2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
36 #if defined(HAVE_STDINT_H)
38 typedef int64_t ALint64
;
39 #elif defined(HAVE___INT64)
40 typedef __int64 ALint64
;
41 #elif (SIZEOF_LONG == 8)
43 #elif (SIZEOF_LONG_LONG == 8)
44 typedef long long ALint64
;
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
54 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
56 #define aluAcos(x) ((ALfloat)acos((double)(x)))
60 #if defined(max) && !defined(__max)
63 #if defined(min) && !defined(__min)
67 #define BUFFERSIZE 48000
68 #define FRACTIONBITS 14
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
85 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
86 * converted to AL_FORMAT_QUAD* when loaded */
87 __inline ALuint
aluBytesFromFormat(ALenum format
)
92 case AL_FORMAT_STEREO8
:
93 case AL_FORMAT_QUAD8_LOKI
:
95 case AL_FORMAT_51CHN8
:
96 case AL_FORMAT_61CHN8
:
97 case AL_FORMAT_71CHN8
:
100 case AL_FORMAT_MONO16
:
101 case AL_FORMAT_STEREO16
:
102 case AL_FORMAT_QUAD16_LOKI
:
103 case AL_FORMAT_QUAD16
:
104 case AL_FORMAT_51CHN16
:
105 case AL_FORMAT_61CHN16
:
106 case AL_FORMAT_71CHN16
:
109 case AL_FORMAT_MONO_FLOAT32
:
110 case AL_FORMAT_STEREO_FLOAT32
:
111 case AL_FORMAT_QUAD32
:
112 case AL_FORMAT_51CHN32
:
113 case AL_FORMAT_61CHN32
:
114 case AL_FORMAT_71CHN32
:
122 __inline ALuint
aluChannelsFromFormat(ALenum format
)
126 case AL_FORMAT_MONO8
:
127 case AL_FORMAT_MONO16
:
128 case AL_FORMAT_MONO_FLOAT32
:
131 case AL_FORMAT_STEREO8
:
132 case AL_FORMAT_STEREO16
:
133 case AL_FORMAT_STEREO_FLOAT32
:
136 case AL_FORMAT_QUAD8_LOKI
:
137 case AL_FORMAT_QUAD16_LOKI
:
138 case AL_FORMAT_QUAD8
:
139 case AL_FORMAT_QUAD16
:
140 case AL_FORMAT_QUAD32
:
143 case AL_FORMAT_51CHN8
:
144 case AL_FORMAT_51CHN16
:
145 case AL_FORMAT_51CHN32
:
148 case AL_FORMAT_61CHN8
:
149 case AL_FORMAT_61CHN16
:
150 case AL_FORMAT_61CHN32
:
153 case AL_FORMAT_71CHN8
:
154 case AL_FORMAT_71CHN16
:
155 case AL_FORMAT_71CHN32
:
163 static __inline ALint
aluF2L(ALfloat Value
)
166 if(sizeof(ALint
) == 4 && sizeof(double) == 8)
169 temp
= Value
+ (((65536.0*65536.0*16.0)+(65536.0*65536.0*8.0))*65536.0);
170 return *((ALint
*)&temp
);
176 static __inline ALshort
aluF2S(ALfloat Value
)
181 i
= __min( 32767, i
);
182 i
= __max(-32768, i
);
186 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
188 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
189 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
190 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
193 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
195 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
196 inVector1
[2]*inVector2
[2];
199 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
201 ALfloat length
, inverse_length
;
203 length
= (ALfloat
)aluSqrt(aluDotproduct(inVector
, inVector
));
206 inverse_length
= 1.0f
/length
;
207 inVector
[0] *= inverse_length
;
208 inVector
[1] *= inverse_length
;
209 inVector
[2] *= inverse_length
;
213 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
217 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
218 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
219 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
220 memcpy(vector
, result
, sizeof(result
));
223 static __inline ALfloat
aluComputeDrySample(ALfloat DryGainHF
, ALfloat sample
, ALfloat LastDrySample
)
230 sample
+= LastDrySample
* (1.0f
-DryGainHF
);
239 static __inline ALfloat
aluComputeWetSample(ALfloat WetGainHF
, ALfloat sample
, ALfloat LastWetSample
)
246 sample
+= LastWetSample
* (1.0f
-WetGainHF
);
255 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
256 ALenum isMono
, ALenum OutputFormat
