include/ChangeLog:
[official-gcc.git] / gcc / ada / s-wwdwch.adb
blobb794cd5e68bac31620eb8767d06ff13651d8999d
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUNTIME COMPONENTS --
4 -- --
5 -- S Y S T E M . W W D _ W C H A R --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2000, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
20 -- MA 02111-1307, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 package body System.Wwd_WChar is
36 -------------------------------
37 -- Wide_Width_Wide_Character --
38 -------------------------------
40 function Wide_Width_Wide_Character
41 (Lo, Hi : Wide_Character)
42 return Natural
44 W : Natural;
45 P : Natural;
47 begin
48 W := 0;
50 for C in Lo .. Hi loop
51 P := Wide_Character'Pos (C);
53 -- If we are in wide character range, the length is always 3
54 -- and we are done, since all remaining characters are the same.
56 if P > 255 then
57 return Natural'Max (W, 3);
59 -- If we are in character range then use length of character image
60 -- Is this right, what about wide char encodings of 80-FF???
62 else
63 declare
64 S : Wide_String := Character'Wide_Image (Character'Val (P));
66 begin
67 W := Natural'Max (W, S'Length);
68 end;
69 end if;
70 end loop;
72 return W;
73 end Wide_Width_Wide_Character;
75 end System.Wwd_WChar;