2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
34 #include "alListener.h"
35 #include "alAuxEffectSlot.h"
39 #include "mixer_defs.h"
48 ALfloat ConeScale
= 1.0f
;
50 /* Localized Z scalar for mono sources */
51 ALfloat ZScale
= 1.0f
;
54 static ResamplerFunc
SelectResampler(enum Resampler Resampler
, ALuint increment
)
56 if(increment
== FRACTIONONE
)
57 return Resample_point32_C
;
61 return Resample_point32_C
;
63 return Resample_lerp32_C
;
65 return Resample_cubic32_C
;
67 /* Shouldn't happen */
71 return Resample_point32_C
;
75 static DryMixerFunc
SelectHrtfMixer(void)
78 if((CPUCapFlags
&CPU_CAP_SSE
))
79 return MixDirect_Hrtf_SSE
;
82 if((CPUCapFlags
&CPU_CAP_NEON
))
83 return MixDirect_Hrtf_Neon
;
86 return MixDirect_Hrtf_C
;
89 static DryMixerFunc
SelectDirectMixer(void)
92 if((CPUCapFlags
&CPU_CAP_SSE
))
99 static WetMixerFunc
SelectSendMixer(void)
102 if((CPUCapFlags
&CPU_CAP_SSE
))
110 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat w
,ALfloat matrix
[4][4])
113 vector
[0], vector
[1], vector
[2], w
116 vector
[0] = temp
[0]*matrix
[0][0] + temp
[1]*matrix
[1][0] + temp
[2]*matrix
[2][0] + temp
[3]*matrix
[3][0];
117 vector
[1] = temp
[0]*matrix
[0][1] + temp
[1]*matrix
[1][1] + temp
[2]*matrix
[2][1] + temp
[3]*matrix
[3][1];
118 vector
[2] = temp
[0]*matrix
[0][2] + temp
[1]*matrix
[1][2] + temp
[2]*matrix
[2][2] + temp
[3]*matrix
[3][2];
122 ALvoid
CalcNonAttnSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
124 static const struct ChanMap MonoMap
[1] = { { FrontCenter
, 0.0f
} };
125 static const struct ChanMap StereoMap
[2] = {
126 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
127 { FrontRight
, 30.0f
* F_PI
/180.0f
}
129 static const struct ChanMap StereoWideMap
[2] = {
130 { FrontLeft
, -90.0f
* F_PI
/180.0f
},
131 { FrontRight
, 90.0f
* F_PI
/180.0f
}
133 static const struct ChanMap RearMap
[2] = {
134 { BackLeft
, -150.0f
* F_PI
/180.0f
},
135 { BackRight
, 150.0f
* F_PI
/180.0f
}
137 static const struct ChanMap QuadMap
[4] = {
138 { FrontLeft
, -45.0f
* F_PI
/180.0f
},
139 { FrontRight
, 45.0f
* F_PI
/180.0f
},
140 { BackLeft
, -135.0f
* F_PI
/180.0f
},
141 { BackRight
, 135.0f
* F_PI
/180.0f
}
143 static const struct ChanMap X51Map
[6] = {
144 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
145 { FrontRight
, 30.0f
* F_PI
/180.0f
},
146 { FrontCenter
, 0.0f
* F_PI
/180.0f
},
148 { BackLeft
, -110.0f
* F_PI
/180.0f
},
149 { BackRight
, 110.0f
* F_PI
/180.0f
}
151 static const struct ChanMap X61Map
[7] = {
152 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
153 { FrontRight
, 30.0f
* F_PI
/180.0f
},
154 { FrontCenter
, 0.0f
* F_PI
/180.0f
},
156 { BackCenter
, 180.0f
* F_PI
/180.0f
},
157 { SideLeft
, -90.0f
* F_PI
/180.0f
},
158 { SideRight
, 90.0f
* F_PI
/180.0f
}
160 static const struct ChanMap X71Map
[8] = {
161 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
162 { FrontRight
, 30.0f
* F_PI
/180.0f
},
163 { FrontCenter
, 0.0f
* F_PI
/180.0f
},
165 { BackLeft
, -150.0f
* F_PI
/180.0f
},
166 { BackRight
, 150.0f
* F_PI
/180.0f
},
167 { SideLeft
, -90.0f
* F_PI
/180.0f
},
168 { SideRight
, 90.0f
* F_PI
/180.0f
}
171 ALCdevice
*Device
= ALContext
->Device
;
172 ALfloat SourceVolume
,ListenerGain
,MinVolume
,MaxVolume
;
173 ALbufferlistitem
*BufferListItem
;
174 enum FmtChannels Channels
;
175 ALfloat (*SrcMatrix
)[MaxChannels
];
176 ALfloat DryGain
, DryGainHF
;
177 ALfloat WetGain
[MAX_SENDS
];
178 ALfloat WetGainHF
[MAX_SENDS
];
179 ALint NumSends
, Frequency
;
180 const struct ChanMap
*chans
= NULL
;
181 enum Resampler Resampler
;
182 ALint num_channels
= 0;
183 ALboolean DirectChannels
;
184 ALfloat hwidth
= 0.0f
;
189 /* Get device properties */
190 NumSends
= Device
->NumAuxSends
;
191 Frequency
= Device
->Frequency