,
257 ALfloat
*drysend
, ALfloat
*wetsend
,
258 ALfloat
*pitch
, ALfloat
*drygainhf
,
261 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
262 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
263 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
264 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
265 ALfloat U
[3],V
[3],N
[3];
266 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
267 ALfloat Matrix
[3][3];
268 ALfloat flAttenuation
;
269 ALfloat RoomAttenuation
;
270 ALfloat MetersPerUnit
;
272 ALfloat DryGainHF
= 1.0f
;
273 ALfloat WetGainHF
= 1.0f
;
275 //Get context properties
276 DopplerFactor
= ALContext
->DopplerFactor
;
277 DopplerVelocity
= ALContext
->DopplerVelocity
;
278 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
280 //Get listener properties
281 ListenerGain
= ALContext
->Listener
.Gain
;
282 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
284 //Get source properties
285 SourceVolume
= ALSource
->flGain
;
286 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
287 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
288 MinVolume
= ALSource
->flMinGain
;
289 MaxVolume
= ALSource
->flMaxGain
;
290 MinDist
= ALSource
->flRefDistance
;
291 MaxDist
= ALSource
->flMaxDistance
;
292 Rolloff
= ALSource
->flRollOffFactor
;
293 InnerAngle
= ALSource
->flInnerAngle
;
294 OuterAngle
= ALSource
->flOuterAngle
;
295 OuterGainHF
= ALSource
->OuterGainHF
;
296 RoomRolloff
= ALSource
->RoomRolloffFactor
;
298 //Only apply 3D calculations for mono buffers
299 if(isMono
!= AL_FALSE
)
301 //1. Translate Listener to origin (convert to head relative)
302 if(ALSource
->bHeadRelative
==AL_FALSE
)
304 Position
[0] -= ALContext
->Listener
.Position
[0];
305 Position
[1] -= ALContext
->Listener
.Position
[1];
306 Position
[2] -= ALContext
->Listener
.Position
[2];
309 //2. Calculate distance attenuation
310 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
312 if(ALSource
->Send
[0].Slot
&& !ALSource
->Send
[0].Slot
->AuxSendAuto
)
314 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
315 RoomRolloff
= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
318 flAttenuation
= 1.0f
;
319 RoomAttenuation
= 1.0f
;
320 switch (ALContext
->DistanceModel
)
322 case AL_INVERSE_DISTANCE_CLAMPED
:
323 Distance
=__max(Distance
,MinDist
);
324 Distance
=__min(Distance
,MaxDist
);
325 if (MaxDist
< MinDist
)
328 case AL_INVERSE_DISTANCE
:
331 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
332 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
333 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
334 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
338 case AL_LINEAR_DISTANCE_CLAMPED
:
339 Distance
=__max(Distance
,MinDist
);
340 Distance
=__min(Distance
,MaxDist
);
341 if (MaxDist
< MinDist
)
344 case AL_LINEAR_DISTANCE
:
345 Distance
=__min(Distance
,MaxDist
);
346 if (MaxDist
!= MinDist
)
348 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
349 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
353 case AL_EXPONENT_DISTANCE_CLAMPED
:
354 Distance
=__max(Distance
,MinDist
);
355 Distance
=__min(Distance
,MaxDist
);
356 if (MaxDist
< MinDist
)
359 case AL_EXPONENT_DISTANCE
:
360 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
362 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
363 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
369 flAttenuation
= 1.0f
;
370 RoomAttenuation
= 1.0f
;
374 // Source Gain + Attenuation and clamp to Min/Max Gain
375 DryMix
= SourceVolume
* flAttenuation
;
376 DryMix
= __min(DryMix
,MaxVolume
);
377 DryMix
= __max(DryMix
,MinVolume
);
379 WetMix
= SourceVolume
* (ALSource
->WetGainAuto
?
