1 /* { dg-do compile } */
2 /* { dg-options "-O2 -ffast-math -ftree-vectorize -msse4.2 -mtune=corei7" } */
14 norm (struct XYZ
*in
, struct XYZ
*out
, int size
)
17 for (i
= 0; i
< size
; ++i
)
19 float n
= sqrt (in
[i
].x
* in
[i
].x
+ in
[i
].y
* in
[i
].y
+ in
[i
].z
* in
[i
].z
);
20 out
[i
].x
= in
[i
].x
/ n
;
21 out
[i
].y
= in
[i
].y
/ n
;
22 out
[i
].z
= in
[i
].z
/ n
;
26 /* { dg-final { scan-assembler "blend" } } */