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1 /* Control flow graph analysis code for GNU compiler.
2 Copyright (C) 1987-2012 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
9 version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* This file contains various simple utilities to analyze the CFG. */
22 #include "config.h"
23 #include "system.h"
24 #include "coretypes.h"
25 #include "basic-block.h"
26 #include "vec.h"
27 #include "vecprim.h"
28 #include "bitmap.h"
29 #include "sbitmap.h"
30 #include "timevar.h"
32 /* Store the data structures necessary for depth-first search. */
33 struct depth_first_search_dsS {
34 /* stack for backtracking during the algorithm */
35 basic_block *stack;
37 /* number of edges in the stack. That is, positions 0, ..., sp-1
38 have edges. */
39 unsigned int sp;
41 /* record of basic blocks already seen by depth-first search */
42 sbitmap visited_blocks;
44 typedef struct depth_first_search_dsS *depth_first_search_ds;
46 static void flow_dfs_compute_reverse_init (depth_first_search_ds);
47 static void flow_dfs_compute_reverse_add_bb (depth_first_search_ds,
48 basic_block);
49 static basic_block flow_dfs_compute_reverse_execute (depth_first_search_ds,
50 basic_block);
51 static void flow_dfs_compute_reverse_finish (depth_first_search_ds);
53 /* Mark the back edges in DFS traversal.
54 Return nonzero if a loop (natural or otherwise) is present.
55 Inspired by Depth_First_Search_PP described in:
57 Advanced Compiler Design and Implementation
58 Steven Muchnick
59 Morgan Kaufmann, 1997
61 and heavily borrowed from pre_and_rev_post_order_compute. */
63 bool
64 mark_dfs_back_edges (void)
66 edge_iterator *stack;
67 int *pre;
68 int *post;
69 int sp;
70 int prenum = 1;
71 int postnum = 1;
72 sbitmap visited;
73 bool found = false;
75 /* Allocate the preorder and postorder number arrays. */
76 pre = XCNEWVEC (int, last_basic_block);
77 post = XCNEWVEC (int, last_basic_block);
79 /* Allocate stack for back-tracking up CFG. */
80 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
81 sp = 0;
83 /* Allocate bitmap to track nodes that have been visited. */
84 visited = sbitmap_alloc (last_basic_block);
86 /* None of the nodes in the CFG have been visited yet. */
87 bitmap_clear (visited);
89 /* Push the first edge on to the stack. */
90 stack[sp++] = ei_start (ENTRY_BLOCK_PTR->succs);
92 while (sp)
94 edge_iterator ei;
95 basic_block src;
96 basic_block dest;
98 /* Look at the edge on the top of the stack. */
99 ei = stack[sp - 1];
100 src = ei_edge (ei)->src;
101 dest = ei_edge (ei)->dest;
102 ei_edge (ei)->flags &= ~EDGE_DFS_BACK;
104 /* Check if the edge destination has been visited yet. */
105 if (dest != EXIT_BLOCK_PTR && ! bitmap_bit_p (visited, dest->index))
107 /* Mark that we have visited the destination. */
108 bitmap_set_bit (visited, dest->index);
110 pre[dest->index] = prenum++;
111 if (EDGE_COUNT (dest->succs) > 0)
113 /* Since the DEST node has been visited for the first
114 time, check its successors. */
115 stack[sp++] = ei_start (dest->succs);
117 else
118 post[dest->index] = postnum++;
120 else
122 if (dest != EXIT_BLOCK_PTR && src != ENTRY_BLOCK_PTR
123 && pre[src->index] >= pre[dest->index]
124 && post[dest->index] == 0)
125 ei_edge (ei)->flags |= EDGE_DFS_BACK, found = true;
127 if (ei_one_before_end_p (ei) && src != ENTRY_BLOCK_PTR)
128 post[src->index] = postnum++;
130 if (!ei_one_before_end_p (ei))
131 ei_next (&stack[sp - 1]);
132 else
133 sp--;
137 free (pre);
138 free (post);
139 free (stack);
140 sbitmap_free (visited);
142 return found;
145 /* Find unreachable blocks. An unreachable block will have 0 in
146 the reachable bit in block->flags. A nonzero value indicates the
147 block is reachable. */
149 void
150 find_unreachable_blocks (void)
152 edge e;
153 edge_iterator ei;
154 basic_block *tos, *worklist, bb;
156 tos = worklist = XNEWVEC (basic_block, n_basic_blocks);
158 /* Clear all the reachability flags. */
160 FOR_EACH_BB (bb)
161 bb->flags &= ~BB_REACHABLE;
163 /* Add our starting points to the worklist. Almost always there will
164 be only one. It isn't inconceivable that we might one day directly
165 support Fortran alternate entry points. */
167 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR->succs)
169 *tos++ = e->dest;
171 /* Mark the block reachable. */
172 e->dest->flags |= BB_REACHABLE;
175 /* Iterate: find everything reachable from what we've already seen. */
177 while (tos != worklist)
179 basic_block b = *--tos;
181 FOR_EACH_EDGE (e, ei, b->succs)
183 basic_block dest = e->dest;
185 if (!(dest->flags & BB_REACHABLE))
187 *tos++ = dest;
188 dest->flags |= BB_REACHABLE;
193 free (worklist);
196 /* Functions to access an edge list with a vector representation.
