Increase the filter slope to -12dB/octave
[openal-soft.git] / Alc / effects / echo.c
blob4293674f5ec97edb4262c7dac4be384c1b53ff24
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 2009 by Chris Robinson.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #include "config.h"
23 #include <math.h>
24 #include <stdlib.h>
26 #include "alMain.h"
27 #include "alFilter.h"
28 #include "alAuxEffectSlot.h"
29 #include "alError.h"
30 #include "alu.h"
33 typedef struct ALechoState {
34 DERIVE_FROM_TYPE(ALeffectState);
36 ALfloat *SampleBuffer;
37 ALuint BufferLength;
39 // The echo is two tap. The delay is the number of samples from before the
40 // current offset
41 struct {
42 ALuint delay;
43 } Tap[2];
44 ALuint Offset;
45 /* The panning gains for the two taps */
46 ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
48 ALfloat FeedGain;
50 ALfilterState Filter;
51 } ALechoState;
53 static ALvoid ALechoState_Destruct(ALechoState *state);
54 static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device);
55 static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
56 static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
57 DECLARE_DEFAULT_ALLOCATORS(ALechoState)
59 DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
62 static void ALechoState_Construct(ALechoState *state)
64 ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
65 SET_VTABLE2(ALechoState, ALeffectState, state);
67 state->BufferLength = 0;
68 state->SampleBuffer = NULL;
70 state->Tap[0].delay = 0;
71 state->Tap[1].delay = 0;
72 state->Offset = 0;
74 ALfilterState_clear(&state->Filter);
77 static ALvoid ALechoState_Destruct(ALechoState *state)
79 al_free(state->SampleBuffer);
80 state->SampleBuffer = NULL;
81 ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
84 static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
86 ALuint maxlen, i;
88 // Use the next power of 2 for the buffer length, so the tap offsets can be
89 // wrapped using a mask instead of a modulo
90 maxlen = fastf2u(AL_ECHO_MAX_DELAY * Device->Frequency) + 1;
91 maxlen += fastf2u(AL_ECHO_MAX_LRDELAY * Device->Frequency) + 1;
92 maxlen = NextPowerOf2(maxlen);
94 if(maxlen != state->BufferLength)
96 void *temp = al_calloc(16, maxlen * sizeof(ALfloat));
97 if(!temp) return AL_FALSE;
99 al_free(state->SampleBuffer);
100 state->SampleBuffer = temp;
101 state->BufferLength = maxlen;
103 for(i = 0;i < state->BufferLength;i++)
104 state->SampleBuffer[i] = 0.0f;
106 return AL_TRUE;
109 static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
111 ALuint frequency = Device->Frequency;
112 ALfloat coeffs[MAX_AMBI_COEFFS];
113 ALfloat gain, lrpan, spread;
115 state->Tap[0].delay = fastf2u(props->Echo.Delay * frequency) + 1;
116 state->Tap[1].delay = fastf2u(props->Echo.LRDelay * frequency);
117 state->Tap[1].delay += state->Tap[0].delay;
119 spread = props->Echo.Spread;
120 if(spread < 0.0f) lrpan = -1.0f;
121 else lrpan = 1.0f;
122 /* Convert echo spread (where 0 = omni, +/-1 = directional) to coverage
123 * spread (where 0 = point, tau = omni).
