Remove redundant void argument list in function def
[openal-soft.git] / Alc / effects / distortion.cpp
blob12eb12fb19f511d20eacbf64d383cd06be69f438
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 2013 by Mike Gorchak
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #include "config.h"
23 #include <cmath>
24 #include <cstdlib>
26 #include <cmath>
28 #include "alMain.h"
29 #include "alcontext.h"
30 #include "alAuxEffectSlot.h"
31 #include "alError.h"
32 #include "alu.h"
33 #include "filters/biquad.h"
36 struct ALdistortionState final : public EffectState {
37 /* Effect gains for each channel */
38 ALfloat mGain[MAX_OUTPUT_CHANNELS]{};
40 /* Effect parameters */
41 BiquadFilter mLowpass;
42 BiquadFilter mBandpass;
43 ALfloat mAttenuation{};
44 ALfloat mEdgeCoeff{};
46 ALfloat mBuffer[2][BUFFERSIZE]{};
49 ALboolean deviceUpdate(const ALCdevice *device) override;
50 void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
51 void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], ALsizei numChannels) override;
53 DEF_NEWDEL(ALdistortionState)
56 ALboolean ALdistortionState::deviceUpdate(const ALCdevice *UNUSED(device))
58 mLowpass.clear();
59 mBandpass.clear();
60 return AL_TRUE;
63 void ALdistortionState::update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target)
65 const ALCdevice *device{context->Device};
67 /* Store waveshaper edge settings. */
68 const ALfloat edge{
69 minf(std::sin(al::MathDefs<float>::Pi()*0.5f * props->Distortion.Edge), 0.99f)};
70 mEdgeCoeff = 2.0f * edge / (1.0f-edge);
72 ALfloat cutoff{props->Distortion.LowpassCutoff};
73 /* Bandwidth value is constant in octaves. */
74 ALfloat bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)};
75 /* Multiply sampling frequency by the amount of oversampling done during
76 * processing.
78 auto frequency = static_cast<ALfloat>(device->Frequency);
79 mLowpass.setParams(BiquadType::LowPass, 1.0f, cutoff / (frequency*4.0f),
80 calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
83 cutoff = props->Distortion.EQCenter;
84 /* Convert bandwidth in Hz to octaves. */
85 bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
86 mBandpass.setParams(BiquadType::BandPass, 1.0f, cutoff / (frequency*4.0f),
87 calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
90 ALfloat coeffs[MAX_AMBI_COEFFS];
91 CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
93 mOutBuffer = target.Main->Buffer;
94 mOutChannels = target.Main->NumChannels;
95 ComputePanGains(target.Main, coeffs, slot->Params.Gain*props->Distortion.Gain, mGain);
98 void ALdistortionState::process(ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
100 ALfloat (*RESTRICT buffer)[BUFFERSIZE] = mBuffer;
101 const ALfloat fc = mEdgeCoeff;
102 ALsizei base;
103 ALsizei i, k;
105 for(base = 0;base < SamplesToDo;)
107 /* Perform 4x oversampling to avoid aliasing. Oversampling greatly
108 * improves distortion quality and allows to implement lowpass and
109 * bandpass filters using high frequencies, at which classic IIR
110 * filters became unstable.
112 ALsizei todo = mini(BUFFERSIZE, (SamplesToDo-base) * 4);
114 /* Fill oversample buffer using zero stuffing. Multiply the sample by
115 * the amount of oversampling to maintain the signal's power.
117 for(i = 0;i < todo;i++)
118 buffer[0][i] = !(i&3) ? SamplesIn[0][(i>>2)+base] * 4.0f : 0.0f;
120 /* First step, do lowpass filtering of original signal. Additionally
121 * perform buffer interpolation and lowpass cutoff for oversampling
122 * (which is fortunately first step of distortion). So combine three
123 * operations into the one.
125 mLowpass.process(buffer[1], buffer[0], todo);
127 /* Second step, do distortion using waveshaper function to emulate
128 * signal processing during tube overdriving. Three steps of
129 * waveshaping are intended to modify waveform without boost/clipping/
130 * attenuation process.
132 for(i = 0;i < todo;i++)
134 ALfloat smp = buffer[1][i];
136 smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
137 smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
138 smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
140 buffer[0][i] = smp;
143 /* Third step, do bandpass filtering of distorted signal. */
144 mBandpass.process(buffer[1], buffer[0], todo);
146 todo >>= 2;
147 for(k = 0;k < NumChannels;k++)
149 /* Fourth step, final, do attenuation and perform decimation,
150 * storing only one sample out of four.
152 ALfloat gain = mGain[k];
153 if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
154 continue;
156 for(i = 0;i < todo;i++)
157 SamplesOut[k][base+i] += gain * buffer[1][i*4];
160 base += todo;
165 struct DistortionStateFactory final : public EffectStateFactory {
166 EffectState *create() override;
169 EffectState *DistortionStateFactory::create()
170 { return new ALdistortionState{}; }
172 EffectStateFactory *DistortionStateFactory_getFactory()
174 static DistortionStateFactory DistortionFactory{};
175 return &DistortionFactory;
179 void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
180 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
181 void ALdistortion_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
182 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
183 void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
185 ALeffectProps *props = &effect->Props;
186 switch(param)
188 case AL_DISTORTION_EDGE:
189 if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
190 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range");
191 props->Distortion.Edge = val;
192 break;
194 case AL_DISTORTION_GAIN:
195 if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
196 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range");
197 props->Distortion.Gain = val;
198 break;
200 case AL_DISTORTION_LOWPASS_CUTOFF:
201 if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
202 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range");
203 props->Distortion.LowpassCutoff = val;
204 break;
206 case AL_DISTORTION_EQCENTER:
207 if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
208 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range");
209 props->Distortion.EQCenter = val;
210 break;
212 case AL_DISTORTION_EQBANDWIDTH:
213 if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
214 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range");
215 props->Distortion.EQBandwidth = val;
216 break;
218 default:
219 alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
220 param);
223 void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
224 { ALdistortion_setParamf(effect, context, param, vals[0]); }
226 void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
227 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
228 void ALdistortion_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
229 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
230 void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
232 const ALeffectProps *props = &effect->Props;
233 switch(param)
235 case AL_DISTORTION_EDGE:
236 *val = props->Distortion.Edge;
237 break;
239 case AL_DISTORTION_GAIN:
240 *val = props->Distortion.Gain;
241 break;
243 case AL_DISTORTION_LOWPASS_CUTOFF:
244 *val = props->Distortion.LowpassCutoff;
245 break;
247 case AL_DISTORTION_EQCENTER:
248 *val = props->Distortion.EQCenter;
249 break;
251 case AL_DISTORTION_EQBANDWIDTH:
252 *val = props->Distortion.EQBandwidth;
253 break;
255 default:
256 alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
257 param);
260 void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
261 { ALdistortion_getParamf(effect, context, param, vals); }
263 DEFINE_ALEFFECT_VTABLE(ALdistortion);