197 Enough data is kept such that given an index number, the
198 pred and succ that edge represents can be determined, or
199 given a pred and a succ, its index number can be returned.
200 This allows algorithms which consume a lot of memory to
201 represent the normally full matrix of edge (pred,succ) with a
202 single indexed vector, edge (EDGE_INDEX (pred, succ)), with no
203 wasted space in the client code due to sparse flow graphs. */
205 /* This functions initializes the edge list. Basically the entire
206 flowgraph is processed, and all edges are assigned a number,
207 and the data structure is filled in. */
209 struct edge_list *
210 create_edge_list (void)
212 struct edge_list *elist;
213 edge e;
214 int num_edges;
215 basic_block bb;
216 edge_iterator ei;
218 /* Determine the number of edges in the flow graph by counting successor
219 edges on each basic block. */
220 num_edges = 0;
221 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
223 num_edges += EDGE_COUNT (bb->succs);
226 elist = XNEW (struct edge_list);
227 elist->num_edges = num_edges;
228 elist->index_to_edge = XNEWVEC (edge, num_edges);
230 num_edges = 0;
232 /* Follow successors of blocks, and register these edges. */
233 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
234 FOR_EACH_EDGE (e, ei, bb->succs)
235 elist->index_to_edge[num_edges++] = e;
237 return elist;
240 /* This function free's memory associated with an edge list. */
242 void
243 free_edge_list (struct edge_list *elist)
245 if (elist)
247 free (elist->index_to_edge);
248 free (elist);
252 /* This function provides debug output showing an edge list. */
254 DEBUG_FUNCTION void
255 print_edge_list (FILE *f, struct edge_list *elist)
257 int x;
259 fprintf (f, "Compressed edge list, %d BBs + entry & exit, and %d edges\n",
260 n_basic_blocks, elist->num_edges);
262 for (x = 0; x < elist->num_edges; x++)
264 fprintf (f, " %-4d - edge(", x);
265 if (INDEX_EDGE_PRED_BB (elist, x) == ENTRY_BLOCK_PTR)
266 fprintf (f, "entry,");
267 else
268 fprintf (f, "%d,", INDEX_EDGE_PRED_BB (elist, x)->index);
270 if (INDEX_EDGE_SUCC_BB (elist, x) == EXIT_BLOCK_PTR)
271 fprintf (f, "exit)\n");
272 else
273 fprintf (f, "%d)\n", INDEX_EDGE_SUCC_BB (elist, x)->index);
277 /* This function provides an internal consistency check of an edge list,
278 verifying that all edges are present, and that there are no
279 extra edges. */
281 DEBUG_FUNCTION void
282 verify_edge_list (FILE *f, struct edge_list *elist)
284 int pred, succ, index;
285 edge e;
286 basic_block bb, p, s;
287 edge_iterator ei;
289 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
291 FOR_EACH_EDGE (e, ei, bb->succs)
293 pred = e->src->index;
294 succ = e->dest->index;
295 index = EDGE_INDEX (elist, e->src, e->dest);
296 if (index == EDGE_INDEX_NO_EDGE)
298 fprintf (f, "*p* No index for edge from %d to %d\n", pred, succ);
299 continue;
302 if (INDEX_EDGE_PRED_BB (elist, index)->index != pred)
303 fprintf (f, "*p* Pred for index %d should be %d not %d\n",
304 index, pred, INDEX_EDGE_PRED_BB (elist, index)->index);
305 if (INDEX_EDGE_SUCC_BB (elist, index)->index != succ)
306 fprintf (f, "*p* Succ for index %d should be %d not %d\n",
307 index, succ, INDEX_EDGE_SUCC_BB (elist, index)->index);
311 /* We've verified that all the edges are in the list, now lets make sure
312 there are no spurious edges in the list. This is an expensive check! */
314 FOR_BB_BETWEEN (p, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
315 FOR_BB_BETWEEN (s, ENTRY_BLOCK_PTR->next_bb, NULL, next_bb)
317 int found_edge = 0;
319 FOR_EACH_EDGE (e, ei, p->succs)
320 if (e->dest == s)
322 found_edge = 1;
323 break;
326 FOR_EACH_EDGE (e, ei, s->preds)
327 if (e->src == p)
329 found_edge = 1;
330 break;
333 if (EDGE_INDEX (elist, p, s)
334 == EDGE_INDEX_NO_EDGE && found_edge != 0)
335 fprintf (f, "*** Edge (%d, %d) appears to not have an index\n",
336 p->index, s->index);
337 if (EDGE_INDEX (elist, p, s)
338 != EDGE_INDEX_NO_EDGE && found_edge == 0)
339 fprintf (f, "*** Edge (%d, %d) has index %d, but there is no edge\n",
340 p->index, s->index, EDGE_INDEX (elist, p, s));
344 /* Given PRED and SUCC blocks, return the edge which connects the blocks.
