2 * An example showing how to play a stream sync'd to video, using ffmpeg.
7 #include <condition_variable>
25 #include "libavcodec/avcodec.h"
26 #include "libavformat/avformat.h"
27 #include "libavformat/avio.h"
28 #include "libavutil/time.h"
29 #include "libavutil/pixfmt.h"
30 #include "libavutil/avstring.h"
31 #include "libavutil/channel_layout.h"
32 #include "libswscale/swscale.h"
33 #include "libswresample/swresample.h"
43 #ifndef AL_SOFT_map_buffer
44 #define AL_SOFT_map_buffer 1
45 typedef unsigned int ALbitfieldSOFT
;
46 #define AL_MAP_READ_BIT_SOFT 0x00000001
47 #define AL_MAP_WRITE_BIT_SOFT 0x00000002
48 #define AL_MAP_PERSISTENT_BIT_SOFT 0x00000004
49 #define AL_PRESERVE_DATA_BIT_SOFT 0x00000008
50 typedef void (AL_APIENTRY
*LPALBUFFERSTORAGESOFT
)(ALuint buffer
, ALenum format
, const ALvoid
*data
, ALsizei size
, ALsizei freq
, ALbitfieldSOFT flags
);
51 typedef void* (AL_APIENTRY
*LPALMAPBUFFERSOFT
)(ALuint buffer
, ALsizei offset
, ALsizei length
, ALbitfieldSOFT access
);
52 typedef void (AL_APIENTRY
*LPALUNMAPBUFFERSOFT
)(ALuint buffer
);
53 typedef void (AL_APIENTRY
*LPALFLUSHMAPPEDBUFFERSOFT
)(ALuint buffer
, ALsizei offset
, ALsizei length
);
56 #ifndef AL_SOFT_events
57 #define AL_SOFT_events 1
58 #define AL_EVENT_CALLBACK_FUNCTION_SOFT 0x1220
59 #define AL_EVENT_CALLBACK_USER_PARAM_SOFT 0x1221
60 #define AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT 0x1222
61 #define AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT 0x1223
62 #define AL_EVENT_TYPE_ERROR_SOFT 0x1224
63 #define AL_EVENT_TYPE_PERFORMANCE_SOFT 0x1225
64 #define AL_EVENT_TYPE_DEPRECATED_SOFT 0x1226
65 #define AL_EVENT_TYPE_DISCONNECTED_SOFT 0x1227
66 typedef void (AL_APIENTRY
*ALEVENTPROCSOFT
)(ALenum eventType
, ALuint object
, ALuint param
,
67 ALsizei length
, const ALchar
*message
,
69 typedef void (AL_APIENTRY
*LPALEVENTCONTROLSOFT
)(ALsizei count
, const ALenum
*types
, ALboolean enable
);
70 typedef void (AL_APIENTRY
*LPALEVENTCALLBACKSOFT
)(ALEVENTPROCSOFT callback
, void *userParam
);
71 typedef void* (AL_APIENTRY
*LPALGETPOINTERSOFT
)(ALenum pname
);
72 typedef void (AL_APIENTRY
*LPALGETPOINTERVSOFT
)(ALenum pname
, void **values
);
78 using nanoseconds
= std::chrono::nanoseconds
;
79 using microseconds
= std::chrono::microseconds
;
80 using milliseconds
= std::chrono::milliseconds
;
81 using seconds
= std::chrono::seconds
;
82 using seconds_d64
= std::chrono::duration
<double>;
84 const std::string
AppName("alffplay");
86 bool EnableDirectOut
= false;
87 LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT
;
88 LPALCGETINTEGER64VSOFT alcGetInteger64vSOFT
;
90 LPALBUFFERSTORAGESOFT alBufferStorageSOFT
;
91 LPALMAPBUFFERSOFT alMapBufferSOFT
;
92 LPALUNMAPBUFFERSOFT alUnmapBufferSOFT
;
94 LPALEVENTCONTROLSOFT alEventControlSOFT
;
95 LPALEVENTCALLBACKSOFT alEventCallbackSOFT
;
97 const seconds
AVNoSyncThreshold(10);
99 const milliseconds
VideoSyncThreshold(10);
100 #define VIDEO_PICTURE_QUEUE_SIZE 16
102 const seconds_d64
AudioSyncThreshold(0.03);
103 const milliseconds
AudioSampleCorrectionMax(50);
104 /* Averaging filter coefficient for audio sync. */
105 #define AUDIO_DIFF_AVG_NB 20
106 const double AudioAvgFilterCoeff
= std::pow(0.01, 1.0/AUDIO_DIFF_AVG_NB
);
107 /* Per-buffer size, in time */
108 const milliseconds
AudioBufferTime(20);
109 /* Buffer total size, in time (should be divisible by the buffer time) */
110 const milliseconds
AudioBufferTotalTime(800);
112 #define MAX_QUEUE_SIZE (15 * 1024 * 1024) /* Bytes of compressed data to keep queued */
115 FF_UPDATE_EVENT
= SDL_USEREVENT
,
120 enum class SyncMaster
{
129 inline microseconds
get_avtime()
130 { return microseconds(av_gettime()); }
132 /* Define unique_ptrs to auto-cleanup associated ffmpeg objects. */
133 struct AVIOContextDeleter
{
134 void operator()(AVIOContext
*ptr
) { avio_closep(&ptr
); }
136 using AVIOContextPtr
= std::unique_ptr
<AVIOContext
,AVIOContextDeleter
>;
138 struct AVFormatCtxDeleter
{
139 void operator()(AVFormatContext
*ptr
) { avformat_close_input(&ptr
); }
141 using AVFormatCtxPtr
= std::unique_ptr
<AVFormatContext
,AVFormatCtxDeleter
>;
143 struct AVCodecCtxDeleter
{
144 void operator()(AVCodecContext
*ptr
) { avcodec_free_context(&ptr
); }
146 using AVCodecCtxPtr
= std::unique_ptr
<AVCodecContext
,AVCodecCtxDeleter
>;
148 struct AVFrameDeleter
{
149 void operator()(AVFrame
*ptr
) { av_frame_free(&ptr
); }
151 using AVFramePtr
= std::unique_ptr
<AVFrame
,AVFrameDeleter
>;
153 struct SwrContextDeleter
{
154 void operator()(SwrContext
*ptr
) { swr_free(&ptr
); }
156 using SwrContextPtr
= std::unique_ptr
<SwrContext
,SwrContextDeleter
>;
158 struct SwsContextDeleter
{
159 void operator()(SwsContext
*ptr
) { sws_freeContext(ptr
); }
161 using SwsContextPtr
= std::unique_ptr
<SwsContext
,SwsContextDeleter
>;
165 std::deque
<AVPacket
> mPackets
;
166 size_t mTotalSize
{0};
169 ~PacketQueue() { clear(); }
171 bool empty() const noexcept
{ return mPackets
.empty(); }
172 size_t totalSize() const noexcept
{ return mTotalSize
; }
174 void put(const AVPacket
*pkt
)
176 mPackets
.push_back(AVPacket
{});
177 if(av_packet_ref(&mPackets
.back(), pkt
) != 0)
180 mTotalSize
+= mPackets
.back().size
;
183 AVPacket
*front() noexcept
184 { return &mPackets
.front(); }
188 AVPacket
*pkt
= &mPackets
.front();
189 mTotalSize
-= pkt
->size
;
190 av_packet_unref(pkt
);
191 mPackets
.pop_front();
196 for(AVPacket
&pkt
: mPackets
)
197 av_packet_unref(&pkt
);
209 AVStream
*mStream
{nullptr};
210 AVCodecCtxPtr mCodecCtx
;
212 std::mutex mQueueMtx
;
213 std::condition_variable mQueueCond
;
215 /* Used for clock difference average computation */
216 seconds_d64 mClockDiffAvg
{0};
218 /* Time of the next sample to be buffered */
219 nanoseconds mCurrentPts
{0};
221 /* Device clock time that the stream started at. */
222 nanoseconds mDeviceStartTime
{nanoseconds::min()};
224 /* Decompressed sample frame, and swresample context for conversion */
225 AVFramePtr mDecodedFrame
;
226 SwrContextPtr mSwresCtx
;
228 /* Conversion format, for what gets fed to OpenAL */
229 int mDstChanLayout
{0};
230 AVSampleFormat mDstSampleFmt
{AV_SAMPLE_FMT_NONE
};
232 /* Storage of converted samples */
233 uint8_t *mSamples
{nullptr};
234 int mSamplesLen
{0}; /* In samples */
239 ALenum mFormat
{AL_NONE
};
240 ALsizei mFrameSize
{0};
242 std::mutex mSrcMutex
;
243 std::condition_variable mSrcCond
;
244 std::atomic_flag mConnected
;
246 std::vector
<ALuint
> mBuffers
;
247 ALsizei mBufferIdx
{0};
249 AudioState(MovieState
&movie
) : mMovie(movie
