1 # OpenAL config file. Options that are not under a block or are under the
2 # [general] block are for general, non-backend-specific options. Blocks may
3 # appear multiple times, and duplicated options will take the last value
5 # The system-wide settings can be put in /etc/openal/alsoft.conf and user-
6 # specific override settings in ~/.alsoftrc.
7 # For Windows, these settings should go into %AppData%\alsoft.ini
9 # Option and block names are case-insenstive. The supplied values are only
10 # hints and may not be honored (though generally it'll try to get as close as
11 # possible). Note: options that are left unset may default to app- or system-
12 # specified values. These are the current available settings:
15 # Disables use of the listed CPU extensions. Certain methods may utilize CPU
16 # extensions when detected, and this option is useful for preventing those
17 # extensions from being used. The available extensions are: sse, neon.
18 # Specifying 'all' disables use of all extensions.
22 # Sets the output channel configuration. If left unspecified, one will try to
23 # be detected from the system, and defaulting to stereo. The available values
24 # are: mono, stereo, quad, surround51, surround61, surround71
28 # Sets the output sample type. Currently, all mixing is done with 32-bit float
29 # and converted to the output sample type as needed. Available values are:
30 # int8 - signed 8-bit int
31 # uint8 - unsigned 8-bit int
32 # int16 - signed 16-bit int
33 # uint16 - unsigned 16-bit int
34 # int32 - signed 32-bit int
35 # uint32 - unsigned 32-bit int
36 # float32 - 32-bit float
37 #sample-type = float32
40 # Enables HRTF filters. These filters provide for better sound spatialization
41 # while using headphones. The default filter will only work when output is
42 # 44100hz stereo. While HRTF is active, the cf_level option is disabled.
43 # Default is disabled since stereo speaker output quality may suffer.
47 # Specifies a comma-separated list of files containing HRTF data sets. The
48 # listed data sets can be used in place of or in addiiton to the the built-in
49 # set. The format of the files are described in hrtf.txt. The filenames may
50 # contain these markers, which will be replaced as needed:
51 # %r - Device sampling rate
52 # %% - Percent sign (%)
53 # So if this is set to "kemar-%r-diffuse.mhr", it will try to open
54 # "kemar-44100-diffuse.mhr" if the device is using 44100hz output, or
55 # "kemar-48000-diffuse.mhr" if the device is using 48000hz output, etc.
59 # Sets the crossfeed level for stereo output. Valid values are:
62 # 2 - Middle crossfeed
63 # 3 - High crossfeed (virtual speakers are closer to itself)
64 # 4 - Low easy crossfeed
65 # 5 - Middle easy crossfeed
66 # 6 - High easy crossfeed
67 # Users of headphones may want to try various settings. Has no effect on non-
72 # Specifies that stereo sources are given a width of about 120 degrees on each
73 # channel, centering on -90 (left) and +90 (right), as opposed to being points
74 # placed at -30 (left) and +30 (right). This can be useful for surround-sound
75 # to give stereo sources a more encompassing sound. Note that the sound's
76 # overall volume will be slightly reduced to account for the extra output.
80 # Sets the output frequency.
84 # Selects the resampler used when mixing sources. Valid values are:
85 # point - nearest sample, no interpolation
86 # linear - extrapolates samples using a linear slope between samples
87 # cubic - extrapolates samples using a Catmull-Rom spline
88 # Specifying other values will result in using the default (linear).
92 # Sets real-time priority for the mixing thread. Not all drivers may use this
93 # (eg. PortAudio) as they already control the priority of the mixing thread.
94 # 0 and negative values will disable it. Note that this may constitute a
95 # security risk since a real-time priority thread can indefinitely block
96 # normal-priority threads if it fails to wait. As such, the default is
101 # Sets the update period size, in frames. This is the number of frames needed
102 # for each mixing update. Acceptable values range between 64 and 8192.
106 # Sets the number of update periods. Higher values create a larger mix ahead,
107 # which helps protect against skips when the CPU is under load, but increases
108 # the delay between a sound getting mixed and being heard. Acceptable values
109 # range between 2 and 16.
113 # Sets the maximum number of allocatable sources. Lower values may help for
114 # systems with apps that try to play more sounds than the CPU can handle.
118 # Sets the backend driver list order, comma-seperated. Unknown backends and
119 # duplicated names are ignored. Unlisted backends won't be considered for use
120 # unless the list is ended with a comma (eg. 'oss,' will list OSS first
121 # followed by all other available backends, while 'oss' will list OSS only).
122 # Backends prepended with - won't be available for use (eg. '-oss,' will allow
123 # all available backends except OSS). An empty list means the default.