345 If no such edge exists, return NULL. */
347 edge
348 find_edge (basic_block pred, basic_block succ)
350 edge e;
351 edge_iterator ei;
353 if (EDGE_COUNT (pred->succs) <= EDGE_COUNT (succ->preds))
355 FOR_EACH_EDGE (e, ei, pred->succs)
356 if (e->dest == succ)
357 return e;
359 else
361 FOR_EACH_EDGE (e, ei, succ->preds)
362 if (e->src == pred)
363 return e;
366 return NULL;
369 /* This routine will determine what, if any, edge there is between
370 a specified predecessor and successor. */
373 find_edge_index (struct edge_list *edge_list, basic_block pred, basic_block succ)
375 int x;
377 for (x = 0; x < NUM_EDGES (edge_list); x++)
378 if (INDEX_EDGE_PRED_BB (edge_list, x) == pred
379 && INDEX_EDGE_SUCC_BB (edge_list, x) == succ)
380 return x;
382 return (EDGE_INDEX_NO_EDGE);
385 /* This routine will remove any fake predecessor edges for a basic block.
386 When the edge is removed, it is also removed from whatever successor
387 list it is in. */
389 static void
390 remove_fake_predecessors (basic_block bb)
392 edge e;
393 edge_iterator ei;
395 for (ei = ei_start (bb->preds); (e = ei_safe_edge (ei)); )
397 if ((e->flags & EDGE_FAKE) == EDGE_FAKE)
398 remove_edge (e);
399 else
400 ei_next (&ei);
404 /* This routine will remove all fake edges from the flow graph. If
405 we remove all fake successors, it will automatically remove all
406 fake predecessors. */
408 void
409 remove_fake_edges (void)
411 basic_block bb;
413 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR->next_bb, NULL, next_bb)
414 remove_fake_predecessors (bb);
417 /* This routine will remove all fake edges to the EXIT_BLOCK. */
419 void
420 remove_fake_exit_edges (void)
422 remove_fake_predecessors (EXIT_BLOCK_PTR);
426 /* This function will add a fake edge between any block which has no
427 successors, and the exit block. Some data flow equations require these
428 edges to exist. */
430 void
431 add_noreturn_fake_exit_edges (void)
433 basic_block bb;
435 FOR_EACH_BB (bb)
436 if (EDGE_COUNT (bb->succs) == 0)
437 make_single_succ_edge (bb, EXIT_BLOCK_PTR, EDGE_FAKE);
440 /* This function adds a fake edge between any infinite loops to the
441 exit block. Some optimizations require a path from each node to
442 the exit node.
444 See also Morgan, Figure 3.10, pp. 82-83.
446 The current implementation is ugly, not attempting to minimize the
447 number of inserted fake edges. To reduce the number of fake edges
448 to insert, add fake edges from _innermost_ loops containing only
449 nodes not reachable from the exit block. */
451 void
452 connect_infinite_loops_to_exit (void)
454 basic_block unvisited_block = EXIT_BLOCK_PTR;
455 struct depth_first_search_dsS dfs_ds;
457 /* Perform depth-first search in the reverse graph to find nodes
458 reachable from the exit block. */
459 flow_dfs_compute_reverse_init (&dfs_ds);
460 flow_dfs_compute_reverse_add_bb (&dfs_ds, EXIT_BLOCK_PTR);
462 /* Repeatedly add fake edges, updating the unreachable nodes. */
463 while (1)
465 unvisited_block = flow_dfs_compute_reverse_execute (&dfs_ds,
466 unvisited_block);
467 if (!unvisited_block)
468 break;
470 make_edge (unvisited_block, EXIT_BLOCK_PTR, EDGE_FAKE);
471 flow_dfs_compute_reverse_add_bb (&dfs_ds, unvisited_block);
474 flow_dfs_compute_reverse_finish (&dfs_ds);
475 return;
478 /* Compute reverse top sort order. This is computing a post order
479 numbering of the graph. If INCLUDE_ENTRY_EXIT is true, then
480 ENTRY_BLOCK and EXIT_BLOCK are included. If DELETE_UNREACHABLE is
481 true, unreachable blocks are deleted. */
484 post_order_compute (int *post_order, bool include_entry_exit,
485 bool delete_unreachable)
487 edge_iterator *stack;
488 int sp;
489 int post_order_num = 0;
490 sbitmap visited;
491 int count;
493 if (include_entry_exit)
494 post_order[post_order_num++] = EXIT_BLOCK;
496 /* Allocate stack for back-tracking up CFG. */
497 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
498 sp = 0;
500 /* Allocate bitmap to track nodes that have been visited. */
501 visited = sbitmap_alloc (last_basic_block);
503 /* None of the nodes in the CFG have been visited yet. */
504 bitmap_clear (visited);
506 /* Push the first edge on to the stack. */
507 stack[sp++] = ei_start (ENTRY_BLOCK_PTR->succs);
509 while (sp)
511 edge_iterator ei;
512 basic_block src;
513 basic_block dest;
515 /* Look at the edge on the top of the stack. */
516 ei = stack[sp - 1];
517 src = ei_edge (ei)->src;
518 dest = ei_edge (ei)->dest;
520 /* Check if the edge destination has been visited yet. */
521 if (dest != EXIT_BLOCK_PTR && ! bitmap_bit_p (visited, dest->index))
523 /* Mark that we have visited the destination. */
524 bitmap_set_bit (visited, dest->index);
526 if (EDGE_COUNT (dest->succs) > 0)
527 /* Since the DEST node has been visited for the first
528 time, check its successors. */
529 stack[sp++] = ei_start (dest->succs);
530 else
531 post_order[post_order_num++] = dest->index;
533 else
535 if (ei_one_before_end_p (ei) && src != ENTRY_BLOCK_PTR)
536 post_order[post_order_num++] = src->index;
538 if (!ei_one_before_end_p (ei))
539 ei_next (&stack[sp - 1]);
540 else
541 sp--;
545 if (include_entry_exit)
547 post_order[post_order_num++] = ENTRY_BLOCK;
548 count = post_order_num;
550 else
551 count = post_order_num + 2;
553 /* Delete the unreachable blocks if some were found and we are
554 supposed to do it. */
555 if (delete_unreachable && (count != n_basic_blocks))
557 basic_block b;
558 basic_block next_bb;
559 for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR; b = next_bb)
561 next_bb = b->next_bb;
563 if (!(bitmap_bit_p (visited, b->index)))
564 delete_basic_block (b);
567 tidy_fallthru_edges ();
570 free (stack);
571 sbitmap_free (visited);
572 return post_order_num;
576 /* Helper routine for inverted_post_order_compute
577 flow_dfs_compute_reverse_execute, and the reverse-CFG
578 deapth first search in dominance.c.
