2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2010 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
34 extern inline void SetGains(const ALCdevice
*device
, ALfloat ingain
, ALfloat gains
[MaxChannels
]);
37 static inline void Set0thOrder(ALfloat coeffs
[16], ALfloat w
)
42 static inline void Set1stOrder(ALfloat coeffs
[16], ALfloat w
, ALfloat x
, ALfloat y
, ALfloat z
)
50 static inline void Set2ndOrder(ALfloat coeffs
[16], ALfloat w
, ALfloat x
, ALfloat y
, ALfloat z
, ALfloat r
, ALfloat s
, ALfloat t
, ALfloat u
, ALfloat v
)
63 static inline void Set3rdOrder(ALfloat coeffs
[16], ALfloat w
, ALfloat x
, ALfloat y
, ALfloat z
, ALfloat r
, ALfloat s
, ALfloat t
, ALfloat u
, ALfloat v
, ALfloat k
, ALfloat l
, ALfloat m
, ALfloat n
, ALfloat o
, ALfloat p
, ALfloat q
)
84 void ComputeAngleGains(const ALCdevice
*device
, ALfloat angle
, ALfloat hwidth
, ALfloat ingain
, ALfloat gains
[MaxChannels
])
86 ALfloat tmpgains
[MaxChannels
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
87 enum Channel Speaker2Chan
[MaxChannels
];
88 ALfloat SpeakerAngle
[MaxChannels
];
89 ALfloat langle
, rangle
;
93 for(i
= 0;i
< device
->NumSpeakers
;i
++)
94 Speaker2Chan
[i
] = device
->Speaker
[i
].ChanName
;
95 for(i
= 0;i
< device
->NumSpeakers
;i
++)
96 SpeakerAngle
[i
] = device
->Speaker
[i
].Angle
;
98 for(i
= 0;i
< MaxChannels
;i
++)
101 /* Some easy special-cases first... */
102 if(device
->NumSpeakers
<= 1 || hwidth
>= F_PI
)
104 /* Full coverage for all speakers. */
105 for(i
= 0;i
< device
->NumSpeakers
;i
++)
107 enum Channel chan
= Speaker2Chan
[i
];
108 gains
[chan
] = ingain
;
114 /* Infinitely small sound point. */
115 for(i
= 0;i
< device
->NumSpeakers
-1;i
++)
117 if(angle
>= SpeakerAngle
[i
] && angle
< SpeakerAngle
[i
+1])
119 /* Sound is between speakers i and i+1 */
120 a
= (angle
-SpeakerAngle
[i
]) /
121 (SpeakerAngle
[i
+1]-SpeakerAngle
[i
]);
122 gains
[Speaker2Chan
[i
]] = sqrtf(1.0f
-a
) * ingain
;
123 gains
[Speaker2Chan
[i
+1]] = sqrtf( a
) * ingain
;
127 /* Sound is between last and first speakers */
128 if(angle
< SpeakerAngle
[0])
130 a
= (angle
-SpeakerAngle
[i
]) /
131 (F_2PI
+ SpeakerAngle
[0]-SpeakerAngle
[i
]);
132 gains
[Speaker2Chan
[i
]] = sqrtf(1.0f
-a
) * ingain
;
133 gains
[Speaker2Chan
[0]] = sqrtf( a
) * ingain
;
137 if(fabsf(angle
)+hwidth
> F_PI
)
139 /* The coverage area would go outside of -pi...+pi. Instead, rotate the
140 * speaker angles so it would be as if angle=0, and keep them wrapped
141 * within -pi...+pi. */
146 while(i
< device
->NumSpeakers
&& device
->Speaker
[i
].Angle
-angle
< -F_PI
)
148 for(done
= 0;i
< device
->NumSpeakers
;done
++)
150 SpeakerAngle
[done
] = device
->Speaker
[i
].Angle
-angle
;
151 Speaker2Chan
[done
] = device
->Speaker
[i
].ChanName
;
154 for(i
= 0;done
< device
->NumSpeakers
;i
++)
156 SpeakerAngle
[done
] = device
->Speaker
[i
].Angle
-angle
+ F_2PI
;
157 Speaker2Chan
[done
] = device
->Speaker
[i
].ChanName
;
163 /* NOTE: '< device->NumChan' on the iterators is correct here since
164 * we need to handle index 0. Because the iterators are unsigned,
165 * they'll underflow and wrap to become 0xFFFFFFFF, which will
166 * break as expected. */
168 ALuint i
= device
->NumSpeakers
-1;
169 while(i
< device
->NumSpeakers
&& device
->Speaker
[i
].Angle
-angle
> F_PI
)
171 for(done
= device
->NumSpeakers
-1;i
< device
->NumSpeakers
;done
--)
173 SpeakerAngle
[done
] = device
->Speaker
[i
].Angle
-angle