380 RoomAttenuation
: 1.0f
);
381 WetMix
= __min(WetMix
,MaxVolume
);
382 WetMix
= __max(WetMix
,MinVolume
);
384 //3. Apply directional soundcones
385 SourceToListener
[0] = -Position
[0];
386 SourceToListener
[1] = -Position
[1];
387 SourceToListener
[2] = -Position
[2];
388 aluNormalize(Direction
);
389 aluNormalize(SourceToListener
);
390 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
392 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
394 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
395 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
396 if(ALSource
->WetGainAuto
)
397 WetMix
*= ConeVolume
;
398 if(ALSource
->DryGainHFAuto
)
399 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
400 if(ALSource
->WetGainHFAuto
)
401 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
403 else if(Angle
> OuterAngle
)
405 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
406 if(ALSource
->WetGainAuto
)
407 WetMix
*= ConeVolume
;
408 if(ALSource
->DryGainHFAuto
)
409 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
410 if(ALSource
->WetGainHFAuto
)
411 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
416 //4. Calculate Velocity
417 if(DopplerFactor
!= 0.0f
)
419 ALfloat flVSS
, flVLS
;
421 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
,
423 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
425 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
427 if (flVSS
>= flMaxVelocity
)
428 flVSS
= (flMaxVelocity
- 1.0f
);
429 else if (flVSS
<= -flMaxVelocity
)
430 flVSS
= -flMaxVelocity
+ 1.0f
;
432 if (flVLS
>= flMaxVelocity
)
433 flVLS
= (flMaxVelocity
- 1.0f
);
434 else if (flVLS
<= -flMaxVelocity
)
435 flVLS
= -flMaxVelocity
+ 1.0f
;
437 pitch
[0] = ALSource
->flPitch
*
438 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
439 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
442 pitch
[0] = ALSource
->flPitch
;
444 //5. Align coordinate system axes
445 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
446 aluNormalize(U
); // Normalized Right-vector
447 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
448 aluNormalize(V
); // Normalized Up-vector
449 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
450 aluNormalize(N
); // Normalized At-vector
451 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
452 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
453 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
454 aluMatrixVector(Position
, Matrix
);
456 //6. Apply filter gains and filters
457 switch(ALSource
->DirectFilter
.filter
)
459 case AL_FILTER_LOWPASS
:
460 DryMix
*= ALSource
->DirectFilter
.Gain
;
461 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
465 switch(ALSource
->Send
[0].WetFilter
.filter
)
467 case AL_FILTER_LOWPASS
:
468 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
469 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
473 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
474 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
475 Distance
* MetersPerUnit
);
477 if(ALSource
->Send
[0].Slot
)
479 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
481 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
483 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
484 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
485 Distance
* MetersPerUnit
);
494 DryMix
*= ListenerGain
* ConeVolume
;
495 WetMix
*= ListenerGain
;
497 //7. Convert normalized position into pannings, then into channel volumes
498 aluNormalize(Position
);
499 switch(aluChannelsFromFormat(OutputFormat
))
502 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
); //Direct
503 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(1.0f
); //Direct
504 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
); //Room
505 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(1.0f
); //Room
508 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
509 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
510 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
511 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
512 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
515 /* TODO: Add center/lfe channel in spatial calculations? */
517 // Apply a scalar so each individual speaker has more weight
518 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
519 PanningLR
= __min(1.0f
, PanningLR
);
520 PanningLR
= __max(0.0f
, PanningLR
);
521 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
522 PanningFB
= __min(1.0f
, PanningFB
);
523 PanningFB
= __max(0.0f
, PanningFB
);
524 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
525 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
526 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
527 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
528 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
529 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
530 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
