2018-03-01 Paul Thomas <pault@gcc.gnu.org>
[official-gcc.git] / libgo / go / regexp / exec.go
blob84cb3e6fa510a0a505d16722429f1085e917e15c
1 // Copyright 2011 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 package regexp
7 import (
8 "io"
9 "regexp/syntax"
12 // A queue is a 'sparse array' holding pending threads of execution.
13 // See http://research.swtch.com/2008/03/using-uninitialized-memory-for-fun-and.html
14 type queue struct {
15 sparse []uint32
16 dense []entry
19 // An entry is an entry on a queue.
20 // It holds both the instruction pc and the actual thread.
21 // Some queue entries are just place holders so that the machine
22 // knows it has considered that pc. Such entries have t == nil.
23 type entry struct {
24 pc uint32
25 t *thread
28 // A thread is the state of a single path through the machine:
29 // an instruction and a corresponding capture array.
30 // See http://swtch.com/~rsc/regexp/regexp2.html
31 type thread struct {
32 inst *syntax.Inst
33 cap []int
36 // A machine holds all the state during an NFA simulation for p.
37 type machine struct {
38 re *Regexp // corresponding Regexp
39 p *syntax.Prog // compiled program
40 op *onePassProg // compiled onepass program, or notOnePass
41 maxBitStateLen int // max length of string to search with bitstate
42 b *bitState // state for backtracker, allocated lazily
43 q0, q1 queue // two queues for runq, nextq
44 pool []*thread // pool of available threads
45 matched bool // whether a match was found
46 matchcap []int // capture information for the match
48 // cached inputs, to avoid allocation
49 inputBytes inputBytes
50 inputString inputString
51 inputReader inputReader
54 func (m *machine) newInputBytes(b []byte) input {
55 m.inputBytes.str = b
56 return &m.inputBytes
59 func (m *machine) newInputString(s string) input {
60 m.inputString.str = s
61 return &m.inputString
64 func (m *machine) newInputReader(r io.RuneReader) input {
65 m.inputReader.r = r
66 m.inputReader.atEOT = false
67 m.inputReader.pos = 0
68 return &m.inputReader
71 // progMachine returns a new machine running the prog p.
72 func progMachine(p *syntax.Prog, op *onePassProg) *machine {
73 m := &machine{p: p, op: op}
74 n := len(m.p.Inst)
75 m.q0 = queue{make([]uint32, n), make([]entry, 0, n)}
76 m.q1 = queue{make([]uint32, n), make([]entry, 0, n)}
77 ncap := p.NumCap
78 if ncap < 2 {
79 ncap = 2
81 if op == notOnePass {
82 m.maxBitStateLen = maxBitStateLen(p)
84 m.matchcap = make([]int, ncap)
85 return m
88 func (m *machine) init(ncap int) {
89 for _, t := range m.pool {
90 t.cap = t.cap[:ncap]
92 m.matchcap = m.matchcap[:ncap]
95 // alloc allocates a new thread with the given instruction.
96 // It uses the free pool if possible.
97 func (m *machine) alloc(i *syntax.Inst) *thread {
98 var t *thread
99 if n := len(m.pool); n > 0 {
100 t = m.pool[n-1]
101 m.pool = m.pool[:n-1]
102 } else {
103 t = new(thread)
104 t.cap = make([]int, len(m.matchcap), cap(m.matchcap))
106 t.inst = i
107 return t
110 // match runs the machine over the input starting at pos.
111 // It reports whether a match was found.
112 // If so, m.matchcap holds the submatch information.
113 func (m *machine) match(i input, pos int) bool {
114 startCond := m.re.cond
115 if startCond == ^syntax.EmptyOp(0) { // impossible
116 return false
118 m.matched = false
119 for i := range m.matchcap {
120 m.matchcap[i] = -1
122 runq, nextq := &m.q0, &m.q1
123 r, r1 := endOfText, endOfText
124 width, width1 := 0, 0
125 r, width = i.step(pos)
126 if r != endOfText {
127 r1, width1 = i.step(pos + width)
129 var flag syntax.EmptyOp
130 if pos == 0 {
131 flag = syntax.EmptyOpContext(-1, r)
132 } else {
133 flag = i.context(pos)
135 for {
136 if len(runq.dense) == 0 {
137 if startCond&syntax.EmptyBeginText != 0 && pos != 0 {
138 // Anchored match, past beginning of text.
139 break
141 if m.matched {
142 // Have match; finished exploring alternatives.
143 break
145 if len(m.re.prefix) > 0 && r1 != m.re.prefixRune && i.canCheckPrefix() {
146 // Match requires literal prefix; fast search for it.
