Use proper inheritence for EffectStateFactory
[openal-soft.git] / Alc / effects / echo.cpp
blob47d21e6c3a352472f7a1e1cadcc18118e8597ae9
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 2009 by Chris Robinson.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #include "config.h"
23 #include <math.h>
24 #include <stdlib.h>
26 #include "alMain.h"
27 #include "alcontext.h"
28 #include "alFilter.h"
29 #include "alAuxEffectSlot.h"
30 #include "alError.h"
31 #include "alu.h"
32 #include "filters/defs.h"
35 struct ALechoState final : public ALeffectState {
36 ALfloat *SampleBuffer;
37 ALsizei BufferLength;
39 // The echo is two tap. The delay is the number of samples from before the
40 // current offset
41 struct {
42 ALsizei delay;
43 } Tap[2];
44 ALsizei Offset;
46 /* The panning gains for the two taps */
47 struct {
48 ALfloat Current[MAX_OUTPUT_CHANNELS];
49 ALfloat Target[MAX_OUTPUT_CHANNELS];
50 } Gains[2];
52 ALfloat FeedGain;
54 BiquadFilter Filter;
57 static ALvoid ALechoState_Destruct(ALechoState *state);
58 static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device);
59 static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
60 static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
61 DECLARE_DEFAULT_ALLOCATORS(ALechoState)
63 DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
66 static void ALechoState_Construct(ALechoState *state)
68 new (state) ALechoState{};
69 ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
70 SET_VTABLE2(ALechoState, ALeffectState, state);
72 state->BufferLength = 0;
73 state->SampleBuffer = NULL;
75 state->Tap[0].delay = 0;
76 state->Tap[1].delay = 0;
77 state->Offset = 0;
79 BiquadFilter_clear(&state->Filter);
82 static ALvoid ALechoState_Destruct(ALechoState *state)
84 al_free(state->SampleBuffer);
85 state->SampleBuffer = NULL;
86 ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
87 state->~ALechoState();
90 static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
92 ALsizei maxlen;
94 // Use the next power of 2 for the buffer length, so the tap offsets can be
95 // wrapped using a mask instead of a modulo
96 maxlen = float2int(AL_ECHO_MAX_DELAY*Device->Frequency + 0.5f) +
97 float2int(AL_ECHO_MAX_LRDELAY*Device->Frequency + 0.5f);
98 maxlen = NextPowerOf2(maxlen);
99 if(maxlen <= 0) return AL_FALSE;
101 if(maxlen != state->BufferLength)
103 void *temp = al_calloc(16, maxlen * sizeof(ALfloat));
104 if(!temp) return AL_FALSE;
106 al_free(state->SampleBuffer);
107 state->SampleBuffer = static_cast<float*>(temp);
108 state->BufferLength = maxlen;
111 memset(state->SampleBuffer, 0, state->BufferLength*sizeof(ALfloat));
112 memset(state->Gains, 0, sizeof(state->Gains));
114 return AL_TRUE;
117 static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
119 const ALCdevice *device = context->Device;
120 ALuint frequency = device->Frequency;
121 ALfloat coeffs[MAX_AMBI_COEFFS];
122 ALfloat gainhf, lrpan, spread;
124 state->Tap[0].delay = maxi(float2int(props->Echo.Delay*frequency + 0.5f), 1);
125 state->Tap[1].delay = float2int(props->Echo.LRDelay*frequency + 0.5f);
126 state->Tap[1].delay += state->Tap[0].delay;
128 spread = props->Echo.Spread;
129 if(spread < 0.0f) lrpan = -1.0f;
130 else lrpan = 1.0f;
131 /* Convert echo spread (where 0 = omni, +/-1 = directional) to coverage
132 * spread (where 0 = point, tau = omni).