531 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
535 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
536 PanningFB
= __min(1.0f
, PanningFB
);
537 PanningFB
= __max(0.0f
, PanningFB
);
538 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
539 PanningLR
= __min(1.0f
, PanningLR
);
540 PanningLR
= __max(0.0f
, PanningLR
);
541 if(Position
[2] > 0.0f
)
543 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
544 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
545 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
546 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
547 drysend
[FRONT_LEFT
] = 0.0f
;
548 drysend
[FRONT_RIGHT
] = 0.0f
;
549 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
550 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
551 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
552 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
553 wetsend
[FRONT_LEFT
] = 0.0f
;
554 wetsend
[FRONT_RIGHT
] = 0.0f
;
558 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
559 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
560 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
561 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
562 drysend
[BACK_LEFT
] = 0.0f
;
563 drysend
[BACK_RIGHT
] = 0.0f
;
564 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
565 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
566 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
567 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
568 wetsend
[BACK_LEFT
] = 0.0f
;
569 wetsend
[BACK_RIGHT
] = 0.0f
;
575 *drygainhf
= DryGainHF
;
576 *wetgainhf
= WetGainHF
;
580 //1. Multi-channel buffers always play "normal"
581 pitch
[0] = ALSource
->flPitch
;
583 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
584 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
585 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
586 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
587 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
588 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
589 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
590 drysend
[LFE
] = SourceVolume
* ListenerGain
;
591 wetsend
[FRONT_LEFT
] = 0.0f
;
592 wetsend
[FRONT_RIGHT
] = 0.0f
;
593 wetsend
[SIDE_LEFT
] = 0.0f
;
594 wetsend
[SIDE_RIGHT
] = 0.0f
;
595 wetsend
[BACK_LEFT
] = 0.0f
;
596 wetsend
[BACK_RIGHT
] = 0.0f
;
597 wetsend
[CENTER
] = 0.0f
;
601 *drygainhf
= DryGainHF
;
602 *wetgainhf
= WetGainHF
;
606 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
608 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
609 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
610 static float ReverbBuffer
[BUFFERSIZE
];
611 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
612 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
613 ALfloat DryGainHF
= 0.0f
;
614 ALfloat WetGainHF
= 0.0f
;
615 ALuint BlockAlign
,BufferSize
;
616 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
617 ALuint Channels
,Frequency
,ulExtraSamples
;
618 ALfloat DrySample
, WetSample
;
621 ALint Looping
,increment
,State
;
622 ALuint Buffer
,fraction
;
626 ALeffectslot
*ALEffectSlot
;
630 ALbufferlistitem
*BufferListItem
;
632 ALint64 DataSize64
,DataPos64
;
634 SuspendContext(ALContext
);
638 //Figure output format variables
639 BlockAlign
= aluChannelsFromFormat(format
);
640 BlockAlign
*= aluBytesFromFormat(format
);
646 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
647 SamplesToDo
= min(size
, BUFFERSIZE
);
649 //Clear mixing buffer
650 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
651 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
652 memset(ReverbBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
658 State
= ALSource
->state
;
660 doReverb
= ((ALSource
->Send
[0].Slot
&&
661 ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
) ?
664 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
671 if((Buffer
= ALSource
->ulBufferID
))
673 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
675 Data
= ALBuffer
->data
;
676 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
677 DataSize
= ALBuffer
->size
;
678 Frequency
= ALBuffer
->frequency
;
680 CalcSourceParams(ALContext
, ALSource
,
681 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
682 format
, DrySend
, WetSend
, &Pitch
,
683 &DryGainHF
, &WetGainHF
);
686 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
687 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
690 DataPosInt
= ALSource
->position
;
691 DataPosFrac
= ALSource
->position_fraction
;
692 DrySample
= ALSource
->LastDrySample
;
693 WetSample
= ALSource
->LastWetSample
;
695 //Compute 18.14 fixed point step
696 increment
= aluF2L(Pitch
*(1L<<FRACTIONBITS
));
697 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
698 increment
= (MAX_PITCH
<<FRACTIONBITS
);
700 //Figure out how many samples we can mix.
701 //Pitch must be <= 4 (the number below !)