147 advance := i.index(m.re, pos)
148 if advance < 0 {
149 break
151 pos += advance
152 r, width = i.step(pos)
153 r1, width1 = i.step(pos + width)
156 if !m.matched {
157 if len(m.matchcap) > 0 {
158 m.matchcap[0] = pos
160 m.add(runq, uint32(m.p.Start), pos, m.matchcap, flag, nil)
162 flag = syntax.EmptyOpContext(r, r1)
163 m.step(runq, nextq, pos, pos+width, r, flag)
164 if width == 0 {
165 break
167 if len(m.matchcap) == 0 && m.matched {
168 // Found a match and not paying attention
169 // to where it is, so any match will do.
170 break
172 pos += width
173 r, width = r1, width1
174 if r != endOfText {
175 r1, width1 = i.step(pos + width)
177 runq, nextq = nextq, runq
179 m.clear(nextq)
180 return m.matched
183 // clear frees all threads on the thread queue.
184 func (m *machine) clear(q *queue) {
185 for _, d := range q.dense {
186 if d.t != nil {
187 m.pool = append(m.pool, d.t)
190 q.dense = q.dense[:0]
193 // step executes one step of the machine, running each of the threads
194 // on runq and appending new threads to nextq.
195 // The step processes the rune c (which may be endOfText),
196 // which starts at position pos and ends at nextPos.
197 // nextCond gives the setting for the empty-width flags after c.
198 func (m *machine) step(runq, nextq *queue, pos, nextPos int, c rune, nextCond syntax.EmptyOp) {
199 longest := m.re.longest
200 for j := 0; j < len(runq.dense); j++ {
201 d := &runq.dense[j]
202 t := d.t
203 if t == nil {
204 continue
206 if longest && m.matched && len(t.cap) > 0 && m.matchcap[0] < t.cap[0] {
207 m.pool = append(m.pool, t)
208 continue
210 i := t.inst
211 add := false
212 switch i.Op {
213 default:
214 panic("bad inst")
216 case syntax.InstMatch:
217 if len(t.cap) > 0 && (!longest || !m.matched || m.matchcap[1] < pos) {
218 t.cap[1] = pos
219 copy(m.matchcap, t.cap)
221 if !longest {
222 // First-match mode: cut off all lower-priority threads.
223 for _, d := range runq.dense[j+1:] {
224 if d.t != nil {
225 m.pool = append(m.pool, d.t)
228 runq.dense = runq.dense[:0]
230 m.matched = true
232 case syntax.InstRune:
233 add = i.MatchRune(c)
234 case syntax.InstRune1:
235 add = c == i.Rune[0]
236 case syntax.InstRuneAny:
237 add = true
238 case syntax.InstRuneAnyNotNL:
239 add = c != '\n'
241 if add {
242 t = m.add(nextq, i.Out, nextPos, t.cap, nextCond, t)
244 if t != nil {
245 m.pool = append(m.pool, t)
248 runq.dense = runq.dense[:0]
251 // add adds an entry to q for pc, unless the q already has such an entry.
252 // It also recursively adds an entry for all instructions reachable from pc by following
253 // empty-width conditions satisfied by cond. pos gives the current position
254 // in the input.
255 func (m *machine) add(q *queue, pc uint32, pos int, cap []int, cond syntax.EmptyOp, t *thread) *thread {
256 if pc == 0 {
257 return t
259 if j := q.sparse[pc]; j < uint32(len(q.dense)) && q.dense[j].pc == pc {
260 return t
263 j := len(q.dense)
264 q.dense = q.dense[:j+1]
265 d := &q.dense[j]
266 d.t = nil
267 d.pc = pc
268 q.sparse[pc] = uint32(j)
270 i := &m.p.Inst[pc]
271 switch i.Op {
272 default:
273 panic("unhandled")
274 case syntax.InstFail:
275 // nothing
276 case syntax.InstAlt, syntax.InstAltMatch:
277 t = m.add(q, i.Out, pos, cap, cond, t)
278 t = m.add(q, i.Arg, pos, cap, cond, t)
279 case syntax.InstEmptyWidth:
280 if syntax.EmptyOp(i.Arg)&^cond == 0 {
281 t = m.add(q, i.Out, pos, cap, cond, t)
283 case syntax.InstNop:
284 t = m.add(q, i.Out, pos, cap, cond, t)
285 case syntax.InstCapture:
286 if int(i.Arg) < len(cap) {
287 opos := cap[i.Arg]
288 cap[i.Arg] = pos
289 m.add(q, i.Out, pos, cap, cond, nil)
290 cap[i.Arg] = opos
291 } else {
292 t = m.add(q, i.Out, pos, cap, cond, t)
294 case syntax.InstMatch, syntax.InstRune, syntax.InstRune1, syntax.InstRuneAny, syntax.InstRuneAnyNotNL:
295 if t == nil {
296 t = m.alloc(i)
297 } else {
298 t.inst = i
300 if len(cap) > 0 && &t.cap[0] != &cap[0] {
301 copy(t.cap, cap)
303 d.t = t
304 t = nil
306 return t
309 // onepass runs the machine over the input starting at pos.
