1 ------------------------------------------------------------------------------
3 -- GNAT RUN-TIME COMPONENTS --
5 -- A D A . W I D E _ T E X T _ I O . E D I T I N G --
9 -- Copyright (C) 1992-2009, Free Software Foundation, Inc. --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 3, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. --
18 -- As a special exception under Section 7 of GPL version 3, you are granted --
19 -- additional permissions described in the GCC Runtime Library Exception, --
20 -- version 3.1, as published by the Free Software Foundation. --
22 -- You should have received a copy of the GNU General Public License and --
23 -- a copy of the GCC Runtime Library Exception along with this program; --
24 -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
25 -- <http://www.gnu.org/licenses/>. --
27 -- GNAT was originally developed by the GNAT team at New York University. --
28 -- Extensive contributions were provided by Ada Core Technologies Inc. --
30 ------------------------------------------------------------------------------
32 with Ada
.Strings
.Fixed
;
33 with Ada
.Strings
.Wide_Fixed
;
35 package body Ada
.Wide_Text_IO
.Editing
is
37 package Strings
renames Ada
.Strings
;
38 package Strings_Fixed
renames Ada
.Strings
.Fixed
;
39 package Strings_Wide_Fixed
renames Ada
.Strings
.Wide_Fixed
;
40 package Wide_Text_IO
renames Ada
.Wide_Text_IO
;
42 -----------------------
43 -- Local_Subprograms --
44 -----------------------
46 function To_Wide
(C
: Character) return Wide_Character;
47 pragma Inline
(To_Wide
);
48 -- Convert Character to corresponding Wide_Character
54 function Blank_When_Zero
(Pic
: Picture
) return Boolean is
56 return Pic
.Contents
.Original_BWZ
;
63 package body Decimal_Output
is
72 Currency
: Wide_String := Default_Currency
;
73 Fill
: Wide_Character := Default_Fill
;
74 Separator
: Wide_Character := Default_Separator
;
75 Radix_Mark
: Wide_Character := Default_Radix_Mark
) return Wide_String
79 (Pic
.Contents
, Num
'Image (Item
),
80 Currency
, Fill
, Separator
, Radix_Mark
);
89 Currency
: Wide_String := Default_Currency
) return Natural
91 Picstr
: constant String := Pic_String
(Pic
);
92 V_Adjust
: Integer := 0;
93 Cur_Adjust
: Integer := 0;
96 -- Check if Picstr has 'V' or '$'
98 -- If 'V', then length is 1 less than otherwise
100 -- If '$', then length is Currency'Length-1 more than otherwise
102 -- This should use the string handling package ???
104 for J
in Picstr
'Range loop
105 if Picstr
(J
) = 'V' then
108 elsif Picstr
(J
) = '$' then
109 Cur_Adjust
:= Currency
'Length - 1;
113 return Picstr
'Length - V_Adjust
+ Cur_Adjust
;
121 (File
: Wide_Text_IO
.File_Type
;
124 Currency
: Wide_String := Default_Currency
;
125 Fill
: Wide_Character := Default_Fill
;
126 Separator
: Wide_Character := Default_Separator
;
127 Radix_Mark
: Wide_Character := Default_Radix_Mark
)
130 Wide_Text_IO
.Put
(File
, Image
(Item
, Pic
,
131 Currency
, Fill
, Separator
, Radix_Mark
));
137 Currency
: Wide_String := Default_Currency
;
138 Fill
: Wide_Character := Default_Fill
;
139 Separator
: Wide_Character := Default_Separator
;
140 Radix_Mark
: Wide_Character := Default_Radix_Mark
)
143 Wide_Text_IO
.Put
(Image
(Item
, Pic
,
144 Currency
, Fill
, Separator
, Radix_Mark
));
148 (To
: out Wide_String;
151 Currency
: Wide_String := Default_Currency
;
152 Fill
: Wide_Character := Default_Fill
;
153 Separator
: Wide_Character := Default_Separator
;
154 Radix_Mark
: Wide_Character := Default_Radix_Mark
)
156 Result
: constant Wide_String :=
157 Image
(Item
, Pic
, Currency
, Fill
, Separator
, Radix_Mark
);
160 if Result
'Length > To
'Length then
161 raise Wide_Text_IO
.Layout_Error
;
163 Strings_Wide_Fixed
.Move
(Source
=> Result
, Target
=> To
,
164 Justify
=> Strings
.Right
);
175 Currency
: Wide_String := Default_Currency
) return Boolean
179 Temp
: constant Wide_String := Image
(Item
, Pic
, Currency
);
180 pragma Warnings
(Off
, Temp
);
186 when Layout_Error
=> return False;
195 function Expand
(Picture
: String) return String is
196 Result
: String (1 .. MAX_PICSIZE
);
197 Picture_Index
: Integer := Picture
'First;
198 Result_Index
: Integer := Result
'First;
203 if Picture
'Length < 1 then
207 if Picture
(Picture
'First) = '(' then
212 case Picture
(Picture_Index
) is
216 -- We now need to scan out the count after a left paren. In
217 -- the non-wide version we used Integer_IO.Get, but that is
218 -- not convenient here, since we don't want to drag in normal
219 -- Text_IO just for this purpose. So we do the scan ourselves,
220 -- with the normal validity checks.