579 BB has to belong to a region of CFG
580 unreachable by inverted traversal from the exit.
581 i.e. there's no control flow path from ENTRY to EXIT
582 that contains this BB.
583 This can happen in two cases - if there's an infinite loop
584 or if there's a block that has no successor
585 (call to a function with no return).
586 Some RTL passes deal with this condition by
587 calling connect_infinite_loops_to_exit () and/or
588 add_noreturn_fake_exit_edges ().
589 However, those methods involve modifying the CFG itself
590 which may not be desirable.
591 Hence, we deal with the infinite loop/no return cases
592 by identifying a unique basic block that can reach all blocks
593 in such a region by inverted traversal.
594 This function returns a basic block that guarantees
595 that all blocks in the region are reachable
596 by starting an inverted traversal from the returned block. */
598 basic_block
599 dfs_find_deadend (basic_block bb)
601 bitmap visited = BITMAP_ALLOC (NULL);
603 for (;;)
605 if (EDGE_COUNT (bb->succs) == 0
606 || ! bitmap_set_bit (visited, bb->index))
608 BITMAP_FREE (visited);
609 return bb;
612 bb = EDGE_SUCC (bb, 0)->dest;
615 gcc_unreachable ();
619 /* Compute the reverse top sort order of the inverted CFG
620 i.e. starting from the exit block and following the edges backward
621 (from successors to predecessors).
622 This ordering can be used for forward dataflow problems among others.
624 This function assumes that all blocks in the CFG are reachable
625 from the ENTRY (but not necessarily from EXIT).
627 If there's an infinite loop,
628 a simple inverted traversal starting from the blocks
629 with no successors can't visit all blocks.
630 To solve this problem, we first do inverted traversal
631 starting from the blocks with no successor.
632 And if there's any block left that's not visited by the regular
633 inverted traversal from EXIT,
634 those blocks are in such problematic region.
635 Among those, we find one block that has
636 any visited predecessor (which is an entry into such a region),
637 and start looking for a "dead end" from that block
638 and do another inverted traversal from that block. */
641 inverted_post_order_compute (int *post_order)
643 basic_block bb;
644 edge_iterator *stack;
645 int sp;
646 int post_order_num = 0;
647 sbitmap visited;
649 /* Allocate stack for back-tracking up CFG. */
650 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
651 sp = 0;
653 /* Allocate bitmap to track nodes that have been visited. */
654 visited = sbitmap_alloc (last_basic_block);
656 /* None of the nodes in the CFG have been visited yet. */
657 bitmap_clear (visited);
659 /* Put all blocks that have no successor into the initial work list. */
660 FOR_ALL_BB (bb)
661 if (EDGE_COUNT (bb->succs) == 0)
663 /* Push the initial edge on to the stack. */
664 if (EDGE_COUNT (bb->preds) > 0)
666 stack[sp++] = ei_start (bb->preds);
667 bitmap_set_bit (visited, bb->index);
673 bool has_unvisited_bb = false;
675 /* The inverted traversal loop. */
676 while (sp)
678 edge_iterator ei;
679 basic_block pred;
681 /* Look at the edge on the top of the stack. */
682 ei = stack[sp - 1];
683 bb = ei_edge (ei)->dest;
684 pred = ei_edge (ei)->src;
686 /* Check if the predecessor has been visited yet. */
687 if (! bitmap_bit_p (visited, pred->index))
689 /* Mark that we have visited the destination. */
690 bitmap_set_bit (visited, pred->index);
692 if (EDGE_COUNT (pred->preds) > 0)
693 /* Since the predecessor node has been visited for the first
694 time, check its predecessors. */
695 stack[sp++] = ei_start (pred->preds);
696 else
697 post_order[post_order_num++] = pred->index;
699 else
701 if (bb != EXIT_BLOCK_PTR && ei_one_before_end_p (ei))
702 post_order[post_order_num++] = bb->index;
704 if (!ei_one_before_end_p (ei))
705 ei_next (&stack[sp - 1]);
706 else
707 sp--;
711 /* Detect any infinite loop and activate the kludge.
