2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
34 #include "alListener.h"
35 #include "alAuxEffectSlot.h"
46 ALfloat ConeScale
= 0.5f
;
48 /* Localized Z scalar for mono sources */
49 ALfloat ZScale
= 1.0f
;
52 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat w
,ALfloat matrix
[4][4])
55 vector
[0], vector
[1], vector
[2], w
58 vector
[0] = temp
[0]*matrix
[0][0] + temp
[1]*matrix
[1][0] + temp
[2]*matrix
[2][0] + temp
[3]*matrix
[3][0];
59 vector
[1] = temp
[0]*matrix
[0][1] + temp
[1]*matrix
[1][1] + temp
[2]*matrix
[2][1] + temp
[3]*matrix
[3][1];
60 vector
[2] = temp
[0]*matrix
[0][2] + temp
[1]*matrix
[1][2] + temp
[2]*matrix
[2][2] + temp
[3]*matrix
[3][2];
64 ALvoid
CalcNonAttnSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
66 static const struct ChanMap MonoMap
[1] = { { FRONT_CENTER
, 0.0f
} };
67 static const struct ChanMap StereoMap
[2] = {
68 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
69 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
}
71 static const struct ChanMap RearMap
[2] = {
72 { BACK_LEFT
, -150.0f
* F_PI
/180.0f
},
73 { BACK_RIGHT
, 150.0f
* F_PI
/180.0f
}
75 static const struct ChanMap QuadMap
[4] = {
76 { FRONT_LEFT
, -45.0f
* F_PI
/180.0f
},
77 { FRONT_RIGHT
, 45.0f
* F_PI
/180.0f
},
78 { BACK_LEFT
, -135.0f
* F_PI
/180.0f
},
79 { BACK_RIGHT
, 135.0f
* F_PI
/180.0f
}
81 static const struct ChanMap X51Map
[6] = {
82 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
83 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
},
84 { FRONT_CENTER
, 0.0f
* F_PI
/180.0f
},
86 { BACK_LEFT
, -110.0f
* F_PI
/180.0f
},
87 { BACK_RIGHT
, 110.0f
* F_PI
/180.0f
}
89 static const struct ChanMap X61Map
[7] = {
90 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
91 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
},
92 { FRONT_CENTER
, 0.0f
* F_PI
/180.0f
},
94 { BACK_CENTER
, 180.0f
* F_PI
/180.0f
},
95 { SIDE_LEFT
, -90.0f
* F_PI
/180.0f
},
96 { SIDE_RIGHT
, 90.0f
* F_PI
/180.0f
}
98 static const struct ChanMap X71Map
[8] = {
99 { FRONT_LEFT
, -30.0f
* F_PI
/180.0f
},
100 { FRONT_RIGHT
, 30.0f
* F_PI
/180.0f
},
101 { FRONT_CENTER
, 0.0f
* F_PI
/180.0f
},
103 { BACK_LEFT
, -150.0f
* F_PI
/180.0f
},
104 { BACK_RIGHT
, 150.0f
* F_PI
/180.0f
},
105 { SIDE_LEFT
, -90.0f
* F_PI
/180.0f
},
106 { SIDE_RIGHT
, 90.0f
* F_PI
/180.0f
}
109 ALCdevice
*Device
= ALContext
->Device
;
110 ALfloat SourceVolume
,ListenerGain
,MinVolume
,MaxVolume
;
111 ALbufferlistitem
*BufferListItem
;
112 enum FmtChannels Channels
;
113 ALfloat (*SrcMatrix
)[MAXCHANNELS
];
114 ALfloat DryGain
, DryGainHF
;
115 ALfloat WetGain
[MAX_SENDS
];
116 ALfloat WetGainHF
[MAX_SENDS
];
117 ALint NumSends
, Frequency
;
118 const ALfloat
*ChannelGain
;
119 const struct ChanMap
*chans
= NULL
;
120 enum Resampler Resampler
;
121 ALint num_channels
= 0;
122 ALboolean DirectChannels
;
128 /* Get device properties */
129 NumSends
= Device
->NumAuxSends
;
130 Frequency
= Device
->Frequency
;
132 /* Get listener properties */
133 ListenerGain
= ALContext
->Listener
.Gain
;
135 /* Get source properties */
136 SourceVolume
= ALSource
->Gain
;
137 MinVolume
= ALSource
->MinGain
;
138 MaxVolume
= ALSource
->MaxGain
;
139 Pitch
= ALSource
->Pitch
;
140 Resampler
= ALSource
->Resampler
;
141 DirectChannels
= ALSource
->DirectChannels
;
143 /* Calculate the stepping value */
145 BufferListItem
= ALSource
->queue
;
146 while(BufferListItem
!= NULL
)
149 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
151 ALsizei maxstep
= STACK_DATA_SIZE
/sizeof(ALfloat
) /
152 ALSource
->NumChannels
;
153 maxstep
-= ResamplerPadding
[Resampler
] +
154 ResamplerPrePadding
[Resampler
] + 1;