;
193 /* Get listener properties */
194 ListenerGain
= ALContext
->Listener
.Gain
;
196 /* Get source properties */
197 SourceVolume
= ALSource
->Gain
;
198 MinVolume
= ALSource
->MinGain
;
199 MaxVolume
= ALSource
->MaxGain
;
200 Pitch
= ALSource
->Pitch
;
201 Resampler
= ALSource
->Resampler
;
202 DirectChannels
= ALSource
->DirectChannels
;
204 /* Calculate the stepping value */
206 BufferListItem
= ALSource
->queue
;
207 while(BufferListItem
!= NULL
)
210 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
212 ALsizei maxstep
= BUFFERSIZE
/ ALSource
->NumChannels
;
213 maxstep
-= ResamplerPadding
[Resampler
] +
214 ResamplerPrePadding
[Resampler
] + 1;
215 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
217 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
218 if(Pitch
> (ALfloat
)maxstep
)
219 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
222 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
223 if(ALSource
->Params
.Step
== 0)
224 ALSource
->Params
.Step
= 1;
226 ALSource
->Params
.Resample
= SelectResampler(Resampler
, ALSource
->Params
.Step
);
228 Channels
= ALBuffer
->FmtChannels
;
231 BufferListItem
= BufferListItem
->next
;
233 if(!DirectChannels
&& Device
->Hrtf
)
234 ALSource
->Params
.DryMix
= SelectHrtfMixer();
236 ALSource
->Params
.DryMix
= SelectDirectMixer();
237 ALSource
->Params
.WetMix
= SelectSendMixer();
239 /* Calculate gains */
240 DryGain
= clampf(SourceVolume
, MinVolume
, MaxVolume
);
241 DryGain
*= ALSource
->DirectGain
* ListenerGain
;
242 DryGainHF
= ALSource
->DirectGainHF
;
243 for(i
= 0;i
< NumSends
;i
++)
245 WetGain
[i
] = clampf(SourceVolume
, MinVolume
, MaxVolume
);
246 WetGain
[i
] *= ALSource
->Send
[i
].Gain
* ListenerGain
;
247 WetGainHF
[i
] = ALSource
->Send
[i
].GainHF
;
250 SrcMatrix
= ALSource
->Params
.Direct
.Gains
;
251 for(i
= 0;i
< MaxChannels
;i
++)
253 for(c
= 0;c
< MaxChannels
;c
++)
254 SrcMatrix
[i
][c
] = 0.0f
;
264 if(!(Device
->Flags
&DEVICE_WIDE_STEREO
))
268 chans
= StereoWideMap
;
269 hwidth
= 60.0f
* F_PI
/180.0f
;
300 if(DirectChannels
!= AL_FALSE
)
302 for(c
= 0;c
< num_channels
;c
++)
304 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
306 enum Channel chan
= Device
->Speaker2Chan
[i
];
307 if(chan
== chans
[c
].channel
)
309 SrcMatrix
[c
][chan
] += DryGain
;
315 else if(Device
->Hrtf
)
317 for(c
= 0;c
< num_channels
;c
++)
319 if(chans
[c
].channel
== LFE
)
322 ALSource
->Params
.Direct
.Hrtf
.Delay
[c
][0] = 0;
323 ALSource
->Params
.Direct
.Hrtf
.Delay
[c
][1] = 0;
324 for(i
= 0;i
< HRIR_LENGTH
;i
++)
326 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[c
][i
][0] = 0.0f
;
327 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[c
][i
][1] = 0.0f
;
332 /* Get the static HRIR coefficients and delays for this
334 GetLerpedHrtfCoeffs(Device
->Hrtf
,
335 0.0f
, chans
[c
].angle
, DryGain
,
336 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[c
],
337 ALSource
->Params
.Direct
.Hrtf
.Delay
[c
]);
340 ALSource
->Hrtf
.Counter
= 0;
344 DryGain
*= lerp(1.0f
, 1.0f
/sqrtf(Device
->NumChan
), hwidth
/(F_PI
*2.0f
));
345 for(c
= 0;c
< num_channels
;c
++)
347 /* Special-case LFE */
348 if(chans
[c
].channel
== LFE
)
350 SrcMatrix
[c
][chans
[c
].channel
] = DryGain
;
353 ComputeAngleGains(Device
, chans
[c
].angle
, hwidth
, DryGain
,
357 for(i
= 0;i
< NumSends
;i
++)
359 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
362 Slot
= Device
->DefaultSlot
;
363 if(Slot
&& Slot
->effect
.type
== AL_EFFECT_NULL
)
365 ALSource
->Params
.Send
[i
].Slot
= Slot
;
366 ALSource
->Params
.Send
[i
].Gain
= WetGain
[i
];
369 /* Update filter coefficients. Calculations based on the I3DL2
371 cw
= cosf(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
373 /* We use two chained one-pole filters, so we need to take the