;
174 Speaker2Chan
[done
] = device
->Speaker
[i
].ChanName
;
177 for(i
= device
->NumSpeakers
-1;done
< device
->NumSpeakers
;i
--)
179 SpeakerAngle
[done
] = device
->Speaker
[i
].Angle
-angle
- F_2PI
;
180 Speaker2Chan
[done
] = device
->Speaker
[i
].ChanName
;
186 langle
= angle
- hwidth
;
187 rangle
= angle
+ hwidth
;
192 ALuint last
= device
->NumSpeakers
-1;
193 enum Channel chan
= Speaker2Chan
[i
];
195 if(SpeakerAngle
[i
] >= langle
&& SpeakerAngle
[i
] <= rangle
)
197 tmpgains
[chan
] = 1.0f
;
201 if(SpeakerAngle
[i
] < langle
&& SpeakerAngle
[i
+1] > langle
)
203 a
= (langle
-SpeakerAngle
[i
]) /
204 (SpeakerAngle
[i
+1]-SpeakerAngle
[i
]);
205 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, 1.0f
-a
);
207 if(SpeakerAngle
[i
] > rangle
)
209 a
= (F_2PI
+ rangle
-SpeakerAngle
[last
]) /
210 (F_2PI
+ SpeakerAngle
[i
]-SpeakerAngle
[last
]);
211 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, a
);
213 else if(SpeakerAngle
[last
] < rangle
)
215 a
= (rangle
-SpeakerAngle
[last
]) /
216 (F_2PI
+ SpeakerAngle
[i
]-SpeakerAngle
[last
]);
217 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, a
);
221 for(i
= 1;i
< device
->NumSpeakers
-1;i
++)
223 enum Channel chan
= Speaker2Chan
[i
];
224 if(SpeakerAngle
[i
] >= langle
&& SpeakerAngle
[i
] <= rangle
)
226 tmpgains
[chan
] = 1.0f
;
230 if(SpeakerAngle
[i
] < langle
&& SpeakerAngle
[i
+1] > langle
)
232 a
= (langle
-SpeakerAngle
[i
]) /
233 (SpeakerAngle
[i
+1]-SpeakerAngle
[i
]);
234 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, 1.0f
-a
);
236 if(SpeakerAngle
[i
] > rangle
&& SpeakerAngle
[i
-1] < rangle
)
238 a
= (rangle
-SpeakerAngle
[i
-1]) /
239 (SpeakerAngle
[i
]-SpeakerAngle
[i
-1]);
240 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, a
);
245 i
= device
->NumSpeakers
-1;
247 enum Channel chan
= Speaker2Chan
[i
];
248 if(SpeakerAngle
[i
] >= langle
&& SpeakerAngle
[i
] <= rangle
)
250 tmpgains
[Speaker2Chan
[i
]] = 1.0f
;
253 if(SpeakerAngle
[i
] > rangle
&& SpeakerAngle
[i
-1] < rangle
)
255 a
= (rangle
-SpeakerAngle
[i
-1]) /
256 (SpeakerAngle
[i
]-SpeakerAngle
[i
-1]);
257 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, a
);
259 if(SpeakerAngle
[i
] < langle
)
261 a
= (langle
-SpeakerAngle
[i
]) /
262 (F_2PI
+ SpeakerAngle
[0]-SpeakerAngle
[i
]);
263 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, 1.0f
-a
);
265 else if(SpeakerAngle
[0] > langle
)
267 a
= (F_2PI
+ langle
-SpeakerAngle
[i
]) /
268 (F_2PI
+ SpeakerAngle
[0]-SpeakerAngle
[i
]);
269 tmpgains
[chan
] = lerp(tmpgains
[chan
], 1.0f
, 1.0f
-a
);
273 for(i
= 0;i
< device
->NumSpeakers
;i
++)
275 enum Channel chan
= device
->Speaker
[i
].ChanName
;
276 gains
[chan
] = sqrtf(tmpgains
[chan
]) * ingain
;
280 void ComputeDirectionalGains(const ALCdevice
*device
, const ALfloat dir
[3], ALfloat ingain
, ALfloat gains
[MaxChannels
])
282 ALfloat coeffs
[MAX_AMBI_COEFFS
];
285 /* Convert from OpenAL coords to Ambisonics. */
286 coeffs
[0] = 0.7071f
; /* sqrt(1.0 / 2.0) */
287 coeffs
[1] = -dir
[2]; /* X */
288 coeffs
[2] = -dir
[0]; /* Y */
289 coeffs
[3] = dir
[1]; /* Z */
290 coeffs
[4] = 0.5f
* (3.0f
*dir
[1]*dir
[1] - 1.0f
); /* 0.5 * (3*Z*Z - 1) */
291 coeffs
[5] = 2.0f
* dir
[1] * -dir
[2]; /* 2*Z*X */
292 coeffs
[6] = 2.0f
* -dir
[0] * dir
[1]; /* 2*Y*Z */
293 coeffs
[7] = dir
[2]*dir
[2] - dir
[0]*dir
[0]; /* X*X - Y*Y */
294 coeffs
[8] = 2.0f
* -dir
[2] * -dir
[0]; /* 2*X*Y */
295 coeffs
[9] = 0.5f
* dir
[1] * (5.0f