)
250 { mConnected
.test_and_set(std::memory_order_relaxed
); }
254 alDeleteSources(1, &mSource
);
255 if(!mBuffers
.empty())
256 alDeleteBuffers(mBuffers
.size(), mBuffers
.data());
261 static void AL_APIENTRY
EventCallback(ALenum eventType
, ALuint object
, ALuint param
,
262 ALsizei length
, const ALchar
*message
,
265 nanoseconds
getClockNoLock();
266 nanoseconds
getClock()
268 std::lock_guard
<std::mutex
> lock(mSrcMutex
);
269 return getClockNoLock();
272 bool isBufferFilled();
273 void startPlayback();
277 bool readAudio(uint8_t *samples
, int length
);
285 AVStream
*mStream
{nullptr};
286 AVCodecCtxPtr mCodecCtx
;
288 std::mutex mQueueMtx
;
289 std::condition_variable mQueueCond
;
291 nanoseconds mClock
{0};
292 nanoseconds mFrameTimer
{0};
293 nanoseconds mFrameLastPts
{0};
294 nanoseconds mFrameLastDelay
{0};
295 nanoseconds mCurrentPts
{0};
296 /* time (av_gettime) at which we updated mCurrentPts - used to have running video pts */
297 microseconds mCurrentPtsTime
{0};
299 /* Decompressed video frame, and swscale context for conversion */
300 AVFramePtr mDecodedFrame
;
301 SwsContextPtr mSwscaleCtx
;
304 SDL_Texture
*mImage
{nullptr};
305 int mWidth
{0}, mHeight
{0}; /* Logical image size (actual size may be larger) */
306 std::atomic
<bool> mUpdated
{false};
312 SDL_DestroyTexture(mImage
);
316 std::array
<Picture
,VIDEO_PICTURE_QUEUE_SIZE
> mPictQ
;
317 size_t mPictQSize
{0}, mPictQRead
{0}, mPictQWrite
{0};
318 std::mutex mPictQMutex
;
319 std::condition_variable mPictQCond
;
320 bool mFirstUpdate
{true};
321 std::atomic
<bool> mEOS
{false};
322 std::atomic
<bool> mFinalUpdate
{false};
324 VideoState(MovieState
&movie
) : mMovie(movie
) { }
326 nanoseconds
getClock();
327 bool isBufferFilled();
329 static Uint32 SDLCALL
sdl_refresh_timer_cb(Uint32 interval
, void *opaque
);
330 void schedRefresh(milliseconds delay
);
331 void display(SDL_Window
*screen
, SDL_Renderer
*renderer
);
332 void refreshTimer(SDL_Window
*screen
, SDL_Renderer
*renderer
);
333 void updatePicture(SDL_Window
*screen
, SDL_Renderer
*renderer
);
334 int queuePicture(nanoseconds pts
);
339 AVIOContextPtr mIOContext
;
340 AVFormatCtxPtr mFormatCtx
;
342 SyncMaster mAVSyncType
{SyncMaster::Default
};
344 microseconds mClockBase
{0};
345 std::atomic
<bool> mPlaying
{false};
348 std::condition_variable mSendCond
;
349 /* NOTE: false/clear = need data, true/set = no data needed */
350 std::atomic_flag mSendDataGood
;
352 std::atomic
<bool> mQuit
{false};
357 std::thread mParseThread
;
358 std::thread mAudioThread
;
359 std::thread mVideoThread
;
361 std::string mFilename
;
363 MovieState(std::string fname
)
364 : mAudio(*this), mVideo(*this), mFilename(std::move(fname
))
369 if(mParseThread
.joinable())
373 static int decode_interrupt_cb(void *ctx
);
375 void setTitle(SDL_Window
*window
);
377 nanoseconds
getClock();
379 nanoseconds
getMasterClock();
381 nanoseconds
getDuration();
383 int streamComponentOpen(int stream_index
);
388 nanoseconds
AudioState::getClockNoLock()
390 // The audio clock is the timestamp of the sample currently being heard.
391 if(alcGetInteger64vSOFT
)
393 // If device start time = min, we aren't playing yet.
394 if(mDeviceStartTime
== nanoseconds::min())
395 return nanoseconds::zero();
397 // Get the current device clock time and latency.
398 auto device
= alcGetContextsDevice(alcGetCurrentContext());
399 ALCint64SOFT devtimes
[2] = {0,0};
400 alcGetInteger64vSOFT(device
, ALC_DEVICE_CLOCK_LATENCY_SOFT
, 2, devtimes
);
401 auto latency
= nanoseconds(devtimes
[1]);
402 auto device_time
= nanoseconds(devtimes
[0]);
404 // The clock is simply the current device time relative to the recorded
405 // start time. We can also subtract the latency to get more a accurate
406 // position of where the audio device actually is in the output stream.
407 return device_time
- mDeviceStartTime
- latency
;
410 /* The source-based clock is based on 4 components:
411 * 1 - The timestamp of the next sample to buffer (mCurrentPts)
412 * 2 - The length of the source's buffer queue
413 * (AudioBufferTime*AL_BUFFERS_QUEUED)
414 * 3 - The offset OpenAL is currently at in the source (the first value
415 * from AL_SAMPLE_OFFSET_LATENCY_SOFT)
416 * 4 - The latency between OpenAL and the DAC (the second value from
417 * AL_SAMPLE_OFFSET_LATENCY_SOFT)
419 * Subtracting the length of the source queue from the next sample's
420 * timestamp gives the timestamp of the sample at the start of the source
421 * queue. Adding the source offset to that results in the timestamp for the
422 * sample at OpenAL's current position, and subtracting the source latency
423 * from that gives the timestamp of the sample currently at the DAC.
425 nanoseconds pts
= mCurrentPts
;
428 ALint64SOFT offset
[2];
432 /* NOTE: The source state must be checked last, in case an underrun
433 * occurs and the source stops between retrieving the offset+latency
434 * and getting the state. */
435 if(alGetSourcei64vSOFT
)
436 alGetSourcei64vSOFT(mSource
, AL_SAMPLE_OFFSET_LATENCY_SOFT
, offset
);
440 alGetSourcei(mSource
, AL_SAMPLE_OFFSET
, &ioffset
);
441 offset
[0] = (ALint64SOFT
)ioffset
<< 32;
444 alGetSourcei(mSource
, AL_BUFFERS_QUEUED
, &queued
);
445 alGetSourcei(mSource
, AL_SOURCE_STATE
, &status
);
447 /* If the source is AL_STOPPED, then there was an underrun and all
448 * buffers are processed, so ignore the source queue. The audio thread
449 * will put the source into an AL_INITIAL state and clear the queue
450 * when it starts recovery. */
451 if(status
!= AL_STOPPED
)
453 using fixed32
= std::chrono::duration
<int64_t,std::ratio
<1,(1ll<<32)>>;
455 pts
-= AudioBufferTime
*queued
;
456 pts
+= std::chrono::duration_cast
<nanoseconds
>(
457 fixed32(offset
[0] / mCodecCtx
->sample_rate
)
460 /* Don't offset by the latency if the source isn't playing. */
461 if(status
== AL_PLAYING
)
462 pts
-= nanoseconds(offset
[1]);
465 return std::max(pts
, nanoseconds::zero());
468 bool AudioState::isBufferFilled()
470 /* All of OpenAL's buffer queueing happens under the mSrcMutex lock, as
471 * does the source gen. So when we're able to grab the lock and the source
472 * is valid, the queue must be full.
474 std::lock_guard
<std::mutex
> lock(mSrcMutex
);
478 void AudioState::startPlayback()
480 alSourcePlay(mSource
);
481 if(alcGetInteger64vSOFT
)
483 using fixed32
= std::chrono::duration
<int64_t,std::ratio
<1,(1ll<<32)>>;
485 // Subtract the total buffer queue time from the current pts to get the
486 // pts of the start of the queue.