155 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
157 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
158 if(Pitch
> (ALfloat
)maxstep
)
159 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
162 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
163 if(ALSource
->Params
.Step
== 0)
164 ALSource
->Params
.Step
= 1;
166 if(ALSource
->Params
.Step
== FRACTIONONE
)
167 Resampler
= PointResampler
;
169 Channels
= ALBuffer
->FmtChannels
;
172 BufferListItem
= BufferListItem
->next
;
174 if(!DirectChannels
&& Device
->Hrtf
)
175 ALSource
->Params
.DoMix
= SelectHrtfMixer(Resampler
);
177 ALSource
->Params
.DoMix
= SelectMixer(Resampler
);
179 /* Calculate gains */
180 DryGain
= clampf(SourceVolume
, MinVolume
, MaxVolume
);
181 DryGain
*= ALSource
->DirectGain
;
182 DryGainHF
= ALSource
->DirectGainHF
;
183 for(i
= 0;i
< NumSends
;i
++)
185 WetGain
[i
] = clampf(SourceVolume
, MinVolume
, MaxVolume
);
186 WetGain
[i
] *= ALSource
->Send
[i
].WetGain
;
187 WetGainHF
[i
] = ALSource
->Send
[i
].WetGainHF
;
190 SrcMatrix
= ALSource
->Params
.DryGains
;
191 for(i
= 0;i
< MAXCHANNELS
;i
++)
193 for(c
= 0;c
< MAXCHANNELS
;c
++)
194 SrcMatrix
[i
][c
] = 0.0f
;
203 if(!DirectChannels
&& (Device
->Flags
&DEVICE_DUPLICATE_STEREO
))
205 DryGain
*= aluSqrt(2.0f
/4.0f
);
208 pos
= aluCart2LUTpos(aluCos(RearMap
[c
].angle
),
209 aluSin(RearMap
[c
].angle
));
210 ChannelGain
= Device
->PanningLUT
[pos
];
212 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
214 enum Channel chan
= Device
->Speaker2Chan
[i
];
215 SrcMatrix
[c
][chan
] += DryGain
* ListenerGain
*
250 if(DirectChannels
!= AL_FALSE
)
252 for(c
= 0;c
< num_channels
;c
++)
254 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
256 enum Channel chan
= Device
->Speaker2Chan
[i
];
257 if(chan
== chans
[c
].channel
)
259 SrcMatrix
[c
][chan
] += DryGain
* ListenerGain
;
265 else if(Device
->Hrtf
)
267 for(c
= 0;c
< num_channels
;c
++)
269 if(chans
[c
].channel
== LFE
)
272 ALSource
->Params
.HrtfDelay
[c
][0] = 0;
273 ALSource
->Params
.HrtfDelay
[c
][1] = 0;
274 for(i
= 0;i
< HRIR_LENGTH
;i
++)
276 ALSource
->Params
.HrtfCoeffs
[c
][i
][0] = 0.0f
;
277 ALSource
->Params
.HrtfCoeffs
[c
][i
][1] = 0.0f
;
282 /* Get the static HRIR coefficients and delays for this
284 GetLerpedHrtfCoeffs(Device
->Hrtf
,
285 0.0f
, chans
[c
].angle
,
286 DryGain
*ListenerGain
,
287 ALSource
->Params
.HrtfCoeffs
[c
],
288 ALSource
->Params
.HrtfDelay
[c
]);
290 ALSource
->HrtfCounter
= 0;
295 for(c
= 0;c
< num_channels
;c
++)
297 /* Special-case LFE */
298 if(chans
[c
].channel
== LFE
)
300 SrcMatrix
[c
][LFE
] += DryGain
* ListenerGain
;
303 pos
= aluCart2LUTpos(aluCos(chans
[c
].angle
), aluSin(chans
[c
].angle
));
304 ChannelGain
= Device
->PanningLUT
[pos
];
306 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
308 enum Channel chan
= Device
->Speaker2Chan
[i
];
309 SrcMatrix
[c
][chan
] += DryGain
* ListenerGain
*
314 for(i
= 0;i
< NumSends
;i
++)
316 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
319 Slot
= Device
->DefaultSlot
;
320 if(Slot
&& Slot
->effect
.type
== AL_EFFECT_NULL
)
322 ALSource
->Params
.Send
[i
].Slot
= Slot
;
323 ALSource
->Params
.Send
[i
].WetGain
= WetGain
[i
] * ListenerGain
;
326 /* Update filter coefficients. Calculations based on the I3DL2
328 cw
= aluCos(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
330 /* We use two chained one-pole filters, so we need to take the
331 * square root of the squared gain, which is the same as the base
333 ALSource
->Params
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
334 for(i
= 0;i
< NumSends
;i
++)
336 /* We use a one-pole filter, so we need to take the squared gain */
337 ALfloat a