*dir
[1]*dir
[1] - 3.0f
); /* 0.5 * Z * (5*Z*Z - 3) */
296 coeffs
[10] = 0.7262f
* -dir
[2] * (5.0f
*dir
[1]*dir
[1] - 1.0f
); /* sqrt(135.0 / 256.0) * X * (5*Z*Z - 1) */
297 coeffs
[11] = 0.7262f
* -dir
[0] * (5.0f
*dir
[1]*dir
[1] - 1.0f
); /* sqrt(135.0 / 256.0) * Y * (5*Z*Z - 1) */
298 coeffs
[12] = 2.5981f
* dir
[1] * (dir
[2]*dir
[2] - dir
[0]*dir
[0]); /* sqrt(27.0 / 4.0) * Z * (X*X - Y*Y) */
299 coeffs
[13] = 5.1962f
* -dir
[2] * -dir
[0] * dir
[1]; /* sqrt(27) * X * Y * Z */
300 coeffs
[14] = -dir
[2] * (dir
[2]*dir
[2] - 3.0f
*dir
[0]*dir
[0]); /* X * (X*X - 3*Y*Y) */
301 coeffs
[15] = -dir
[0] * (3.0f
*dir
[2]*dir
[2] - dir
[0]*dir
[0]); /* Y * (3*X*X - Y*Y) */
303 for(i
= 0;i
< MaxChannels
;i
++)
305 for(i
= 0;i
< device
->NumSpeakers
;i
++)
307 enum Channel chan
= device
->Speaker
[i
].ChanName
;
308 for(j
= 0;j
< MAX_AMBI_COEFFS
;j
++)
309 gains
[chan
] += device
->Speaker
[i
].Coeff
[j
]*coeffs
[j
];
310 gains
[chan
] = maxf(gains
[chan
], 0.0f
) * ingain
;
315 ALvoid
aluInitPanning(ALCdevice
*device
)
317 memset(device
->Speaker
, 0, sizeof(device
->Speaker
));
318 device
->NumSpeakers
= 0;
320 switch(device
->FmtChans
)
323 device
->NumSpeakers
= 1;
324 device
->Speaker
[0].ChanName
= FrontCenter
;
325 device
->Speaker
[0].Angle
= DEG2RAD(0.0f
);
326 Set0thOrder(device
->Speaker
[0].Coeff
, 1.4142f
);
330 device
->NumSpeakers
= 2;
331 device
->Speaker
[0].ChanName
= FrontLeft
;
332 device
->Speaker
[1].ChanName
= FrontRight
;
333 device
->Speaker
[0].Angle
= DEG2RAD(-90.0f
);
334 device
->Speaker
[1].Angle
= DEG2RAD( 90.0f
);
335 Set1stOrder(device
->Speaker
[0].Coeff
, 0.7071f
, -0.5f
, 0.0f
, 0.0f
);
336 Set1stOrder(device
->Speaker
[1].Coeff
, 0.7071f
, 0.5f
, 0.0f
, 0.0f
);
340 device
->NumSpeakers
= 4;
341 device
->Speaker
[0].ChanName
= BackLeft
;
342 device
->Speaker
[1].ChanName
= FrontLeft
;
343 device
->Speaker
[2].ChanName
= FrontRight
;
344 device
->Speaker
[3].ChanName
= BackRight
;
345 device
->Speaker
[0].Angle
= DEG2RAD(-135.0f
);
346 device
->Speaker
[1].Angle
= DEG2RAD( -45.0f
);
347 device
->Speaker
[2].Angle
= DEG2RAD( 45.0f
);
348 device
->Speaker
[3].Angle
= DEG2RAD( 135.0f
);
349 Set2ndOrder(device
->Speaker
[0].Coeff
, 0.353543f
, -0.306192f
, 0.306181f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.117193f
);
350 Set2ndOrder(device
->Speaker
[1].Coeff
, 0.353558f
, 0.306181f
, 0.306192f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.117183f
);
351 Set2ndOrder(device
->Speaker
[2].Coeff
, 0.353543f
, 0.306181f
, -0.306192f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.117193f
);
352 Set2ndOrder(device
->Speaker
[3].Coeff
, 0.353558f
, -0.306192f
, -0.306181f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.117183f
);
356 device
->NumSpeakers
= 5;
357 device
->Speaker
[0].ChanName
= BackLeft
;
358 device
->Speaker
[1].ChanName
= FrontLeft
;
359 device
->Speaker
[2].ChanName
= FrontCenter
;
360 device
->Speaker
[3].ChanName
= FrontRight
;
361 device
->Speaker
[4].ChanName
= BackRight
;
362 device
->Speaker
[0].Angle
= DEG2RAD(-110.0f
);
363 device
->Speaker
[1].Angle
= DEG2RAD( -30.0f
);
364 device
->Speaker
[2].Angle
= DEG2RAD( 0.0f
);
365 device
->Speaker
[3].Angle
= DEG2RAD( 30.0f
);
366 device
->Speaker
[4].Angle
= DEG2RAD( 110.0f
);
367 Set3rdOrder(device
->Speaker
[0].Coeff
, 0.470934f
, -0.369630f
, 0.349383f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.031379f
, -0.058143f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.007116f
