Don't over-allocate the active effect slot array
[openal-soft.git] / examples / allatency.c
blob9a5354423fa0af9cc82c634d9cfe6670c43afa92
1 /*
2 * OpenAL Source Latency Example
4 * Copyright (c) 2012 by Chris Robinson <chris.kcat@gmail.com>
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
25 /* This file contains an example for checking the latency of a sound. */
27 #include <assert.h>
28 #include <inttypes.h>
29 #include <limits.h>
30 #include <stdio.h>
31 #include <stdlib.h>
33 #include "sndfile.h"
35 #include "AL/al.h"
36 #include "AL/alext.h"
38 #include "common/alhelpers.h"
40 #include "win_main_utf8.h"
43 static LPALSOURCEDSOFT alSourcedSOFT;
44 static LPALSOURCE3DSOFT alSource3dSOFT;
45 static LPALSOURCEDVSOFT alSourcedvSOFT;
46 static LPALGETSOURCEDSOFT alGetSourcedSOFT;
47 static LPALGETSOURCE3DSOFT alGetSource3dSOFT;
48 static LPALGETSOURCEDVSOFT alGetSourcedvSOFT;
49 static LPALSOURCEI64SOFT alSourcei64SOFT;
50 static LPALSOURCE3I64SOFT alSource3i64SOFT;
51 static LPALSOURCEI64VSOFT alSourcei64vSOFT;
52 static LPALGETSOURCEI64SOFT alGetSourcei64SOFT;
53 static LPALGETSOURCE3I64SOFT alGetSource3i64SOFT;
54 static LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT;
56 /* LoadBuffer loads the named audio file into an OpenAL buffer object, and
57 * returns the new buffer ID.
59 static ALuint LoadSound(const char *filename)
61 ALenum err, format;
62 ALuint buffer;
63 SNDFILE *sndfile;
64 SF_INFO sfinfo;
65 short *membuf;
66 sf_count_t num_frames;
67 ALsizei num_bytes;
69 /* Open the audio file and check that it's usable. */
70 sndfile = sf_open(filename, SFM_READ, &sfinfo);
71 if(!sndfile)
73 fprintf(stderr, "Could not open audio in %s: %s\n", filename, sf_strerror(sndfile));
74 return 0;
76 if(sfinfo.frames < 1 || sfinfo.frames > (sf_count_t)(INT_MAX/sizeof(short))/sfinfo.channels)
78 fprintf(stderr, "Bad sample count in %s (%" PRId64 ")\n", filename, sfinfo.frames);
79 sf_close(sndfile);
80 return 0;
83 /* Get the sound format, and figure out the OpenAL format */
84 format = AL_NONE;
85 if(sfinfo.channels == 1)
86 format = AL_FORMAT_MONO16;
87 else if(sfinfo.channels == 2)
88 format = AL_FORMAT_STEREO16;
89 else if(sfinfo.channels == 3)
91 if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
92 format = AL_FORMAT_BFORMAT2D_16;
94 else if(sfinfo.channels == 4)
96 if(sf_command(sndfile, SFC_WAVEX_GET_AMBISONIC, NULL, 0) == SF_AMBISONIC_B_FORMAT)
97 format = AL_FORMAT_BFORMAT3D_16;
99 if(!format)
101 fprintf(stderr, "Unsupported channel count: %d\n", sfinfo.channels);
102 sf_close(sndfile);
103 return 0;
106 /* Decode the whole audio file to a buffer. */
107 membuf = malloc((size_t)(sfinfo.frames * sfinfo.channels) * sizeof(short));
109 num_frames = sf_readf_short(sndfile, membuf, sfinfo.frames);
110 if(num_frames < 1)
112 free(membuf);
113 sf_close(sndfile);
114 fprintf(stderr, "Failed to read samples in %s (%" PRId64 ")\n", filename, num_frames);
115 return 0;
117 num_bytes = (ALsizei)(num_frames * sfinfo.channels) * (ALsizei)sizeof(short);
119 /* Buffer the audio data into a new buffer object, then free the data and
120 * close the file.
122 buffer = 0;
123 alGenBuffers(1, &buffer);
124 alBufferData(buffer, format, membuf, num_bytes, sfinfo.samplerate);
126 free(membuf);
127 sf_close(sndfile);
129 /* Check if an error occurred, and clean up if so. */
130 err = alGetError();
131 if(err != AL_NO_ERROR)
133 fprintf(stderr, "OpenAL Error: %s\n", alGetString(err));
134 if(buffer && alIsBuffer(buffer))
135 alDeleteBuffers(1, &buffer);
136 return 0;
139 return buffer;
143 int main(int argc, char **argv)
145 ALuint source, buffer;
146 ALdouble offsets[2];
147 ALenum state;
149 /* Print out usage if no arguments were specified */
150 if(argc < 2)
152 fprintf(stderr, "Usage: %s [-device <name>] <filename>\n", argv[0]);
153 return 1;
156 /* Initialize OpenAL, and check for source_latency support. */
157 argv++; argc--;
158 if(InitAL(&argv, &argc) != 0)
159 return 1;
161 if(!alIsExtensionPresent("AL_SOFT_source_latency"))
163 fprintf(stderr, "Error: AL_SOFT_source_latency not supported\n");
164 CloseAL();
165 return 1;
168 /* Define a macro to help load the function pointers. */
169 #define LOAD_PROC(T, x) ((x) = FUNCTION_CAST(T, alGetProcAddress(#x)))
170 LOAD_PROC(LPALSOURCEDSOFT, alSourcedSOFT);
171 LOAD_PROC(LPALSOURCE3DSOFT, alSource3dSOFT);
172 LOAD_PROC(LPALSOURCEDVSOFT, alSourcedvSOFT);
173 LOAD_PROC(LPALGETSOURCEDSOFT, alGetSourcedSOFT);
174 LOAD_PROC(LPALGETSOURCE3DSOFT, alGetSource3dSOFT);
175 LOAD_PROC(LPALGETSOURCEDVSOFT, alGetSourcedvSOFT);
176 LOAD_PROC(LPALSOURCEI64SOFT, alSourcei64SOFT);
177 LOAD_PROC(LPALSOURCE3I64SOFT, alSource3i64SOFT);
178 LOAD_PROC(LPALSOURCEI64VSOFT, alSourcei64vSOFT);
179 LOAD_PROC(LPALGETSOURCEI64SOFT, alGetSourcei64SOFT);
180 LOAD_PROC(LPALGETSOURCE3I64SOFT, alGetSource3i64SOFT);
181 LOAD_PROC(LPALGETSOURCEI64VSOFT, alGetSourcei64vSOFT);
182 #undef LOAD_PROC
184 /* Load the sound into a buffer. */
185 buffer = LoadSound(argv[0]);
186 if(!buffer)
188 CloseAL();
189 return 1;
192 /* Create the source to play the sound with. */
193 source = 0;
194 alGenSources(1, &source);
195 alSourcei(source, AL_BUFFER, (ALint)buffer);
196 assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
198 /* Play the sound until it finishes. */
199 alSourcePlay(source);
200 do {
201 al_nssleep(10000000);
202 alGetSourcei(source, AL_SOURCE_STATE, &state);
204 /* Get the source offset and latency. AL_SEC_OFFSET_LATENCY_SOFT will
205 * place the offset (in seconds) in offsets[0], and the time until that
206 * offset will be heard (in seconds) in offsets[1]. */
207 alGetSourcedvSOFT(source, AL_SEC_OFFSET_LATENCY_SOFT, offsets);
208 printf("\rOffset: %f - Latency:%3u ms ", offsets[0], (ALuint)(offsets[1]*1000));
209 fflush(stdout);
210 } while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
211 printf("\n");
213 /* All done. Delete resources, and close down OpenAL. */
214 alDeleteSources(1, &source);
215 alDeleteBuffers(1, &buffer);
216 CloseAL();
218 return 0;