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4 Introduction
6 </th><td width="20%" align="right"> <a accesskey="n" href="using_headers.html">Next</a></td></tr></table><hr /></div><div class="chapter" title="Chapter 3. Using"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.using"></a>Chapter 3. Using</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and <code class="code">namespace std</code></a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Doing without</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.compat">Compatibility</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using <span class="command"><strong>g++</strong></span></a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using <span class="command"><strong>gdb</strong></span></a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.profile_mode">Profile-based Performance Analysis</a></span></dt></dl></dd></dl></div><div class="sect1" title="Linking Library Binary Files"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.lib"></a>Linking Library Binary Files</h2></div></div></div><p>
7 If you only built a static library (libstdc++.a), or if you
8 specified static linking, you don't have to worry about this.
9 But if you built a shared library (libstdc++.so) and linked
10 against it, then you will need to find that library when you run
11 the executable.
12 </p><p>
13 Methods vary for different platforms and different styles, but
14 the usual ones are printed to the screen during installation.
15 They include:
16 </p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem"><p>
17 At runtime set LD_LIBRARY_PATH in your environment
18 correctly, so that the shared library for libstdc++ can be
19 found and loaded. Be certain that you understand all of the
20 other implications and behavior of LD_LIBRARY_PATH first
21 (few people do, and they get into trouble).
22 </p></li><li class="listitem"><p>
23 Compile the path to find the library at runtime into the
24 program. This can be done by passing certain options to
25 g++, which will in turn pass them on to the linker. The
26 exact format of the options is dependent on which linker you
27 use:
28 </p><div class="itemizedlist"><ul class="itemizedlist" type="circle"><li class="listitem"><p>
29 GNU ld (default on Linux):<code class="literal">-Wl,--rpath,<code class="filename">destdir</code>/lib</code>
30 </p></li><li class="listitem"><p>
31 IRIX ld:<code class="literal">
32 -Wl,-rpath,<code class="filename">destdir</code>/lib</code>
33 </p></li><li class="listitem"><p>
34 Solaris ld:<code class="literal">-Wl,-R<code class="filename">destdir</code>/lib</code>
35 </p></li><li class="listitem"><p>
36 More...? Let us know!
37 </p></li></ul></div></li></ul></div><p>
38 Use the <span class="command"><strong>ldd</strong></span> utility to show which library the
39 system thinks it will get at runtime.
40 </p><p>
41 A libstdc++.la file is also installed, for use with Libtool. If
42 you use Libtool to create your executables, these details are
43 taken care of for you.
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