, -0.043968f
);
368 Set3rdOrder(device
->Speaker
[1].Coeff
, 0.208954f
, 0.212846f
, 0.238350f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.017738f
, 0.204014f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.051023f
, 0.047490f
);
369 Set3rdOrder(device
->Speaker
[2].Coeff
, 0.109403f
, 0.179490f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.142031f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.072024f
, -0.000001f
);
370 Set3rdOrder(device
->Speaker
[3].Coeff
, 0.208950f
, 0.212842f
, -0.238350f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.017740f
, -0.204011f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.051022f
, -0.047489f
);
371 Set3rdOrder(device
->Speaker
[4].Coeff
, 0.470936f
, -0.369626f
, -0.349386f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.031375f
, 0.058144f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.007119f
, 0.043968f
);
375 device
->NumSpeakers
= 5;
376 device
->Speaker
[0].ChanName
= SideLeft
;
377 device
->Speaker
[1].ChanName
= FrontLeft
;
378 device
->Speaker
[2].ChanName
= FrontCenter
;
379 device
->Speaker
[3].ChanName
= FrontRight
;
380 device
->Speaker
[4].ChanName
= SideRight
;
381 device
->Speaker
[0].Angle
= DEG2RAD(-90.0f
);
382 device
->Speaker
[1].Angle
= DEG2RAD(-30.0f
);
383 device
->Speaker
[2].Angle
= DEG2RAD( 0.0f
);
384 device
->Speaker
[3].Angle
= DEG2RAD( 30.0f
);
385 device
->Speaker
[4].Angle
= DEG2RAD( 90.0f
);
386 Set3rdOrder(device
->Speaker
[0].Coeff
, 0.289151f
, -0.081301f
, 0.401292f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.188208f
, -0.071420f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.010099f
, -0.032897f
);
387 Set3rdOrder(device
->Speaker
[1].Coeff
, 0.167065f
, 0.200583f
, 0.172695f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.029855f
, 0.186407f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.039241f
, 0.068910f
);
388 Set3rdOrder(device
->Speaker
[2].Coeff
, 0.109403f
, 0.179490f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.142031f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.072024f
, -0.000001f
);
389 Set3rdOrder(device
->Speaker
[3].Coeff
, 0.167058f
, 0.200580f
, -0.172701f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.029846f
, -0.186405f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.039241f
, -0.068904f
);
390 Set3rdOrder(device
->Speaker
[4].Coeff
, 0.289157f
, -0.081298f
, -0.401295f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.188208f
, 0.071419f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.010099f
, 0.032897f
);
394 device
->NumSpeakers
= 6;
395 device
->Speaker
[0].ChanName
= SideLeft
;
396 device
->Speaker
[1].ChanName
= FrontLeft
;
397 device
->Speaker
[2].ChanName
= FrontCenter
;
398 device
->Speaker
[3].ChanName
= FrontRight
;
399 device
->Speaker
[4].ChanName
= SideRight
;
400 device
->Speaker
[5].ChanName
= BackCenter
;
401 device
->Speaker
[0].Angle
= DEG2RAD(-90.0f
);
402 device
->Speaker
[1].Angle
= DEG2RAD(-30.0f
);
403 device
->Speaker
[2].Angle
= DEG2RAD( 0.0f
);
404 device
->Speaker
[3].Angle
= DEG2RAD( 30.0f
);
405 device
->Speaker
[4].Angle
= DEG2RAD( 90.0f
);
406 device
->Speaker
[5].Angle
= DEG2RAD(180.0f
);
407 Set3rdOrder(device
->Speaker
[0].Coeff
, 0.289151f
, -0.081301f
, 0.401292f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.188208f
, -0.071420f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.010099f
, -0.032897f
