL_FALSE
)
272 //1. Translate Listener to origin (convert to head relative)
273 // Note that Direction and SourceToListener are *not* transformed.
274 // SourceToListener is used with the source and listener velocities,
275 // which are untransformed, and Direction is used with SourceToListener
276 // for the sound cone
277 if(ALSource
->bHeadRelative
==AL_FALSE
)
279 // Build transform matrix
280 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
281 aluNormalize(U
); // Normalized Right-vector
282 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
283 aluNormalize(V
); // Normalized Up-vector
284 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
285 aluNormalize(N
); // Normalized At-vector
286 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
287 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
288 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
290 // Translate source position into listener space
291 Position
[0] -= ALContext
->Listener
.Position
[0];
292 Position
[1] -= ALContext
->Listener
.Position
[1];
293 Position
[2] -= ALContext
->Listener
.Position
[2];
295 SourceToListener
[0] = -Position
[0];
296 SourceToListener
[1] = -Position
[1];
297 SourceToListener
[2] = -Position
[2];
299 // Transform source position and direction into listener space
300 aluMatrixVector(Position
, Matrix
);
304 SourceToListener
[0] = -Position
[0];
305 SourceToListener
[1] = -Position
[1];
306 SourceToListener
[2] = -Position
[2];
308 aluNormalize(SourceToListener
);
309 aluNormalize(Direction
);
311 //2. Calculate distance attenuation
312 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
314 if(ALSource
->Send
[0].Slot
)
316 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
317 RoomRolloff
+= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
320 flAttenuation
= 1.0f
;
321 RoomAttenuation
= 1.0f
;
322 switch (ALContext
->DistanceModel
)
324 case AL_INVERSE_DISTANCE_CLAMPED
:
325 Distance
=__max(Distance
,MinDist
);
326 Distance
=__min(Distance
,MaxDist
);
327 if (MaxDist
< MinDist
)
330 case AL_INVERSE_DISTANCE
:
333 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
334 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
335 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
336 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
340 case AL_LINEAR_DISTANCE_CLAMPED
:
341 Distance
=__max(Distance
,MinDist
);
342 Distance
=__min(Distance
,MaxDist
);
343 if (MaxDist
< MinDist
)
346 case AL_LINEAR_DISTANCE
:
347 Distance
=__min(Distance
,MaxDist
);
348 if (MaxDist
!= MinDist
)
350 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
351 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
355 case AL_EXPONENT_DISTANCE_CLAMPED
:
356 Distance
=__max(Distance
,MinDist
);
357 Distance
=__min(Distance
,MaxDist
);
358 if (MaxDist
< MinDist
)
361 case AL_EXPONENT_DISTANCE
:
362 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
364 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
365 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
370 flAttenuation
= 1.0f
;
371 RoomAttenuation
= 1.0f
;
375 // Distance-based air absorption
376 if(ALSource
->AirAbsorptionFactor
> 0.0f
&& ALContext
->DistanceModel
!= AL_NONE
)
378 ALfloat dist
= Distance
-MinDist
;
381 if(dist
< 0.0f
) dist
= 0.0f
;
382 // Absorption calculation is done in dB
383 absorb
= (ALSource
->AirAbsorptionFactor
*AIRABSORBGAINDBHF
) *
384 (Distance
*MetersPerUnit
);
385 // Convert dB to linear gain before applying
386 absorb
= pow(0.5, absorb
/-6.0);
391 // Source Gain + Attenuation and clamp to Min/Max Gain
392 DryMix
= SourceVolume
* flAttenuation
;
393 DryMix
= __min(DryMix
,MaxVolume
);
394 DryMix
= __max(DryMix
,MinVolume
);
396 WetMix
= SourceVolume
* RoomAttenuation
;
397 WetMix
= __min(WetMix
,MaxVolume
);
398 WetMix
= __max(WetMix
,MinVolume
);
400 //3. Apply directional soundcones