125 spread = asinf(1.0f - fabsf(spread))*4.0f;
127 state->FeedGain = props->Echo.Feedback;
129 gain = minf(1.0f - props->Echo.Damping, 0.0625f); /* Limit -24dB */
130 ALfilterState_setParams(&state->Filter, ALfilterType_HighShelf,
131 gain, LOWPASSFREQREF/frequency,
132 calc_rcpQ_from_slope(gain, 1.0f));
134 gain = Slot->Params.Gain;
136 /* First tap panning */
137 CalcAngleCoeffs(-F_PI_2*lrpan, 0.0f, spread, coeffs);
138 ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[0]);
140 /* Second tap panning */
141 CalcAngleCoeffs( F_PI_2*lrpan, 0.0f, spread, coeffs);
142 ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[1]);
145 static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
147 const ALuint mask = state->BufferLength-1;
148 const ALuint tap1 = state->Tap[0].delay;
149 const ALuint tap2 = state->Tap[1].delay;
150 ALuint offset = state->Offset;
151 ALfloat x[2], y[2], in, out;
152 ALuint base;
153 ALuint i, k;
155 x[0] = state->Filter.x[0];
156 x[1] = state->Filter.x[1];
157 y[0] = state->Filter.y[0];
158 y[1] = state->Filter.y[1];
159 for(base = 0;base < SamplesToDo;)
161 ALfloat temps[128][2];
162 ALuint td = minu(128, SamplesToDo-base);
164 for(i = 0;i < td;i++)
166 /* First tap */
167 temps[i][0] = state->SampleBuffer[(offset-tap1) & mask];
168 /* Second tap */
169 temps[i][1] = state->SampleBuffer[(offset-tap2) & mask];
171 // Apply damping and feedback gain to the second tap, and mix in the
172 // new sample
173 in = temps[i][1] + SamplesIn[0][i+base];
174 out = in*state->Filter.b0 +
175 x[0]*state->Filter.b1 + x[1]*state->Filter.b2 -
176 y[0]*state->Filter.a1 - y[1]*state->Filter.a2;
177 x[1] = x[0]; x[0] = in;
178 y[1] = y[0]; y[0] = out;
180 state->SampleBuffer[offset&mask] = out * state->FeedGain;
181 offset++;
184 for(k = 0;k < NumChannels;k++)
186 ALfloat gain = state->Gain[0][k];
187 if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
189 for(i = 0;i < td;i++)
190 SamplesOut[k][i+base] += temps[i][0] * gain;
193 gain = state->Gain[1][k];
194 if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
196 for(i = 0;i < td;i++)
197 SamplesOut[k][i+base] += temps[i][1] * gain;
201 base += td;
203 state->Filter.x[0] = x[0];
204 state->Filter.x[1] = x[1];
205 state->Filter.y[0] = y[0];
206 state->Filter.y[1] = y[1];
208 state->Offset = offset;
212 typedef struct ALechoStateFactory {
213 DERIVE_FROM_TYPE(ALeffectStateFactory);
214 } ALechoStateFactory;
216 ALeffectState *ALechoStateFactory_create(ALechoStateFactory *UNUSED(factory))
218 ALechoState *state;
220 NEW_OBJ0(state, ALechoState)();
221 if(!state) return NULL;
223 return STATIC_CAST(ALeffectState, state);
226 DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALechoStateFactory);
228 ALeffectStateFactory *ALechoStateFactory_getFactory(void)
230 static ALechoStateFactory EchoFactory = { { GET_VTABLE2(ALechoStateFactory, ALeffectStateFactory) } };
232 return STATIC_CAST(ALeffectStateFactory, &EchoFactory);
236 void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint UNUSED(val))
237 { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
238 void ALecho_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
240 ALecho_setParami(effect, context, param, vals[0]);
242 void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
244 ALeffectProps *props = &effect->Props;
245 switch(param)
247 case AL_ECHO_DELAY:
248 if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
249 SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
250 props->Echo.Delay = val;
251 break;
253 case AL_ECHO_LRDELAY:
254 if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
255 SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
256 props->Echo.LRDelay = val;
257 break;
259 case AL_ECHO_DAMPING:
260 if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
261 SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
262 props->Echo.Damping = val;
263 break;
265 case AL_ECHO_FEEDBACK:
266 if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
267 SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
268 props->Echo.Feedback = val;
269 break;
271 case AL_ECHO_SPREAD:
272 if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
273 SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
274 props->Echo.Spread = val;
275 break;
277 default:
278 SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
281 void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
283 ALecho_setParamf(effect, context, param, vals[0]);
286 void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALint *UNUSED(val))
287 { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); }
288 void ALecho_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
290 ALecho_getParami(effect, context, param, vals);
292 void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
294 const ALeffectProps *props = &effect->Props;
295 switch(param)
297 case AL_ECHO_DELAY:
298 *val = props->Echo.Delay;
299 break;
301 case AL_ECHO_LRDELAY:
302 *val = props->Echo.LRDelay;
303 break;
305 case AL_ECHO_DAMPING:
306 *val = props->Echo.Damping;
307 break;
309 case AL_ECHO_FEEDBACK:
310 *val = props->Echo.Feedback;
311 break;
313 case AL_ECHO_SPREAD:
314 *val = props->Echo.Spread;
315 break;
317 default:
318 SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
321 void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
323 ALecho_getParamf(effect, context, param, vals);
326 DEFINE_ALEFFECT_VTABLE(ALecho);