= lpCoeffCalc(WetGainHF
[i
]*WetGainHF
[i
], cw
);
338 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
342 ALvoid
CalcSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
344 const ALCdevice
*Device
= ALContext
->Device
;
345 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,ClampedDist
;
346 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
347 ALfloat Velocity
[3],ListenerVel
[3];
348 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
;
349 ALfloat ConeVolume
,ConeHF
,SourceVolume
,ListenerGain
;
350 ALfloat DopplerFactor
, SpeedOfSound
;
351 ALfloat AirAbsorptionFactor
;
352 ALfloat RoomAirAbsorption
[MAX_SENDS
];
353 ALbufferlistitem
*BufferListItem
;
355 ALfloat RoomAttenuation
[MAX_SENDS
];
356 ALfloat MetersPerUnit
;
357 ALfloat RoomRolloffBase
;
358 ALfloat RoomRolloff
[MAX_SENDS
];
359 ALfloat DecayDistance
[MAX_SENDS
];
362 ALboolean DryGainHFAuto
;
363 ALfloat WetGain
[MAX_SENDS
];
364 ALfloat WetGainHF
[MAX_SENDS
];
365 ALboolean WetGainAuto
;
366 ALboolean WetGainHFAuto
;
367 enum Resampler Resampler
;
368 ALfloat Matrix
[4][4];
376 for(i
= 0;i
< MAX_SENDS
;i
++)
379 /* Get context/device properties */
380 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
381 SpeedOfSound
= ALContext
->SpeedOfSound
* ALContext
->DopplerVelocity
;
382 NumSends
= Device
->NumAuxSends
;
383 Frequency
= Device
->Frequency
;
385 /* Get listener properties */
386 ListenerGain
= ALContext
->Listener
.Gain
;
387 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
388 ListenerVel
[0] = ALContext
->Listener
.Velocity
[0];
389 ListenerVel
[1] = ALContext
->Listener
.Velocity
[1];
390 ListenerVel
[2] = ALContext
->Listener
.Velocity
[2];
394 Matrix
[i
][j
] = ALContext
->Listener
.Matrix
[i
][j
];
397 /* Get source properties */
398 SourceVolume
= ALSource
->Gain
;
399 MinVolume
= ALSource
->MinGain
;
400 MaxVolume
= ALSource
->MaxGain
;
401 Pitch
= ALSource
->Pitch
;
402 Resampler
= ALSource
->Resampler
;
403 Position
[0] = ALSource
->Position
[0];
404 Position
[1] = ALSource
->Position
[1];
405 Position
[2] = ALSource
->Position
[2];
406 Direction
[0] = ALSource
->Orientation
[0];
407 Direction
[1] = ALSource
->Orientation
[1];
408 Direction
[2] = ALSource
->Orientation
[2];
409 Velocity
[0] = ALSource
->Velocity
[0];
410 Velocity
[1] = ALSource
->Velocity
[1];
411 Velocity
[2] = ALSource
->Velocity
[2];
412 MinDist
= ALSource
->RefDistance
;
413 MaxDist
= ALSource
->MaxDistance
;
414 Rolloff
= ALSource
->RollOffFactor
;
415 InnerAngle
= ALSource
->InnerAngle
* ConeScale
;
416 OuterAngle
= ALSource
->OuterAngle
* ConeScale
;
417 AirAbsorptionFactor
= ALSource
->AirAbsorptionFactor
;
418 DryGainHFAuto
= ALSource
->DryGainHFAuto
;
419 WetGainAuto
= ALSource
->WetGainAuto
;
420 WetGainHFAuto
= ALSource
->WetGainHFAuto
;
421 RoomRolloffBase
= ALSource
->RoomRolloffFactor
;
422 for(i
= 0;i
< NumSends
;i
++)
424 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
427 Slot
= Device
->DefaultSlot
;
428 if(!Slot
|| Slot
->effect
.type
== AL_EFFECT_NULL
)
431 RoomRolloff
[i
] = 0.0f
;
432 DecayDistance
[i
] = 0.0f
;
433 RoomAirAbsorption
[i
] = 1.0f
;
435 else if(Slot
->AuxSendAuto
)
437 RoomRolloff
[i
] = RoomRolloffBase
;
438 if(IsReverbEffect(Slot
->effect
.type
))
440 RoomRolloff
[i
] += Slot
->effect
.Reverb
.RoomRolloffFactor
;
441 DecayDistance
[i
] = Slot
->effect
.Reverb
.DecayTime
*
442 SPEEDOFSOUNDMETRESPERSEC
;
443 RoomAirAbsorption
[i
] = Slot
->effect
.Reverb
.AirAbsorptionGainHF
;
447 DecayDistance
[i
] = 0.0f
;
448 RoomAirAbsorption
[i
] = 1.0f
;
453 /* If the slot's auxiliary send auto is off, the data sent to the
454 * effect slot is the same as the dry path, sans filter effects */