222 Last
:= Picture_Index
+ 1;
225 if Picture
(Last
) not in '0' .. '9' then
229 Count
:= Character'Pos (Picture
(Last
)) - Character'Pos ('0');
233 if Last
> Picture
'Last then
237 if Picture
(Last
) = '_' then
238 if Picture
(Last
- 1) = '_' then
242 elsif Picture
(Last
) = ')' then
245 elsif Picture
(Last
) not in '0' .. '9' then
250 + Character'Pos (Picture
(Last
)) -
257 -- In what follows note that one copy of the repeated
258 -- character has already been made, so a count of one is
259 -- no-op, and a count of zero erases a character.
261 for J
in 2 .. Count
loop
262 Result
(Result_Index
+ J
- 2) := Picture
(Picture_Index
- 1);
265 Result_Index
:= Result_Index
+ Count
- 1;
267 -- Last was a ')' throw it away too
269 Picture_Index
:= Last
+ 1;
275 Result
(Result_Index
) := Picture
(Picture_Index
);
276 Picture_Index
:= Picture_Index
+ 1;
277 Result_Index
:= Result_Index
+ 1;
281 exit when Picture_Index
> Picture
'Last;
284 return Result
(1 .. Result_Index
- 1);
295 function Format_Number
296 (Pic
: Format_Record
;
298 Currency_Symbol
: Wide_String;
299 Fill_Character
: Wide_Character;
300 Separator_Character
: Wide_Character;
301 Radix_Point
: Wide_Character) return Wide_String
303 Attrs
: Number_Attributes
:= Parse_Number_String
(Number
);
305 Rounded
: String := Number
;
307 Sign_Position
: Integer := Pic
.Sign_Position
; -- may float.
309 Answer
: Wide_String (1 .. Pic
.Picture
.Length
);
311 Currency_Pos
: Integer := Pic
.Start_Currency
;
313 Dollar
: Boolean := False;
314 -- Overridden immediately if necessary
316 Zero
: Boolean := True;
317 -- Set to False when a non-zero digit is output
321 -- If the picture has fewer decimal places than the number, the image
322 -- must be rounded according to the usual rules.
324 if Attrs
.Has_Fraction
then
326 R
: constant Integer :=
327 (Attrs
.End_Of_Fraction
- Attrs
.Start_Of_Fraction
+ 1)
328 - Pic
.Max_Trailing_Digits
;
333 R_Pos
:= Rounded
'Length - R
;
335 if Rounded
(R_Pos
+ 1) > '4' then
337 if Rounded
(R_Pos
) = '.' then
341 if Rounded
(R_Pos
) /= '9' then
342 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
344 Rounded
(R_Pos
) := '0';
348 if Rounded
(R_Pos
) = '.' then
352 if Rounded
(R_Pos
) /= '9' then
353 Rounded
(R_Pos
) := Character'Succ (Rounded
(R_Pos
));
356 Rounded
(R_Pos
) := '0';
361 -- The rounding may add a digit in front. Either the
362 -- leading blank or the sign (already captured) can be
366 Rounded
(R_Pos
) := '1';
367 Attrs
.Start_Of_Int
:= Attrs
.Start_Of_Int
- 1;
375 for J
in Answer
'Range loop
376 Answer
(J
) := To_Wide
(Pic
.Picture
.Expanded
(J
));
379 if Pic
.Start_Currency
/= Invalid_Position
then
380 Dollar
:= Answer
(Pic
.Start_Currency
) = '$';
383 -- Fix up "direct inserts" outside the playing field. Set up as one
384 -- loop to do the beginning, one (reverse) loop to do the end.
388 exit when Last
= Pic
.Start_Float
;
389 exit when Last
= Pic
.Radix_Position
;
390 exit when Answer
(Last
) = '9';
392 case Answer
(Last
) is
395 Answer
(Last
) := Separator_Character
;
398 Answer
(Last
) := ' ';
405 exit when Last
= Answer
'Last;
410 -- Now for the end...
412 for J
in reverse Last
.. Answer
'Last loop
413 exit when J
= Pic
.Radix_Position
;
415 -- Do this test First, Separator_Character can equal Pic.Floater
417 if Answer
(J
) = Pic
.Floater
then
424 Answer
(J
) := Separator_Character
;
440 if Pic
.Start_Currency
/= -1
441 and then Answer
(Pic
.Start_Currency
) = '#'
442 and then Pic
.Floater
/= '#'
444 if Currency_Symbol
'Length >
445 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
449 elsif Currency_Symbol
'Length =
450 Pic
.End_Currency
- Pic
.Start_Currency
+ 1
452 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
455 elsif Pic
.Radix_Position
= Invalid_Position
456 or else Pic
.Start_Currency
< Pic
.Radix_Position
458 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
460 Answer
(Pic
.End_Currency
- Currency_Symbol
'Length + 1 ..
461 Pic
.End_Currency
) := Currency_Symbol
;
464 Answer
(Pic
.Start_Currency
.. Pic
.End_Currency
) :=
466 Answer
(Pic
.Start_Currency
..