401 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
403 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
405 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
406 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
407 DryMix
*= ConeVolume
;
408 if(ALSource
->WetGainAuto
)
409 WetMix
*= ConeVolume
;
410 if(ALSource
->DryGainHFAuto
)
411 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
412 if(ALSource
->WetGainHFAuto
)
413 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
415 else if(Angle
> OuterAngle
)
417 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
418 DryMix
*= ConeVolume
;
419 if(ALSource
->WetGainAuto
)
420 WetMix
*= ConeVolume
;
421 if(ALSource
->DryGainHFAuto
)
422 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
423 if(ALSource
->WetGainHFAuto
)
424 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
427 //4. Calculate Velocity
428 if(DopplerFactor
!= 0.0f
)
430 ALfloat flVSS
, flVLS
= 0.0f
;
432 if(ALSource
->bHeadRelative
==AL_FALSE
)
433 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
434 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
436 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
438 if (flVSS
>= flMaxVelocity
)
439 flVSS
= (flMaxVelocity
- 1.0f
);
440 else if (flVSS
<= -flMaxVelocity
)
441 flVSS
= -flMaxVelocity
+ 1.0f
;
443 if (flVLS
>= flMaxVelocity
)
444 flVLS
= (flMaxVelocity
- 1.0f
);
445 else if (flVLS
<= -flMaxVelocity
)
446 flVLS
= -flMaxVelocity
+ 1.0f
;
448 pitch
[0] = ALSource
->flPitch
*
449 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
450 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
453 pitch
[0] = ALSource
->flPitch
;
455 if(ALSource
->Send
[0].Slot
&&
456 ALSource
->Send
[0].Slot
->effect
.type
!= AL_EFFECT_NULL
)
458 // If the slot's auxilliary send auto is off, the data sent to the
459 // effect slot is the same as the dry path, sans filter effects
460 if(!ALSource
->Send
[0].Slot
->AuxSendAuto
)
463 WetGainHF
= DryGainHF
;
466 // Note that these are really applied by the effect slot. However,
467 // it's easier to handle them here (particularly the lowpass
468 // filter). Applying the gain to the individual sources going to
469 // the effect slot should have the same effect as applying the gain
470 // to the accumulated sources in the effect slot.
471 // vol1*g + vol2*g + ... voln*g = (vol1+vol2+...voln)*g
472 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
473 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
475 WetMix
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.Gain
;
476 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
477 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
478 Distance
* MetersPerUnit
);
487 //5. Apply filter gains and filters
488 switch(ALSource
->DirectFilter
.type
)
490 case AL_FILTER_LOWPASS
:
491 DryMix
*= ALSource
->DirectFilter
.Gain
;
492 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
496 switch(ALSource
->Send
[0].WetFilter
.type
)
498 case AL_FILTER_LOWPASS
:
499 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
500 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
504 DryMix
*= ListenerGain
;
505 WetMix
*= ListenerGain
;
507 //6. Convert normalized position into pannings, then into channel volumes
508 aluNormalize(Position
);
509 switch(aluChannelsFromFormat(OutputFormat
))
513 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
514 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
515 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
516 drysend
[BACK_LEFT
] = drysend
[FRONT_LEFT
];
517 drysend
[BACK_RIGHT
] = drysend
[FRONT_RIGHT
];
518 drysend
[SIDE_LEFT
] = drysend
[FRONT_LEFT
];
519 drysend
[SIDE_RIGHT
] = drysend
[FRONT_RIGHT
];
520 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
521 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
522 wetsend
[BACK_LEFT
] = wetsend