712 Note that this doesn't check EXIT_BLOCK itself
713 since EXIT_BLOCK is always added after the outer do-while loop. */
714 FOR_BB_BETWEEN (bb, ENTRY_BLOCK_PTR, EXIT_BLOCK_PTR, next_bb)
715 if (!bitmap_bit_p (visited, bb->index))
717 has_unvisited_bb = true;
719 if (EDGE_COUNT (bb->preds) > 0)
721 edge_iterator ei;
722 edge e;
723 basic_block visited_pred = NULL;
725 /* Find an already visited predecessor. */
726 FOR_EACH_EDGE (e, ei, bb->preds)
728 if (bitmap_bit_p (visited, e->src->index))
729 visited_pred = e->src;
732 if (visited_pred)
734 basic_block be = dfs_find_deadend (bb);
735 gcc_assert (be != NULL);
736 bitmap_set_bit (visited, be->index);
737 stack[sp++] = ei_start (be->preds);
738 break;
743 if (has_unvisited_bb && sp == 0)
745 /* No blocks are reachable from EXIT at all.
746 Find a dead-end from the ENTRY, and restart the iteration. */
747 basic_block be = dfs_find_deadend (ENTRY_BLOCK_PTR);
748 gcc_assert (be != NULL);
749 bitmap_set_bit (visited, be->index);
750 stack[sp++] = ei_start (be->preds);
753 /* The only case the below while fires is
754 when there's an infinite loop. */
756 while (sp);
758 /* EXIT_BLOCK is always included. */
759 post_order[post_order_num++] = EXIT_BLOCK;
761 free (stack);
762 sbitmap_free (visited);
763 return post_order_num;
766 /* Compute the depth first search order and store in the array
767 PRE_ORDER if nonzero, marking the nodes visited in VISITED. If
768 REV_POST_ORDER is nonzero, return the reverse completion number for each
769 node. Returns the number of nodes visited. A depth first search
770 tries to get as far away from the starting point as quickly as
771 possible.
773 pre_order is a really a preorder numbering of the graph.
774 rev_post_order is really a reverse postorder numbering of the graph.
778 pre_and_rev_post_order_compute (int *pre_order, int *rev_post_order,
779 bool include_entry_exit)
781 edge_iterator *stack;
782 int sp;
783 int pre_order_num = 0;
784 int rev_post_order_num = n_basic_blocks - 1;
785 sbitmap visited;
787 /* Allocate stack for back-tracking up CFG. */
788 stack = XNEWVEC (edge_iterator, n_basic_blocks + 1);
789 sp = 0;
791 if (include_entry_exit)
793 if (pre_order)
794 pre_order[pre_order_num] = ENTRY_BLOCK;
795 pre_order_num++;
796 if (rev_post_order)
797 rev_post_order[rev_post_order_num--] = ENTRY_BLOCK;
799 else
800 rev_post_order_num -= NUM_FIXED_BLOCKS;
802 /* Allocate bitmap to track nodes that have been visited. */
803 visited = sbitmap_alloc (last_basic_block);
805 /* None of the nodes in the CFG have been visited yet. */
806 bitmap_clear (visited);
808 /* Push the first edge on to the stack. */
809 stack[sp++] = ei_start (ENTRY_BLOCK_PTR->succs);
811 while (sp)
813 edge_iterator ei;
814 basic_block src;
815 basic_block dest;
817 /* Look at the edge on the top of the stack. */
818 ei = stack[sp - 1];
819 src = ei_edge (ei)->src;
820 dest = ei_edge (ei)->dest;
822 /* Check if the edge destination has been visited yet. */
823 if (dest != EXIT_BLOCK_PTR && ! bitmap_bit_p (visited, dest->index))
825 /* Mark that we have visited the destination. */
826 bitmap_set_bit (visited, dest->index);
828 if (pre_order)
829 pre_order[pre_order_num] = dest->index;
831 pre_order_num++;
833 if (EDGE_COUNT (dest->succs) > 0)
834 /* Since the DEST node has been visited for the first
835 time, check its successors. */
836 stack[sp++] = ei_start (dest->succs);
837 else if (rev_post_order)
838 /* There are no successors for the DEST node so assign
839 its reverse completion number. */
840 rev_post_order[rev_post_order_num--] = dest->index;
842 else
844 if (ei_one_before_end_p (ei) && src != ENTRY_BLOCK_PTR
845 && rev_post_order)
846 /* There are no more successors for the SRC node
847 so assign its reverse completion number. */
848 rev_post_order[rev_post_order_num--] = src->index;
850 if (!ei_one_before_end_p (ei))
851 ei_next (&stack[sp - 1]);
852 else
853 sp--;
857 free (stack);
858 sbitmap_free (visited);
860 if (include_entry_exit)
862 if (pre_order)
863 pre_order[pre_order_num] = EXIT_BLOCK;
864 pre_order_num++;
865 if (rev_post_order)
866 rev_post_order[rev_post_order_num--] = EXIT_BLOCK;
867 /* The number of nodes visited should be the number of blocks. */
868 gcc_assert (pre_order_num == n_basic_blocks);
870 else
871 /* The number of nodes visited should be the number of blocks minus
872 the entry and exit blocks which are not visited here. */
873 gcc_assert (pre_order_num == n_basic_blocks - NUM_FIXED_BLOCKS);
875 return pre_order_num;
878 /* Compute the depth first search order on the _reverse_ graph and
879 store in the array DFS_ORDER, marking the nodes visited in VISITED.