455 RoomRolloff
[i
] = Rolloff
;
456 DecayDistance
[i
] = 0.0f
;
457 RoomAirAbsorption
[i
] = AIRABSORBGAINHF
;
460 ALSource
->Params
.Send
[i
].Slot
= Slot
;
463 /* Transform source to listener space (convert to head relative) */
464 if(ALSource
->HeadRelative
== AL_FALSE
)
466 /* Translate position */
467 Position
[0] -= ALContext
->Listener
.Position
[0];
468 Position
[1] -= ALContext
->Listener
.Position
[1];
469 Position
[2] -= ALContext
->Listener
.Position
[2];
471 /* Transform source vectors */
472 aluMatrixVector(Position
, 1.0f
, Matrix
);
473 aluMatrixVector(Direction
, 0.0f
, Matrix
);
474 aluMatrixVector(Velocity
, 0.0f
, Matrix
);
475 /* Transform listener velocity */
476 aluMatrixVector(ListenerVel
, 0.0f
, Matrix
);
480 /* Transform listener velocity from world space to listener space */
481 aluMatrixVector(ListenerVel
, 0.0f
, Matrix
);
482 /* Offset the source velocity to be relative of the listener velocity */
483 Velocity
[0] += ListenerVel
[0];
484 Velocity
[1] += ListenerVel
[1];
485 Velocity
[2] += ListenerVel
[2];
488 SourceToListener
[0] = -Position
[0];
489 SourceToListener
[1] = -Position
[1];
490 SourceToListener
[2] = -Position
[2];
491 aluNormalize(SourceToListener
);
492 aluNormalize(Direction
);
494 /* Calculate distance attenuation */
495 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
496 ClampedDist
= Distance
;
499 for(i
= 0;i
< NumSends
;i
++)
500 RoomAttenuation
[i
] = 1.0f
;
501 switch(ALContext
->SourceDistanceModel
? ALSource
->DistanceModel
:
502 ALContext
->DistanceModel
)
504 case InverseDistanceClamped
:
505 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
506 if(MaxDist
< MinDist
)
509 case InverseDistance
:
512 if((MinDist
+ (Rolloff
* (ClampedDist
- MinDist
))) > 0.0f
)
513 Attenuation
= MinDist
/ (MinDist
+ (Rolloff
* (ClampedDist
- MinDist
)));
514 for(i
= 0;i
< NumSends
;i
++)
516 if((MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
))) > 0.0f
)
517 RoomAttenuation
[i
] = MinDist
/ (MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
)));
522 case LinearDistanceClamped
:
523 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
524 if(MaxDist
< MinDist
)
528 if(MaxDist
!= MinDist
)
530 Attenuation
= 1.0f
- (Rolloff
*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
531 Attenuation
= maxf(Attenuation
, 0.0f
);
532 for(i
= 0;i
< NumSends
;i
++)
534 RoomAttenuation
[i
] = 1.0f
- (RoomRolloff
[i
]*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
535 RoomAttenuation
[i
] = maxf(RoomAttenuation
[i
], 0.0f
);
540 case ExponentDistanceClamped
:
541 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
542 if(MaxDist
< MinDist
)
545 case ExponentDistance
:
546 if(ClampedDist
> 0.0f
&& MinDist
> 0.0f
)
548 Attenuation
= aluPow(ClampedDist
/MinDist
, -Rolloff
);
549 for(i
= 0;i
< NumSends
;i
++)
550 RoomAttenuation
[i
] = aluPow(ClampedDist
/MinDist
, -RoomRolloff
[i
]);
554 case DisableDistance
:
555 ClampedDist
= MinDist
;
559 /* Source Gain + Attenuation */
560 DryGain
= SourceVolume
* Attenuation
;
561 for(i
= 0;i
< NumSends
;i
++)
562 WetGain
[i
] = SourceVolume
* RoomAttenuation
[i
];
564 /* Distance-based air absorption */
565 if(AirAbsorptionFactor
> 0.0f
&& ClampedDist
> MinDist
)
567 ALfloat meters
= maxf(ClampedDist
-MinDist
, 0.0f
) * MetersPerUnit
;
568 DryGainHF
*= aluPow(AIRABSORBGAINHF
, AirAbsorptionFactor
*meters
);
569 for(i
= 0;i
< NumSends
;i
++)
570 WetGainHF
[i
] *= aluPow(RoomAirAbsorption
[i
], AirAbsorptionFactor
*meters
);
575 ALfloat ApparentDist
= 1.0f
/maxf(Attenuation
, 0.00001f
) - 1.0f
;
577 /* Apply a decay-time transformation to the wet path, based on the
578 * attenuation of the dry path.
