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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT COMPILER COMPONENTS --
4 -- --
5 -- N A M E T --
6 -- --
7 -- S p e c --
8 -- --
9 -- Copyright (C) 1992-2002 Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
20 -- MA 02111-1307, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 with Alloc;
35 with Table;
36 with System; use System;
37 with Types; use Types;
39 package Namet is
41 -- WARNING: There is a C version of this package. Any changes to this
42 -- source file must be properly reflected in the C header file namet.h
43 -- which is created manually from namet.ads and namet.adb.
45 -- This package contains routines for handling the names table. The table
46 -- is used to store character strings for identifiers and operator symbols,
47 -- as well as other string values such as unit names and file names.
49 -- The forms of the entries are as follows:
51 -- Identifiers Stored with upper case letters folded to lower case.
52 -- Upper half (16#80# bit set) and wide characters are
53 -- stored in an encoded form (Uhh for upper half and
54 -- Whhhh for wide characters, as provided by the routine
55 -- Store_Encoded_Character, where hh are hex digits for
56 -- the character code using lower case a-f). Other
57 -- internally generated names use upper case letters
58 -- (other than O,Q,U,W) to ensure that they do not clash
59 -- with identifier names in the source program.
61 -- Operator symbols Stored with an initial letter O, and the remainder
62 -- of the name is the lower case characters XXX where
63 -- the name is Name_Op_XXX, see Snames spec for a full
64 -- list of the operator names.
66 -- Character literals Character literals have names that are used only for
67 -- debugging and error message purposes. The form is a
68 -- upper case Q followed by a single letter, or by a Uxx
69 -- or Wxxxx encoding as described for identifiers. The
70 -- Set_Character_Literal_Name procedure should be used
71 -- to construct these encodings.
73 -- Unit names Stored with upper case letters folded to lower case,
74 -- using Uhh/Whhhh encoding as described for identifiers,
75 -- and a %s or %b suffix for specs/bodies. See package
76 -- Uname for further details.
78 -- File names Are stored in the form provided by Osint. Typically
79 -- they may include wide character escape sequences and
80 -- upper case characters (in non-encoded form). Casing
81 -- is also derived from the external environment. Note
82 -- that file names provided by Osint must generally be
83 -- consistent with the names from Fname.Get_File_Name.
85 -- Other strings The names table is also used as a convenient storage
86 -- location for other variable length strings such as
87 -- error messages etc. There are no restrictions on what
88 -- characters may appear for such entries.
90 -- Note: the encodings Uhh (upper half characters), Whhhh (wide characters),
91 -- and Qx (character literal names) are described in the spec, since they
92 -- are visible throughout the system (e.g. in debugging output). However,
93 -- no code should depend on these particular encodings, so it should be
94 -- possible to change the encodings by making changes only to the Namet
95 -- specification (to change these comments) and the body (which actually
96 -- implements the encodings).
98 -- The names are hashed so that a given name appears only once in the table,
99 -- except that names entered with Name_Enter as opposed to Name_Find are
100 -- omitted from the hash table.
102 -- The first 26 entries in the names table (with Name_Id values in the range
103 -- First_Name_Id .. First_Name_Id + 25) represent names which are the one
104 -- character lower case letters in the range a-z, and these names are created
105 -- and initialized by the Initialize procedure.
107 -- Two values, one of type Int and one of type Byte, are stored with each
108 -- names table entry and subprograms are provided for setting and retrieving
109 -- these associated values. The usage of these values is up to the client.
110 -- In the compiler, the Int field is used to point to a chain of potentially
111 -- visible entities (see Sem.Ch8 for details), and the Byte field is used
112 -- to hold the Token_Type value for reserved words (see Sem for details).
113 -- In the binder, the Byte field is unused, and the Int field is used in
114 -- various ways depending on the name involved (see binder documentation).
116 Name_Buffer : String (1 .. 16*1024);
117 -- This buffer is used to set the name to be stored in the table for the
118 -- Name_Find call, and to retrieve the name for the Get_Name_String call.
119 -- The plus 1 in the length allows for cases of adding ASCII.NUL. The
120 -- 16K here is intended to be an infinite value that ensures that we
121 -- never overflow the buffer (names this long are too absurd to worry!)