310 // It reports whether a match was found.
311 // If so, m.matchcap holds the submatch information.
312 // ncap is the number of captures.
313 func (m *machine) onepass(i input, pos, ncap int) bool {
314 startCond := m.re.cond
315 if startCond == ^syntax.EmptyOp(0) { // impossible
316 return false
318 m.matched = false
319 m.matchcap = m.matchcap[:ncap]
320 for i := range m.matchcap {
321 m.matchcap[i] = -1
323 r, r1 := endOfText, endOfText
324 width, width1 := 0, 0
325 r, width = i.step(pos)
326 if r != endOfText {
327 r1, width1 = i.step(pos + width)
329 var flag syntax.EmptyOp
330 if pos == 0 {
331 flag = syntax.EmptyOpContext(-1, r)
332 } else {
333 flag = i.context(pos)
335 pc := m.op.Start
336 inst := m.op.Inst[pc]
337 // If there is a simple literal prefix, skip over it.
338 if pos == 0 && syntax.EmptyOp(inst.Arg)&^flag == 0 &&
339 len(m.re.prefix) > 0 && i.canCheckPrefix() {
340 // Match requires literal prefix; fast search for it.
341 if !i.hasPrefix(m.re) {
342 return m.matched
344 pos += len(m.re.prefix)
345 r, width = i.step(pos)
346 r1, width1 = i.step(pos + width)
347 flag = i.context(pos)
348 pc = int(m.re.prefixEnd)
350 for {
351 inst = m.op.Inst[pc]
352 pc = int(inst.Out)
353 switch inst.Op {
354 default:
355 panic("bad inst")
356 case syntax.InstMatch:
357 m.matched = true
358 if len(m.matchcap) > 0 {
359 m.matchcap[0] = 0
360 m.matchcap[1] = pos
362 return m.matched
363 case syntax.InstRune:
364 if !inst.MatchRune(r) {
365 return m.matched
367 case syntax.InstRune1:
368 if r != inst.Rune[0] {
369 return m.matched
371 case syntax.InstRuneAny:
372 // Nothing
373 case syntax.InstRuneAnyNotNL:
374 if r == '\n' {
375 return m.matched
377 // peek at the input rune to see which branch of the Alt to take
378 case syntax.InstAlt, syntax.InstAltMatch:
379 pc = int(onePassNext(&inst, r))
380 continue
381 case syntax.InstFail:
382 return m.matched
383 case syntax.InstNop:
384 continue
385 case syntax.InstEmptyWidth:
386 if syntax.EmptyOp(inst.Arg)&^flag != 0 {
387 return m.matched
389 continue
390 case syntax.InstCapture:
391 if int(inst.Arg) < len(m.matchcap) {
392 m.matchcap[inst.Arg] = pos
394 continue
396 if width == 0 {
397 break
399 flag = syntax.EmptyOpContext(r, r1)
400 pos += width
401 r, width = r1, width1
402 if r != endOfText {
403 r1, width1 = i.step(pos + width)
406 return m.matched
409 // doMatch reports whether either r, b or s match the regexp.
410 func (re *Regexp) doMatch(r io.RuneReader, b []byte, s string) bool {
411 return re.doExecute(r, b, s, 0, 0, nil) != nil
414 // doExecute finds the leftmost match in the input, appends the position
415 // of its subexpressions to dstCap and returns dstCap.
417 // nil is returned if no matches are found and non-nil if matches are found.
418 func (re *Regexp) doExecute(r io.RuneReader, b []byte, s string, pos int, ncap int, dstCap []int) []int {
419 m := re.get()
420 var i input
421 var size int
422 if r != nil {
423 i = m.newInputReader(r)
424 } else if b != nil {
425 i = m.newInputBytes(b)
426 size = len(b)
427 } else {
428 i = m.newInputString(s)
429 size = len(s)
431 if m.op != notOnePass {
432 if !m.onepass(i, pos, ncap) {
433 re.put(m)
434 return nil
436 } else if size < m.maxBitStateLen && r == nil {
437 if m.b == nil {
438 m.b = newBitState(m.p)
440 if !m.backtrack(i, pos, size, ncap) {
441 re.put(m)
442 return nil
444 } else {
445 m.init(ncap)
446 if !m.match(i, pos) {
447 re.put(m)
448 return nil
451 dstCap = append(dstCap, m.matchcap...)
452 if dstCap == nil {
453 // Keep the promise of returning non-nil value on match.
454 dstCap = arrayNoInts[:0]
456 re.put(m)
457 return dstCap
460 // arrayNoInts is returned by doExecute match if nil dstCap is passed
461 // to it with ncap=0.
462 var arrayNoInts [0]int