487 nanoseconds startpts
= mCurrentPts
- AudioBufferTotalTime
;
488 int64_t srctimes
[2]={0,0};
489 alGetSourcei64vSOFT(mSource
, AL_SAMPLE_OFFSET_CLOCK_SOFT
, srctimes
);
490 auto device_time
= nanoseconds(srctimes
[1]);
491 auto src_offset
= std::chrono::duration_cast
<nanoseconds
>(fixed32(srctimes
[0])) /
492 mCodecCtx
->sample_rate
;
494 // The mixer may have ticked and incremented the device time and sample
495 // offset, so subtract the source offset from the device time to get
496 // the device time the source started at. Also subtract startpts to get
497 // the device time the stream would have started at to reach where it
499 mDeviceStartTime
= device_time
- src_offset
- startpts
;
503 int AudioState::getSync()
505 if(mMovie
.mAVSyncType
== SyncMaster::Audio
)
508 auto ref_clock
= mMovie
.getMasterClock();
509 auto diff
= ref_clock
- getClockNoLock();
511 if(!(diff
< AVNoSyncThreshold
&& diff
> -AVNoSyncThreshold
))
513 /* Difference is TOO big; reset accumulated average */
514 mClockDiffAvg
= seconds_d64::zero();
518 /* Accumulate the diffs */
519 mClockDiffAvg
= mClockDiffAvg
*AudioAvgFilterCoeff
+ diff
;
520 auto avg_diff
= mClockDiffAvg
*(1.0 - AudioAvgFilterCoeff
);
521 if(avg_diff
< AudioSyncThreshold
/2.0 && avg_diff
> -AudioSyncThreshold
)
524 /* Constrain the per-update difference to avoid exceedingly large skips */
525 diff
= std::min
<nanoseconds
>(std::max
<nanoseconds
>(diff
, -AudioSampleCorrectionMax
),
526 AudioSampleCorrectionMax
);
527 return (int)std::chrono::duration_cast
<seconds
>(diff
*mCodecCtx
->sample_rate
).count();
530 int AudioState::decodeFrame()
532 while(!mMovie
.mQuit
.load(std::memory_order_relaxed
))
534 std::unique_lock
<std::mutex
> lock(mQueueMtx
);
535 int ret
= avcodec_receive_frame(mCodecCtx
.get(), mDecodedFrame
.get());
536 if(ret
== AVERROR(EAGAIN
))
538 mMovie
.mSendDataGood
.clear(std::memory_order_relaxed
);
539 std::unique_lock
<std::mutex
>(mMovie
.mSendMtx
).unlock();
540 mMovie
.mSendCond
.notify_one();
542 mQueueCond
.wait(lock
);
543 ret
= avcodec_receive_frame(mCodecCtx
.get(), mDecodedFrame
.get());
544 } while(ret
== AVERROR(EAGAIN
));
547 if(ret
== AVERROR_EOF
) break;
548 mMovie
.mSendDataGood
.clear(std::memory_order_relaxed
);
549 mMovie
.mSendCond
.notify_one();
552 std::cerr
<< "Failed to decode frame: "<<ret
<<std::endl
;
556 if(mDecodedFrame
->nb_samples
<= 0)
558 av_frame_unref(mDecodedFrame
.get());
562 /* If provided, update w/ pts */
563 if(mDecodedFrame
->best_effort_timestamp
!= AV_NOPTS_VALUE
)
564 mCurrentPts
= std::chrono::duration_cast
<nanoseconds
>(
565 seconds_d64(av_q2d(mStream
->time_base
)*mDecodedFrame
->best_effort_timestamp
)
568 if(mDecodedFrame
->nb_samples
> mSamplesMax
)
572 &mSamples
, nullptr, mCodecCtx
->channels
,
573 mDecodedFrame
->nb_samples
, mDstSampleFmt
, 0
575 mSamplesMax
= mDecodedFrame
->nb_samples
;
577 /* Return the amount of sample frames converted */
578 int data_size
= swr_convert(mSwresCtx
.get(), &mSamples
, mDecodedFrame
->nb_samples
,
579 (const uint8_t**)mDecodedFrame
->data
, mDecodedFrame
->nb_samples
582 av_frame_unref(mDecodedFrame
.get());
589 /* Duplicates the sample at in to out, count times. The frame size is a
590 * multiple of the template type size.
593 static void sample_dup(uint8_t *out
, const uint8_t *in
, int count
, int frame_size
)
595 const T
*sample
= reinterpret_cast<const T
*>(in
);
596 T
*dst
= reinterpret_cast<T
*>(out
);
597 if(frame_size
== sizeof(T
))
598 std::fill_n(dst
, count
, *sample
);
601 /* NOTE: frame_size is a multiple of sizeof(T). */
602 int type_mult
= frame_size
/ sizeof(T
);
604 std::generate_n(dst
, count
*type_mult
,
605 [sample
,type_mult
,&i
]() -> T
616 bool AudioState::readAudio(uint8_t *samples
, int length
)
618 int sample_skip
= getSync();
621 /* Read the next chunk of data, refill the buffer, and queue it
623 length
/= mFrameSize
;
624 while(audio_size
< length
)
626 if(mSamplesLen
<= 0 || mSamplesPos
>= mSamplesLen
)
628 int frame_len
= decodeFrame();
629 if(frame_len
<= 0) break;
631 mSamplesLen
= frame_len
;
632 mSamplesPos
= std::min(mSamplesLen
, sample_skip
);
633 sample_skip
-= mSamplesPos
;
635 // Adjust the device start time and current pts by the amount we're
636 // skipping/duplicating, so that the clock remains correct for the
637 // current stream position.
638 auto skip
= nanoseconds(seconds(mSamplesPos
)) / mCodecCtx
->sample_rate
;
639 mDeviceStartTime
-= skip
;
644 int rem
= length
- audio_size
;
647 int len
= mSamplesLen
- mSamplesPos
;
648 if(rem
> len
) rem
= len
;
649 memcpy(samples
, mSamples
+ mSamplesPos
*mFrameSize
, rem
*mFrameSize
);
653 rem
= std::min(rem
, -mSamplesPos
);
655 /* Add samples by copying the first sample */
656 if((mFrameSize
&7) == 0)
657 sample_dup
<uint64_t>(samples
, mSamples
, rem
, mFrameSize
);
658 else if((mFrameSize
&3) == 0)
659 sample_dup
<uint32_t>(samples
, mSamples
, rem
, mFrameSize
);
660 else if((mFrameSize
&1) == 0)
661 sample_dup
<uint16_t>(samples
, mSamples
, rem
, mFrameSize
);
663 sample_dup
<uint8_t>(samples
, mSamples
, rem
, mFrameSize
);
667 mCurrentPts
+= nanoseconds(seconds(rem
)) / mCodecCtx
->sample_rate
;
668 samples
+= rem
*mFrameSize
;
674 if(audio_size
< length
)
676 int rem
= length
- audio_size
;
677 std::fill_n(samples
, rem
*mFrameSize
,
678 (mDstSampleFmt
== AV_SAMPLE_FMT_U8
) ? 0x80 : 0x00);
679 mCurrentPts
+= nanoseconds(seconds(rem
)) / mCodecCtx
->sample_rate
;
686 void AL_APIENTRY
AudioState::EventCallback(ALenum eventType
, ALuint object
, ALuint param
,
687 ALsizei length
, const ALchar
*message
,
690 AudioState
*self
= reinterpret_cast<AudioState
*>(userParam
);
692 if(eventType
== AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT
)
694 /* Temporarily lock the source mutex to ensure it's not between
695 * checking the processed count and going to sleep.