467 Pic
.Start_Currency
+ Currency_Symbol
'Length - 1) :=
472 -- Fill in leading digits
474 if Attrs
.End_Of_Int
- Attrs
.Start_Of_Int
+ 1 >
475 Pic
.Max_Leading_Digits
481 (if Pic
.Radix_Position
= Invalid_Position
then Answer
'Last
482 else Pic
.Radix_Position
- 1);
484 for J
in reverse Attrs
.Start_Of_Int
.. Attrs
.End_Of_Int
loop
485 while Answer
(Position
) /= '9'
487 Answer
(Position
) /= Pic
.Floater
489 if Answer
(Position
) = '_' then
490 Answer
(Position
) := Separator_Character
;
491 elsif Answer
(Position
) = 'b' then
492 Answer
(Position
) := ' ';
495 Position
:= Position
- 1;
498 Answer
(Position
) := To_Wide
(Rounded
(J
));
500 if Rounded
(J
) /= '0' then
504 Position
:= Position
- 1;
509 if Pic
.Start_Float
= Invalid_Position
then
511 -- No leading floats, but need to change '9' to '0', '_' to
512 -- Separator_Character and 'b' to ' '.
514 for J
in Last
.. Position
loop
516 -- Last set when fixing the "uninteresting" leaders above.
517 -- Don't duplicate the work.
519 if Answer
(J
) = '9' then
522 elsif Answer
(J
) = '_' then
523 Answer
(J
) := Separator_Character
;
525 elsif Answer
(J
) = 'b' then
532 elsif Pic
.Floater
= '<'
538 for J
in Pic
.End_Float
.. Position
loop -- May be null range
539 if Answer
(J
) = '9' then
542 elsif Answer
(J
) = '_' then
543 Answer
(J
) := Separator_Character
;
545 elsif Answer
(J
) = 'b' then
551 if Position
> Pic
.End_Float
then
552 Position
:= Pic
.End_Float
;
555 for J
in Pic
.Start_Float
.. Position
- 1 loop
559 Answer
(Position
) := Pic
.Floater
;
560 Sign_Position
:= Position
;
562 elsif Pic
.Floater
= '$' then
564 for J
in Pic
.End_Float
.. Position
loop -- May be null range
565 if Answer
(J
) = '9' then
568 elsif Answer
(J
) = '_' then
569 Answer
(J
) := ' '; -- no separator before leftmost digit
571 elsif Answer
(J
) = 'b' then
576 if Position
> Pic
.End_Float
then
577 Position
:= Pic
.End_Float
;
580 for J
in Pic
.Start_Float
.. Position
- 1 loop
584 Answer
(Position
) := Pic
.Floater
;
585 Currency_Pos
:= Position
;
587 elsif Pic
.Floater
= '*' then
589 for J
in Pic
.End_Float
.. Position
loop -- May be null range
590 if Answer
(J
) = '9' then
593 elsif Answer
(J
) = '_' then
594 Answer
(J
) := Separator_Character
;
596 elsif Answer
(J
) = 'b' then
601 if Position
> Pic
.End_Float
then
602 Position
:= Pic
.End_Float
;
605 for J
in Pic
.Start_Float
.. Position
loop
610 if Pic
.Floater
= '#' then
611 Currency_Pos
:= Currency_Symbol
'Length;
614 for J
in reverse Pic
.Start_Float
.. Position
loop
618 Answer
(J
) := Fill_Character
;
620 when 'Z' |
'b' |
'/' |
'0' =>
626 when '.' |
'V' |
'v' |
'<' |
'$' |
'+' |
'-' =>
630 if Currency_Pos
= 0 then
633 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
634 Currency_Pos
:= Currency_Pos
- 1;
642 Answer
(J
) := Fill_Character
;
648 if Currency_Pos
= 0 then
652 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
653 Currency_Pos
:= Currency_Pos
- 1;
667 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
674 if Sign_Position
= Invalid_Position
then
675 if Attrs
.Negative
then
680 if Attrs
.Negative
then
681 case Answer
(Sign_Position
) is
682 when 'C' |
'D' |
'-' =>
686 Answer
(Sign_Position
) := '-';
689 Answer
(Sign_Position
) := '(';
690 Answer
(Pic
.Second_Sign
) := ')';
699 case Answer
(Sign_Position
) is
702 Answer
(Sign_Position
) := ' ';
704 when '<' |
'C' |
'D' =>
705 Answer
(Sign_Position
) := ' ';
706 Answer
(Pic
.Second_Sign
) := ' ';
718 -- Fill in trailing digits
720 if Pic
.Max_Trailing_Digits
> 0 then
722 if Attrs
.Has_Fraction
then
723 Position
:= Attrs
.Start_Of_Fraction
;
724 Last
:= Pic
.Radix_Position
+ 1;
726 for J
in Last
.. Answer
'Last loop
728 if Answer
(J
) = '9' or else Answer
(J
) = Pic
.Floater
then
729 Answer
(J
) := To_Wide
(Rounded
(Position
));
731 if Rounded
(Position
) /= '0' then
735 Position
:= Position
+ 1;
738 -- Used up fraction but remember place in Answer
740 exit when Position
> Attrs
.End_Of_Fraction
;
742 elsif Answer
(J
) = 'b' then
745 elsif Answer
(J
) = '_' then
746 Answer
(J
) := Separator_Character
;
756 Position
:= Pic
.Radix_Position
+ 1;
759 -- Now fill remaining 9's with zeros and _ with separators
763 for J
in Position
.. Last
loop
764 if Answer
(J
) = '9' then
767 elsif Answer
(J
) = Pic
.Floater
then
770 elsif Answer
(J
) = '_' then
771 Answer
(J
) := Separator_Character
;
773 elsif Answer
(J
) = 'b' then
779 Position
:= Last
+ 1;
782 if Pic
.Floater
= '#' and then Currency_Pos
/= 0 then
786 -- No trailing digits, but now J may need to stick in a currency
790 (if Pic
.Start_Currency
= Invalid_Position
then Answer
'Last + 1
791 else Pic
.Start_Currency
);
794 for J
in Position
.. Answer
'Last loop
795 if Pic
.Start_Currency
/= Invalid_Position
and then
796 Answer
(Pic
.Start_Currency
) = '#' then
800 -- Note: There are some weird cases J can imagine with 'b' or '#' in
801 -- currency strings where the following code will cause glitches. The
802 -- trick is to tell when the character in the answer should be
803 -- checked, and when to look at the original string. Some other time.