374 * square root of the squared gain, which is the same as the base
376 ALSource
->Params
.Direct
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
377 for(i
= 0;i
< NumSends
;i
++)
379 ALfloat a
= lpCoeffCalc(WetGainHF
[i
], cw
);
380 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
384 ALvoid
CalcSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
386 const ALCdevice
*Device
= ALContext
->Device
;
387 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,ClampedDist
;
388 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
389 ALfloat Velocity
[3],ListenerVel
[3];
390 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
;
391 ALfloat ConeVolume
,ConeHF
,SourceVolume
,ListenerGain
;
392 ALfloat DopplerFactor
, SpeedOfSound
;
393 ALfloat AirAbsorptionFactor
;
394 ALfloat RoomAirAbsorption
[MAX_SENDS
];
395 ALbufferlistitem
*BufferListItem
;
397 ALfloat RoomAttenuation
[MAX_SENDS
];
398 ALfloat MetersPerUnit
;
399 ALfloat RoomRolloffBase
;
400 ALfloat RoomRolloff
[MAX_SENDS
];
401 ALfloat DecayDistance
[MAX_SENDS
];
404 ALboolean DryGainHFAuto
;
405 ALfloat WetGain
[MAX_SENDS
];
406 ALfloat WetGainHF
[MAX_SENDS
];
407 ALboolean WetGainAuto
;
408 ALboolean WetGainHFAuto
;
409 enum Resampler Resampler
;
410 ALfloat Matrix
[4][4];
418 for(i
= 0;i
< MAX_SENDS
;i
++)
421 /* Get context/device properties */
422 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
423 SpeedOfSound
= ALContext
->SpeedOfSound
* ALContext
->DopplerVelocity
;
424 NumSends
= Device
->NumAuxSends
;
425 Frequency
= Device
->Frequency
;
427 /* Get listener properties */
428 ListenerGain
= ALContext
->Listener
.Gain
;
429 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
430 ListenerVel
[0] = ALContext
->Listener
.Velocity
[0];
431 ListenerVel
[1] = ALContext
->Listener
.Velocity
[1];
432 ListenerVel
[2] = ALContext
->Listener
.Velocity
[2];
436 Matrix
[i
][j
] = ALContext
->Listener
.Matrix
[i
][j
];
439 /* Get source properties */
440 SourceVolume
= ALSource
->Gain
;
441 MinVolume
= ALSource
->MinGain
;
442 MaxVolume
= ALSource
->MaxGain
;
443 Pitch
= ALSource
->Pitch
;
444 Resampler
= ALSource
->Resampler
;
445 Position
[0] = ALSource
->Position
[0];
446 Position
[1] = ALSource
->Position
[1];
447 Position
[2] = ALSource
->Position
[2];
448 Direction
[0] = ALSource
->Orientation
[0];
449 Direction
[1] = ALSource
->Orientation
[1];
450 Direction
[2] = ALSource
->Orientation
[2];
451 Velocity
[0] = ALSource
->Velocity
[0];
452 Velocity
[1] = ALSource
->Velocity
[1];
453 Velocity
[2] = ALSource
->Velocity
[2];
454 MinDist
= ALSource
->RefDistance
;
455 MaxDist
= ALSource
->MaxDistance
;
456 Rolloff
= ALSource
->RollOffFactor
;
457 InnerAngle
= ALSource
->InnerAngle
;
458 OuterAngle
= ALSource
->OuterAngle
;
459 AirAbsorptionFactor
= ALSource
->AirAbsorptionFactor
;
460 DryGainHFAuto
= ALSource
->DryGainHFAuto
;
461 WetGainAuto
= ALSource
->WetGainAuto
;
462 WetGainHFAuto
= ALSource
->WetGainHFAuto
;
463 RoomRolloffBase
= ALSource
->RoomRolloffFactor
;
464 for(i
= 0;i
< NumSends
;i
++)
466 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
469 Slot
= Device
->DefaultSlot
;
470 if(!Slot
|| Slot
->effect
.type
== AL_EFFECT_NULL
)
473 RoomRolloff
[i
] = 0.0f
;
474 DecayDistance
[i
] = 0.0f
;
475 RoomAirAbsorption
[i
] = 1.0f
;
477 else if(Slot
->AuxSendAuto
)
479 RoomRolloff
[i
] = RoomRolloffBase
;
480 if(IsReverbEffect(Slot
->effect
.type
))
482 RoomRolloff
[i
] += Slot
->effect
.Reverb
.RoomRolloffFactor
;
483 DecayDistance
[i
] = Slot
->effect
.Reverb
.DecayTime
*
484 SPEEDOFSOUNDMETRESPERSEC
;
485 RoomAirAbsorption
[i
] = Slot
->effect
.Reverb
.AirAbsorptionGainHF
;
489 DecayDistance
[i
] = 0.0f
;
490 RoomAirAbsorption
[i
] = 1.0f
;
495 /* If the slot's auxiliary send auto is off, the data sent to the