697 std::unique_lock
<std::mutex
>(self
->mSrcMutex
).unlock();
698 self
->mSrcCond
.notify_one();
702 std::cout
<< "---- AL Event on AudioState "<<self
<<" ----\nEvent: ";
705 case AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT
: std::cout
<< "Buffer completed"; break;
706 case AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT
: std::cout
<< "Source state changed"; break;
707 case AL_EVENT_TYPE_ERROR_SOFT
: std::cout
<< "API error"; break;
708 case AL_EVENT_TYPE_PERFORMANCE_SOFT
: std::cout
<< "Performance"; break;
709 case AL_EVENT_TYPE_DEPRECATED_SOFT
: std::cout
<< "Deprecated"; break;
710 case AL_EVENT_TYPE_DISCONNECTED_SOFT
: std::cout
<< "Disconnected"; break;
711 default: std::cout
<< "0x"<<std::hex
<<std::setw(4)<<std::setfill('0')<<eventType
<<
712 std::dec
<<std::setw(0)<<std::setfill(' '); break;
715 "Object ID: "<<object
<<'\n'<<
716 "Parameter: "<<param
<<'\n'<<
717 "Message: "<<std::string(message
, length
)<<"\n----"<<
720 if(eventType
== AL_EVENT_TYPE_DISCONNECTED_SOFT
)
722 { std::lock_guard
<std::mutex
> lock(self
->mSrcMutex
);
723 self
->mConnected
.clear(std::memory_order_release
);
725 std::unique_lock
<std::mutex
>(self
->mSrcMutex
).unlock();
726 self
->mSrcCond
.notify_one();
730 int AudioState::handler()
732 const std::array
<ALenum
,6> types
{{
733 AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT
, AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT
,
734 AL_EVENT_TYPE_ERROR_SOFT
, AL_EVENT_TYPE_PERFORMANCE_SOFT
, AL_EVENT_TYPE_DEPRECATED_SOFT
,
735 AL_EVENT_TYPE_DISCONNECTED_SOFT
737 std::unique_lock
<std::mutex
> lock(mSrcMutex
);
738 milliseconds sleep_time
= AudioBufferTime
/ 3;
741 if(alEventControlSOFT
)
743 alEventControlSOFT(types
.size(), types
.data(), AL_TRUE
);
744 alEventCallbackSOFT(EventCallback
, this);
745 sleep_time
= AudioBufferTotalTime
;
748 /* Find a suitable format for OpenAL. */
750 if(mCodecCtx
->sample_fmt
== AV_SAMPLE_FMT_U8
|| mCodecCtx
->sample_fmt
== AV_SAMPLE_FMT_U8P
)
752 mDstSampleFmt
= AV_SAMPLE_FMT_U8
;
754 if(mCodecCtx
->channel_layout
== AV_CH_LAYOUT_7POINT1
&&
755 alIsExtensionPresent("AL_EXT_MCFORMATS") &&
756 (fmt
=alGetEnumValue("AL_FORMAT_71CHN8")) != AL_NONE
&& fmt
!= -1)
758 mDstChanLayout
= mCodecCtx
->channel_layout
;
762 if((mCodecCtx
->channel_layout
== AV_CH_LAYOUT_5POINT1
||
763 mCodecCtx
->channel_layout
== AV_CH_LAYOUT_5POINT1_BACK
) &&
764 alIsExtensionPresent("AL_EXT_MCFORMATS") &&
765 (fmt
=alGetEnumValue("AL_FORMAT_51CHN8")) != AL_NONE
&& fmt
!= -1)
767 mDstChanLayout
= mCodecCtx
->channel_layout
;
771 if(mCodecCtx
->channel_layout
== AV_CH_LAYOUT_MONO
)
773 mDstChanLayout
= mCodecCtx
->channel_layout
;
775 mFormat
= AL_FORMAT_MONO8
;
779 mDstChanLayout
= AV_CH_LAYOUT_STEREO
;
781 mFormat
= AL_FORMAT_STEREO8
;
784 if((mCodecCtx
->sample_fmt
== AV_SAMPLE_FMT_FLT
|| mCodecCtx
->sample_fmt
== AV_SAMPLE_FMT_FLTP
) &&
785 alIsExtensionPresent("AL_EXT_FLOAT32"))
787 mDstSampleFmt
= AV_SAMPLE_FMT_FLT
;
789 if(mCodecCtx
->channel_layout
== AV_CH_LAYOUT_7POINT1
&&
790 alIsExtensionPresent("AL_EXT_MCFORMATS") &&
791 (fmt
=alGetEnumValue("AL_FORMAT_71CHN32")) != AL_NONE
&& fmt
!= -1)
793 mDstChanLayout
= mCodecCtx
->channel_layout
;
797 if((mCodecCtx
->channel_layout
== AV_CH_LAYOUT_5POINT1
||
798 mCodecCtx
->channel_layout
== AV_CH_LAYOUT_5POINT1_BACK
) &&
799 alIsExtensionPresent("AL_EXT_MCFORMATS") &&
800 (fmt
=alGetEnumValue("AL_FORMAT_51CHN32")) != AL_NONE
&& fmt
!= -1)
802 mDstChanLayout
= mCodecCtx
->channel_layout
;
806 if(mCodecCtx
->channel_layout
== AV_CH_LAYOUT_MONO
)
808 mDstChanLayout
= mCodecCtx
->channel_layout
;
810 mFormat
= AL_FORMAT_MONO_FLOAT32
;
814 mDstChanLayout
= AV_CH_LAYOUT_STEREO
;
816 mFormat
= AL_FORMAT_STEREO_FLOAT32
;
821 mDstSampleFmt
= AV_SAMPLE_FMT_S16
;
823 if(mCodecCtx
->channel_layout
== AV_CH_LAYOUT_7POINT1
&&
824 alIsExtensionPresent("AL_EXT_MCFORMATS") &&
825 (fmt
=alGetEnumValue("AL_FORMAT_71CHN16")) != AL_NONE
&& fmt
!= -1)
827 mDstChanLayout
= mCodecCtx
->channel_layout
;
831 if((mCodecCtx
->channel_layout
== AV_CH_LAYOUT_5POINT1
||
832 mCodecCtx
->channel_layout
== AV_CH_LAYOUT_5POINT1_BACK
) &&
833 alIsExtensionPresent("AL_EXT_MCFORMATS") &&
834 (fmt
=alGetEnumValue("AL_FORMAT_51CHN16")) != AL_NONE
&& fmt
!= -1)
836 mDstChanLayout
= mCodecCtx
->channel_layout
;
840 if(mCodecCtx
->channel_layout
== AV_CH_LAYOUT_MONO
)
842 mDstChanLayout
= mCodecCtx
->channel_layout
;
844 mFormat
= AL_FORMAT_MONO16
;
848 mDstChanLayout
= AV_CH_LAYOUT_STEREO
;
850 mFormat
= AL_FORMAT_STEREO16
;
853 void *samples
= nullptr;
854 ALsizei buffer_len
= std::chrono::duration_cast
<std::chrono::duration
<int>>(
855 mCodecCtx
->sample_rate
* AudioBufferTime
).count() * mFrameSize
;
862 mDecodedFrame
.reset(av_frame_alloc());
865 std::cerr
<< "Failed to allocate audio frame" <<std::endl
;
869 mSwresCtx
.reset(swr_alloc_set_opts(nullptr,
870 mDstChanLayout
, mDstSampleFmt
, mCodecCtx
->sample_rate
,
871 mCodecCtx
->channel_layout
? mCodecCtx
->channel_layout
:
872 (uint64_t)av_get_default_channel_layout(mCodecCtx
->channels
),
873 mCodecCtx
->sample_fmt
, mCodecCtx
->sample_rate
,
876 if(!mSwresCtx
|| swr_init(mSwresCtx
.get()) != 0)
878 std::cerr
<< "Failed to initialize audio converter" <<std::endl
;
882 mBuffers
.assign(AudioBufferTotalTime
/ AudioBufferTime
, 0);
883 alGenBuffers(mBuffers
.size(), mBuffers
.data());
884 alGenSources(1, &mSource
);
887 alSourcei(mSource
, AL_DIRECT_CHANNELS_SOFT
, AL_TRUE
);
889 if(alGetError() != AL_NO_ERROR
)
892 if(!alBufferStorageSOFT
)
893 samples
= av_malloc(buffer_len
);
896 for(ALuint bufid
: mBuffers
)
897 alBufferStorageSOFT(bufid
, mFormat
, nullptr, buffer_len
, mCodecCtx
->sample_rate
,
898 AL_MAP_WRITE_BIT_SOFT
);
899 if(alGetError() != AL_NO_ERROR
)
901 fprintf(stderr
, "Failed to use mapped buffers\n");
902 samples
= av_malloc(buffer_len
);
906 while(alGetError() == AL_NO_ERROR
&& !mMovie
.mQuit
.load(std::memory_order_relaxed
) &&
907 mConnected
.test_and_set(std::memory_order_relaxed
))
909 /* First remove any processed buffers. */
911 alGetSourcei(mSource
, AL_BUFFERS_PROCESSED
, &processed
);
914 std::array
<ALuint
,4> bids
;
915 alSourceUnqueueBuffers(mSource
, std::min
<ALsizei
>(bids
.size(), processed
),
917 processed
-= std::min
<ALsizei
>(bids
.size(), processed
);
920 /* Refill the buffer queue. */
922 alGetSourcei(mSource
, AL_BUFFERS_QUEUED
, &queued
);
923 while((ALuint
)queued
< mBuffers
.size())
925 ALuint bufid
= mBuffers
[mBufferIdx
];
927 uint8_t *ptr
= reinterpret_cast<uint8_t*>(
928 samples
? samples
: alMapBufferSOFT(bufid
, 0, buffer_len
, AL_MAP_WRITE_BIT_SOFT
)
932 /* Read the next chunk of data, filling the buffer, and queue it on
934 bool got_audio
= readAudio(ptr
, buffer_len
);
935 if(!samples
) alUnmapBufferSOFT(bufid
);
936 if(!got_audio
) break;
939 alBufferData(bufid
, mFormat
, samples
, buffer_len
, mCodecCtx
->sample_rate
);
941 alSourceQueueBuffers(mSource
, 1, &bufid
);
942 mBufferIdx
= (mBufferIdx
+1) % mBuffers
.size();
948 /* Check that the source is playing. */
950 alGetSourcei(mSource
, AL_SOURCE_STATE
, &state
);
951 if(state
== AL_STOPPED
)
953 /* AL_STOPPED means there was an underrun. Clear the buffer queue
954 * since this likely means we're late, and rewind the source to get
955 * it back into an AL_INITIAL state.