808 Answer
(J
) := Fill_Character
;
814 if Currency_Pos
> Currency_Symbol
'Length then
818 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
819 Currency_Pos
:= Currency_Pos
+ 1;
827 Answer
(J
) := Fill_Character
;
833 if Currency_Pos
> Currency_Symbol
'Length then
836 Answer
(J
) := Currency_Symbol
(Currency_Pos
);
837 Currency_Pos
:= Currency_Pos
+ 1;
851 -- Now get rid of Blank_when_Zero and complete Star fill
853 if Zero
and then Pic
.Blank_When_Zero
then
855 -- Value is zero, and blank it
860 Last
:= Last
- 1 + Currency_Symbol
'Length;
863 if Pic
.Radix_Position
/= Invalid_Position
and then
864 Answer
(Pic
.Radix_Position
) = 'V' then
868 return Wide_String'(1 .. Last => ' ');
870 elsif Zero and then Pic.Star_Fill then
874 Last := Last - 1 + Currency_Symbol'Length;
877 if Pic.Radix_Position /= Invalid_Position then
879 if Answer (Pic.Radix_Position) = 'V
' then
883 if Pic.Radix_Position > Pic.Start_Currency then
884 return Wide_String'(1 .. Pic
.Radix_Position
- 1 => '*') &
886 Wide_String'(Pic.Radix_Position + 1 .. Last => '*');
892 Pic
.Radix_Position
+ Currency_Symbol
'Length - 2
896 (Pic.Radix_Position + Currency_Symbol'Length .. Last
902 Wide_String'(1 .. Pic
.Radix_Position
- 1 => '*') &
904 Wide_String'(Pic.Radix_Position + 1 .. Last => '*');
908 return Wide_String'(1 .. Last
=> '*');
911 -- This was once a simple return statement, now there are nine
912 -- different return cases. Not to mention the five above to deal
913 -- with zeros. Why not split things out?
915 -- Processing the radix and sign expansion separately
916 -- would require lots of copying--the string and some of its
917 -- indicies--without really simplifying the logic. The cases are:
919 -- 1) Expand $, replace '.' with Radix_Point
920 -- 2) No currency expansion, replace '.' with Radix_Point
921 -- 3) Expand $, radix blanked
922 -- 4) No currency expansion, radix blanked
924 -- 6) Expand $, Elide V
925 -- 7) Elide V, Expand $ (Two cases depending on order.)
926 -- 8) No radix, expand $
927 -- 9) No radix, no currency expansion
929 if Pic
.Radix_Position
/= Invalid_Position
then
931 if Answer
(Pic
.Radix_Position
) = '.' then
932 Answer
(Pic
.Radix_Position
) := Radix_Point
;
936 -- 1) Expand $, replace '.' with Radix_Point
939 Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
940 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
943 -- 2) No currency expansion, replace '.' with Radix_Point
948 elsif Answer
(Pic
.Radix_Position
) = ' ' then -- blanked radix.
951 -- 3) Expand $, radix blanked
953 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
954 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
957 -- 4) No expansion, radix blanked
969 return Answer
(1 .. Pic
.Radix_Position
- 1) &
970 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
972 elsif Currency_Pos
< Pic
.Radix_Position
then
974 -- 6) Expand $, Elide V
976 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
977 Answer
(Currency_Pos
+ 1 .. Pic
.Radix_Position
- 1) &
978 Answer
(Pic
.Radix_Position
+ 1 .. Answer
'Last);
981 -- 7) Elide V, Expand $
983 return Answer
(1 .. Pic
.Radix_Position
- 1) &
984 Answer
(Pic
.Radix_Position
+ 1 .. Currency_Pos
- 1) &
986 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
992 -- 8) No radix, expand $
994 return Answer
(1 .. Currency_Pos
- 1) & Currency_Symbol
&
995 Answer
(Currency_Pos
+ 1 .. Answer
'Last);
998 -- 9) No radix, no currency expansion
1004 -------------------------
1005 -- Parse_Number_String --
1006 -------------------------
1008 function Parse_Number_String
(Str
: String) return Number_Attributes
is
1009 Answer
: Number_Attributes
;
1012 for J
in Str
'Range loop
1020 -- Decide if this is the start of a number.
1021 -- If so, figure out which one...
1023 if Answer
.Has_Fraction
then
1024 Answer
.End_Of_Fraction
:= J
;
1026 if Answer
.Start_Of_Int
= Invalid_Position
then
1028 Answer
.Start_Of_Int
:= J
;
1030 Answer
.End_Of_Int
:= J
;
1035 -- Only count a zero before the decimal point if it follows a
1036 -- non-zero digit. After the decimal point, zeros will be
1037 -- counted if followed by a non-zero digit.