580 * Using the apparent distance, based on the distance attenuation, the
581 * initial decay of the reverb effect is calculated and applied to the
584 for(i
= 0;i
< NumSends
;i
++)
586 if(DecayDistance
[i
] > 0.0f
)
587 WetGain
[i
] *= aluPow(0.001f
/*-60dB*/, ApparentDist
/DecayDistance
[i
]);
591 /* Calculate directional soundcones */
592 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * (180.0f
/F_PI
);
593 if(Angle
> InnerAngle
&& Angle
<= OuterAngle
)
595 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
596 ConeVolume
= lerp(1.0f
, ALSource
->OuterGain
, scale
);
597 ConeHF
= lerp(1.0f
, ALSource
->OuterGainHF
, scale
);
599 else if(Angle
> OuterAngle
)
601 ConeVolume
= ALSource
->OuterGain
;
602 ConeHF
= ALSource
->OuterGainHF
;
610 DryGain
*= ConeVolume
;
613 for(i
= 0;i
< NumSends
;i
++)
614 WetGain
[i
] *= ConeVolume
;
620 for(i
= 0;i
< NumSends
;i
++)
621 WetGainHF
[i
] *= ConeHF
;
624 /* Clamp to Min/Max Gain */
625 DryGain
= clampf(DryGain
, MinVolume
, MaxVolume
);
626 for(i
= 0;i
< NumSends
;i
++)
627 WetGain
[i
] = clampf(WetGain
[i
], MinVolume
, MaxVolume
);
629 /* Apply gain and frequency filters */
630 DryGain
*= ALSource
->DirectGain
* ListenerGain
;
631 DryGainHF
*= ALSource
->DirectGainHF
;
632 for(i
= 0;i
< NumSends
;i
++)
634 WetGain
[i
] *= ALSource
->Send
[i
].WetGain
* ListenerGain
;
635 WetGainHF
[i
] *= ALSource
->Send
[i
].WetGainHF
;
638 /* Calculate velocity-based doppler effect */
639 if(DopplerFactor
> 0.0f
)
643 if(SpeedOfSound
< 1.0f
)
645 DopplerFactor
*= 1.0f
/SpeedOfSound
;
649 VSS
= aluDotproduct(Velocity
, SourceToListener
) * DopplerFactor
;
650 VLS
= aluDotproduct(ListenerVel
, SourceToListener
) * DopplerFactor
;
652 Pitch
*= clampf(SpeedOfSound
-VLS
, 1.0f
, SpeedOfSound
*2.0f
- 1.0f
) /
653 clampf(SpeedOfSound
-VSS
, 1.0f
, SpeedOfSound
*2.0f
- 1.0f
);
656 BufferListItem
= ALSource
->queue
;
657 while(BufferListItem
!= NULL
)
660 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
662 /* Calculate fixed-point stepping value, based on the pitch, buffer
663 * frequency, and output frequency. */
664 ALsizei maxstep
= STACK_DATA_SIZE
/sizeof(ALfloat
) /
665 ALSource
->NumChannels
;
666 maxstep
-= ResamplerPadding
[Resampler
] +
667 ResamplerPrePadding
[Resampler
] + 1;
668 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
670 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
671 if(Pitch
> (ALfloat
)maxstep
)
672 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
675 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
676 if(ALSource
->Params
.Step
== 0)
677 ALSource
->Params
.Step
= 1;
679 if(ALSource
->Params
.Step
== FRACTIONONE
)
680 Resampler
= PointResampler
;
684 BufferListItem
= BufferListItem
->next
;
687 ALSource
->Params
.DoMix
= SelectHrtfMixer(Resampler
);
689 ALSource
->Params
.DoMix
= SelectMixer(Resampler
);
693 /* Use a binaural HRTF algorithm for stereo headphone playback */
694 ALfloat delta
, ev
= 0.0f
, az
= 0.0f
;
698 ALfloat invlen
= 1.0f
/Distance
;
699 Position
[0] *= invlen
;
700 Position
[1] *= invlen
;
701 Position
[2] *= invlen
;
703 /* Calculate elevation and azimuth only when the source is not at
704 * the listener. This prevents +0 and -0 Z from producing
705 * inconsistent panning. */
706 ev
= aluAsin(Position
[1]);
707 az
= aluAtan2(Position
[0], -Position
[2]*ZScale
);
710 /* Check to see if the HRIR is already moving. */
711 if(ALSource
->HrtfMoving
)
713 /* Calculate the normalized HRTF transition factor (delta). */
714 delta
= CalcHrtfDelta(ALSource
->Params
.HrtfGain
, DryGain
,
715 ALSource
->Params
.HrtfDir
, Position
);
