7 /* This is the maximum number of samples processed for each inner loop
9 #define MAX_UPDATE_SAMPLES 256
12 static const ALfloat Filter1Coeff
[4] = {
13 0.6923878f
, 0.9360654322959f
, 0.9882295226860f
, 0.9987488452737f
15 static const ALfloat Filter2Coeff
[4] = {
16 0.4021921162426f
, 0.8561710882420f
, 0.9722909545651f
, 0.9952884791278f
19 /* NOTE: There seems to be a bit of an inconsistency in how this encoding is
20 * supposed to work. Some references, such as
22 * http://members.tripod.com/martin_leese/Ambisonic/UHJ_file_format.html
24 * specify a pre-scaling of sqrt(2) on the W channel input, while other
27 * https://en.wikipedia.org/wiki/Ambisonic_UHJ_format#Encoding.5B1.5D
29 * https://wiki.xiph.org/Ambisonics#UHJ_format
31 * do not. The sqrt(2) scaling is in line with B-Format decoder coefficients
32 * which include such a scaling for the W channel input, however the original
33 * source for this equation is a 1985 paper by Michael Gerzon, which does not
34 * apparently include the scaling. Applying the extra scaling creates a louder
35 * result with a narrower stereo image compared to not scaling, and I don't
36 * know which is the intended result.
39 void EncodeUhj2(Uhj2Encoder
*enc
, ALfloat
*restrict LeftOut
, ALfloat
*restrict RightOut
, ALfloat (*restrict InSamples
)[BUFFERSIZE
], ALuint SamplesToDo
)
43 for(base
= 0;base
< SamplesToDo
;)
45 ALfloat D
[MAX_UPDATE_SAMPLES
/2], S
[MAX_UPDATE_SAMPLES
/2];
46 ALuint todo
= minu(SamplesToDo
- base
, MAX_UPDATE_SAMPLES
/2);
49 for(i
= 0;i
< todo
;i
++)
51 ALfloat in
= 0.6554516f
*InSamples
[2][base
+i
];
54 ALfloat aa
= Filter1Coeff
[c
]*Filter1Coeff
[c
];
55 ALfloat out
= aa
*(in
+ enc
->Filter1_Y
[c
].y
[1]) - enc
->Filter1_Y
[c
].x
[1];
56 enc
->Filter1_Y
[c
].x
[1] = enc
->Filter1_Y
[c
].x
[0];
57 enc
->Filter1_Y
[c
].x
[0] = in
;
58 enc
->Filter1_Y
[c
].y
[1] = enc
->Filter1_Y
[c
].y
[0];
59 enc
->Filter1_Y
[c
].y
[0] = out
;
62 /* NOTE: Filter1 requires a 1 sample delay for the base output, so
63 * take the sample before the last for output.
65 D
[i
] = enc
->Filter1_Y
[3].y
[1];
68 /* D += j(-0.3420201*W + 0.5098604*X) */
69 for(i
= 0;i
< todo
;i
++)
71 ALfloat in
= -0.3420201f
*InSamples
[0][base
+i
] +
72 0.5098604f
*InSamples
[1][base
+i
];
75 ALfloat aa
= Filter2Coeff
[c
]*Filter2Coeff
[c
];
76 ALfloat out
= aa
*(in
+ enc
->Filter2_WX
[c
].y
[1]) - enc
->Filter2_WX
[c
].x
[1];
77 enc
->Filter2_WX
[c
].x
[1] = enc
->Filter2_WX
[c
].x
[0];
78 enc
->Filter2_WX
[c
].x
[0] = in
;
79 enc
->Filter2_WX
[c
].y
[1] = enc
->Filter2_WX
[c
].y
[0];
80 enc
->Filter2_WX
[c
].y
[0] = out
;
83 D
[i
] += enc
->Filter2_WX
[3].y
[0];
86 /* S = 0.9396926*W + 0.1855740*X */
87 for(i
= 0;i
< todo
;i
++)
89 ALfloat in
= 0.9396926f
*InSamples
[0][base
+i
] +
90 0.1855740f
*InSamples
[1][base
+i
];
93 ALfloat aa
= Filter1Coeff
[c
]*Filter1Coeff
[c
];
94 ALfloat out
= aa
*(in
+ enc
->Filter1_WX
[c
].y
[1]) - enc
->Filter1_WX
[c
].x
[1];
95 enc
->Filter1_WX
[c
].x
[1] = enc
->Filter1_WX
[c
].x
[0];
96 enc
->Filter1_WX
[c
].x
[0] = in
;
97 enc
->Filter1_WX
[c
].y
[1] = enc
->Filter1_WX
[c
].y
[0];
98 enc
->Filter1_WX
[c
].y
[0] = out
;
101 S
[i
] = enc
->Filter1_WX
[3].y
[1];
104 /* Left = (S + D)/2.0 */
105 for(i
= 0;i
< todo
;i
++)
106 *(LeftOut
++) += (S
[i
] + D
[i
]) * 0.5f
;
107 /* Right = (S - D)/2.0 */
108 for(i
= 0;i
< todo
;i
++)
109 *(RightOut
++) += (S
[i
] - D
[i
]) * 0.5f
;