957 alSourceRewind(mSource
);
958 alSourcei(mSource
, AL_BUFFER
, 0);
962 /* (re)start the source if needed, and wait for a buffer to finish */
963 if(state
!= AL_PLAYING
&& state
!= AL_PAUSED
&&
964 mMovie
.mPlaying
.load(std::memory_order_relaxed
))
967 mSrcCond
.wait_for(lock
, sleep_time
);
970 alSourceRewind(mSource
);
971 alSourcei(mSource
, AL_BUFFER
, 0);
976 if(alEventControlSOFT
)
978 alEventControlSOFT(types
.size(), types
.data(), AL_FALSE
);
979 alEventCallbackSOFT(nullptr, nullptr);
986 nanoseconds
VideoState::getClock()
988 /* NOTE: This returns incorrect times while not playing. */
989 auto delta
= get_avtime() - mCurrentPtsTime
;
990 return mCurrentPts
+ delta
;
993 bool VideoState::isBufferFilled()
995 std::unique_lock
<std::mutex
> lock(mPictQMutex
);
996 return mPictQSize
>= mPictQ
.size();
999 Uint32 SDLCALL
VideoState::sdl_refresh_timer_cb(Uint32
/*interval*/, void *opaque
)
1002 evt
.user
.type
= FF_REFRESH_EVENT
;
1003 evt
.user
.data1
= opaque
;
1004 SDL_PushEvent(&evt
);
1005 return 0; /* 0 means stop timer */
1008 /* Schedules an FF_REFRESH_EVENT event to occur in 'delay' ms. */
1009 void VideoState::schedRefresh(milliseconds delay
)
1011 SDL_AddTimer(delay
.count(), sdl_refresh_timer_cb
, this);
1014 /* Called by VideoState::refreshTimer to display the next video frame. */
1015 void VideoState::display(SDL_Window
*screen
, SDL_Renderer
*renderer
)
1017 Picture
*vp
= &mPictQ
[mPictQRead
];
1026 if(mCodecCtx
->sample_aspect_ratio
.num
== 0)
1027 aspect_ratio
= 0.0f
;
1030 aspect_ratio
= av_q2d(mCodecCtx
->sample_aspect_ratio
) * mCodecCtx
->width
/
1033 if(aspect_ratio
<= 0.0f
)
1034 aspect_ratio
= (float)mCodecCtx
->width
/ (float)mCodecCtx
->height
;
1036 SDL_GetWindowSize(screen
, &win_w
, &win_h
);
1038 w
= ((int)rint(h
* aspect_ratio
) + 3) & ~3;
1042 h
= ((int)rint(w
/ aspect_ratio
) + 3) & ~3;
1044 x
= (win_w
- w
) / 2;
1045 y
= (win_h
- h
) / 2;
1047 SDL_Rect src_rect
{ 0, 0, vp
->mWidth
, vp
->mHeight
};
1048 SDL_Rect dst_rect
{ x
, y
, w
, h
};
1049 SDL_RenderCopy(renderer
, vp
->mImage
, &src_rect
, &dst_rect
);
1050 SDL_RenderPresent(renderer
);
1053 /* FF_REFRESH_EVENT handler called on the main thread where the SDL_Renderer
1054 * was created. It handles the display of the next decoded video frame (if not
1055 * falling behind), and sets up the timer for the following video frame.
1057 void VideoState::refreshTimer(SDL_Window
*screen
, SDL_Renderer
*renderer
)
1063 mFinalUpdate
= true;
1064 std::unique_lock
<std::mutex
>(mPictQMutex
).unlock();
1065 mPictQCond
.notify_all();
1068 schedRefresh(milliseconds(100));
1071 if(!mMovie
.mPlaying
.load(std::memory_order_relaxed
))
1073 schedRefresh(milliseconds(1));
1077 std::unique_lock
<std::mutex
> lock(mPictQMutex
);
1082 mFinalUpdate
= true;
1084 schedRefresh(milliseconds(1));
1086 mPictQCond
.notify_all();
1090 Picture
*vp
= &mPictQ
[mPictQRead
];
1091 mCurrentPts
= vp
->mPts
;
1092 mCurrentPtsTime
= get_avtime();
1094 /* Get delay using the frame pts and the pts from last frame. */
1095 auto delay
= vp
->mPts
- mFrameLastPts
;
1096 if(delay
<= seconds::zero() || delay
>= seconds(1))
1098 /* If incorrect delay, use previous one. */
1099 delay
= mFrameLastDelay
;
1101 /* Save for next frame. */
1102 mFrameLastDelay
= delay
;
1103 mFrameLastPts
= vp
->mPts
;
1105 /* Update delay to sync to clock if not master source. */
1106 if(mMovie
.mAVSyncType
!= SyncMaster::Video
)
1108 auto ref_clock
= mMovie
.getMasterClock();
1109 auto diff
= vp
->mPts
- ref_clock
;
1111 /* Skip or repeat the frame. Take delay into account. */
1112 auto sync_threshold
= std::min
<nanoseconds
>(delay
, VideoSyncThreshold
);
1113 if(!(diff
< AVNoSyncThreshold
&& diff
> -AVNoSyncThreshold
))
1115 if(diff
<= -sync_threshold
)
1116 delay
= nanoseconds::zero();
1117 else if(diff
>= sync_threshold
)
1122 mFrameTimer
+= delay
;
1123 /* Compute the REAL delay. */
1124 auto actual_delay
= mFrameTimer
- get_avtime();
1125 if(!(actual_delay
>= VideoSyncThreshold
))
1127 /* We don't have time to handle this picture, just skip to the next one. */
1128 mPictQRead
= (mPictQRead
+1)%mPictQ
.size();
1132 schedRefresh(std::chrono::duration_cast
<milliseconds
>(actual_delay
));
1134 /* Show the picture! */
1135 display(screen
, renderer
);
1137 /* Update queue for next picture. */
1138 mPictQRead
= (mPictQRead
+1)%mPictQ
.size();
1141 mPictQCond
.notify_all();
1144 /* FF_UPDATE_EVENT handler, updates the picture's texture. It's called on the
1145 * main thread where the renderer was created.