716 /* If the delta is large enough, get the moving HRIR target
717 * coefficients, target delays, steppping values, and counter. */
720 ALSource
->HrtfCounter
= GetMovingHrtfCoeffs(Device
->Hrtf
,
721 ev
, az
, DryGain
, delta
,
722 ALSource
->HrtfCounter
,
723 ALSource
->Params
.HrtfCoeffs
[0],
724 ALSource
->Params
.HrtfDelay
[0],
725 ALSource
->Params
.HrtfCoeffStep
,
726 ALSource
->Params
.HrtfDelayStep
);
727 ALSource
->Params
.HrtfGain
= DryGain
;
728 ALSource
->Params
.HrtfDir
[0] = Position
[0];
729 ALSource
->Params
.HrtfDir
[1] = Position
[1];
730 ALSource
->Params
.HrtfDir
[2] = Position
[2];
735 /* Get the initial (static) HRIR coefficients and delays. */
736 GetLerpedHrtfCoeffs(Device
->Hrtf
, ev
, az
, DryGain
,
737 ALSource
->Params
.HrtfCoeffs
[0],
738 ALSource
->Params
.HrtfDelay
[0]);
739 ALSource
->HrtfCounter
= 0;
740 ALSource
->Params
.HrtfGain
= DryGain
;
741 ALSource
->Params
.HrtfDir
[0] = Position
[0];
742 ALSource
->Params
.HrtfDir
[1] = Position
[1];
743 ALSource
->Params
.HrtfDir
[2] = Position
[2];
748 /* Use a lookup table for panning multi-speaker playback. */
749 ALfloat DirGain
, AmbientGain
;
750 const ALfloat
*ChannelGain
;
754 /* Normalize the length based on the source's min distance. Sources
755 * closer than this will not pan as much. */
756 length
= maxf(Distance
, MinDist
);
759 ALfloat invlen
= 1.0f
/length
;
760 Position
[0] *= invlen
;
761 Position
[1] *= invlen
;
762 Position
[2] *= invlen
;
765 pos
= aluCart2LUTpos(-Position
[2]*ZScale
, Position
[0]);
766 ChannelGain
= Device
->PanningLUT
[pos
];
768 /* Adjustment for partial panning. Not the greatest, but simple
770 DirGain
= aluSqrt(Position
[0]*Position
[0] + Position
[2]*Position
[2]);
771 AmbientGain
= aluSqrt(1.0f
/Device
->NumChan
);
772 for(i
= 0;i
< MAXCHANNELS
;i
++)
774 for(j
= 0;j
< MAXCHANNELS
;j
++)
775 ALSource
->Params
.DryGains
[i
][j
] = 0.0f
;
777 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
779 enum Channel chan
= Device
->Speaker2Chan
[i
];
780 ALfloat gain
= lerp(AmbientGain
, ChannelGain
[chan
], DirGain
);
781 ALSource
->Params
.DryGains
[0][chan
] = DryGain
* gain
;
784 for(i
= 0;i
< NumSends
;i
++)
785 ALSource
->Params
.Send
[i
].WetGain
= WetGain
[i
];
787 /* Update filter coefficients. */
788 cw
= aluCos(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
790 ALSource
->Params
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
791 for(i
= 0;i
< NumSends
;i
++)
793 ALfloat a
= lpCoeffCalc(WetGainHF
[i
]*WetGainHF
[i
], cw
);
794 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
799 static __inline ALfloat
aluF2F(ALfloat val
)
801 static __inline ALint
aluF2I(ALfloat val
)
803 if(val
> 1.0f
) return 2147483647;
804 if(val
< -1.0f
) return -2147483647-1;
805 return fastf2i((ALfloat
)(val
*2147483647.0));
807 static __inline ALuint
aluF2UI(ALfloat val
)
808 { return aluF2I(val
)+2147483648u; }
809 static __inline ALshort
aluF2S(ALfloat val
)
810 { return aluF2I(val
)>>16; }
811 static __inline ALushort
aluF2US(ALfloat val
)
812 { return aluF2S(val
)+32768; }
813 static __inline ALbyte
aluF2B(ALfloat val
)
814 { return aluF2I(val
)>>24; }
815 static __inline ALubyte
aluF2UB(ALfloat val
)
816 { return aluF2B(val
)+128; }
818 #define DECL_TEMPLATE(T, N, func) \
819 static void Write_##T##_##N(ALCdevice *device, T *RESTRICT buffer, \
820 ALuint SamplesToDo) \
822 ALfloat (*RESTRICT DryBuffer)[MAXCHANNELS] = device->DryBuffer; \
823 const enum Channel *ChanMap = device->DevChannels; \
826 for(j = 0;j < N;j++) \
828 T *RESTRICT out = buffer + j; \
829 enum Channel chan = ChanMap[j]; \
831 for(i = 0;i < SamplesToDo;i++) \