702 DataSize64
= DataSize
+MAX_PITCH
;
703 DataSize64
<<= FRACTIONBITS
;
704 DataPos64
= DataPosInt
;
705 DataPos64
<<= FRACTIONBITS
;
706 DataPos64
+= DataPosFrac
;
707 BufferSize
= (ALuint
)((DataSize64
-DataPos64
) / increment
);
708 BufferListItem
= ALSource
->queue
;
709 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
712 BufferListItem
= BufferListItem
->next
;
716 if (BufferListItem
->next
)
718 if(BufferListItem
->next
->buffer
&&
719 ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->data
)
721 ulExtraSamples
= min(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->size
, (ALint
)(16*Channels
));
722 memcpy(&Data
[DataSize
*Channels
], ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->data
, ulExtraSamples
);
725 else if (ALSource
->bLooping
)
727 if (ALSource
->queue
->buffer
)
729 if(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->data
)
731 ulExtraSamples
= min(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->size
, (ALint
)(16*Channels
));
732 memcpy(&Data
[DataSize
*Channels
], ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->data
, ulExtraSamples
);
737 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
739 //Actual sample mixing loop
740 Data
+= DataPosInt
*Channels
;
743 k
= DataPosFrac
>>FRACTIONBITS
;
744 fraction
= DataPosFrac
&FRACTIONMASK
;
747 //First order interpolator
748 ALfloat sample
= (ALfloat
)((ALshort
)(((Data
[k
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
+1]*(fraction
)))>>FRACTIONBITS
));
750 //Direct path final mix buffer and panning
751 DrySample
= aluComputeDrySample(DryGainHF
, sample
, DrySample
);
752 DryBuffer
[j
][FRONT_LEFT
] += DrySample
*DrySend
[FRONT_LEFT
];
753 DryBuffer
[j
][FRONT_RIGHT
] += DrySample
*DrySend
[FRONT_RIGHT
];
754 DryBuffer
[j
][SIDE_LEFT
] += DrySample
*DrySend
[SIDE_LEFT
];
755 DryBuffer
[j
][SIDE_RIGHT
] += DrySample
*DrySend
[SIDE_RIGHT
];
756 DryBuffer
[j
][BACK_LEFT
] += DrySample
*DrySend
[BACK_LEFT
];
757 DryBuffer
[j
][BACK_RIGHT
] += DrySample
*DrySend
[BACK_RIGHT
];
758 //Room path final mix buffer and panning
759 WetSample
= aluComputeWetSample(WetGainHF
, sample
, WetSample
);
761 ReverbBuffer
[j
] += WetSample
;
764 WetBuffer
[j
][FRONT_LEFT
] += WetSample
*WetSend
[FRONT_LEFT
];
765 WetBuffer
[j
][FRONT_RIGHT
] += WetSample
*WetSend
[FRONT_RIGHT
];
766 WetBuffer
[j
][SIDE_LEFT
] += WetSample
*WetSend
[SIDE_LEFT
];
767 WetBuffer
[j
][SIDE_RIGHT
] += WetSample
*WetSend
[SIDE_RIGHT
];
768 WetBuffer
[j
][BACK_LEFT
] += WetSample
*WetSend
[BACK_LEFT
];
769 WetBuffer
[j
][BACK_RIGHT
] += WetSample
*WetSend
[BACK_RIGHT
];
774 //First order interpolator (front left)
775 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
]*(fraction
)))>>FRACTIONBITS
));
776 DryBuffer
[j
][FRONT_LEFT
] += value
*DrySend
[FRONT_LEFT
];
777 WetBuffer
[j
][FRONT_LEFT
] += value
*WetSend
[FRONT_LEFT
];
778 //First order interpolator (front right)
779 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+1]*(fraction
)))>>FRACTIONBITS
));
780 DryBuffer
[j
][FRONT_RIGHT
] += value
*DrySend
[FRONT_RIGHT
];
781 WetBuffer
[j
][FRONT_RIGHT
] += value
*WetSend
[FRONT_RIGHT
];
789 //First order interpolator (center)
790 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
791 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
792 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
795 //First order interpolator (lfe)
796 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
797 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
798 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
801 //First order interpolator (back left)
802 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
803 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
804 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
806 //First order interpolator (back right)
807 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
808 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
809 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
813 //First order interpolator (side left)
814 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
815 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
816 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
818 //First order interpolator (side right)
819 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
820 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
821 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
826 DataPosFrac
+= increment
;
829 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