123 Name_Len : Natural;
124 -- Length of name stored in Name_Buffer. Used as an input parameter for
125 -- Name_Find, and as an output value by Get_Name_String, or Write_Name.
127 -----------------
128 -- Subprograms --
129 -----------------
131 procedure Finalize;
132 -- Called at the end of a use of the Namet package (before a subsequent
133 -- call to Initialize). Currently this routine is only used to generate
134 -- debugging output.
136 procedure Get_Name_String (Id : Name_Id);
137 -- Get_Name_String is used to retrieve the string associated with an entry
138 -- in the names table. The resulting string is stored in Name_Buffer
139 -- and Name_Len is set. It is an error to call Get_Name_String with one
140 -- of the special name Id values (No_Name or Error_Name).
142 function Get_Name_String (Id : Name_Id) return String;
143 -- This functional form returns the result as a string without affecting
144 -- the contents of either Name_Buffer or Name_Len.
146 procedure Get_Unqualified_Name_String (Id : Name_Id);
147 -- Similar to the above except that qualification (as defined in unit
148 -- Exp_Dbug) is removed (including both preceding __ delimited names,
149 -- and also the suffixes used to indicate package body entities and to
150 -- distinguish between overloaded entities). Note that names are not
151 -- qualified until just before the call to gigi, so this routine is
152 -- only needed by processing that occurs after gigi has been called.
153 -- This includes all ASIS processing, since ASIS works on the tree
154 -- written after gigi has been called.
156 procedure Get_Name_String_And_Append (Id : Name_Id);
157 -- Like Get_Name_String but the resulting characters are appended to
158 -- the current contents of the entry stored in Name_Buffer, and Name_Len
159 -- is incremented to include the added characters.
161 procedure Get_Decoded_Name_String (Id : Name_Id);
162 -- Same calling sequence an interface as Get_Name_String, except that the
163 -- result is decoded, so that upper half characters and wide characters
164 -- appear as originally found in the source program text, operators have
165 -- their source forms (special characters and enclosed in quotes), and
166 -- character literals appear surrounded by apostrophes.
168 procedure Get_Unqualified_Decoded_Name_String (Id : Name_Id);
169 -- Similar to the above except that qualification (as defined in unit
170 -- Exp_Dbug) is removed (including both preceding __ delimited names,
171 -- and also the suffix used to indicate package body entities). Note
172 -- that names are not qualified until just before the call to gigi, so
173 -- this routine is only needed by processing that occurs after gigi has
174 -- been called. This includes all ASIS processing, since ASIS works on
175 -- the tree written after gigi has been called.
177 procedure Get_Decoded_Name_String_With_Brackets (Id : Name_Id);
178 -- This routine is similar to Decoded_Name, except that the brackets
179 -- notation (Uhh replaced by ["hh"], Whhhh replaced by ["hhhh"]) is
180 -- used for all non-lower half characters, regardless of the setting
181 -- of Opt.Wide_Character_Encoding_Method, and also in that characters
182 -- in the range 16#80# .. 16#FF# are converted to brackets notation
183 -- in all cases. This routine can be used when there is a requirement
184 -- for a canonical representation not affected by the character set
185 -- options (e.g. in the binder generation of symbols).
187 function Get_Name_Table_Byte (Id : Name_Id) return Byte;
188 pragma Inline (Get_Name_Table_Byte);
189 -- Fetches the Byte value associated with the given name
191 function Get_Name_Table_Info (Id : Name_Id) return Int;
192 pragma Inline (Get_Name_Table_Info);
193 -- Fetches the Int value associated with the given name
195 procedure Initialize;
196 -- Initializes the names table, including initializing the first 26
197 -- entries in the table (for the 1-character lower case names a-z)
198 -- Note that Initialize must not be called if Tree_Read is used.
200 procedure Lock;
201 -- Lock name table before calling back end. Space for up to 10 extra
202 -- names and 1000 extra characters is reserved before the table is locked.
204 procedure Unlock;
205 -- Unlocks the name table to allow use of the 10 extra names and 1000
206 -- extra characters reserved by the Lock call. See gnat1drv for details
207 -- of the need for this.