1039 if not Answer
.Has_Fraction
then
1040 if Answer
.Start_Of_Int
/= Invalid_Position
then
1041 Answer
.End_Of_Int
:= J
;
1049 Answer
.Negative
:= True;
1053 -- Close integer, start fraction
1055 if Answer
.Has_Fraction
then
1056 raise Picture_Error
;
1059 -- Two decimal points is a no-no
1061 Answer
.Has_Fraction
:= True;
1062 Answer
.End_Of_Fraction
:= J
;
1064 -- Could leave this at Invalid_Position, but this seems the
1065 -- right way to indicate a null range...
1067 Answer
.Start_Of_Fraction
:= J
+ 1;
1068 Answer
.End_Of_Int
:= J
- 1;
1071 raise Picture_Error
; -- can this happen? probably not!
1075 if Answer
.Start_Of_Int
= Invalid_Position
then
1076 Answer
.Start_Of_Int
:= Answer
.End_Of_Int
+ 1;
1079 -- No significant (intger) digits needs a null range
1082 end Parse_Number_String
;
1088 -- The following ensures that we return B and not b being careful not
1089 -- to break things which expect lower case b for blank. See CXF3A02.
1091 function Pic_String
(Pic
: Picture
) return String is
1092 Temp
: String (1 .. Pic
.Contents
.Picture
.Length
) :=
1093 Pic
.Contents
.Picture
.Expanded
;
1095 for J
in Temp
'Range loop
1096 if Temp
(J
) = 'b' then
1108 procedure Precalculate
(Pic
: in out Format_Record
) is
1110 Computed_BWZ
: Boolean := True;
1112 type Legality
is (Okay
, Reject
);
1113 State
: Legality
:= Reject
;
1114 -- Start in reject, which will reject null strings
1116 Index
: Pic_Index
:= Pic
.Picture
.Expanded
'First;
1118 function At_End
return Boolean;
1119 pragma Inline
(At_End
);
1121 procedure Set_State
(L
: Legality
);
1122 pragma Inline
(Set_State
);
1124 function Look
return Character;
1125 pragma Inline
(Look
);
1127 function Is_Insert
return Boolean;
1128 pragma Inline
(Is_Insert
);
1131 pragma Inline
(Skip
);
1133 procedure Trailing_Currency
;
1134 procedure Trailing_Bracket
;
1135 procedure Number_Fraction
;
1136 procedure Number_Completion
;
1137 procedure Number_Fraction_Or_Bracket
;
1138 procedure Number_Fraction_Or_Z_Fill
;
1139 procedure Zero_Suppression
;
1140 procedure Floating_Bracket
;
1141 procedure Number_Fraction_Or_Star_Fill
;
1142 procedure Star_Suppression
;
1143 procedure Number_Fraction_Or_Dollar
;
1144 procedure Leading_Dollar
;
1145 procedure Number_Fraction_Or_Pound
;
1146 procedure Leading_Pound
;
1148 procedure Floating_Plus
;
1149 procedure Floating_Minus
;
1150 procedure Picture_Plus
;
1151 procedure Picture_Minus
;
1152 procedure Picture_Bracket
;
1154 procedure Optional_RHS_Sign
;
1155 procedure Picture_String
;
1161 function At_End
return Boolean is
1163 return Index
> Pic
.Picture
.Length
;
1166 ----------------------
1167 -- Floating_Bracket --
1168 ----------------------
1170 -- Note that Floating_Bracket is only called with an acceptable
1171 -- prefix. But we don't set Okay, because we must end with a '>'.
1173 procedure Floating_Bracket
is
1176 Pic
.End_Float
:= Index
;
1177 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1179 -- First bracket wasn't counted...
1190 when '_' |
'0' |
'/' =>
1191 Pic
.End_Float
:= Index
;
1195 Pic
.End_Float
:= Index
;
1196 Pic
.Picture
.Expanded
(Index
) := 'b';
1200 Pic
.End_Float
:= Index
;
1201 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1213 when 'V' |
'v' |
'.' =>
1214 Pic
.Radix_Position
:= Index
;
1216 Number_Fraction_Or_Bracket
;
1223 end Floating_Bracket
;
1225 --------------------
1226 -- Floating_Minus --
1227 --------------------
1229 procedure Floating_Minus
is
1237 when '_' |
'0' |
'/' =>
1238 Pic
.End_Float
:= Index
;
1242 Pic
.End_Float
:= Index
;
1243 Pic
.Picture
.Expanded
(Index
) := 'b';
1247 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1248 Pic
.End_Float
:= Index
;
1255 when '.' |
'V' |
'v' =>
1256 Pic
.Radix_Position
:= Index
;
1259 while Is_Insert
loop
1276 Pic
.Max_Trailing_Digits
:=
1277 Pic
.Max_Trailing_Digits
+ 1;
1278 Pic
.End_Float
:= Index
;
1281 when '_' |
'0' |
'/' =>
1285 Pic
.Picture
.Expanded
(Index
) := 'b';
1310 procedure Floating_Plus
is
1318 when '_' |
'0' |
'/' =>
1319 Pic
.End_Float
:= Index
;
1323 Pic
.End_Float
:= Index
;
1324 Pic
.Picture
.Expanded
(Index
) := 'b';
1328 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1329 Pic
.End_Float
:= Index
;
1336 when '.' |
'V' |
'v' =>
1337 Pic
.Radix_Position
:= Index
;
1340 while Is_Insert
loop
1357 Pic
.Max_Trailing_Digits
:=
1358 Pic
.Max_Trailing_Digits
+ 1;
1359 Pic
.End_Float
:= Index
;
1362 when '_' |
'0' |
'/' =>
1366 Pic
.Picture
.Expanded
(Index
) := 'b';
1392 function Is_Insert
return Boolean is
1398 case Pic
.Picture
.Expanded
(Index
) is
1400 when '_' |
'0' |
'/' => return True;
1403 Pic
.Picture
.Expanded
(Index
) := 'b'; -- canonical
1406 when others => return False;
1410 --------------------
1411 -- Leading_Dollar --
1412 --------------------
1414 -- Note that Leading_Dollar can be called in either State.