134 spread = asinf(1.0f - fabsf(spread))*4.0f;
136 state->FeedGain = props->Echo.Feedback;
138 gainhf = maxf(1.0f - props->Echo.Damping, 0.0625f); /* Limit -24dB */
139 BiquadFilter_setParams(&state->Filter, BiquadType_HighShelf,
140 gainhf, LOWPASSFREQREF/frequency, calc_rcpQ_from_slope(gainhf, 1.0f)
143 /* First tap panning */
144 CalcAngleCoeffs(-F_PI_2*lrpan, 0.0f, spread, coeffs);
145 ComputePanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[0].Target);
147 /* Second tap panning */
148 CalcAngleCoeffs( F_PI_2*lrpan, 0.0f, spread, coeffs);
149 ComputePanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[1].Target);
152 static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
154 const ALsizei mask = state->BufferLength-1;
155 const ALsizei tap1 = state->Tap[0].delay;
156 const ALsizei tap2 = state->Tap[1].delay;
157 ALfloat *RESTRICT delaybuf = state->SampleBuffer;
158 ALsizei offset = state->Offset;
159 ALfloat z1, z2, in, out;
160 ALsizei base;
161 ALsizei c, i;
163 z1 = state->Filter.z1;
164 z2 = state->Filter.z2;
165 for(base = 0;base < SamplesToDo;)
167 alignas(16) ALfloat temps[2][128];
168 ALsizei td = mini(128, SamplesToDo-base);
170 for(i = 0;i < td;i++)
172 /* Feed the delay buffer's input first. */
173 delaybuf[offset&mask] = SamplesIn[0][i+base];
175 /* First tap */
176 temps[0][i] = delaybuf[(offset-tap1) & mask];
177 /* Second tap */
178 temps[1][i] = delaybuf[(offset-tap2) & mask];
180 /* Apply damping to the second tap, then add it to the buffer with
181 * feedback attenuation.
183 in = temps[1][i];
184 out = in*state->Filter.b0 + z1;
185 z1 = in*state->Filter.b1 - out*state->Filter.a1 + z2;
186 z2 = in*state->Filter.b2 - out*state->Filter.a2;
188 delaybuf[offset&mask] += out * state->FeedGain;
189 offset++;
192 for(c = 0;c < 2;c++)
193 MixSamples(temps[c], NumChannels, SamplesOut, state->Gains[c].Current,
194 state->Gains[c].Target, SamplesToDo-base, base, td);
196 base += td;
198 state->Filter.z1 = z1;
199 state->Filter.z2 = z2;
201 state->Offset = offset;
205 struct EchoStateFactory final : public EffectStateFactory {
206 ALeffectState *create() override;
209 ALeffectState *EchoStateFactory::create()
211 ALechoState *state;
212 NEW_OBJ0(state, ALechoState)();
213 return state;
216 EffectStateFactory *EchoStateFactory_getFactory(void)
218 static EchoStateFactory EchoFactory{};
219 return &EchoFactory;
223 void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
224 { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
225 void ALecho_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
226 { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
227 void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
229 ALeffectProps *props = &effect->Props;
230 switch(param)
232 case AL_ECHO_DELAY:
233 if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
234 SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo delay out of range");
235 props->Echo.Delay = val;
236 break;
238 case AL_ECHO_LRDELAY:
239 if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
240 SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo LR delay out of range");
241 props->Echo.LRDelay = val;
242 break;
244 case AL_ECHO_DAMPING:
245 if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
246 SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo damping out of range");
247 props->Echo.Damping = val;
248 break;
250 case AL_ECHO_FEEDBACK:
251 if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
252 SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo feedback out of range");
253 props->Echo.Feedback = val;
254 break;
256 case AL_ECHO_SPREAD:
257 if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
258 SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo spread out of range");
259 props->Echo.Spread = val;
260 break;
262 default:
263 alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
266 void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
267 { ALecho_setParamf(effect, context, param, vals[0]); }
269 void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
270 { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
271 void ALecho_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
272 { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
273 void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
275 const ALeffectProps *props = &effect->Props;
276 switch(param)
278 case AL_ECHO_DELAY:
279 *val = props->Echo.Delay;
280 break;
282 case AL_ECHO_LRDELAY:
283 *val = props->Echo.LRDelay;
284 break;
286 case AL_ECHO_DAMPING:
287 *val = props->Echo.Damping;
288 break;
290 case AL_ECHO_FEEDBACK:
291 *val = props->Echo.Feedback;
292 break;
294 case AL_ECHO_SPREAD:
295 *val = props->Echo.Spread;
296 break;
298 default:
299 alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
302 void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
303 { ALecho_getParamf(effect, context, param, vals); }
305 DEFINE_ALEFFECT_VTABLE(ALecho);