1147 void VideoState::updatePicture(SDL_Window
*screen
, SDL_Renderer
*renderer
)
1149 Picture
*vp
= &mPictQ
[mPictQWrite
];
1150 bool fmt_updated
= false;
1152 /* allocate or resize the buffer! */
1153 if(!vp
->mImage
|| vp
->mWidth
!= mCodecCtx
->width
|| vp
->mHeight
!= mCodecCtx
->height
)
1157 SDL_DestroyTexture(vp
->mImage
);
1158 vp
->mImage
= SDL_CreateTexture(
1159 renderer
, SDL_PIXELFORMAT_IYUV
, SDL_TEXTUREACCESS_STREAMING
,
1160 mCodecCtx
->coded_width
, mCodecCtx
->coded_height
1163 std::cerr
<< "Failed to create YV12 texture!" <<std::endl
;
1164 vp
->mWidth
= mCodecCtx
->width
;
1165 vp
->mHeight
= mCodecCtx
->height
;
1167 if(mFirstUpdate
&& vp
->mWidth
> 0 && vp
->mHeight
> 0)
1169 /* For the first update, set the window size to the video size. */
1170 mFirstUpdate
= false;
1173 int h
= vp
->mHeight
;
1174 if(mCodecCtx
->sample_aspect_ratio
.den
!= 0)
1176 double aspect_ratio
= av_q2d(mCodecCtx
->sample_aspect_ratio
);
1177 if(aspect_ratio
>= 1.0)
1178 w
= (int)(w
*aspect_ratio
+ 0.5);
1179 else if(aspect_ratio
> 0.0)
1180 h
= (int)(h
/aspect_ratio
+ 0.5);
1182 SDL_SetWindowSize(screen
, w
, h
);
1188 AVFrame
*frame
= mDecodedFrame
.get();
1189 void *pixels
= nullptr;
1192 if(mCodecCtx
->pix_fmt
== AV_PIX_FMT_YUV420P
)
1193 SDL_UpdateYUVTexture(vp
->mImage
, nullptr,
1194 frame
->data
[0], frame
->linesize
[0],
1195 frame
->data
[1], frame
->linesize
[1],
1196 frame
->data
[2], frame
->linesize
[2]
1198 else if(SDL_LockTexture(vp
->mImage
, nullptr, &pixels
, &pitch
) != 0)
1199 std::cerr
<< "Failed to lock texture" <<std::endl
;
1202 // Convert the image into YUV format that SDL uses
1203 int coded_w
= mCodecCtx
->coded_width
;
1204 int coded_h
= mCodecCtx
->coded_height
;
1205 int w
= mCodecCtx
->width
;
1206 int h
= mCodecCtx
->height
;
1207 if(!mSwscaleCtx
|| fmt_updated
)
1209 mSwscaleCtx
.reset(sws_getContext(
1210 w
, h
, mCodecCtx
->pix_fmt
,
1211 w
, h
, AV_PIX_FMT_YUV420P
, 0,
1212 nullptr, nullptr, nullptr
1216 /* point pict at the queue */
1217 uint8_t *pict_data
[3];
1218 pict_data
[0] = reinterpret_cast<uint8_t*>(pixels
);
1219 pict_data
[1] = pict_data
[0] + coded_w
*coded_h
;
1220 pict_data
[2] = pict_data
[1] + coded_w
*coded_h
/4;
1222 int pict_linesize
[3];
1223 pict_linesize
[0] = pitch
;
1224 pict_linesize
[1] = pitch
/ 2;
1225 pict_linesize
[2] = pitch
/ 2;
1227 sws_scale(mSwscaleCtx
.get(), (const uint8_t**)frame
->data
,
1228 frame
->linesize
, 0, h
, pict_data
, pict_linesize
);
1229 SDL_UnlockTexture(vp
->mImage
);
1233 vp
->mUpdated
.store(true, std::memory_order_release
);
1234 std::unique_lock
<std::mutex
>(mPictQMutex
).unlock();
1235 mPictQCond
.notify_one();
1238 int VideoState::queuePicture(nanoseconds pts
)
1240 /* Wait until we have space for a new pic */
1241 std::unique_lock
<std::mutex
> lock(mPictQMutex
);
1242 while(mPictQSize
>= mPictQ
.size() && !mMovie
.mQuit
.load(std::memory_order_relaxed
))
1243 mPictQCond
.wait(lock
);
1246 if(mMovie
.mQuit
.load(std::memory_order_relaxed
))
1249 Picture
*vp
= &mPictQ
[mPictQWrite
];
1251 /* We have to create/update the picture in the main thread */
1252 vp
->mUpdated
.store(false, std::memory_order_relaxed
);
1254 evt
.user
.type
= FF_UPDATE_EVENT
;
1255 evt
.user
.data1
= this;
1256 SDL_PushEvent(&evt
);
1258 /* Wait until the picture is updated. */
1260 while(!vp
->mUpdated
.load(std::memory_order_relaxed
))
1262 if(mMovie
.mQuit
.load(std::memory_order_relaxed
))
1264 mPictQCond
.wait(lock
);
1266 if(mMovie
.mQuit
.load(std::memory_order_relaxed
))
1270 mPictQWrite
= (mPictQWrite
+1)%mPictQ
.size();
1277 int VideoState::handler()
1279 mDecodedFrame
.reset(av_frame_alloc());
1280 while(!mMovie
.mQuit
.load(std::memory_order_relaxed
))
1282 std::unique_lock
<std::mutex
> lock(mQueueMtx
);
1283 /* Decode video frame */
1284 int ret
= avcodec_receive_frame(mCodecCtx
.get(), mDecodedFrame
.get());
1285 if(ret
== AVERROR(EAGAIN
))
1287 mMovie
.mSendDataGood
.clear(std::memory_order_relaxed
);
1288 std::unique_lock
<std::mutex
>(mMovie
.mSendMtx
).unlock();
1289 mMovie
.mSendCond
.notify_one();
1291 mQueueCond
.wait(lock
);
1292 ret
= avcodec_receive_frame(mCodecCtx
.get(), mDecodedFrame
.get());
1293 } while(ret
== AVERROR(EAGAIN
));
1296 if(ret
== AVERROR_EOF
) break;
1297 mMovie
.mSendDataGood
.clear(std::memory_order_relaxed
);
1298 mMovie
.mSendCond
.notify_one();
1301 std::cerr
<< "Failed to decode frame: "<<ret
<<std::endl
;
1305 /* Get the PTS for this frame. */
1307 if(mDecodedFrame
->best_effort_timestamp
!= AV_NOPTS_VALUE
)
1308 mClock
= std::chrono::duration_cast
<nanoseconds
>(
1309 seconds_d64(av_q2d(mStream
->time_base
)*mDecodedFrame
->best_effort_timestamp
)
1313 /* Update the video clock to the next expected PTS. */
1314 auto frame_delay
= av_q2d(mCodecCtx
->time_base
);
1315 frame_delay
+= mDecodedFrame
->repeat_pict
* (frame_delay
* 0.5);
1316 mClock
+= std::chrono::duration_cast
<nanoseconds
>(seconds_d64(frame_delay
));
1318 if(queuePicture(pts
) < 0)
1320 av_frame_unref(mDecodedFrame
.get());
1324 std::unique_lock
<std::mutex
> lock(mPictQMutex
);
1325 if(mMovie
.mQuit
.load(std::memory_order_relaxed
))
1331 while(!mFinalUpdate
)
1332 mPictQCond
.wait(lock
);
1338 int MovieState::decode_interrupt_cb(void *ctx
)
1340 return reinterpret_cast<MovieState
*>(ctx
)->mQuit
.load(std::memory_order_relaxed
);
1343 bool MovieState::prepare()
1345 AVIOContext
*avioctx
= nullptr;
1346 AVIOInterruptCB intcb
= { decode_interrupt_cb
, this };
1347 if(avio_open2(&avioctx
, mFilename
.c_str(), AVIO_FLAG_READ
, &intcb
, nullptr))
1349 std::cerr
<< "Failed to open "<<mFilename
<<std::endl
;
1352 mIOContext
.reset(avioctx
);
1354 /* Open movie file. If avformat_open_input fails it will automatically free
1355 * this context, so don't set it onto a smart pointer yet.