496 * effect slot is the same as the dry path, sans filter effects */
497 RoomRolloff
[i
] = Rolloff
;
498 DecayDistance
[i
] = 0.0f
;
499 RoomAirAbsorption
[i
] = AIRABSORBGAINHF
;
502 ALSource
->Params
.Send
[i
].Slot
= Slot
;
505 /* Transform source to listener space (convert to head relative) */
506 if(ALSource
->HeadRelative
== AL_FALSE
)
508 /* Translate position */
509 Position
[0] -= ALContext
->Listener
.Position
[0];
510 Position
[1] -= ALContext
->Listener
.Position
[1];
511 Position
[2] -= ALContext
->Listener
.Position
[2];
513 /* Transform source vectors */
514 aluMatrixVector(Position
, 1.0f
, Matrix
);
515 aluMatrixVector(Direction
, 0.0f
, Matrix
);
516 aluMatrixVector(Velocity
, 0.0f
, Matrix
);
517 /* Transform listener velocity */
518 aluMatrixVector(ListenerVel
, 0.0f
, Matrix
);
522 /* Transform listener velocity from world space to listener space */
523 aluMatrixVector(ListenerVel
, 0.0f
, Matrix
);
524 /* Offset the source velocity to be relative of the listener velocity */
525 Velocity
[0] += ListenerVel
[0];
526 Velocity
[1] += ListenerVel
[1];
527 Velocity
[2] += ListenerVel
[2];
530 SourceToListener
[0] = -Position
[0];
531 SourceToListener
[1] = -Position
[1];
532 SourceToListener
[2] = -Position
[2];
533 aluNormalize(SourceToListener
);
534 aluNormalize(Direction
);
536 /* Calculate distance attenuation */
537 Distance
= sqrtf(aluDotproduct(Position
, Position
));
538 ClampedDist
= Distance
;
541 for(i
= 0;i
< NumSends
;i
++)
542 RoomAttenuation
[i
] = 1.0f
;
543 switch(ALContext
->SourceDistanceModel
? ALSource
->DistanceModel
:
544 ALContext
->DistanceModel
)
546 case InverseDistanceClamped
:
547 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
548 if(MaxDist
< MinDist
)
551 case InverseDistance
:
554 if((MinDist
+ (Rolloff
* (ClampedDist
- MinDist
))) > 0.0f
)
555 Attenuation
= MinDist
/ (MinDist
+ (Rolloff
* (ClampedDist
- MinDist
)));
556 for(i
= 0;i
< NumSends
;i
++)
558 if((MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
))) > 0.0f
)
559 RoomAttenuation
[i
] = MinDist
/ (MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
)));
564 case LinearDistanceClamped
:
565 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
566 if(MaxDist
< MinDist
)
570 if(MaxDist
!= MinDist
)
572 Attenuation
= 1.0f
- (Rolloff
*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
573 Attenuation
= maxf(Attenuation
, 0.0f
);
574 for(i
= 0;i
< NumSends
;i
++)
576 RoomAttenuation
[i
] = 1.0f
- (RoomRolloff
[i
]*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
577 RoomAttenuation
[i
] = maxf(RoomAttenuation
[i
], 0.0f
);
582 case ExponentDistanceClamped
:
583 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
584 if(MaxDist
< MinDist
)
587 case ExponentDistance
:
588 if(ClampedDist
> 0.0f
&& MinDist
> 0.0f
)
590 Attenuation
= powf(ClampedDist
/MinDist
, -Rolloff
);
591 for(i
= 0;i
< NumSends
;i
++)
592 RoomAttenuation
[i
] = powf(ClampedDist
/MinDist
, -RoomRolloff
[i
]);
596 case DisableDistance
:
597 ClampedDist
= MinDist
;
601 /* Source Gain + Attenuation */
602 DryGain
= SourceVolume
* Attenuation
;
603 for(i
= 0;i
< NumSends
;i
++)
604 WetGain
[i
] = SourceVolume
* RoomAttenuation
[i
];
606 /* Distance-based air absorption */
607 if(AirAbsorptionFactor
> 0.0f
&& ClampedDist
> MinDist
)
609 ALfloat meters
= maxf(ClampedDist
-MinDist
, 0.0f
) * MetersPerUnit
;
610 DryGainHF
*= powf(AIRABSORBGAINHF
, AirAbsorptionFactor
*meters
);
611 for(i
= 0;i
< NumSends
;i
++)
612 WetGainHF
[i
] *= powf(RoomAirAbsorption
[i
], AirAbsorptionFactor
*meters
);
617 ALfloat ApparentDist
= 1.0f
/maxf(Attenuation
, 0.00001f
) - 1.0f
;
619 /* Apply a decay-time transformation to the wet path, based on the
620 * attenuation of the dry path.
622 * Using the apparent distance, based on the distance attenuation, the
623 * initial decay of the reverb effect is calculated and applied to the
626 for(i
= 0;i
< NumSends
;i
++)
628 if(DecayDistance
[i
] > 0.0f
)
629 WetGain
[i
] *= powf(0.001f
/*-60dB*/, ApparentDist
/DecayDistance
[i
]);
633 /* Calculate directional soundcones */
634 Angle
= acosf(aluDotproduct(Direction
,SourceToListener
)) * ConeScale
* (360.0f
/F_PI
);
635 if(Angle
> InnerAngle
&& Angle
<= OuterAngle
)
637 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
638 ConeVolume
= lerp(1.0f
, ALSource
->OuterGain
, scale
);
639 ConeHF
= lerp(1.0f
, ALSource
->OuterGainHF
, scale
);
641 else if(Angle
> OuterAngle
)
643 ConeVolume
= ALSource
->OuterGain
;
644 ConeHF
= ALSource
->OuterGainHF
;
652 DryGain
*= ConeVolume
;
655 for(i
= 0;i
< NumSends
;i
++)
656 WetGain
[i
] *= ConeVolume
;
662 for(i
= 0;i
< NumSends
;i
++)
663 WetGainHF
[i
] *= ConeHF
;
666 /* Clamp to Min/Max Gain */
667 DryGain
= clampf(DryGain
, MinVolume
, MaxVolume
);
668 for(i
= 0;i
< NumSends
;i
++)
669 WetGain
[i
] = clampf(WetGain
[i
], MinVolume
, MaxVolume
);
671 /* Apply gain and frequency filters */
672 DryGain
*= ALSource
->DirectGain
* ListenerGain
;
673 DryGainHF
*= ALSource
->DirectGainHF
;
674 for(i
= 0;i
< NumSends
;i
++)
676 WetGain
[i
] *= ALSource
->Send
[i
].Gain
* ListenerGain
;
677 WetGainHF
[i
] *= ALSource
->Send
[i
].GainHF
;
680 /* Calculate velocity-based doppler effect */
681 if(DopplerFactor
> 0.0f
)
685 if(SpeedOfSound
< 1.0f
)
687 DopplerFactor
*= 1.0f
/SpeedOfSound
;
691 VSS
= aluDotproduct(Velocity
, SourceToListener
) * DopplerFactor
;
692 VLS
= aluDotproduct(ListenerVel
, SourceToListener
) * DopplerFactor
;
694 Pitch
*= clampf(SpeedOfSound
-VLS
, 1.0f
, SpeedOfSound
*2.0f
- 1.0f
) /
695 clampf(SpeedOfSound
-VSS
, 1.0f
, SpeedOfSound
*2.0f
- 1.0f
);
698 BufferListItem
= ALSource
->queue
;
699 while(BufferListItem
!= NULL
)
702 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
704 /* Calculate fixed-point stepping value, based on the pitch, buffer
705 * frequency, and output frequency. */
706 ALsizei maxstep
= BUFFERSIZE
/ ALSource
->NumChannels
;
707 maxstep
-= ResamplerPadding
[Resampler
] +
708 ResamplerPrePadding
[Resampler
] + 1;
709 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
711 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
712 if(Pitch
> (ALfloat
)maxstep
)
713 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
716 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
717 if(ALSource
->Params
.Step
== 0)
718 ALSource
->Params
.Step
= 1;
720 ALSource
->Params
.Resample
= SelectResampler(Resampler
, ALSource
->Params
.Step
);
724 BufferListItem
= BufferListItem
->next
;
727 ALSource
->Params
.DryMix
= SelectHrtfMixer();
729 ALSource
->Params
.DryMix
= SelectDirectMixer();
730 ALSource
->Params
.WetMix
= SelectSendMixer();
734 /* Use a binaural HRTF algorithm for stereo headphone playback */
735 ALfloat delta
, ev
= 0.0f
, az
= 0.0f
;
739 ALfloat invlen
= 1.0f
/Distance
;
740 Position
[0] *= invlen
;
741 Position
[1] *= invlen
;
742 Position
[2] *= invlen
;
744 /* Calculate elevation and azimuth only when the source is not at
745 * the listener. This prevents +0 and -0 Z from producing
746 * inconsistent panning. Also, clamp Y in case FP precision errors
747 * cause it to land outside of -1..+1. */
748 ev
= asinf(clampf(Position
[1], -1.0f
, 1.0f
));
749 az
= atan2f(Position
[0], -Position
[2]*ZScale
);
752 /* Check to see if the HRIR is already moving. */
753 if(ALSource
->Hrtf
.Moving
)
755 /* Calculate the normalized HRTF transition factor (delta). */
756 delta
= CalcHrtfDelta(ALSource
->Params
.Direct
.Hrtf
.Gain
, DryGain
,
757 ALSource
->Params
.Direct
.Hrtf
.Dir
, Position
);
758 /* If the delta is large enough, get the moving HRIR target
759 * coefficients, target delays, steppping values, and counter. */
762 ALSource
->Hrtf
.Counter
= GetMovingHrtfCoeffs(Device
->Hrtf
,
763 ev
, az
, DryGain
, delta
,
764 ALSource
->Hrtf
.Counter
,
765 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[0],
766 ALSource
->Params
.Direct
.Hrtf
.Delay
[0],
767 ALSource
->Params
.Direct
.Hrtf
.CoeffStep
,
768 ALSource
->Params
.Direct
.Hrtf
.DelayStep
);
769 ALSource
->Params
.Direct
.Hrtf
.Gain
= DryGain
;
770 ALSource
->Params
.Direct
.Hrtf
.Dir
[0] = Position
[0];
771 ALSource
->Params
.Direct
.Hrtf
.Dir
[1] = Position
[1];
772 ALSource
->Params
.Direct
.Hrtf
.Dir
[2] = Position
[2];
777 /* Get the initial (static) HRIR coefficients and delays. */
778 GetLerpedHrtfCoeffs(Device
->Hrtf
, ev
, az
, DryGain
,
779 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[0],
780 ALSource
->Params
.Direct
.Hrtf
.Delay
[0]);
781 ALSource
->Hrtf
.Counter
= 0;
782 ALSource
->Params
.Direct
.Hrtf
.Gain
= DryGain
;
783 ALSource
->Params
.Direct
.Hrtf
.Dir
[0] = Position
[0];
784 ALSource
->Params
.Direct
.Hrtf
.Dir
[1] = Position
[1];
785 ALSource
->Params
.Direct
.Hrtf
.Dir
[2] = Position
[2];
790 ALfloat (*Matrix
)[MaxChannels
] = ALSource
->Params
.Direct
.Gains
;
791 ALfloat DirGain
= 0.0f
;
794 for(i
= 0;i
< MaxChannels
;i
++)
796 for(j
= 0;j
< MaxChannels
;j
++)
800 /* Normalize the length, and compute panned gains. */
803 ALfloat invlen
= 1.0f
/Distance
;
804 Position
[0] *= invlen
;
805 Position
[1] *= invlen
;
806 Position
[2] *= invlen
;
808 DirGain
= sqrtf(Position
[0]*Position
[0] + Position
[2]*Position
[2]);
809 ComputeAngleGains(Device
, atan2f(Position
[0], -Position
[2]*ZScale
), 0.0f
,
810 DryGain
*DirGain
, Matrix
[0]);
813 /* Adjustment for vertical offsets. Not the greatest, but simple
815 AmbientGain
= DryGain
* sqrtf(1.0f
/Device
->NumChan
) * (1.0f
-DirGain
);
816 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
818 enum Channel chan
= Device
->Speaker2Chan
[i
];
819 Matrix
[0][chan
] = maxf(Matrix
[0][chan
], AmbientGain
);
822 for(i
= 0;i
< NumSends
;i
++)
823 ALSource
->Params
.Send
[i
].Gain
= WetGain
[i
];
825 /* Update filter coefficients. */
826 cw
= cosf(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
828 ALSource
->Params
.Direct
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
829 for(i
= 0;i
< NumSends
;i
++)
831 ALfloat a
= lpCoeffCalc(WetGainHF
[i
], cw
);
832 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
837 static __inline ALfloat
aluF2F(ALfloat val
)
839 static __inline ALint
aluF2I(ALfloat val
)
841 if(val
> 1.0f
) return 2147483647;
842 if(val
< -1.0f
) return -2147483647-1;
843 return fastf2i((ALfloat
)(val
*2147483647.0));
845 static __inline ALuint
aluF2UI(ALfloat val
)
846 { return aluF2I(val
)+2147483648u; }
847 static __inline ALshort
aluF2S(ALfloat val
)
848 { return aluF2I(val
)>>16; }
849 static __inline ALushort
aluF2US(ALfloat val
)
850 { return aluF2S(val
)+32768; }
851 static __inline ALbyte
aluF2B(ALfloat val
)
852 { return aluF2I(val
)>>24; }
853 static __inline ALubyte
aluF2UB(ALfloat val
)
854 { return aluF2B(val
)+128; }
856 #define DECL_TEMPLATE(T, func) \
857 static void Write_##T(ALCdevice *device, T *RESTRICT buffer, \
858 ALuint SamplesToDo) \
860 ALfloat (*RESTRICT DryBuffer)[BUFFERSIZE] = device->DryBuffer; \
861 ALuint numchans = ChannelsFromDevFmt(device->FmtChans); \
862 const enum Channel *ChanMap = device->DevChannels; \
865 for(j = 0;j < numchans;j++) \
867 T *RESTRICT out = buffer + j; \
868 enum Channel chan = ChanMap[j]; \
870 for(i = 0;i < SamplesToDo;i++) \
871 out[i*numchans] = func(DryBuffer[chan][i]); \
875 DECL_TEMPLATE(ALfloat
, aluF2F
)
876 DECL_TEMPLATE(ALuint
, aluF2UI
)
877 DECL_TEMPLATE(ALint
, aluF2I
)
878 DECL_TEMPLATE(ALushort
, aluF2US
)
879 DECL_TEMPLATE(ALshort
, aluF2S
)
880 DECL_TEMPLATE(ALubyte
, aluF2UB
)
881 DECL_TEMPLATE(ALbyte
, aluF2B
)
886 ALvoid
aluMixData(ALCdevice
*device
, ALvoid
*buffer
, ALsizei size
)
889 ALeffectslot
**slot
, **slot_end
;
890 ALsource
**src
, **src_end
;
895 SetMixerFPUMode(&oldMode
);
899 SamplesToDo
= minu(size
, BUFFERSIZE
);
900 for(c
= 0;c
< MaxChannels
;c
++)
901 memset(device
->DryBuffer
[c
], 0, SamplesToDo
*sizeof(ALfloat
));
903 ALCdevice_Lock(device
);
904 ctx
= device
->ContextList
;
907 ALenum DeferUpdates
= ctx
->DeferUpdates
;
908 ALenum UpdateSources
= AL_FALSE
;
911 UpdateSources
= ExchangeInt(&ctx
->UpdateSources
, AL_FALSE
);
913 /* source processing */
914 src
= ctx
->ActiveSources
;
915 src_end
= src
+ ctx
->ActiveSourceCount
;
916 while(src
!= src_end
)
918 if((*src
)->state
!= AL_PLAYING
)
920 --(ctx
->ActiveSourceCount
);
925 if(!DeferUpdates
&& (ExchangeInt(&(*src
)->NeedsUpdate
, AL_FALSE
) ||
927 ALsource_Update(*src
, ctx
);
929 MixSource(*src
, device
, SamplesToDo
);
933 /* effect slot processing */
934 slot
= ctx
->ActiveEffectSlots
;
935 slot_end
= slot
+ ctx
->ActiveEffectSlotCount
;
936 while(slot
!= slot_end
)
938 ALfloat offset
= (*slot
)->ClickRemoval
[0];
939 if(offset
< (1.0f
/32768.0f
))
941 else for(i
= 0;i
< SamplesToDo
;i
++)
943 (*slot
)->WetBuffer
[0][i
] += offset
;
944 offset
-= offset
* (1.0f
/256.0f
);
946 (*slot
)->ClickRemoval
[0] = offset
+ (*slot
)->PendingClicks
[0];
947 (*slot
)->PendingClicks
[0] = 0.0f
;
949 if(!DeferUpdates
&& ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
950 ALeffectState_Update((*slot
)->EffectState
, device
, *slot
);
952 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
953 (*slot
)->WetBuffer
[0], device
->DryBuffer
);
955 for(i
= 0;i
< SamplesToDo
;i
++)
956 (*slot
)->WetBuffer
[0][i
] = 0.0f
;
964 slot
= &device
->DefaultSlot
;
967 ALfloat offset
= (*slot
)->ClickRemoval
[0];
968 if(offset
< (1.0f
/32768.0f
))
970 else for(i
= 0;i
< SamplesToDo
;i
++)
972 (*slot
)->WetBuffer
[0][i
] += offset
;
973 offset
-= offset
* (1.0f
/256.0f
);
975 (*slot
)->ClickRemoval
[0] = offset
+ (*slot
)->PendingClicks
[0];
976 (*slot