209 function Length_Of_Name (Id : Name_Id) return Nat;
210 pragma Inline (Length_Of_Name);
211 -- Returns length of given name in characters. This is the length of the
212 -- encoded name, as stored in the names table, the result is equivalent to
213 -- calling Get_Name_String and reading Name_Len, except that a call to
214 -- Length_Of_Name does not affect the contents of Name_Len and Name_Buffer.
216 function Name_Chars_Address return System.Address;
217 -- Return starting address of name characters table (used in Back_End
218 -- call to Gigi).
220 function Name_Find return Name_Id;
221 -- Name_Find is called with a string stored in Name_Buffer whose length
222 -- is in Name_Len (i.e. the characters of the name are in subscript
223 -- positions 1 to Name_Len in Name_Buffer). It searches the names
224 -- table to see if the string has already been stored. If so the Id of
225 -- the existing entry is returned. Otherwise a new entry is created with
226 -- its Name_Table_Info field set to zero. The contents of Name_Buffer
227 -- and Name_Len are not modified by this call.
229 function Name_Enter return Name_Id;
230 -- Name_Enter has the same calling interface as Name_Find. The difference
231 -- is that it does not search the table for an existing match, and also
232 -- subsequent Name_Find calls using the same name will not locate the
233 -- entry created by this call. Thus multiple calls to Name_Enter with the
234 -- same name will create multiple entries in the name table with different
235 -- Name_Id values. This is useful in the case of created names, which are
236 -- never expected to be looked up. Note: Name_Enter should never be used
237 -- for one character names, since these are efficiently located without
238 -- hashing by Name_Find in any case.
240 function Name_Entries_Address return System.Address;
241 -- Return starting address of Names table. Used in Back_End call to Gigi.
243 function Name_Entries_Count return Nat;
244 -- Return current number of entries in the names table
246 function Is_OK_Internal_Letter (C : Character) return Boolean;
247 pragma Inline (Is_OK_Internal_Letter);
248 -- Returns true if C is a suitable character for using as a prefix or a
249 -- suffix of an internally generated name, i.e. it is an upper case letter
250 -- other than one of the ones used for encoding source names (currently
251 -- the set of reserved letters is O, Q, U, W) and also returns False for
252 -- the letter X, which is reserved for debug output (see Exp_Dbug).
254 function Is_Internal_Name (Id : Name_Id) return Boolean;
255 -- Returns True if the name is an internal name (i.e. contains a character
256 -- for which Is_OK_Internal_Letter is true, or if the name starts or ends
257 -- with an underscore. This call destroys the value of Name_Len and
258 -- Name_Buffer (it loads these as for Get_Name_String).
260 -- Note: if the name is qualified (has a double underscore), then
261 -- only the final entity name is considered, not the qualifying
262 -- names. Consider for example that the name:
264 -- pkg__B_1__xyz
266 -- is not an internal name, because the B comes from the internal
267 -- name of a qualifying block, but the xyz means that this was
268 -- indeed a declared identifier called "xyz" within this block
269 -- and there is nothing internal about that name.
271 function Is_Internal_Name return Boolean;
272 -- Like the form with an Id argument, except that the name to be tested is
273 -- passed in Name_Buffer and Name_Len (which are not affected by the call).
274 -- Name_Buffer (it loads these as for Get_Name_String).
276 procedure Reset_Name_Table;
277 -- This procedure is used when there are multiple source files to reset
278 -- the name table info entries associated with current entries in the
279 -- names table. There is no harm in keeping the names entries themselves
280 -- from one compilation to another, but we can't keep the entity info,
281 -- since this refers to tree nodes, which are destroyed between each
282 -- main source file.
284 procedure Add_Char_To_Name_Buffer (C : Character);
285 pragma Inline (Add_Char_To_Name_Buffer);
286 -- Add given character to the end of the string currently stored in the
287 -- Name_Buffer, incrementing Name_Len.
289 procedure Add_Nat_To_Name_Buffer (V : Nat);
290 -- Add decimal representation of given value to the end of the string
291 -- currently stored in Name_Buffer, incrementing Name_Len as required.
293 procedure Add_Str_To_Name_Buffer (S : String);
294 -- Add characters of string S to the end of the string currently stored
295 -- in the Name_Buffer, incrementing Name_Len by the length of the string.