1357 AVFormatContext
*fmtctx
= avformat_alloc_context();
1358 fmtctx
->pb
= mIOContext
.get();
1359 fmtctx
->interrupt_callback
= intcb
;
1360 if(avformat_open_input(&fmtctx
, mFilename
.c_str(), nullptr, nullptr) != 0)
1362 std::cerr
<< "Failed to open "<<mFilename
<<std::endl
;
1365 mFormatCtx
.reset(fmtctx
);
1367 /* Retrieve stream information */
1368 if(avformat_find_stream_info(mFormatCtx
.get(), nullptr) < 0)
1370 std::cerr
<< mFilename
<<": failed to find stream info" <<std::endl
;
1374 mVideo
.schedRefresh(milliseconds(40));
1376 mParseThread
= std::thread(std::mem_fn(&MovieState::parse_handler
), this);
1380 void MovieState::setTitle(SDL_Window
*window
)
1382 auto pos1
= mFilename
.rfind('/');
1383 auto pos2
= mFilename
.rfind('\\');
1384 auto fpos
= ((pos1
== std::string::npos
) ? pos2
:
1385 (pos2
== std::string::npos
) ? pos1
:
1386 std::max(pos1
, pos2
)) + 1;
1387 SDL_SetWindowTitle(window
, (mFilename
.substr(fpos
)+" - "+AppName
).c_str());
1390 nanoseconds
MovieState::getClock()
1392 if(!mPlaying
.load(std::memory_order_relaxed
))
1393 return nanoseconds::zero();
1394 return get_avtime() - mClockBase
;
1397 nanoseconds
MovieState::getMasterClock()
1399 if(mAVSyncType
== SyncMaster::Video
)
1400 return mVideo
.getClock();
1401 if(mAVSyncType
== SyncMaster::Audio
)
1402 return mAudio
.getClock();
1406 nanoseconds
MovieState::getDuration()
1407 { return std::chrono::duration
<int64_t,std::ratio
<1,AV_TIME_BASE
>>(mFormatCtx
->duration
); }
1409 int MovieState::streamComponentOpen(int stream_index
)
1411 if(stream_index
< 0 || (unsigned int)stream_index
>= mFormatCtx
->nb_streams
)
1414 /* Get a pointer to the codec context for the stream, and open the
1417 AVCodecCtxPtr
avctx(avcodec_alloc_context3(nullptr));
1418 if(!avctx
) return -1;
1420 if(avcodec_parameters_to_context(avctx
.get(), mFormatCtx
->streams
[stream_index
]->codecpar
))
1423 AVCodec
*codec
= avcodec_find_decoder(avctx
->codec_id
);
1424 if(!codec
|| avcodec_open2(avctx
.get(), codec
, nullptr) < 0)
1426 std::cerr
<< "Unsupported codec: "<<avcodec_get_name(avctx
->codec_id
)
1427 << " (0x"<<std::hex
<<avctx
->codec_id
<<std::dec
<<")" <<std::endl
;
1431 /* Initialize and start the media type handler */
1432 switch(avctx
->codec_type
)
1434 case AVMEDIA_TYPE_AUDIO
:
1435 mAudio
.mStream
= mFormatCtx
->streams
[stream_index
];
1436 mAudio
.mCodecCtx
= std::move(avctx
);
1438 mAudioThread
= std::thread(std::mem_fn(&AudioState::handler
), &mAudio
);
1441 case AVMEDIA_TYPE_VIDEO
:
1442 mVideo
.mStream
= mFormatCtx
->streams
[stream_index
];
1443 mVideo
.mCodecCtx
= std::move(avctx
);
1445 mVideoThread
= std::thread(std::mem_fn(&VideoState::handler
), &mVideo
);
1452 return stream_index
;
1455 int MovieState::parse_handler()
1457 int video_index
= -1;
1458 int audio_index
= -1;
1460 /* Dump information about file onto standard error */
1461 av_dump_format(mFormatCtx
.get(), 0, mFilename
.c_str(), 0);
1463 /* Find the first video and audio streams */
1464 for(unsigned int i
= 0;i
< mFormatCtx
->nb_streams
;i
++)
1466 auto codecpar
= mFormatCtx
->streams
[i
]->codecpar
;
1467 if(codecpar
->codec_type
== AVMEDIA_TYPE_VIDEO
&& video_index
< 0)
1468 video_index
= streamComponentOpen(i
);
1469 else if(codecpar
->codec_type
== AVMEDIA_TYPE_AUDIO
&& audio_index
< 0)
1470 audio_index
= streamComponentOpen(i
);
1473 if(video_index
< 0 && audio_index
< 0)
1475 std::cerr
<< mFilename
<<": could not open codecs" <<std::endl
;
1479 PacketQueue audio_queue
, video_queue
;
1480 bool input_finished
= false;
1482 /* Main packet reading/dispatching loop */
1483 while(!mQuit
.load(std::memory_order_relaxed
) && !input_finished
)
1486 if(av_read_frame(mFormatCtx
.get(), &packet
) < 0)
1487 input_finished
= true;
1490 /* Copy the packet into the queue it's meant for. */
1491 if(packet
.stream_index
== video_index
)
1492 video_queue
.put(&packet
);
1493 else if(packet
.stream_index
== audio_index
)
1494 audio_queue
.put(&packet
);
1495 av_packet_unref(&packet
);
1499 /* Send whatever queued packets we have. */
1500 if(!audio_queue
.empty())
1502 std::unique_lock
<std::mutex
> lock(mAudio
.mQueueMtx
);
1505 ret
= avcodec_send_packet(mAudio
.mCodecCtx
.get(), audio_queue
.front());
1506 if(ret
!= AVERROR(EAGAIN
)) audio_queue
.pop();
1507 } while(ret
!= AVERROR(EAGAIN
) && !audio_queue
.empty());
1509 mAudio
.mQueueCond
.notify_one();
1511 if(!video_queue
.empty())
1513 std::unique_lock
<std::mutex
> lock(mVideo
.mQueueMtx
);
1516 ret
= avcodec_send_packet(mVideo
.mCodecCtx
.get(), video_queue
.front());
1517 if(ret
!= AVERROR(EAGAIN
)) video_queue
.pop();
1518 } while(ret
!= AVERROR(EAGAIN
) && !video_queue
.empty());
1520 mVideo
.mQueueCond
.notify_one();
1522 /* If the queues are completely empty, or it's not full and there's
1523 * more input to read, go get more.
1525 size_t queue_size
= audio_queue
.totalSize() + video_queue
.totalSize();
1526 if(queue_size
== 0 || (queue_size
< MAX_QUEUE_SIZE
&& !input_finished
))
1529 if(!mPlaying
.load(std::memory_order_relaxed
))
1531 if((!mAudio
.mCodecCtx
|| mAudio
.isBufferFilled()) &&
1532 (!mVideo
.mCodecCtx
|| mVideo
.isBufferFilled()))
1534 /* Set the base time 50ms ahead of the current av time. */
1535 mClockBase
= get_avtime() + milliseconds(50);
1536 mVideo
.mCurrentPtsTime
= mClockBase
;
1537 mVideo
.mFrameTimer
= mVideo
.mCurrentPtsTime
;
1538 mAudio
.startPlayback();
1539 mPlaying
.store(std::memory_order_release
);
1542 /* Nothing to send or get for now, wait a bit and try again. */
1543 { std::unique_lock
<std::mutex
> lock(mSendMtx
);
1544 if(mSendDataGood
.test_and_set(std::memory_order_relaxed
))
1545 mSendCond
.wait_for(lock
, milliseconds(10));
1547 } while(!mQuit
.load(std::memory_order_relaxed
));
1549 /* Pass a null packet to finish the send buffers (the receive functions
1550 * will get AVERROR_EOF when emptied).
1552 if(mVideo
.mCodecCtx
)
1554 { std::lock_guard
<std::mutex
> lock(mVideo
.mQueueMtx
);
1555 avcodec_send_packet(mVideo
.mCodecCtx
.get(), nullptr);
1557 mVideo
.mQueueCond
.notify_one();
1559 if(mAudio
.mCodecCtx
)
1561 { std::lock_guard
<std::mutex
> lock(mAudio
.mQueueMtx
);
1562 avcodec_send_packet(mAudio
.mCodecCtx
.get(), nullptr);
1564 mAudio
.mQueueCond
.notify_one();
1566 video_queue
.clear();
1567 audio_queue
.clear();
1569 /* all done - wait for it */
1570 if(mVideoThread
.joinable())
1571 mVideoThread
.join();
1572 if(mAudioThread
.joinable())
1573 mAudioThread
.join();
1576 std::unique_lock
<std::mutex
> lock(mVideo
.mPictQMutex
);
1577 while(!mVideo
.mFinalUpdate
)
1578 mVideo
.mPictQCond
.wait(lock
);
1582 evt
.user
.type
= FF_MOVIE_DONE_EVENT
;
1583 SDL_PushEvent(&evt
);
1589 // Helper class+method to print the time with human-readable formatting.