1415 -- It will set state to Okay only if a 9 or (second) $
1418 -- Also notice the tricky bit with State and Zero_Suppression.
1419 -- Zero_Suppression is Picture_Error if a '$' or a '9' has been
1420 -- encountered, exactly the cases where State has been set.
1422 procedure Leading_Dollar
is
1424 -- Treat as a floating dollar, and unwind otherwise
1427 Pic
.Start_Currency
:= Index
;
1428 Pic
.End_Currency
:= Index
;
1429 Pic
.Start_Float
:= Index
;
1430 Pic
.End_Float
:= Index
;
1432 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1444 when '_' |
'0' |
'/' =>
1445 Pic
.End_Float
:= Index
;
1448 -- A trailing insertion character is not part of the
1449 -- floating currency, so need to look ahead.
1452 Pic
.End_Float
:= Pic
.End_Float
- 1;
1456 Pic
.End_Float
:= Index
;
1457 Pic
.Picture
.Expanded
(Index
) := 'b';
1461 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1463 if State
= Okay
then
1464 raise Picture_Error
;
1466 -- Will overwrite Floater and Start_Float
1472 if State
= Okay
then
1473 raise Picture_Error
;
1475 -- Will overwrite Floater and Start_Float
1481 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1482 Pic
.End_Float
:= Index
;
1483 Pic
.End_Currency
:= Index
;
1484 Set_State
(Okay
); Skip
;
1487 if State
/= Okay
then
1489 Pic
.Start_Float
:= Invalid_Position
;
1490 Pic
.End_Float
:= Invalid_Position
;
1493 -- A single dollar does not a floating make
1498 when 'V' |
'v' |
'.' =>
1499 if State
/= Okay
then
1501 Pic
.Start_Float
:= Invalid_Position
;
1502 Pic
.End_Float
:= Invalid_Position
;
1505 -- Only one dollar before the sign is okay, but doesn't
1508 Pic
.Radix_Position
:= Index
;
1510 Number_Fraction_Or_Dollar
;
1524 -- This one is complex! A Leading_Pound can be fixed or floating,
1525 -- but in some cases the decision has to be deferred until we leave
1526 -- this procedure. Also note that Leading_Pound can be called in
1529 -- It will set state to Okay only if a 9 or (second) # is
1532 -- One Last note: In ambiguous cases, the currency is treated as
1533 -- floating unless there is only one '#'.
1535 procedure Leading_Pound
is
1537 Inserts
: Boolean := False;
1538 -- Set to True if a '_', '0', '/', 'B', or 'b' is encountered
1540 Must_Float
: Boolean := False;
1541 -- Set to true if a '#' occurs after an insert
1544 -- Treat as a floating currency. If it isn't, this will be
1545 -- overwritten later.
1549 Pic
.Start_Currency
:= Index
;
1550 Pic
.End_Currency
:= Index
;
1551 Pic
.Start_Float
:= Index
;
1552 Pic
.End_Float
:= Index
;
1554 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1557 Pic
.Max_Currency_Digits
:= 1; -- we've seen one.
1568 when '_' |
'0' |
'/' =>
1569 Pic
.End_Float
:= Index
;
1574 Pic
.Picture
.Expanded
(Index
) := 'b';
1575 Pic
.End_Float
:= Index
;
1580 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
1583 raise Picture_Error
;
1585 Pic
.Max_Leading_Digits
:= 0;
1587 -- Will overwrite Floater and Start_Float
1594 raise Picture_Error
;
1596 Pic
.Max_Leading_Digits
:= 0;
1598 -- Will overwrite Floater and Start_Float
1608 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1609 Pic
.End_Float
:= Index
;
1610 Pic
.End_Currency
:= Index
;
1615 if State
/= Okay
then
1617 -- A single '#' doesn't float
1620 Pic
.Start_Float
:= Invalid_Position
;
1621 Pic
.End_Float
:= Invalid_Position
;
1627 when 'V' |
'v' |
'.' =>
1628 if State
/= Okay
then
1630 Pic
.Start_Float
:= Invalid_Position
;
1631 Pic
.End_Float
:= Invalid_Position
;
1634 -- Only one pound before the sign is okay, but doesn't
1637 Pic
.Radix_Position
:= Index
;
1639 Number_Fraction_Or_Pound
;
1652 function Look
return Character is
1655 raise Picture_Error
;
1658 return Pic
.Picture
.Expanded
(Index
);
1670 when '_' |
'0' |
'/' =>
1674 Pic
.Picture
.Expanded
(Index
) := 'b';
1678 Computed_BWZ
:= False;
1679 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1683 when '.' |
'V' |
'v' =>
1684 Pic
.Radix_Position
:= Index
;
1698 -- Will return in Okay state if a '9' was seen
1703 -----------------------
1704 -- Number_Completion --
1705 -----------------------
1707 procedure Number_Completion
is
1709 while not At_End
loop
1712 when '_' |
'0' |
'/' =>
1716 Pic
.Picture
.Expanded
(Index
) := 'b';
1720 Computed_BWZ
:= False;
1721 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
1725 when 'V' |
'v' |
'.' =>
1726 Pic
.Radix_Position
:= Index
;
1735 end Number_Completion
;
1737 ---------------------
1738 -- Number_Fraction --
1739 ---------------------
1741 procedure Number_Fraction
is
1743 -- Note that number fraction can be called in either State.