[FRONT_LEFT
];
523 wetsend
[BACK_RIGHT
] = wetsend
[FRONT_RIGHT
];
524 wetsend
[SIDE_LEFT
] = wetsend
[FRONT_LEFT
];
525 wetsend
[SIDE_RIGHT
] = wetsend
[FRONT_RIGHT
];
528 /* TODO: Add center/lfe channel in spatial calculations? */
530 // Apply a scalar so each individual speaker has more weight
531 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
532 PanningLR
= __min(1.0f
, PanningLR
);
533 PanningLR
= __max(0.0f
, PanningLR
);
534 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
535 PanningFB
= __min(1.0f
, PanningFB
);
536 PanningFB
= __max(0.0f
, PanningFB
);
537 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
538 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
539 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
540 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
541 drysend
[SIDE_LEFT
] = (drysend
[FRONT_LEFT
] +drysend
[BACK_LEFT
]) * 0.5f
;
542 drysend
[SIDE_RIGHT
] = (drysend
[FRONT_RIGHT
]+drysend
[BACK_RIGHT
]) * 0.5f
;
543 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
544 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
545 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
546 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
547 wetsend
[SIDE_LEFT
] = (wetsend
[FRONT_LEFT
] +wetsend
[BACK_LEFT
]) * 0.5f
;
548 wetsend
[SIDE_RIGHT
] = (wetsend
[FRONT_RIGHT
]+wetsend
[BACK_RIGHT
]) * 0.5f
;
552 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
553 PanningFB
= __min(1.0f
, PanningFB
);
554 PanningFB
= __max(0.0f
, PanningFB
);
555 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
556 PanningLR
= __min(1.0f
, PanningLR
);
557 PanningLR
= __max(0.0f
, PanningLR
);
558 if(Position
[2] > 0.0f
)
560 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
561 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
562 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
563 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
564 drysend
[FRONT_LEFT
] = 0.0f
;
565 drysend
[FRONT_RIGHT
] = 0.0f
;
566 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
567 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
568 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
569 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
570 wetsend
[FRONT_LEFT
] = 0.0f
;
571 wetsend
[FRONT_RIGHT
] = 0.0f
;
575 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
576 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
577 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
578 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
579 drysend
[BACK_LEFT
] = 0.0f
;
580 drysend
[BACK_RIGHT
] = 0.0f
;
581 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
582 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
583 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
584 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
585 wetsend
[BACK_LEFT
] = 0.0f
;
586 wetsend
[BACK_RIGHT
] = 0.0f
;
592 // Update filter coefficients. Calculations based on the I3DL2 spec.
593 cw
= cos(2.0f
*3.141592654f
* LOWPASSFREQCUTOFF
/ ALContext
->Frequency
);
594 // We use four chained one-pole filters, so we need to take the fourth
595 // root of the squared gain, which is the same as the square root of
597 // Be careful with gains < 0.0001, as that causes the coefficient to
598 // head towards 1, which will flatten the signal
599 g
= aluSqrt(__max(DryGainHF
, 0.0001f
));
601 if(g
< 0.9999f
) // 1-epsilon
602 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
603 ALSource
->iirFilter
.coeff
= a
;
605 g
= aluSqrt(__max(WetGainHF
, 0.0001f
));
607 if(g
< 0.9999f
) // 1-epsilon
608 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
609 ALSource
->Send
[0].iirFilter
.coeff
= a
;
611 *drygainhf
= DryGainHF
;
612 *wetgainhf
= WetGainHF
;
616 //1. Multi-channel buffers always play "normal"
617 pitch
[0] = ALSource
->flPitch
;