880 Returns the number of nodes visited.
882 The computation is split into three pieces:
884 flow_dfs_compute_reverse_init () creates the necessary data
885 structures.
887 flow_dfs_compute_reverse_add_bb () adds a basic block to the data
888 structures. The block will start the search.
890 flow_dfs_compute_reverse_execute () continues (or starts) the
891 search using the block on the top of the stack, stopping when the
892 stack is empty.
894 flow_dfs_compute_reverse_finish () destroys the necessary data
895 structures.
897 Thus, the user will probably call ..._init(), call ..._add_bb() to
898 add a beginning basic block to the stack, call ..._execute(),
899 possibly add another bb to the stack and again call ..._execute(),
900 ..., and finally call _finish(). */
902 /* Initialize the data structures used for depth-first search on the
903 reverse graph. If INITIALIZE_STACK is nonzero, the exit block is
904 added to the basic block stack. DATA is the current depth-first
905 search context. If INITIALIZE_STACK is nonzero, there is an
906 element on the stack. */
908 static void
909 flow_dfs_compute_reverse_init (depth_first_search_ds data)
911 /* Allocate stack for back-tracking up CFG. */
912 data->stack = XNEWVEC (basic_block, n_basic_blocks);
913 data->sp = 0;
915 /* Allocate bitmap to track nodes that have been visited. */
916 data->visited_blocks = sbitmap_alloc (last_basic_block);
918 /* None of the nodes in the CFG have been visited yet. */
919 bitmap_clear (data->visited_blocks);
921 return;
924 /* Add the specified basic block to the top of the dfs data
925 structures. When the search continues, it will start at the
926 block. */
928 static void
929 flow_dfs_compute_reverse_add_bb (depth_first_search_ds data, basic_block bb)
931 data->stack[data->sp++] = bb;
932 bitmap_set_bit (data->visited_blocks, bb->index);
935 /* Continue the depth-first search through the reverse graph starting with the
936 block at the stack's top and ending when the stack is empty. Visited nodes
937 are marked. Returns an unvisited basic block, or NULL if there is none
938 available. */
940 static basic_block
941 flow_dfs_compute_reverse_execute (depth_first_search_ds data,
942 basic_block last_unvisited)
944 basic_block bb;
945 edge e;
946 edge_iterator ei;
948 while (data->sp > 0)
950 bb = data->stack[--data->sp];
952 /* Perform depth-first search on adjacent vertices. */
953 FOR_EACH_EDGE (e, ei, bb->preds)
954 if (!bitmap_bit_p (data->visited_blocks, e->src->index))
955 flow_dfs_compute_reverse_add_bb (data, e->src);
958 /* Determine if there are unvisited basic blocks. */
959 FOR_BB_BETWEEN (bb, last_unvisited, NULL, prev_bb)
960 if (!bitmap_bit_p (data->visited_blocks, bb->index))
961 return dfs_find_deadend (bb);
963 return NULL;
966 /* Destroy the data structures needed for depth-first search on the
967 reverse graph. */
969 static void
970 flow_dfs_compute_reverse_finish (depth_first_search_ds data)
972 free (data->stack);
973 sbitmap_free (data->visited_blocks);
976 /* Performs dfs search from BB over vertices satisfying PREDICATE;
977 if REVERSE, go against direction of edges. Returns number of blocks
978 found and their list in RSLT. RSLT can contain at most RSLT_MAX items. */
980 dfs_enumerate_from (basic_block bb, int reverse,
981 bool (*predicate) (const_basic_block, const void *),
982 basic_block *rslt, int rslt_max, const void *data)
984 basic_block *st, lbb;
985 int sp = 0, tv = 0;
986 unsigned size;
988 /* A bitmap to keep track of visited blocks. Allocating it each time
989 this function is called is not possible, since dfs_enumerate_from
990 is often used on small (almost) disjoint parts of cfg (bodies of
991 loops), and allocating a large sbitmap would lead to quadratic
992 behavior. */
993 static sbitmap visited;
994 static unsigned v_size;
996 #define MARK_VISITED(BB) (bitmap_set_bit (visited, (BB)->index))
997 #define UNMARK_VISITED(BB) (bitmap_clear_bit (visited, (BB)->index))
998 #define VISITED_P(BB) (bitmap_bit_p (visited, (BB)->index))
1000 /* Resize the VISITED sbitmap if necessary. */
1001 size = last_basic_block;
1002 if (size < 10)
1003 size = 10;
1005 if (!visited)
1008 visited = sbitmap_alloc (size);
1009 bitmap_clear (visited);
1010 v_size = size;
1012 else if (v_size < size)
1014 /* Ensure that we increase the size of the sbitmap exponentially. */
1015 if (2 * v_size > size)
1016 size = 2 * v_size;
1018 visited = sbitmap_resize (visited, size, 0);
1019 v_size = size;
1022 st = XNEWVEC (basic_block, rslt_max);
1023 rslt[tv++] = st[sp++] = bb;
1024 MARK_VISITED (bb);
1025 while (sp)
1027 edge e;
1028 edge_iterator ei;
1029 lbb = st[--sp];
1030 if (reverse)
1032 FOR_EACH_EDGE (e, ei, lbb->preds)
1033 if (!VISITED_P (e->src) && predicate (e->src, data))
1035 gcc_assert (tv != rslt_max);
1036 rslt[tv++] = st[sp++] = e->src;
1037 MARK_VISITED (e->src);
1040 else
1042 FOR_EACH_EDGE (e, ei, lbb->succs)
1043 if (!VISITED_P (e->dest) && predicate (e->dest, data))
1045 gcc_assert (tv != rslt_max);
1046 rslt[tv++] = st[sp++] = e->dest;
1047 MARK_VISITED (e->dest);
1051 free (st);
1052 for (sp = 0; sp < tv; sp++)
1053 UNMARK_VISITED (rslt[sp]);
1054 return tv;
1055 #undef MARK_VISITED
1056 #undef UNMARK_VISITED
1057 #undef VISITED_P
1061 /* Compute dominance frontiers, ala Harvey, Ferrante, et al.