)->PendingClicks
[0] = 0.0f
;
978 if(ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
979 ALeffectState_Update((*slot
)->EffectState
, device
, *slot
);
981 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
982 (*slot
)->WetBuffer
[0], device
->DryBuffer
);
984 for(i
= 0;i
< SamplesToDo
;i
++)
985 (*slot
)->WetBuffer
[0][i
] = 0.0f
;
987 ALCdevice_Unlock(device
);
989 /* Click-removal. Could do better; this only really handles immediate
990 * changes between updates where a predictive sample could be
991 * generated. Delays caused by effects and HRTF aren't caught. */
992 if(device
->FmtChans
== DevFmtMono
)
994 ALfloat offset
= device
->ClickRemoval
[FrontCenter
];
995 if(offset
< (1.0f
/32768.0f
))
997 else for(i
= 0;i
< SamplesToDo
;i
++)
999 device
->DryBuffer
[FrontCenter
][i
] += offset
;
1000 offset
-= offset
* (1.0f
/256.0f
);
1002 device
->ClickRemoval
[FrontCenter
] = offset
+ device
->PendingClicks
[FrontCenter
];
1003 device
->PendingClicks
[FrontCenter
] = 0.0f
;
1005 else if(device
->FmtChans
== DevFmtStereo
)
1007 /* Assumes the first two channels are FrontLeft and FrontRight */
1008 for(c
= 0;c
< 2;c
++)
1010 ALfloat offset
= device
->ClickRemoval
[c
];
1011 if(offset
< (1.0f
/32768.0f
))
1013 else for(i
= 0;i
< SamplesToDo
;i
++)
1015 device
->DryBuffer
[c
][i
] += offset
;
1016 offset
-= offset
* (1.0f
/256.0f
);
1018 device
->ClickRemoval
[c
] = offset
+ device
->PendingClicks
[c
];
1019 device
->PendingClicks
[c
] = 0.0f
;
1024 for(i
= 0;i
< SamplesToDo
;i
++)
1026 samples
[0] = device
->DryBuffer
[FrontLeft
][i
];
1027 samples
[1] = device
->DryBuffer
[FrontRight
][i
];
1028 bs2b_cross_feed(device
->Bs2b
, samples
);
1029 device
->DryBuffer
[FrontLeft
][i
] = samples
[0];
1030 device
->DryBuffer
[FrontRight
][i
] = samples
[1];
1036 for(c
= 0;c
< MaxChannels
;c
++)
1038 ALfloat offset
= device
->ClickRemoval
[c
];
1039 if(offset
< (1.0f
/32768.0f
))
1041 else for(i
= 0;i
< SamplesToDo
;i
++)
1043 device
->DryBuffer
[c
][i
] += offset
;
1044 offset
-= offset
* (1.0f
/256.0f
);
1046 device
->ClickRemoval
[c
] = offset
+ device
->PendingClicks
[c
];
1047 device
->PendingClicks
[c
] = 0.0f
;
1053 switch(device
->FmtType
)
1056 Write_ALbyte(device
, buffer
, SamplesToDo
);
1059 Write_ALubyte(device
, buffer
, SamplesToDo
);
1062 Write_ALshort(device
, buffer
, SamplesToDo
);
1065 Write_ALushort(device
, buffer
, SamplesToDo
);
1068 Write_ALint(device
, buffer
, SamplesToDo
);
1071 Write_ALuint(device
, buffer
, SamplesToDo
);
1074 Write_ALfloat(device
, buffer
, SamplesToDo
);
1079 size
-= SamplesToDo
;
1082 RestoreFPUMode(&oldMode
);
1086 ALvoid
aluHandleDisconnect(ALCdevice
*device
)
1088 ALCcontext
*Context
;
1090 ALCdevice_Lock(device
);
1091 device
->Connected
= ALC_FALSE
;
1093 Context
= device
->ContextList
;
1096 ALsource
**src
, **src_end
;
1098 src
= Context
->ActiveSources
;
1099 src_end
= src
+ Context
->ActiveSourceCount
;
1100 while(src
!= src_end
)
1102 if((*src
)->state
== AL_PLAYING
)
1104 (*src
)->state
= AL_STOPPED
;
1105 (*src
)->BuffersPlayed
= (*src
)->BuffersInQueue
;
1106 (*src
)->position
= 0;
1107 (*src
)->position_fraction
= 0;
1111 Context
->ActiveSourceCount
= 0;
1113 Context
= Context
->next
;
1115 ALCdevice_Unlock(device
);