297 procedure Set_Character_Literal_Name (C : Char_Code);
298 -- This procedure sets the proper encoded name for the character literal
299 -- for the given character code. On return Name_Buffer and Name_Len are
300 -- set to reflect the stored name.
302 procedure Set_Name_Table_Info (Id : Name_Id; Val : Int);
303 pragma Inline (Set_Name_Table_Info);
304 -- Sets the Int value associated with the given name
306 procedure Set_Name_Table_Byte (Id : Name_Id; Val : Byte);
307 pragma Inline (Set_Name_Table_Byte);
308 -- Sets the Byte value associated with the given name
310 procedure Store_Encoded_Character (C : Char_Code);
311 -- Stores given character code at the end of Name_Buffer, updating the
312 -- value in Name_Len appropriately. Lower case letters and digits are
313 -- stored unchanged. Other 8-bit characters are stored using the Uhh
314 -- encoding (hh = hex code), and other 16-bit wide-character values
315 -- are stored using the Whhhh (hhhh = hex code) encoding. Note that
316 -- this procedure does not fold upper case letters (they are stored
317 -- using the Uhh encoding). If folding is required, it must be done
318 -- by the caller prior to the call.
320 procedure Tree_Read;
321 -- Initializes internal tables from current tree file using Tree_Read.
322 -- Note that Initialize should not be called if Tree_Read is used.
323 -- Tree_Read includes all necessary initialization.
325 procedure Tree_Write;
326 -- Writes out internal tables to current tree file using Tree_Write
328 procedure Write_Name (Id : Name_Id);
329 -- Write_Name writes the characters of the specified name using the
330 -- standard output procedures in package Output. No end of line is
331 -- written, just the characters of the name. On return Name_Buffer and
332 -- Name_Len are set as for a call to Get_Name_String. The name is written
333 -- in encoded form (i.e. including Uhh, Whhh, Qx, _op as they appear in
334 -- the name table). If Id is Error_Name, or No_Name, no text is output.
336 procedure wn (Id : Name_Id);
337 pragma Export (Ada, wn);
338 -- Like Write_Name, but includes new line at end. Intended for use
339 -- from the debugger only.
341 procedure Write_Name_Decoded (Id : Name_Id);
342 -- Like Write_Name, except that the name written is the decoded name, as
343 -- described for Get_Name_Decoded, and the resulting value stored in
344 -- Name_Len and Name_Buffer is the decoded name.
346 ---------------------------
347 -- Table Data Structures --
348 ---------------------------
350 -- The following declarations define the data structures used to store
351 -- names. The definitions are in the private part of the package spec,
352 -- rather than the body, since they are referenced directly by gigi.
354 private
356 -- This table stores the actual string names. Although logically there
357 -- is no need for a terminating character (since the length is stored
358 -- in the name entry table), we still store a NUL character at the end
359 -- of every name (for convenience in interfacing to the C world).
361 package Name_Chars is new Table.Table (
362 Table_Component_Type => Character,
363 Table_Index_Type => Int,
364 Table_Low_Bound => 0,
365 Table_Initial => Alloc.Name_Chars_Initial,
366 Table_Increment => Alloc.Name_Chars_Increment,
367 Table_Name => "Name_Chars");
369 type Name_Entry is record
370 Name_Chars_Index : Int;
371 -- Starting location of characters in the Name_Chars table minus
372 -- one (i.e. pointer to character just before first character). The
373 -- reason for the bias of one is that indexes in Name_Buffer are
374 -- one's origin, so this avoids unnecessary adds and subtracts of 1.
376 Name_Len : Short;
377 -- Length of this name in characters
379 Byte_Info : Byte;
380 -- Byte value associated with this name
382 Hash_Link : Name_Id;
383 -- Link to next entry in names table for same hash code
385 Int_Info : Int;
386 -- Int Value associated with this name
387 end record;
389 -- This is the table that is referenced by Name_Id entries.
390 -- It contains one entry for each unique name in the table.
392 package Name_Entries is new Table.Table (
393 Table_Component_Type => Name_Entry,
394 Table_Index_Type => Name_Id,
395 Table_Low_Bound => First_Name_Id,
396 Table_Initial => Alloc.Names_Initial,
397 Table_Increment => Alloc.Names_Increment,
398 Table_Name => "Name_Entries");
400 end Namet;