1063 This algorithm can be found in Timothy Harvey's PhD thesis, at
1064 http://www.cs.rice.edu/~harv/dissertation.pdf in the section on iterative
1065 dominance algorithms.
1067 First, we identify each join point, j (any node with more than one
1068 incoming edge is a join point).
1070 We then examine each predecessor, p, of j and walk up the dominator tree
1071 starting at p.
1073 We stop the walk when we reach j's immediate dominator - j is in the
1074 dominance frontier of each of the nodes in the walk, except for j's
1075 immediate dominator. Intuitively, all of the rest of j's dominators are
1076 shared by j's predecessors as well.
1077 Since they dominate j, they will not have j in their dominance frontiers.
1079 The number of nodes touched by this algorithm is equal to the size
1080 of the dominance frontiers, no more, no less.
1084 static void
1085 compute_dominance_frontiers_1 (bitmap_head *frontiers)
1087 edge p;
1088 edge_iterator ei;
1089 basic_block b;
1090 FOR_EACH_BB (b)
1092 if (EDGE_COUNT (b->preds) >= 2)
1094 FOR_EACH_EDGE (p, ei, b->preds)
1096 basic_block runner = p->src;
1097 basic_block domsb;
1098 if (runner == ENTRY_BLOCK_PTR)
1099 continue;
1101 domsb = get_immediate_dominator (CDI_DOMINATORS, b);
1102 while (runner != domsb)
1104 if (!bitmap_set_bit (&frontiers[runner->index],
1105 b->index))
1106 break;
1107 runner = get_immediate_dominator (CDI_DOMINATORS,
1108 runner);
1116 void
1117 compute_dominance_frontiers (bitmap_head *frontiers)
1119 timevar_push (TV_DOM_FRONTIERS);
1121 compute_dominance_frontiers_1 (frontiers);
1123 timevar_pop (TV_DOM_FRONTIERS);
1126 /* Given a set of blocks with variable definitions (DEF_BLOCKS),
1127 return a bitmap with all the blocks in the iterated dominance
1128 frontier of the blocks in DEF_BLOCKS. DFS contains dominance
1129 frontier information as returned by compute_dominance_frontiers.
1131 The resulting set of blocks are the potential sites where PHI nodes
1132 are needed. The caller is responsible for freeing the memory
1133 allocated for the return value. */
1135 bitmap
1136 compute_idf (bitmap def_blocks, bitmap_head *dfs)
1138 bitmap_iterator bi;
1139 unsigned bb_index, i;
1140 VEC(int,heap) *work_stack;
1141 bitmap phi_insertion_points;
1143 work_stack = VEC_alloc (int, heap, n_basic_blocks);
1144 phi_insertion_points = BITMAP_ALLOC (NULL);
1146 /* Seed the work list with all the blocks in DEF_BLOCKS. We use
1147 VEC_quick_push here for speed. This is safe because we know that
1148 the number of definition blocks is no greater than the number of
1149 basic blocks, which is the initial capacity of WORK_STACK. */
1150 EXECUTE_IF_SET_IN_BITMAP (def_blocks, 0, bb_index, bi)
1151 VEC_quick_push (int, work_stack, bb_index);
1153 /* Pop a block off the worklist, add every block that appears in
1154 the original block's DF that we have not already processed to
1155 the worklist. Iterate until the worklist is empty. Blocks
1156 which are added to the worklist are potential sites for
1157 PHI nodes. */
1158 while (VEC_length (int, work_stack) > 0)
1160 bb_index = VEC_pop (int, work_stack);
1162 /* Since the registration of NEW -> OLD name mappings is done
1163 separately from the call to update_ssa, when updating the SSA
1164 form, the basic blocks where new and/or old names are defined
1165 may have disappeared by CFG cleanup calls. In this case,
1166 we may pull a non-existing block from the work stack. */
1167 gcc_assert (bb_index < (unsigned) last_basic_block);
1169 EXECUTE_IF_AND_COMPL_IN_BITMAP (&dfs[bb_index], phi_insertion_points,
1170 0, i, bi)
1172 /* Use a safe push because if there is a definition of VAR
1173 in every basic block, then WORK_STACK may eventually have
1174 more than N_BASIC_BLOCK entries. */
1175 VEC_safe_push (int, heap, work_stack, i);
1176 bitmap_set_bit (phi_insertion_points, i);
1180 VEC_free (int, heap, work_stack);
1182 return phi_insertion_points;
1185 /* Intersection and union of preds/succs for sbitmap based data flow
1186 solvers. All four functions defined below take the same arguments:
1187 B is the basic block to perform the operation for. DST is the
1188 target sbitmap, i.e. the result. SRC is an sbitmap vector of size
1189 last_basic_block so that it can be indexed with basic block indices.