832 out[i*N] = func(DryBuffer[i][chan]); \
836 DECL_TEMPLATE(ALfloat
, 1, aluF2F
)
837 DECL_TEMPLATE(ALfloat
, 2, aluF2F
)
838 DECL_TEMPLATE(ALfloat
, 4, aluF2F
)
839 DECL_TEMPLATE(ALfloat
, 6, aluF2F
)
840 DECL_TEMPLATE(ALfloat
, 7, aluF2F
)
841 DECL_TEMPLATE(ALfloat
, 8, aluF2F
)
843 DECL_TEMPLATE(ALuint
, 1, aluF2UI
)
844 DECL_TEMPLATE(ALuint
, 2, aluF2UI
)
845 DECL_TEMPLATE(ALuint
, 4, aluF2UI
)
846 DECL_TEMPLATE(ALuint
, 6, aluF2UI
)
847 DECL_TEMPLATE(ALuint
, 7, aluF2UI
)
848 DECL_TEMPLATE(ALuint
, 8, aluF2UI
)
850 DECL_TEMPLATE(ALint
, 1, aluF2I
)
851 DECL_TEMPLATE(ALint
, 2, aluF2I
)
852 DECL_TEMPLATE(ALint
, 4, aluF2I
)
853 DECL_TEMPLATE(ALint
, 6, aluF2I
)
854 DECL_TEMPLATE(ALint
, 7, aluF2I
)
855 DECL_TEMPLATE(ALint
, 8, aluF2I
)
857 DECL_TEMPLATE(ALushort
, 1, aluF2US
)
858 DECL_TEMPLATE(ALushort
, 2, aluF2US
)
859 DECL_TEMPLATE(ALushort
, 4, aluF2US
)
860 DECL_TEMPLATE(ALushort
, 6, aluF2US
)
861 DECL_TEMPLATE(ALushort
, 7, aluF2US
)
862 DECL_TEMPLATE(ALushort
, 8, aluF2US
)
864 DECL_TEMPLATE(ALshort
, 1, aluF2S
)
865 DECL_TEMPLATE(ALshort
, 2, aluF2S
)
866 DECL_TEMPLATE(ALshort
, 4, aluF2S
)
867 DECL_TEMPLATE(ALshort
, 6, aluF2S
)
868 DECL_TEMPLATE(ALshort
, 7, aluF2S
)
869 DECL_TEMPLATE(ALshort
, 8, aluF2S
)
871 DECL_TEMPLATE(ALubyte
, 1, aluF2UB
)
872 DECL_TEMPLATE(ALubyte
, 2, aluF2UB
)
873 DECL_TEMPLATE(ALubyte
, 4, aluF2UB
)
874 DECL_TEMPLATE(ALubyte
, 6, aluF2UB
)
875 DECL_TEMPLATE(ALubyte
, 7, aluF2UB
)
876 DECL_TEMPLATE(ALubyte
, 8, aluF2UB
)
878 DECL_TEMPLATE(ALbyte
, 1, aluF2B
)
879 DECL_TEMPLATE(ALbyte
, 2, aluF2B
)
880 DECL_TEMPLATE(ALbyte
, 4, aluF2B
)
881 DECL_TEMPLATE(ALbyte
, 6, aluF2B
)
882 DECL_TEMPLATE(ALbyte
, 7, aluF2B
)
883 DECL_TEMPLATE(ALbyte
, 8, aluF2B
)
887 #define DECL_TEMPLATE(T) \
888 static void Write_##T(ALCdevice *device, T *buffer, ALuint SamplesToDo) \
890 switch(device->FmtChans) \
893 Write_##T##_1(device, buffer, SamplesToDo); \
896 Write_##T##_2(device, buffer, SamplesToDo); \
899 Write_##T##_4(device, buffer, SamplesToDo); \
902 case DevFmtX51Side: \
903 Write_##T##_6(device, buffer, SamplesToDo); \
906 Write_##T##_7(device, buffer, SamplesToDo); \
909 Write_##T##_8(device, buffer, SamplesToDo); \
914 DECL_TEMPLATE(ALfloat
)
915 DECL_TEMPLATE(ALuint
)
917 DECL_TEMPLATE(ALushort
)
918 DECL_TEMPLATE(ALshort
)
919 DECL_TEMPLATE(ALubyte
)
920 DECL_TEMPLATE(ALbyte
)
924 ALvoid
aluMixData(ALCdevice
*device
, ALvoid
*buffer
, ALsizei size
)
927 ALeffectslot
**slot
, **slot_end
;
928 ALsource
**src
, **src_end
;
933 fpuState
= SetMixerFPUMode();
937 SamplesToDo
= minu(size
, BUFFERSIZE
);
938 memset(device
->DryBuffer
, 0, SamplesToDo
*MAXCHANNELS
*sizeof(ALfloat
));
941 ctx
= device
->ContextList
;
944 ALenum DeferUpdates
= ctx
->DeferUpdates
;
945 ALenum UpdateSources
= AL_FALSE
;
948 UpdateSources
= ExchangeInt(&ctx
->UpdateSources
, AL_FALSE
);
950 /* source processing */
951 src
= ctx
->ActiveSources
;
952 src_end
= src
+ ctx
->ActiveSourceCount
;
953 while(src
!= src_end
)
955 if((*src
)->state
!= AL_PLAYING
)
957 --(ctx
->ActiveSourceCount
);
962 if(!DeferUpdates
&& (ExchangeInt(&(*src
)->NeedsUpdate
, AL_FALSE
) ||
964 ALsource_Update(*src
, ctx
);
966 MixSource(*src
, device
, SamplesToDo
);
970 /* effect slot processing */
971 slot
= ctx
->ActiveEffectSlots
;
972 slot_end
= slot
+ ctx
->ActiveEffectSlotCount
;
973 while(slot
!= slot_end
)
975 for(c
= 0;c
< SamplesToDo
;c
++)
977 (*slot
)->WetBuffer
[c
] += (*slot
)->ClickRemoval
[0];
978 (*slot
)->ClickRemoval
[0] -= (*slot
)->ClickRemoval
[0] * (1.0f
/256.0f
);
980 (*slot
)->ClickRemoval
[0] += (*slot
)->PendingClicks
[0];
981 (*slot
)->PendingClicks