124 #drivers = pulse,alsa,core,oss,solaris,sndio,mmdevapi,dsound,winmm,port,opensl,null,wave
127 # Sets which effects to exclude, preventing apps from using them. This can
128 # help for apps that try to use effects which are too CPU intensive for the
129 # system to handle. Available effects are: eaxreverb,reverb,echo,modulator,
134 # Sets the maximum number of Auxiliary Effect Slots an app can create. A slot
135 # can use a non-negligible amount of CPU time if an effect is set on it even
136 # if no sources are feeding it, so this may help when apps use more than the
141 # Sets the number of auxiliary sends per source. When not specified (default),
142 # it allows the app to request how many it wants. The maximum value currently
147 # Sets the virtual speaker layout. Values are specified in degrees, where 0 is
148 # straight in front, negative goes left, and positive goes right. Unspecified
149 # speakers will remain at their default positions (which are dependant on the
150 # output format). Available speakers are back-left(bl), side-left(sl), front-
151 # left(fl), front-center(fc), front-right(fr), side-right(sr), back-right(br),
152 # and back-center(bc).
156 # Channel-specific layouts may be specified to override the layout option. The
157 # same speakers as the layout option are available, and the default settings
159 #layout_stereo = fl=-90, fr=90
160 #layout_quad = fl=-45, fr=45, bl=-135, br=135
161 #layout_surround51 = fl=-30, fr=30, fc=0, bl=-110, br=110
162 #layout_surround61 = fl=-30, fr=30, fc=0, sl=-90, sr=90, bc=180
163 #layout_surround71 = fl=-30, fr=30, fc=0, sl=-90, sr=90, bl=-150, br=150
166 # A reverb preset that applies by default to all sources on send 0
167 # (applications that set their own slots on send 0 will override this).
168 # Available presets are: None, Generic, PaddedCell, Room, Bathroom,
169 # Livingroom, Stoneroom, Auditorium, ConcertHall, Cave, Arena, Hangar,
170 # CarpetedHallway, Hallway, StoneCorridor, Alley, Forest, City, Moutains,
171 # Quarry, Plain, ParkingLot, SewerPipe, Underwater, Drugged, Dizzy, Psychotic.
175 # Generates a SIGTRAP signal when an ALC device error is generated, on systems
176 # that support it. This helps when debugging, while trying to find the cause
177 # of a device error. On Windows, a breakpoint exception is generated.
178 #trap-alc-error = false
181 # Generates a SIGTRAP signal when an AL context error is generated, on systems
182 # that support it. This helps when debugging, while trying to find the cause
183 # of a context error. On Windows, a breakpoint exception is generated.
184 #trap-al-error = false
187 ## Reverb effect stuff (includes EAX reverb)
192 # A global amplification for reverb output, expressed in decibels. The value
193 # is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a
194 # scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A
195 # value of 0 means no change.
199 # Allows the standard reverb effect to be used in place of EAX reverb. EAX
200 # reverb processing is a bit more CPU intensive than standard, so this option
201 # allows a simpler effect to be used at the loss of some quality.
205 ## ALSA backend stuff
210 # Sets the device name for the default playback device.
214 # Sets the prefix used by the discovered (non-default) playback devices. This
215 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
216 # device index for the requested device name.
217 #device-prefix = plughw:
220 # Card- and device-specific prefixes may be used to override the device-prefix
221 # option. The option may specify the card id (eg, device-prefix-NVidia), or
222 # the card id and device index (eg, device-prefix-NVidia-0). The card id is
227 # Sets the device name for the default capture device.
231 # Sets the prefix used by the discovered (non-default) capture devices. This
232 # will be appended with "CARD=c,DEV=d", where c is the card id and d is the
233 # device number for the requested device name.
234 #capture-prefix = plughw:
237 # Card- and device-specific prefixes may be used to override the
238 # capture-prefix option. The option may specify the card id (eg,
239 # capture-prefix-NVidia), or the card id and device index (eg,
240 # capture-prefix-NVidia-0). The card id is case-sensitive.
244 # Sets whether to try using mmap mode (helps reduce latencies and CPU
245 # consumption). If mmap isn't available, it will automatically fall back to
246 # non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0
247 # and anything else will force mmap off.
256 # Sets the device name for OSS output.
260 # Sets the device name for OSS capture.
264 ## Solaris backend stuff
269 # Sets the device name for Solaris output.
273 ## MMDevApi backend stuff
278 ## DirectSound backend stuff
283 ## Windows Multimedia backend stuff
288 ## PortAudio backend stuff
293 # Sets the device index for output. Negative values will use the default as
294 # given by PortAudio itself.
298 # Sets the device index for capture. Negative values will use the default as
299 # given by PortAudio itself.
303 ## PulseAudio backend stuff
308 # Attempts to spawn a PulseAudio server when requesting to open a PulseAudio
309 # device. Setting autospawn to false in PulseAudio's client.conf will still
310 # prevent autospawning even if this is set to true.
314 # Allows PulseAudio to move active streams to different devices. Note that the
315 # device specifier seen by applications will not be updated when this occurs,
316 # and neither will the AL device configuration (sample rate, format, etc).
320 ## Wave File Writer stuff
325 # Sets the filename of the wave file to write to. An empty name prevents the
326 # backend from opening, even when explicitly requested.
327 # THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION!