1 #ifndef _AL_AUXEFFECTSLOT_H_
2 #define _AL_AUXEFFECTSLOT_H_
12 typedef struct ALeffectState ALeffectState
;
14 typedef struct ALeffectslot
19 ALboolean AuxSendAuto
;
21 ALeffectState
*EffectState
;
23 ALfloat WetBuffer
[BUFFERSIZE
];
25 ALfloat ClickRemoval
[1];
26 ALfloat PendingClicks
[1];
33 struct ALeffectslot
*next
;
37 ALvoid
ReleaseALAuxiliaryEffectSlots(ALCcontext
*Context
);
40 struct ALeffectState
{
41 ALvoid (*Destroy
)(ALeffectState
*State
);
42 ALboolean (*DeviceUpdate
)(ALeffectState
*State
, ALCdevice
*Device
);
43 ALvoid (*Update
)(ALeffectState
*State
, ALCcontext
*Context
, const ALeffect
*Effect
);
44 ALvoid (*Process
)(ALeffectState
*State
, const ALeffectslot
*Slot
, ALuint SamplesToDo
, const ALfloat
*SamplesIn
, ALfloat (*SamplesOut
)[OUTPUTCHANNELS
]);
47 ALeffectState
*NoneCreate(void);
48 ALeffectState
*EAXVerbCreate(void);
49 ALeffectState
*VerbCreate(void);
50 ALeffectState
*EchoCreate(void);
51 ALeffectState
*ModulatorCreate(void);
53 #define ALEffect_Destroy(a) ((a)->Destroy((a)))
54 #define ALEffect_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b)))
55 #define ALEffect_Update(a,b,c) ((a)->Update((a),(b),(c)))
56 #define ALEffect_Process(a,b,c,d,e) ((a)->Process((a),(b),(c),(d),(e)))