1593 inline std::ostream
&operator<<(std::ostream
&os
, const PrettyTime
&rhs
)
1595 using hours
= std::chrono::hours
;
1596 using minutes
= std::chrono::minutes
;
1597 using std::chrono::duration_cast
;
1599 seconds t
= rhs
.mTime
;
1606 // Only handle up to hour formatting
1608 os
<< duration_cast
<hours
>(t
).count() << 'h' << std::setfill('0') << std::setw(2)
1609 << (duration_cast
<minutes
>(t
).count() % 60) << 'm';
1611 os
<< duration_cast
<minutes
>(t
).count() << 'm' << std::setfill('0');
1612 os
<< std::setw(2) << (duration_cast
<seconds
>(t
).count() % 60) << 's' << std::setw(0)
1613 << std::setfill(' ');
1620 int main(int argc
, char *argv
[])
1622 std::unique_ptr
<MovieState
> movState
;
1626 std::cerr
<< "Usage: "<<argv
[0]<<" [-device <device name>] [-direct] <files...>" <<std::endl
;
1629 /* Register all formats and codecs */
1631 /* Initialize networking protocols */
1632 avformat_network_init();
1634 if(SDL_Init(SDL_INIT_VIDEO
| SDL_INIT_TIMER
))
1636 std::cerr
<< "Could not initialize SDL - <<"<<SDL_GetError() <<std::endl
;
1640 /* Make a window to put our video */
1641 SDL_Window
*screen
= SDL_CreateWindow(AppName
.c_str(), 0, 0, 640, 480, SDL_WINDOW_RESIZABLE
);
1644 std::cerr
<< "SDL: could not set video mode - exiting" <<std::endl
;
1647 /* Make a renderer to handle the texture image surface and rendering. */
1648 Uint32 render_flags
= SDL_RENDERER_ACCELERATED
| SDL_RENDERER_PRESENTVSYNC
;
1649 SDL_Renderer
*renderer
= SDL_CreateRenderer(screen
, -1, render_flags
);
1652 SDL_RendererInfo rinf
{};
1655 /* Make sure the renderer supports IYUV textures. If not, fallback to a
1656 * software renderer. */
1657 if(SDL_GetRendererInfo(renderer
, &rinf
) == 0)
1659 for(Uint32 i
= 0;!ok
&& i
< rinf
.num_texture_formats
;i
++)
1660 ok
= (rinf
.texture_formats
[i
] == SDL_PIXELFORMAT_IYUV
);
1664 std::cerr
<< "IYUV pixelformat textures not supported on renderer "<<rinf
.name
<<std::endl
;
1665 SDL_DestroyRenderer(renderer
);
1671 render_flags
= SDL_RENDERER_SOFTWARE
| SDL_RENDERER_PRESENTVSYNC
;
1672 renderer
= SDL_CreateRenderer(screen
, -1, render_flags
);
1676 std::cerr
<< "SDL: could not create renderer - exiting" <<std::endl
;
1679 SDL_SetRenderDrawColor(renderer
, 0, 0, 0, 255);
1680 SDL_RenderFillRect(renderer
, nullptr);
1681 SDL_RenderPresent(renderer
);
1683 /* Open an audio device */
1685 ALCdevice
*device
= [argc
,argv
,&fileidx
]() -> ALCdevice
*
1687 ALCdevice
*dev
= NULL
;
1688 if(argc
> 3 && strcmp(argv
[1], "-device") == 0)
1691 dev
= alcOpenDevice(argv
[2]);
1693 std::cerr
<< "Failed to open \""<<argv
[2]<<"\" - trying default" <<std::endl
;
1695 return alcOpenDevice(nullptr);
1697 ALCcontext
*context
= alcCreateContext(device
, nullptr);
1698 if(!context
|| alcMakeContextCurrent(context
) == ALC_FALSE
)
1700 std::cerr
<< "Failed to set up audio device" <<std::endl
;
1702 alcDestroyContext(context
);
1706 const ALCchar
*name
= nullptr;
1707 if(alcIsExtensionPresent(device
, "ALC_ENUMERATE_ALL_EXT"))
1708 name
= alcGetString(device
, ALC_ALL_DEVICES_SPECIFIER
);
1709 if(!name
|| alcGetError(device
) != AL_NO_ERROR
)
1710 name
= alcGetString(device
, ALC_DEVICE_SPECIFIER
);
1711 std::cout
<< "Opened \""<<name
<<"\"" <<std::endl
;
1713 if(alcIsExtensionPresent(device
, "ALC_SOFT_device_clock"))
1715 std::cout
<< "Found ALC_SOFT_device_clock" <<std::endl
;
1716 alcGetInteger64vSOFT
= reinterpret_cast<LPALCGETINTEGER64VSOFT
>(
1717 alcGetProcAddress(device
, "alcGetInteger64vSOFT")
1721 if(alIsExtensionPresent("AL_SOFT_source_latency"))
1723 std::cout
<< "Found AL_SOFT_source_latency" <<std::endl
;
1724 alGetSourcei64vSOFT
= reinterpret_cast<LPALGETSOURCEI64VSOFT
>(
1725 alGetProcAddress("alGetSourcei64vSOFT")
1728 if(alIsExtensionPresent("AL_SOFTX_map_buffer"))
1730 std::cout
<< "Found AL_SOFT_map_buffer" <<std::endl
;
1731 alBufferStorageSOFT
= reinterpret_cast<LPALBUFFERSTORAGESOFT
>(
1732 alGetProcAddress("alBufferStorageSOFT"));
1733 alMapBufferSOFT
= reinterpret_cast<LPALMAPBUFFERSOFT
>(
1734 alGetProcAddress("alMapBufferSOFT"));
1735 alUnmapBufferSOFT
= reinterpret_cast<LPALUNMAPBUFFERSOFT
>(
1736 alGetProcAddress("alUnmapBufferSOFT"));
1738 if(alIsExtensionPresent("AL_SOFTX_events"))
1740 std::cout
<< "Found AL_SOFT_events" <<std::endl
;
1741 alEventControlSOFT
= reinterpret_cast<LPALEVENTCONTROLSOFT
>(
1742 alGetProcAddress("alEventControlSOFT"));
1743 alEventCallbackSOFT
= reinterpret_cast<LPALEVENTCALLBACKSOFT
>(
1744 alGetProcAddress("alEventCallbackSOFT"));
1747 if(fileidx
< argc
&& strcmp(argv
[fileidx
], "-direct") == 0)
1750 if(!alIsExtensionPresent("AL_SOFT_direct_channels"))
1751 std::cerr
<< "AL_SOFT_direct_channels not supported for direct output" <<std::endl
;
1754 std::cout
<< "Found AL_SOFT_direct_channels" <<std::endl
;
1755 EnableDirectOut
= true;
1759 while(fileidx
< argc
&& !movState
)
1761 movState
= std::unique_ptr
<MovieState
>(new MovieState(argv
[fileidx
++]));
1762 if(!movState
->prepare()) movState
= nullptr;
1766 std::cerr
<< "Could not start a video" <<std::endl
;
1769 movState
->setTitle(screen
);
1771 /* Default to going to the next movie at the end of one. */
1772 enum class EomAction
{
1774 } eom_action
= EomAction::Next
;
1775 seconds
last_time(-1);
1779 int have_evt
= SDL_WaitEventTimeout(&event
, 10);
1781 auto cur_time
= std::chrono::duration_cast
<seconds
>(movState
->getMasterClock());
1782 if(cur_time
!= last_time
)
1784 auto end_time
= std::chrono::duration_cast
<seconds
>(movState
->getDuration());
1785 std::cout
<< "\r "<<PrettyTime
{cur_time
}<<" / "<<PrettyTime
{end_time
} <<std::flush
;
1786 last_time
= cur_time
;
1788 if(!have_evt
) continue;
1793 switch(event
.key
.keysym
.sym
)
1796 movState
->mQuit
= true;
1797 eom_action
= EomAction::Quit
;
1801 movState
->mQuit
= true;
1802 eom_action
= EomAction::Next
;
1810 case SDL_WINDOWEVENT
:
1811 switch(event
.window
.event
)
1813 case SDL_WINDOWEVENT_RESIZED
:
1814 SDL_SetRenderDrawColor(renderer
, 0, 0, 0, 255);
1815 SDL_RenderFillRect(renderer
, nullptr);
1824 movState
->mQuit
= true;
1825 eom_action
= EomAction::Quit
;
1828 case FF_UPDATE_EVENT
:
1829 reinterpret_cast<VideoState
*>(event
.user
.data1
)->updatePicture(
1834 case FF_REFRESH_EVENT
:
1835 reinterpret_cast<VideoState
*>(event
.user
.data1
)->refreshTimer(
1840 case FF_MOVIE_DONE_EVENT
:
1842 last_time
= seconds(-1);
1843 if(eom_action
!= EomAction::Quit
)
1846 while(fileidx
< argc
&& !movState
)
1848 movState
= std::unique_ptr
<MovieState
>(new MovieState(argv
[fileidx
++]));
1849 if(!movState
->prepare()) movState
= nullptr;
1853 movState
->setTitle(screen
);
1858 /* Nothing more to play. Shut everything down and quit. */
1861 alcMakeContextCurrent(nullptr);
1862 alcDestroyContext(context
);
1863 alcCloseDevice(device
);
1865 SDL_DestroyRenderer(renderer
);
1867 SDL_DestroyWindow(screen
);
1878 std::cerr
<< "SDL_WaitEvent error - "<<SDL_GetError() <<std::endl
;