619 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
620 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
621 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
622 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
623 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
624 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
625 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
626 drysend
[LFE
] = SourceVolume
* ListenerGain
;
627 wetsend
[FRONT_LEFT
] = 0.0f
;
628 wetsend
[FRONT_RIGHT
] = 0.0f
;
629 wetsend
[SIDE_LEFT
] = 0.0f
;
630 wetsend
[SIDE_RIGHT
] = 0.0f
;
631 wetsend
[BACK_LEFT
] = 0.0f
;
632 wetsend
[BACK_RIGHT
] = 0.0f
;
633 wetsend
[CENTER
] = 0.0f
;
637 *drygainhf
= DryGainHF
;
638 *wetgainhf
= WetGainHF
;
642 static __inline ALshort
lerp(ALshort val1
, ALshort val2
, ALint frac
)
644 return (val1
*((1<<FRACTIONBITS
)-frac
) + val2
*frac
) >> FRACTIONBITS
;
647 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
649 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
650 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
651 ALfloat newDrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
652 ALfloat newWetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
653 ALfloat DryGainHF
= 0.0f
;
654 ALfloat WetGainHF
= 0.0f
;
658 ALfloat dryGainStep
[OUTPUTCHANNELS
];
659 ALfloat wetGainStep
[OUTPUTCHANNELS
];
660 ALuint BlockAlign
,BufferSize
;
661 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
662 ALuint Channels
,Frequency
,ulExtraSamples
;
670 ALeffectslot
*ALEffectSlot
;
674 ALbufferlistitem
*BufferListItem
;
676 ALint64 DataSize64
,DataPos64
;
677 FILTER
*DryFilter
, *WetFilter
;
680 SuspendContext(ALContext
);
682 #if defined(HAVE_FESETROUND)
683 fpuState
= fegetround();
684 fesetround(FE_TOWARDZERO
);
685 #elif defined(HAVE__CONTROLFP)
686 fpuState
= _controlfp(0, 0);
687 _controlfp(_RC_CHOP
, _MCW_RC
);
692 //Figure output format variables
693 BlockAlign
= aluChannelsFromFormat(format
);
694 BlockAlign
*= aluBytesFromFormat(format
);
700 SamplesToDo
= min(size
, BUFFERSIZE
);
703 ALEffectSlot
= ALContext
->AuxiliaryEffectSlot
;
704 ALSource
= ALContext
->Source
;
705 rampLength
= ALContext
->Frequency
* MIN_RAMP_LENGTH
/ 1000;
713 rampLength
= max(rampLength
, SamplesToDo
);
715 //Clear mixing buffer
716 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
717 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
723 State
= ALSource
->state
;
725 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
732 if((Buffer
= ALSource
->ulBufferID
))
734 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
736 Data
= ALBuffer
->data
;
737 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
738 DataSize
= ALBuffer
->size
;
739 Frequency
= ALBuffer
->frequency
;
741 CalcSourceParams(ALContext
, ALSource
,
742 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
743 format
, newDrySend
, newWetSend
, &Pitch
,
744 &DryGainHF
, &WetGainHF
);
746 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
747 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
750 DataPosInt
= ALSource
->position
;
751 DataPosFrac
= ALSource
->position_fraction
;
752 DryFilter
= &ALSource
->iirFilter
;
753 WetFilter
= &ALSource
->Send
[0].iirFilter
;
754 DrySend
= ALSource
->DryGains
;
755 WetSend
= ALSource
->WetGains
;
757 //Compute the gain steps for each output channel
758 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
760 dryGainStep
[i
] = (newDrySend
[i
]-DrySend
[i
]) / rampLength
;
761 wetGainStep
[i
] = (newWetSend
[i
]-WetSend
[i
]) / rampLength
;
764 //Compute 18.14 fixed point step
765 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
766 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
767 increment
= (MAX_PITCH
<<FRACTIONBITS
);
768 else if(increment
<= 0)
769 increment
= (1<<FRACTIONBITS
);
771 //Figure out how many samples we can mix.