);
408 Set3rdOrder(device
->Speaker
[1].Coeff
, 0.167065f
, 0.200583f
, 0.172695f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.029855f
, 0.186407f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.039241f
, 0.068910f
);
409 Set3rdOrder(device
->Speaker
[2].Coeff
, 0.109403f
, 0.179490f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.142031f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.072024f
, -0.000001f
);
410 Set3rdOrder(device
->Speaker
[3].Coeff
, 0.167058f
, 0.200580f
, -0.172701f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.029846f
, -0.186405f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.039241f
, -0.068904f
);
411 Set3rdOrder(device
->Speaker
[4].Coeff
, 0.289157f
, -0.081298f
, -0.401295f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.188208f
, 0.071419f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.010099f
, 0.032897f
);
412 Set3rdOrder(device
->Speaker
[5].Coeff
, 0.353556f
, -0.461940f
, -0.000006f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.165723f
, -0.000000f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.000000f
, 0.000005f
);
416 device
->NumSpeakers
= 7;
417 device
->Speaker
[0].ChanName
= BackLeft
;
418 device
->Speaker
[1].ChanName
= SideLeft
;
419 device
->Speaker
[2].ChanName
= FrontLeft
;
420 device
->Speaker
[3].ChanName
= FrontCenter
;
421 device
->Speaker
[4].ChanName
= FrontRight
;
422 device
->Speaker
[5].ChanName
= SideRight
;
423 device
->Speaker
[6].ChanName
= BackRight
;
424 device
->Speaker
[0].Angle
= DEG2RAD(-150.0f
);
425 device
->Speaker
[1].Angle
= DEG2RAD( -90.0f
);
426 device
->Speaker
[2].Angle
= DEG2RAD( -30.0f
);
427 device
->Speaker
[3].Angle
= DEG2RAD( 0.0f
);
428 device
->Speaker
[4].Angle
= DEG2RAD( 30.0f
);
429 device
->Speaker
[5].Angle
= DEG2RAD( 90.0f
);
430 device
->Speaker
[6].Angle
= DEG2RAD( 150.0f
);
431 Set3rdOrder(device
->Speaker
[0].Coeff
, 0.224752f
, -0.295009f
, 0.170325f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.105349f
, -0.182473f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.000000f
, 0.065799f
);
432 Set3rdOrder(device
->Speaker
[1].Coeff
, 0.224739f
, 0.000002f
, 0.340644f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.210697f
, 0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.000000f
, -0.065795f
);
433 Set3rdOrder(device
->Speaker
[2].Coeff
, 0.167065f
, 0.200583f
, 0.172695f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.029855f
, 0.186407f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.039241f
, 0.068910f
);
434 Set3rdOrder(device
->Speaker
[3].Coeff
, 0.109403f
, 0.179490f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.142031f
, -0.000002f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.072024f
, -0.000001f
);
435 Set3rdOrder(device
->Speaker
[4].Coeff
, 0.167058f
, 0.200580f
, -0.172701f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.029846f
, -0.186405f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.039241f
, -0.068904f
);
436 Set3rdOrder(device
->Speaker
[5].Coeff
, 0.224754f
, 0.000004f
, -0.340647f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.210697f
, -0.000004f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.000000f
, 0.065796f
);
437 Set3rdOrder(device
->Speaker
[6].Coeff
, 0.224739f
, -0.295005f
, -0.170331f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.105342f
, 0.182470f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, -0.000000f
, -0.065792f
);