830 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
833 ALSource
->position
= DataPosInt
;
834 ALSource
->position_fraction
= DataPosFrac
;
835 ALSource
->LastDrySample
= DrySample
;
836 ALSource
->LastWetSample
= WetSample
;
839 //Handle looping sources
840 if(!Buffer
|| DataPosInt
>= DataSize
)
845 Looping
= ALSource
->bLooping
;
846 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
848 BufferListItem
= ALSource
->queue
;
849 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
854 BufferListItem
->bufferstate
= PROCESSED
;
855 BufferListItem
= BufferListItem
->next
;
859 ALSource
->BuffersProcessed
++;
861 ALSource
->ulBufferID
= BufferListItem
->buffer
;
862 ALSource
->position
= DataPosInt
-DataSize
;
863 ALSource
->position_fraction
= DataPosFrac
;
864 ALSource
->BuffersPlayed
++;
871 ALSource
->state
= AL_STOPPED
;
872 ALSource
->inuse
= AL_FALSE
;
873 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
874 BufferListItem
= ALSource
->queue
;
875 while(BufferListItem
!= NULL
)
877 BufferListItem
->bufferstate
= PROCESSED
;
878 BufferListItem
= BufferListItem
->next
;
885 ALSource
->state
= AL_PLAYING
;
886 ALSource
->inuse
= AL_TRUE
;
887 ALSource
->play
= AL_TRUE
;
888 ALSource
->BuffersPlayed
= 0;
889 ALSource
->BufferPosition
= 0;
890 ALSource
->lBytesPlayed
= 0;
891 ALSource
->BuffersProcessed
= 0;
892 BufferListItem
= ALSource
->queue
;
893 while(BufferListItem
!= NULL
)
895 BufferListItem
->bufferstate
= PENDING
;
896 BufferListItem
= BufferListItem
->next
;
898 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
900 ALSource
->position
= DataPosInt
-DataSize
;
901 ALSource
->position_fraction
= DataPosFrac
;
908 State
= ALSource
->state
;
911 ALSource
= ALSource
->next
;
914 ALEffectSlot
= (ALContext
? ALContext
->AuxiliaryEffectSlot
: NULL
);
917 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
919 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
920 ALuint Pos
= ALEffectSlot
->ReverbPos
;
921 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
922 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
923 ALuint Length
= ALEffectSlot
->ReverbLength
;
924 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
925 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
926 ALfloat Gain
= ALEffectSlot
->effect
.Reverb
.Gain
;
927 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
928 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
929 ALfloat LastDecaySample
= ALEffectSlot
->LastDecaySample
;
932 for(i
= 0;i
< SamplesToDo
;i
++)
934 DelayBuffer
[Pos
] = ReverbBuffer
[i
] * Gain
;
936 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
938 DelayBuffer
[LatePos
] *= LateReverbGain
;
940 Pos
= (Pos
+1) % Length
;
941 DelayBuffer
[Pos
] *= DecayHFRatio
;
942 DelayBuffer
[Pos
] += LastDecaySample
* (1.0f
-DecayHFRatio
);
943 LastDecaySample
= DelayBuffer
[Pos
];
944 DelayBuffer
[Pos
] *= DecayGain
;
946 DelayBuffer
[LatePos
] += DelayBuffer
[Pos
];
948 sample
+= DelayBuffer
[LatePos
];
950 WetBuffer
[i
][FRONT_LEFT
] += sample
;
951 WetBuffer
[i
][FRONT_RIGHT
] += sample
;
952 WetBuffer
[i
][SIDE_LEFT
] += sample
;
953 WetBuffer
[i
][SIDE_RIGHT
] += sample
;
954 WetBuffer
[i
][BACK_LEFT
] += sample
;
955 WetBuffer
[i
][BACK_RIGHT
] += sample
;
957 LatePos
= (LatePos
+1) % Length
;
958 ReflectPos
= (ReflectPos
+1) % Length
;
961 ALEffectSlot
->ReverbPos
= Pos
;
962 ALEffectSlot
->ReverbLatePos
= LatePos
;
963 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
964 ALEffectSlot
->LastDecaySample
= LastDecaySample
;
966 ALEffectSlot
= ALEffectSlot
->next
;
969 //Post processing loop
972 case AL_FORMAT_MONO8
:
973 for(i
= 0;i
< SamplesToDo
;i
++)
975 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
976 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
977 buffer
= ((ALubyte
*)buffer
) + 1;
980 case AL_FORMAT_STEREO8
:
981 if(ALContext
&& ALContext
->bs2b
)
983 for(i
= 0;i
< SamplesToDo
;i
++)
986 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
987 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
988 bs2b_cross_feed(ALContext
->bs2b
, samples
);
989 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
990 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
991 buffer
= ((ALubyte
*)buffer
) + 2;
996 for(i
= 0;i
< SamplesToDo
;i
++)
998 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
999 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1000 buffer
= ((ALubyte
*)buffer
) + 2;
1004 case AL_FORMAT_QUAD8
:
1005 for(i
= 0;i
< SamplesToDo
;i
++)