772 DataSize64
= DataSize
;
773 DataSize64
<<= FRACTIONBITS
;
774 DataPos64
= DataPosInt
;
775 DataPos64
<<= FRACTIONBITS
;
776 DataPos64
+= DataPosFrac
;
777 BufferSize
= (ALuint
)((DataSize64
-DataPos64
+(increment
-1)) / increment
);
779 BufferListItem
= ALSource
->queue
;
780 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
783 BufferListItem
= BufferListItem
->next
;
787 if (BufferListItem
->next
)
789 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
790 if(NextBuf
&& NextBuf
->data
)
792 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
793 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
796 else if (ALSource
->bLooping
)
798 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
799 if (NextBuf
&& NextBuf
->data
)
801 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
802 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
806 memset(&Data
[DataSize
*Channels
], 0, (ALBuffer
->padding
*Channels
*2));
808 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
810 //Actual sample mixing loop
812 Data
+= DataPosInt
*Channels
;
815 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
817 DrySend
[i
] += dryGainStep
[i
];
818 WetSend
[i
] += wetGainStep
[i
];
823 ALfloat sample
, outsamp
;
824 //First order interpolator
825 sample
= lerp(Data
[k
], Data
[k
+1], DataPosFrac
);
827 //Direct path final mix buffer and panning
828 outsamp
= lpFilter(DryFilter
, sample
);
829 DryBuffer
[j
][FRONT_LEFT
] += outsamp
*DrySend
[FRONT_LEFT
];
830 DryBuffer
[j
][FRONT_RIGHT
] += outsamp
*DrySend
[FRONT_RIGHT
];
831 DryBuffer
[j
][SIDE_LEFT
] += outsamp
*DrySend
[SIDE_LEFT
];
832 DryBuffer
[j
][SIDE_RIGHT
] += outsamp
*DrySend
[SIDE_RIGHT
];
833 DryBuffer
[j
][BACK_LEFT
] += outsamp
*DrySend
[BACK_LEFT
];
834 DryBuffer
[j
][BACK_RIGHT
] += outsamp
*DrySend
[BACK_RIGHT
];
835 //Room path final mix buffer and panning
836 outsamp
= lpFilter(WetFilter
, sample
);
837 WetBuffer
[j
][FRONT_LEFT
] += outsamp
*WetSend
[FRONT_LEFT
];
838 WetBuffer
[j
][FRONT_RIGHT
] += outsamp
*WetSend
[FRONT_RIGHT
];
839 WetBuffer
[j
][SIDE_LEFT
] += outsamp
*WetSend
[SIDE_LEFT
];
840 WetBuffer
[j
][SIDE_RIGHT
] += outsamp
*WetSend
[SIDE_RIGHT
];
841 WetBuffer
[j
][BACK_LEFT
] += outsamp
*WetSend
[BACK_LEFT
];
842 WetBuffer
[j
][BACK_RIGHT
] += outsamp
*WetSend
[BACK_RIGHT
];
846 ALfloat samp1
, samp2
;
847 //First order interpolator (front left)
848 samp1
= lerp(Data
[k
*Channels
], Data
[(k
+1)*Channels
], DataPosFrac
);
849 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
850 WetBuffer
[j
][FRONT_LEFT
] += samp1
*WetSend
[FRONT_LEFT
];
851 //First order interpolator (front right)
852 samp2
= lerp(Data
[k
*Channels
+1], Data
[(k
+1)*Channels
+1], DataPosFrac
);
853 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
854 WetBuffer
[j
][FRONT_RIGHT
] += samp2
*WetSend
[FRONT_RIGHT
];
862 //First order interpolator (center)
863 value
= lerp(Data
[k
*Channels
+i
], Data
[(k
+1)*Channels
+i
], DataPosFrac
);
864 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
865 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
868 //First order interpolator (lfe)
869 value
= lerp(Data
[k
*Channels
+i
], Data
[(k
+1)*Channels
+i
], DataPosFrac
);
870 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
871 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
874 //First order interpolator (back left)
875 value
= lerp(Data
[k
*Channels
+i
], Data
[(k
+1)*Channels
+i
], DataPosFrac
);
876 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
877 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
879 //First order interpolator (back right)
880 value
= lerp(Data
[k
*Channels
+i
], Data
[(k
+1)*Channels
+i
], DataPosFrac
);
881 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
882 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
886 //First order interpolator (side left)
887 value
= lerp(Data
[k
*Channels
+i
], Data
[(k
+1)*Channels
+i
], DataPosFrac
);
888 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
889 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
891 //First order interpolator (side right)
892 value
= lerp(Data
[k
*Channels
+i
], Data
[(k
+1)*Channels
+i
], DataPosFrac
);
893 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
894 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
898 else if(DuplicateStereo
)
900 //Duplicate stereo channels on the back speakers
901 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
902 WetBuffer
[j
][BACK_LEFT
] += samp1
*WetSend
[BACK_LEFT
];
903 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
904 WetBuffer
[j
][BACK_RIGHT
] += samp2
*WetSend
[BACK_RIGHT
];
907 DataPosFrac
+= increment
;
908 k
+= DataPosFrac
>>FRACTIONBITS
;
909 DataPosFrac
&= FRACTIONMASK
;
915 ALSource
->position
= DataPosInt
;
916 ALSource
->position_fraction
= DataPosFrac
;
919 //Handle looping sources
920 if(!Buffer
|| DataPosInt
>= DataSize
)
925 Looping
= ALSource
->bLooping
;
926 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
928 BufferListItem
= ALSource
->queue
;
