Clean up the biquad filter a bit
[openal-soft.git] / Alc / effects / distortion.cpp
blob69603db9992a3c18085305a611fd44eaafac27e6
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 2013 by Mike Gorchak
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #include "config.h"
23 #include <math.h>
24 #include <stdlib.h>
26 #include "alMain.h"
27 #include "alcontext.h"
28 #include "alAuxEffectSlot.h"
29 #include "alError.h"
30 #include "alu.h"
31 #include "filters/defs.h"
34 struct ALdistortionState final : public ALeffectState {
35 /* Effect gains for each channel */
36 ALfloat Gain[MAX_OUTPUT_CHANNELS];
38 /* Effect parameters */
39 BiquadFilter lowpass;
40 BiquadFilter bandpass;
41 ALfloat attenuation;
42 ALfloat edge_coeff;
44 ALfloat Buffer[2][BUFFERSIZE];
47 static ALvoid ALdistortionState_Destruct(ALdistortionState *state);
48 static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device);
49 static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
50 static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
51 DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
53 DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
56 static void ALdistortionState_Construct(ALdistortionState *state)
58 new (state) ALdistortionState{};
59 ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
60 SET_VTABLE2(ALdistortionState, ALeffectState, state);
63 static ALvoid ALdistortionState_Destruct(ALdistortionState *state)
65 ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
66 state->~ALdistortionState();
69 static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *UNUSED(device))
71 BiquadFilter_clear(&state->lowpass);
72 BiquadFilter_clear(&state->bandpass);
73 return AL_TRUE;
76 static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
78 const ALCdevice *device = context->Device;
79 ALfloat frequency = (ALfloat)device->Frequency;
80 ALfloat coeffs[MAX_AMBI_COEFFS];
81 ALfloat bandwidth;
82 ALfloat cutoff;
83 ALfloat edge;
85 /* Store waveshaper edge settings. */
86 edge = sinf(props->Distortion.Edge * (F_PI_2));
87 edge = minf(edge, 0.99f);
88 state->edge_coeff = 2.0f * edge / (1.0f-edge);
90 cutoff = props->Distortion.LowpassCutoff;
91 /* Bandwidth value is constant in octaves. */
92 bandwidth = (cutoff / 2.0f) / (cutoff * 0.67f);
93 /* Multiply sampling frequency by the amount of oversampling done during
94 * processing.
96 BiquadFilter_setParams(&state->lowpass, BiquadType::LowPass, 1.0f,
97 cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
100 cutoff = props->Distortion.EQCenter;
101 /* Convert bandwidth in Hz to octaves. */
102 bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
103 BiquadFilter_setParams(&state->bandpass, BiquadType::BandPass, 1.0f,
104 cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
107 CalcAngleCoeffs(0.0f, 0.0f, 0.0f, coeffs);
108 ComputePanGains(&device->Dry, coeffs, slot->Params.Gain*props->Distortion.Gain, state->Gain);
111 static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*RESTRICT SamplesIn)[BUFFERSIZE], ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
113 ALfloat (*RESTRICT buffer)[BUFFERSIZE] = state->Buffer;
114 const ALfloat fc = state->edge_coeff;
115 ALsizei base;
116 ALsizei i, k;
118 for(base = 0;base < SamplesToDo;)
120 /* Perform 4x oversampling to avoid aliasing. Oversampling greatly
121 * improves distortion quality and allows to implement lowpass and
122 * bandpass filters using high frequencies, at which classic IIR
123 * filters became unstable.
125 ALsizei todo = mini(BUFFERSIZE, (SamplesToDo-base) * 4);
127 /* Fill oversample buffer using zero stuffing. Multiply the sample by
128 * the amount of oversampling to maintain the signal's power.
130 for(i = 0;i < todo;i++)
131 buffer[0][i] = !(i&3) ? SamplesIn[0][(i>>2)+base] * 4.0f : 0.0f;
133 /* First step, do lowpass filtering of original signal. Additionally
134 * perform buffer interpolation and lowpass cutoff for oversampling
135 * (which is fortunately first step of distortion). So combine three
136 * operations into the one.
138 BiquadFilter_process(&state->lowpass, buffer[1], buffer[0], todo);
140 /* Second step, do distortion using waveshaper function to emulate
141 * signal processing during tube overdriving. Three steps of
142 * waveshaping are intended to modify waveform without boost/clipping/
143 * attenuation process.
145 for(i = 0;i < todo;i++)
147 ALfloat smp = buffer[1][i];
149 smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
150 smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f;
151 smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp));
153 buffer[0][i] = smp;
156 /* Third step, do bandpass filtering of distorted signal. */
157 BiquadFilter_process(&state->bandpass, buffer[1], buffer[0], todo);
159 todo >>= 2;
160 for(k = 0;k < NumChannels;k++)
162 /* Fourth step, final, do attenuation and perform decimation,
163 * storing only one sample out of four.
165 ALfloat gain = state->Gain[k];
166 if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
167 continue;
169 for(i = 0;i < todo;i++)
170 SamplesOut[k][base+i] += gain * buffer[1][i*4];
173 base += todo;
178 struct DistortionStateFactory final : public EffectStateFactory {
179 ALeffectState *create() override;
182 ALeffectState *DistortionStateFactory::create()
184 ALdistortionState *state;
185 NEW_OBJ0(state, ALdistortionState)();
186 return state;
189 EffectStateFactory *DistortionStateFactory_getFactory(void)
191 static DistortionStateFactory DistortionFactory{};
192 return &DistortionFactory;
196 void ALdistortion_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
197 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
198 void ALdistortion_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
199 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
200 void ALdistortion_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
202 ALeffectProps *props = &effect->Props;
203 switch(param)
205 case AL_DISTORTION_EDGE:
206 if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE))
207 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range");
208 props->Distortion.Edge = val;
209 break;
211 case AL_DISTORTION_GAIN:
212 if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN))
213 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range");
214 props->Distortion.Gain = val;
215 break;
217 case AL_DISTORTION_LOWPASS_CUTOFF:
218 if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF))
219 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range");
220 props->Distortion.LowpassCutoff = val;
221 break;
223 case AL_DISTORTION_EQCENTER:
224 if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER))
225 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range");
226 props->Distortion.EQCenter = val;
227 break;
229 case AL_DISTORTION_EQBANDWIDTH:
230 if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH))
231 SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range");
232 props->Distortion.EQBandwidth = val;
233 break;
235 default:
236 alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
237 param);
240 void ALdistortion_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
241 { ALdistortion_setParamf(effect, context, param, vals[0]); }
243 void ALdistortion_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
244 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
245 void ALdistortion_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
246 { alSetError(context, AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
247 void ALdistortion_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
249 const ALeffectProps *props = &effect->Props;
250 switch(param)
252 case AL_DISTORTION_EDGE:
253 *val = props->Distortion.Edge;
254 break;
256 case AL_DISTORTION_GAIN:
257 *val = props->Distortion.Gain;
258 break;
260 case AL_DISTORTION_LOWPASS_CUTOFF:
261 *val = props->Distortion.LowpassCutoff;
262 break;
264 case AL_DISTORTION_EQCENTER:
265 *val = props->Distortion.EQCenter;
266 break;
268 case AL_DISTORTION_EQBANDWIDTH:
269 *val = props->Distortion.EQBandwidth;
270 break;
272 default:
273 alSetError(context, AL_INVALID_ENUM, "Invalid distortion float property 0x%04x",
274 param);
277 void ALdistortion_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
278 { ALdistortion_getParamf(effect, context, param, vals); }
280 DEFINE_ALEFFECT_VTABLE(ALdistortion);