1744 -- It will set state to Valid only if a 9 is encountered.
1752 when '_' |
'0' |
'/' =>
1756 Pic
.Picture
.Expanded
(Index
) := 'b';
1760 Computed_BWZ
:= False;
1761 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1762 Set_State
(Okay
); Skip
;
1768 end Number_Fraction
;
1770 --------------------------------
1771 -- Number_Fraction_Or_Bracket --
1772 --------------------------------
1774 procedure Number_Fraction_Or_Bracket
is
1783 when '_' |
'0' |
'/' => Skip
;
1786 Pic
.Picture
.Expanded
(Index
) := 'b';
1790 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1791 Pic
.End_Float
:= Index
;
1800 when '_' |
'0' |
'/' =>
1804 Pic
.Picture
.Expanded
(Index
) := 'b';
1808 Pic
.Max_Trailing_Digits
:=
1809 Pic
.Max_Trailing_Digits
+ 1;
1810 Pic
.End_Float
:= Index
;
1823 end Number_Fraction_Or_Bracket
;
1825 -------------------------------
1826 -- Number_Fraction_Or_Dollar --
1827 -------------------------------
1829 procedure Number_Fraction_Or_Dollar
is
1837 when '_' |
'0' |
'/' =>
1841 Pic
.Picture
.Expanded
(Index
) := 'b';
1845 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1846 Pic
.End_Float
:= Index
;
1855 when '_' |
'0' |
'/' =>
1859 Pic
.Picture
.Expanded
(Index
) := 'b';
1863 Pic
.Max_Trailing_Digits
:=
1864 Pic
.Max_Trailing_Digits
+ 1;
1865 Pic
.End_Float
:= Index
;
1878 end Number_Fraction_Or_Dollar
;
1880 ------------------------------
1881 -- Number_Fraction_Or_Pound --
1882 ------------------------------
1884 procedure Number_Fraction_Or_Pound
is
1893 when '_' |
'0' |
'/' =>
1897 Pic
.Picture
.Expanded
(Index
) := 'b';
1901 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1902 Pic
.End_Float
:= Index
;
1912 when '_' |
'0' |
'/' =>
1916 Pic
.Picture
.Expanded
(Index
) := 'b';
1920 Pic
.Max_Trailing_Digits
:=
1921 Pic
.Max_Trailing_Digits
+ 1;
1922 Pic
.End_Float
:= Index
;
1937 end Number_Fraction_Or_Pound
;
1939 ----------------------------------
1940 -- Number_Fraction_Or_Star_Fill --
1941 ----------------------------------
1943 procedure Number_Fraction_Or_Star_Fill
is
1952 when '_' |
'0' |
'/' =>
1956 Pic
.Picture
.Expanded
(Index
) := 'b';
1960 Pic
.Star_Fill
:= True;
1961 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
1962 Pic
.End_Float
:= Index
;
1972 when '_' |
'0' |
'/' =>
1976 Pic
.Picture
.Expanded
(Index
) := 'b';
1980 Pic
.Star_Fill
:= True;
1981 Pic
.Max_Trailing_Digits
:=
1982 Pic
.Max_Trailing_Digits
+ 1;
1983 Pic
.End_Float
:= Index
;
1997 end Number_Fraction_Or_Star_Fill
;
1999 -------------------------------
2000 -- Number_Fraction_Or_Z_Fill --
2001 -------------------------------
2003 procedure Number_Fraction_Or_Z_Fill
is
2012 when '_' |
'0' |
'/' =>
2016 Pic
.Picture
.Expanded
(Index
) := 'b';
2020 Pic
.Max_Trailing_Digits
:= Pic
.Max_Trailing_Digits
+ 1;
2021 Pic
.End_Float
:= Index
;
2022 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2033 when '_' |
'0' |
'/' =>
2037 Pic
.Picture
.Expanded
(Index
) := 'b';
2041 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2043 Pic
.Max_Trailing_Digits
:=
2044 Pic
.Max_Trailing_Digits
+ 1;
2045 Pic
.End_Float
:= Index
;
2058 end Number_Fraction_Or_Z_Fill
;
2060 -----------------------
2061 -- Optional_RHS_Sign --
2062 -----------------------
2064 procedure Optional_RHS_Sign
is
2073 Pic
.Sign_Position
:= Index
;
2078 Pic
.Sign_Position
:= Index
;
2079 Pic
.Picture
.Expanded
(Index
) := 'C';
2082 if Look
= 'R' or else Look
= 'r' then
2083 Pic
.Second_Sign
:= Index
;
2084 Pic
.Picture
.Expanded
(Index
) := 'R';
2088 raise Picture_Error
;
2094 Pic
.Sign_Position
:= Index
;
2095 Pic
.Picture
.Expanded
(Index
) := 'D';
2098 if Look
= 'B' or else Look
= 'b' then
2099 Pic
.Second_Sign
:= Index
;
2100 Pic
.Picture
.Expanded
(Index
) := 'B';
2104 raise Picture_Error
;
2110 if Pic
.Picture
.Expanded
(Pic
.Sign_Position
) = '<' then
2111 Pic
.Second_Sign
:= Index
;
2115 raise Picture_Error
;
2122 end Optional_RHS_Sign
;
2128 -- Note that Picture can be called in either State
2130 -- It will set state to Valid only if a 9 is encountered or floating
2131 -- currency is called.