1190 DST may be (but does not have to be) SRC[B->index]. */
1192 /* Set the bitmap DST to the intersection of SRC of successors of
1193 basic block B. */
1195 void
1196 bitmap_intersection_of_succs (sbitmap dst, sbitmap *src, basic_block b)
1198 unsigned int set_size = dst->size;
1199 edge e;
1200 unsigned ix;
1202 gcc_assert (!dst->popcount);
1204 for (e = NULL, ix = 0; ix < EDGE_COUNT (b->succs); ix++)
1206 e = EDGE_SUCC (b, ix);
1207 if (e->dest == EXIT_BLOCK_PTR)
1208 continue;
1210 bitmap_copy (dst, src[e->dest->index]);
1211 break;
1214 if (e == 0)
1215 bitmap_ones (dst);
1216 else
1217 for (++ix; ix < EDGE_COUNT (b->succs); ix++)
1219 unsigned int i;
1220 SBITMAP_ELT_TYPE *p, *r;
1222 e = EDGE_SUCC (b, ix);
1223 if (e->dest == EXIT_BLOCK_PTR)
1224 continue;
1226 p = src[e->dest->index]->elms;
1227 r = dst->elms;
1228 for (i = 0; i < set_size; i++)
1229 *r++ &= *p++;
1233 /* Set the bitmap DST to the intersection of SRC of predecessors of
1234 basic block B. */
1236 void
1237 bitmap_intersection_of_preds (sbitmap dst, sbitmap *src, basic_block b)
1239 unsigned int set_size = dst->size;
1240 edge e;
1241 unsigned ix;
1243 gcc_assert (!dst->popcount);
1245 for (e = NULL, ix = 0; ix < EDGE_COUNT (b->preds); ix++)
1247 e = EDGE_PRED (b, ix);
1248 if (e->src == ENTRY_BLOCK_PTR)
1249 continue;
1251 bitmap_copy (dst, src[e->src->index]);
1252 break;
1255 if (e == 0)
1256 bitmap_ones (dst);
1257 else
1258 for (++ix; ix < EDGE_COUNT (b->preds); ix++)
1260 unsigned int i;
1261 SBITMAP_ELT_TYPE *p, *r;
1263 e = EDGE_PRED (b, ix);
1264 if (e->src == ENTRY_BLOCK_PTR)
1265 continue;
1267 p = src[e->src->index]->elms;
1268 r = dst->elms;
1269 for (i = 0; i < set_size; i++)
1270 *r++ &= *p++;
1274 /* Set the bitmap DST to the union of SRC of successors of
1275 basic block B. */
1277 void
1278 bitmap_union_of_succs (sbitmap dst, sbitmap *src, basic_block b)
1280 unsigned int set_size = dst->size;
1281 edge e;
1282 unsigned ix;
1284 gcc_assert (!dst->popcount);
1286 for (ix = 0; ix < EDGE_COUNT (b->succs); ix++)
1288 e = EDGE_SUCC (b, ix);
1289 if (e->dest == EXIT_BLOCK_PTR)
1290 continue;
1292 bitmap_copy (dst, src[e->dest->index]);
1293 break;
1296 if (ix == EDGE_COUNT (b->succs))
1297 bitmap_clear (dst);
1298 else
1299 for (ix++; ix < EDGE_COUNT (b->succs); ix++)
1301 unsigned int i;
1302 SBITMAP_ELT_TYPE *p, *r;
1304 e = EDGE_SUCC (b, ix);
1305 if (e->dest == EXIT_BLOCK_PTR)
1306 continue;
1308 p = src[e->dest->index]->elms;
1309 r = dst->elms;
1310 for (i = 0; i < set_size; i++)
1311 *r++ |= *p++;
1315 /* Set the bitmap DST to the union of SRC of predecessors of
1316 basic block B. */
1318 void
1319 bitmap_union_of_preds (sbitmap dst, sbitmap *src, basic_block b)
1321 unsigned int set_size = dst->size;
1322 edge e;
1323 unsigned ix;
1325 gcc_assert (!dst->popcount);
1327 for (ix = 0; ix < EDGE_COUNT (b->preds); ix++)
1329 e = EDGE_PRED (b, ix);
1330 if (e->src== ENTRY_BLOCK_PTR)
1331 continue;
1333 bitmap_copy (dst, src[e->src->index]);
1334 break;
1337 if (ix == EDGE_COUNT (b->preds))
1338 bitmap_clear (dst);
1339 else
1340 for (ix++; ix < EDGE_COUNT (b->preds); ix++)
1342 unsigned int i;
1343 SBITMAP_ELT_TYPE *p, *r;
1345 e = EDGE_PRED (b, ix);
1346 if (e->src == ENTRY_BLOCK_PTR)
1347 continue;
1349 p = src[e->src->index]->elms;
1350 r = dst->elms;
1351 for (i = 0; i < set_size; i++)
1352 *r++ |= *p++;