929 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
934 BufferListItem
->bufferstate
= PROCESSED
;
935 BufferListItem
= BufferListItem
->next
;
939 ALSource
->ulBufferID
= BufferListItem
->buffer
;
940 ALSource
->position
= DataPosInt
-DataSize
;
941 ALSource
->position_fraction
= DataPosFrac
;
942 ALSource
->BuffersPlayed
++;
949 ALSource
->state
= AL_STOPPED
;
950 ALSource
->inuse
= AL_FALSE
;
951 ALSource
->BuffersPlayed
= ALSource
->BuffersInQueue
;
952 BufferListItem
= ALSource
->queue
;
953 while(BufferListItem
!= NULL
)
955 BufferListItem
->bufferstate
= PROCESSED
;
956 BufferListItem
= BufferListItem
->next
;
963 ALSource
->state
= AL_PLAYING
;
964 ALSource
->inuse
= AL_TRUE
;
965 ALSource
->play
= AL_TRUE
;
966 ALSource
->BuffersPlayed
= 0;
967 ALSource
->BufferPosition
= 0;
968 ALSource
->lBytesPlayed
= 0;
969 BufferListItem
= ALSource
->queue
;
970 while(BufferListItem
!= NULL
)
972 BufferListItem
->bufferstate
= PENDING
;
973 BufferListItem
= BufferListItem
->next
;
975 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
977 ALSource
->position
= DataPosInt
-DataSize
;
978 ALSource
->position_fraction
= DataPosFrac
;
985 State
= ALSource
->state
;
988 ALSource
= ALSource
->next
;
991 // effect slot processing
994 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
996 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
997 ALuint Pos
= ALEffectSlot
->ReverbPos
;
998 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
999 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
1000 ALuint Length
= ALEffectSlot
->ReverbLength
;
1001 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
1002 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
1003 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
1004 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
1005 ALfloat sample
, lowsample
;
1007 WetFilter
= &ALEffectSlot
->iirFilter
;
1008 for(i
= 0;i
< SamplesToDo
;i
++)
1010 sample
= WetBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][BACK_LEFT
];
1011 sample
+= WetBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][SIDE_RIGHT
]+WetBuffer
[i
][BACK_RIGHT
];
1012 DelayBuffer
[Pos
] = sample
/ 6.0f
;
1014 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
1016 DelayBuffer
[LatePos
] *= LateReverbGain
;
1018 Pos
= (Pos
+1) % Length
;
1019 lowsample
= lpFilter(WetFilter
, DelayBuffer
[Pos
]);
1020 lowsample
+= (DelayBuffer
[Pos
]-lowsample
) * DecayHFRatio
;
1022 DelayBuffer
[LatePos
] += lowsample
* DecayGain
;
1024 sample
+= DelayBuffer
[LatePos
];
1026 WetBuffer
[i
][FRONT_LEFT
] = sample
;
1027 WetBuffer
[i
][FRONT_RIGHT
] = sample
;
1028 WetBuffer
[i
][SIDE_LEFT
] = sample
;
1029 WetBuffer
[i
][SIDE_RIGHT
] = sample
;
1030 WetBuffer
[i
][BACK_LEFT
] = sample
;
1031 WetBuffer
[i
][BACK_RIGHT
] = sample
;
1033 LatePos
= (LatePos
+1) % Length
;
1034 ReflectPos
= (ReflectPos
+1) % Length
;
1037 ALEffectSlot
->ReverbPos
= Pos
;
1038 ALEffectSlot
->ReverbLatePos
= LatePos
;
1039 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
1042 ALEffectSlot
= ALEffectSlot
->next
;
1045 //Post processing loop
1048 case AL_FORMAT_MONO8
:
1049 for(i
= 0;i
< SamplesToDo
;i
++)
1051 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1052 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1053 buffer
= ((ALubyte
*)buffer
) + 1;
1056 case AL_FORMAT_STEREO8
:
1057 if(ALContext
&& ALContext
->bs2b
)
1059 for(i
= 0;i
< SamplesToDo
;i
++)
1062 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1063 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1064 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1065 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
1066 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
1067 buffer
= ((ALubyte
*)buffer
) + 2;
1072 for(i
= 0;i
< SamplesToDo
;i
++)
1074 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1075 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1076 buffer
= ((ALubyte
*)buffer
) + 2;
1080 case AL_FORMAT_QUAD8
:
1081 for(i
= 0;i
< SamplesToDo
;i
++)
1083 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1084 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1085 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1086 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1087 buffer
= ((ALubyte
*)buffer
) + 4;
1090 case AL_FORMAT_51CHN8
:
1091 for(i
= 0;i
< SamplesToDo
;i
++)
1093 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1094 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1095 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1096 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1097 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1098 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1099 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1101 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1102 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1103 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1104 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1106 buffer
= ((ALubyte
*)buffer
) + 6;
1109 case AL_FORMAT_61CHN8