[0] = 0.0f
;
983 if(!DeferUpdates
&& ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
984 ALeffectState_Update((*slot
)->EffectState
, device
, *slot
);
986 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
987 (*slot
)->WetBuffer
, device
->DryBuffer
);
989 for(i
= 0;i
< SamplesToDo
;i
++)
990 (*slot
)->WetBuffer
[i
] = 0.0f
;
998 slot
= &device
->DefaultSlot
;
1001 for(c
= 0;c
< SamplesToDo
;c
++)
1003 (*slot
)->WetBuffer
[c
] += (*slot
)->ClickRemoval
[0];
1004 (*slot
)->ClickRemoval
[0] -= (*slot
)->ClickRemoval
[0] * (1.0f
/256.0f
);
1006 (*slot
)->ClickRemoval
[0] += (*slot
)->PendingClicks
[0];
1007 (*slot
)->PendingClicks
[0] = 0.0f
;
1009 if(ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
1010 ALeffectState_Update((*slot
)->EffectState
, device
, *slot
);
1012 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
1013 (*slot
)->WetBuffer
, device
->DryBuffer
);
1015 for(i
= 0;i
< SamplesToDo
;i
++)
1016 (*slot
)->WetBuffer
[i
] = 0.0f
;
1018 UnlockDevice(device
);
1020 /* Click-removal. Could do better; this only really handles immediate
1021 * changes between updates where a predictive sample could be
1022 * generated. Delays caused by effects and HRTF aren't caught. */
1023 if(device
->FmtChans
== DevFmtMono
)
1025 for(i
= 0;i
< SamplesToDo
;i
++)
1027 device
->DryBuffer
[i
][FRONT_CENTER
] += device
->ClickRemoval
[FRONT_CENTER
];
1028 device
->ClickRemoval
[FRONT_CENTER
] -= device
->ClickRemoval
[FRONT_CENTER
] * (1.0f
/256.0f
);
1030 device
->ClickRemoval
[FRONT_CENTER
] += device
->PendingClicks
[FRONT_CENTER
];
1031 device
->PendingClicks
[FRONT_CENTER
] = 0.0f
;
1033 else if(device
->FmtChans
== DevFmtStereo
)
1035 /* Assumes the first two channels are FRONT_LEFT and FRONT_RIGHT */
1036 for(i
= 0;i
< SamplesToDo
;i
++)
1038 for(c
= 0;c
< 2;c
++)
1040 device
->DryBuffer
[i
][c
] += device
->ClickRemoval
[c
];
1041 device
->ClickRemoval
[c
] -= device
->ClickRemoval
[c
] * (1.0f
/256.0f
);
1044 for(c
= 0;c
< 2;c
++)
1046 device
->ClickRemoval
[c
] += device
->PendingClicks
[c
];
1047 device
->PendingClicks
[c
] = 0.0f
;
1051 for(i
= 0;i
< SamplesToDo
;i
++)
1052 bs2b_cross_feed(device
->Bs2b
, &device
->DryBuffer
[i
][0]);
1057 for(i
= 0;i
< SamplesToDo
;i
++)
1059 for(c
= 0;c
< MAXCHANNELS
;c
++)
1061 device
->DryBuffer
[i
][c
] += device
->ClickRemoval
[c
];
1062 device
->ClickRemoval
[c
] -= device
->ClickRemoval
[c
] * (1.0f
/256.0f
);
1065 for(c
= 0;c
< MAXCHANNELS
;c
++)
1067 device
->ClickRemoval
[c
] += device
->PendingClicks
[c
];
1068 device
->PendingClicks
[c
] = 0.0f
;
1074 switch(device
->FmtType
)
1077 Write_ALbyte(device
, buffer
, SamplesToDo
);
1080 Write_ALubyte(device
, buffer
, SamplesToDo
);
1083 Write_ALshort(device
, buffer
, SamplesToDo
);
1086 Write_ALushort(device
, buffer
, SamplesToDo
);
1089 Write_ALint(device
, buffer
, SamplesToDo
);
1092 Write_ALuint(device
, buffer
, SamplesToDo
);
1095 Write_ALfloat(device
, buffer
, SamplesToDo
);
1100 size
-= SamplesToDo
;
1103 RestoreFPUMode(fpuState
);
1107 ALvoid
aluHandleDisconnect(ALCdevice
*device
)
1109 ALCcontext
*Context
;
1112 device
->Connected
= ALC_FALSE
;
1114 Context
= device
->ContextList
;
1117 ALsource
**src
, **src_end
;
1119 src
= Context
->ActiveSources
;
1120 src_end
= src
+ Context
->ActiveSourceCount
;
1121 while(src
!= src_end
)
1123 if((*src
)->state
== AL_PLAYING
)
1125 (*src
)->state
= AL_STOPPED
;
1126 (*src
)->BuffersPlayed
= (*src
)->BuffersInQueue
;
1127 (*src
)->position
= 0;
1128 (*src
)->position_fraction
= 0;
1132 Context
->ActiveSourceCount
= 0;
1134 Context
= Context
->next
;
1136 UnlockDevice(device
);