1007 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1008 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1009 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1010 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1011 buffer
= ((ALubyte
*)buffer
) + 4;
1014 case AL_FORMAT_51CHN8
:
1015 for(i
= 0;i
< SamplesToDo
;i
++)
1017 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1018 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1019 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1020 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1021 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1022 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1023 buffer
= ((ALubyte
*)buffer
) + 6;
1026 case AL_FORMAT_61CHN8
:
1027 for(i
= 0;i
< SamplesToDo
;i
++)
1029 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1030 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1031 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1032 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1033 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1034 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1035 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1036 buffer
= ((ALubyte
*)buffer
) + 7;
1039 case AL_FORMAT_71CHN8
:
1040 for(i
= 0;i
< SamplesToDo
;i
++)
1042 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1043 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1044 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1045 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1046 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1047 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1048 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1049 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1050 buffer
= ((ALubyte
*)buffer
) + 8;
1054 case AL_FORMAT_MONO16
:
1055 for(i
= 0;i
< SamplesToDo
;i
++)
1057 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1058 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1059 buffer
= ((ALshort
*)buffer
) + 1;
1062 case AL_FORMAT_STEREO16
:
1063 if(ALContext
&& ALContext
->bs2b
)
1065 for(i
= 0;i
< SamplesToDo
;i
++)
1068 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1069 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1070 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1071 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1072 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1073 buffer
= ((ALshort
*)buffer
) + 2;
1078 for(i
= 0;i
< SamplesToDo
;i
++)
1080 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1081 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1082 buffer
= ((ALshort
*)buffer
) + 2;
1086 case AL_FORMAT_QUAD16
:
1087 for(i
= 0;i
< SamplesToDo
;i
++)
1089 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1090 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1091 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1092 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1093 buffer
= ((ALshort
*)buffer
) + 4;
1096 case AL_FORMAT_51CHN16
:
1097 for(i
= 0;i
< SamplesToDo
;i
++)
1099 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1100 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1101 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1102 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1103 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1104 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1105 buffer
= ((ALshort
*)buffer
) + 6;
1108 case AL_FORMAT_61CHN16
:
1109 for(i
= 0;i
< SamplesToDo
;i
++)
1111 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1112 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1113 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1114 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1115 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1116 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1117 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1118 buffer
= ((ALshort
*)buffer
) + 7;
1121 case AL_FORMAT_71CHN16
:
1122 for(i
= 0;i
< SamplesToDo
;i
++)
1124 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1125 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1126 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1127 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1128 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1129 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1130 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1131 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1132 buffer
= ((ALshort
*)buffer
) + 8;
1140 size
-= SamplesToDo
;
1144 ProcessContext(ALContext
);