Organize the dry buffer properties into a struct
[openal-soft.git] / Alc / effects / compressor.c
blobae859793e99d689415f290b112e7832bdda7366b
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 2013 by Anis A. Hireche
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #include <stdlib.h>
23 #include "config.h"
24 #include "alError.h"
25 #include "alMain.h"
26 #include "alAuxEffectSlot.h"
27 #include "alu.h"
30 typedef struct ALcompressorState {
31 DERIVE_FROM_TYPE(ALeffectState);
33 /* Effect gains for each channel */
34 ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS];
36 /* Effect parameters */
37 ALboolean Enabled;
38 ALfloat AttackRate;
39 ALfloat ReleaseRate;
40 ALfloat GainCtrl;
41 } ALcompressorState;
43 static ALvoid ALcompressorState_Destruct(ALcompressorState *UNUSED(state))
47 static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device)
49 const ALfloat attackTime = device->Frequency * 0.2f; /* 200ms Attack */
50 const ALfloat releaseTime = device->Frequency * 0.4f; /* 400ms Release */
52 state->AttackRate = 1.0f / attackTime;
53 state->ReleaseRate = 1.0f / releaseTime;
55 return AL_TRUE;
58 static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot)
60 aluMatrixf matrix;
61 ALfloat scale;
62 ALuint i;
64 state->Enabled = slot->EffectProps.Compressor.OnOff;
66 scale = device->Dry.AmbiScale;
67 aluMatrixfSet(&matrix,
68 1.0f, 0.0f, 0.0f, 0.0f,
69 0.0f, scale, 0.0f, 0.0f,
70 0.0f, 0.0f, scale, 0.0f,
71 0.0f, 0.0f, 0.0f, scale
73 for(i = 0;i < 4;i++)
74 ComputeFirstOrderGains(device->Dry.AmbiCoeffs, device->Dry.NumChannels,
75 matrix.m[i], slot->Gain, state->Gain[i]);
78 static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
80 ALuint i, j, k;
81 ALuint base;
83 for(base = 0;base < SamplesToDo;)
85 ALfloat temps[64][4];
86 ALuint td = minu(64, SamplesToDo-base);
88 /* Load samples into the temp buffer first. */
89 for(j = 0;j < 4;j++)
91 for(i = 0;i < td;i++)
92 temps[i][j] = SamplesIn[j][i+base];
95 if(state->Enabled)
97 ALfloat gain = state->GainCtrl;
98 ALfloat output, amplitude;
100 for(i = 0;i < td;i++)
102 /* Roughly calculate the maximum amplitude from the 4-channel
103 * signal, and attack or release the gain control to reach it.
105 amplitude = fabsf(temps[i][0]);
106 amplitude = maxf(amplitude + fabsf(temps[i][1]),
107 maxf(amplitude + fabsf(temps[i][2]),
108 amplitude + fabsf(temps[i][3])));
109 if(amplitude > gain)
110 gain = minf(gain+state->AttackRate, amplitude);
111 else if(amplitude < gain)
112 gain = maxf(gain-state->ReleaseRate, amplitude);
114 /* Apply the inverse of the gain control to normalize/compress
115 * the volume. */
116 output = 1.0f / clampf(gain, 0.5f, 2.0f);
117 for(j = 0;j < 4;j++)
118 temps[i][j] *= output;
121 state->GainCtrl = gain;
123 else
125 ALfloat gain = state->GainCtrl;
126 ALfloat output, amplitude;
128 for(i = 0;i < td;i++)
130 /* Same as above, except the amplitude is forced to 1. This
131 * helps ensure smooth gain changes when the compressor is
132 * turned on and off.
134 amplitude = 1.0f;
135 if(amplitude > gain)
136 gain = minf(gain+state->AttackRate, amplitude);
137 else if(amplitude < gain)
138 gain = maxf(gain-state->ReleaseRate, amplitude);
140 output = 1.0f / clampf(gain, 0.5f, 2.0f);
141 for(j = 0;j < 4;j++)
142 temps[i][j] *= output;
145 state->GainCtrl = gain;
148 /* Now mix to the output. */
149 for(j = 0;j < 4;j++)
151 for(k = 0;k < NumChannels;k++)
153 ALfloat gain = state->Gain[j][k];
154 if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
155 continue;
157 for(i = 0;i < td;i++)
158 SamplesOut[k][base+i] += gain * temps[i][j];
162 base += td;
166 DECLARE_DEFAULT_ALLOCATORS(ALcompressorState)
168 DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState);
171 typedef struct ALcompressorStateFactory {
172 DERIVE_FROM_TYPE(ALeffectStateFactory);
173 } ALcompressorStateFactory;
175 static ALeffectState *ALcompressorStateFactory_create(ALcompressorStateFactory *UNUSED(factory))
177 ALcompressorState *state;
179 state = ALcompressorState_New(sizeof(*state));
180 if(!state) return NULL;
181 SET_VTABLE2(ALcompressorState, ALeffectState, state);
183 state->Enabled = AL_TRUE;
184 state->AttackRate = 0.0f;
185 state->ReleaseRate = 0.0f;
186 state->GainCtrl = 1.0f;
188 return STATIC_CAST(ALeffectState, state);
191 DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALcompressorStateFactory);
193 ALeffectStateFactory *ALcompressorStateFactory_getFactory(void)
195 static ALcompressorStateFactory CompressorFactory = { { GET_VTABLE2(ALcompressorStateFactory, ALeffectStateFactory) } };
197 return STATIC_CAST(ALeffectStateFactory, &CompressorFactory);
201 void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
203 ALeffectProps *props = &effect->Props;
204 switch(param)
206 case AL_COMPRESSOR_ONOFF:
207 if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF))
208 SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
209 props->Compressor.OnOff = val;
210 break;
212 default:
213 SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
216 void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
218 ALcompressor_setParami(effect, context, param, vals[0]);
220 void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val))
221 { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
222 void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
224 ALcompressor_setParamf(effect, context, param, vals[0]);
227 void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
229 const ALeffectProps *props = &effect->Props;
230 switch(param)
232 case AL_COMPRESSOR_ONOFF:
233 *val = props->Compressor.OnOff;
234 break;
235 default:
236 SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
239 void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
241 ALcompressor_getParami(effect, context, param, vals);
243 void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val))
244 { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
245 void ALcompressor_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
247 ALcompressor_getParamf(effect, context, param, vals);
250 DEFINE_ALEFFECT_VTABLE(ALcompressor);