:
1110 for(i
= 0;i
< SamplesToDo
;i
++)
1112 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1113 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1115 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1116 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1117 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1119 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1120 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1121 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1123 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1124 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1125 buffer
= ((ALubyte
*)buffer
) + 7;
1128 case AL_FORMAT_71CHN8
:
1129 for(i
= 0;i
< SamplesToDo
;i
++)
1131 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1132 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1134 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1135 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1136 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1137 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1139 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1140 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1141 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1142 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1144 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1145 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1146 buffer
= ((ALubyte
*)buffer
) + 8;
1150 case AL_FORMAT_MONO16
:
1151 for(i
= 0;i
< SamplesToDo
;i
++)
1153 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1154 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1155 buffer
= ((ALshort
*)buffer
) + 1;
1158 case AL_FORMAT_STEREO16
:
1159 if(ALContext
&& ALContext
->bs2b
)
1161 for(i
= 0;i
< SamplesToDo
;i
++)
1164 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1165 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1166 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1167 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1168 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1169 buffer
= ((ALshort
*)buffer
) + 2;
1174 for(i
= 0;i
< SamplesToDo
;i
++)
1176 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1177 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1178 buffer
= ((ALshort
*)buffer
) + 2;
1182 case AL_FORMAT_QUAD16
:
1183 for(i
= 0;i
< SamplesToDo
;i
++)
1185 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1186 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1187 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1188 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1189 buffer
= ((ALshort
*)buffer
) + 4;
1192 case AL_FORMAT_51CHN16
:
1193 for(i
= 0;i
< SamplesToDo
;i
++)
1195 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1196 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1198 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1199 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1200 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1201 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1203 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1204 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1205 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1206 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1208 buffer
= ((ALshort
*)buffer
) + 6;
1211 case AL_FORMAT_61CHN16
:
1212 for(i
= 0;i
< SamplesToDo
;i
++)
1214 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1215 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1217 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1218 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1219 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1221 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1222 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1223 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1225 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1226 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1227 buffer
= ((ALshort
*)buffer
) + 7;
1230 case AL_FORMAT_71CHN16
:
1231 for(i
= 0;i
< SamplesToDo
;i
++)
1233 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1234 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1236 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1237 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1238 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1239 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1241 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1242 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1243 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1244 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1246 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1247 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1248 buffer
= ((ALshort
*)buffer
) + 8;
1256 size
-= SamplesToDo
;
1259 #if defined(HAVE_FESETROUND)
1260 fesetround(fpuState
);
1261 #elif defined(HAVE__CONTROLFP)
1262 _controlfp(fpuState
, 0xfffff);
1265 ProcessContext(ALContext
);