2133 procedure Picture
is
2142 when '_' |
'0' |
'/' =>
2146 Pic
.Picture
.Expanded
(Index
) := 'b';
2158 Computed_BWZ
:= False;
2160 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2163 when 'V' |
'v' |
'.' =>
2164 Pic
.Radix_Position
:= Index
;
2177 ---------------------
2178 -- Picture_Bracket --
2179 ---------------------
2181 procedure Picture_Bracket
is
2183 Pic
.Sign_Position
:= Index
;
2184 Pic
.Sign_Position
:= Index
;
2186 -- Treat as a floating sign, and unwind otherwise
2189 Pic
.Start_Float
:= Index
;
2190 Pic
.End_Float
:= Index
;
2192 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2195 Skip
; -- Known Bracket
2200 when '_' |
'0' |
'/' =>
2201 Pic
.End_Float
:= Index
;
2205 Pic
.End_Float
:= Index
;
2206 Pic
.Picture
.Expanded
(Index
) := 'b';
2210 Set_State
(Okay
); -- "<<>" is enough.
2216 when '$' |
'#' |
'9' |
'*' =>
2217 if State
/= Okay
then
2219 Pic
.Start_Float
:= Invalid_Position
;
2220 Pic
.End_Float
:= Invalid_Position
;
2228 when '.' |
'V' |
'v' =>
2229 if State
/= Okay
then
2231 Pic
.Start_Float
:= Invalid_Position
;
2232 Pic
.End_Float
:= Invalid_Position
;
2235 -- Don't assume that state is okay, haven't seen a digit
2242 raise Picture_Error
;
2246 end Picture_Bracket
;
2252 procedure Picture_Minus
is
2254 Pic
.Sign_Position
:= Index
;
2256 -- Treat as a floating sign, and unwind otherwise
2259 Pic
.Start_Float
:= Index
;
2260 Pic
.End_Float
:= Index
;
2262 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2265 Skip
; -- Known Minus
2270 when '_' |
'0' |
'/' =>
2271 Pic
.End_Float
:= Index
;
2275 Pic
.End_Float
:= Index
;
2276 Pic
.Picture
.Expanded
(Index
) := 'b';
2280 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2281 Pic
.End_Float
:= Index
;
2283 Set_State
(Okay
); -- "-- " is enough
2288 when '$' |
'#' |
'9' |
'*' =>
2289 if State
/= Okay
then
2291 Pic
.Start_Float
:= Invalid_Position
;
2292 Pic
.End_Float
:= Invalid_Position
;
2301 -- Can't have Z and a floating sign
2303 if State
= Okay
then
2307 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2313 when '.' |
'V' |
'v' =>
2314 if State
/= Okay
then
2316 Pic
.Start_Float
:= Invalid_Position
;
2317 Pic
.End_Float
:= Invalid_Position
;
2320 -- Don't assume that state is okay, haven't seen a digit
2336 procedure Picture_Plus
is
2338 Pic
.Sign_Position
:= Index
;
2340 -- Treat as a floating sign, and unwind otherwise
2343 Pic
.Start_Float
:= Index
;
2344 Pic
.End_Float
:= Index
;
2346 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2354 when '_' |
'0' |
'/' =>
2355 Pic
.End_Float
:= Index
;
2359 Pic
.End_Float
:= Index
;
2360 Pic
.Picture
.Expanded
(Index
) := 'b';
2364 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2365 Pic
.End_Float
:= Index
;
2367 Set_State
(Okay
); -- "++" is enough
2372 when '$' |
'#' |
'9' |
'*' =>
2373 if State
/= Okay
then
2375 Pic
.Start_Float
:= Invalid_Position
;
2376 Pic
.End_Float
:= Invalid_Position
;
2384 if State
= Okay
then
2388 -- Can't have Z and a floating sign
2390 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2392 -- '+Z' is acceptable
2401 when '.' |
'V' |
'v' =>
2402 if State
/= Okay
then
2404 Pic
.Start_Float
:= Invalid_Position
;
2405 Pic
.End_Float
:= Invalid_Position
;
2408 -- Don't assume that state is okay, haven't seen a digit
2420 --------------------
2421 -- Picture_String --
2422 --------------------
2424 procedure Picture_String
is
2426 while Is_Insert
loop
2446 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2456 when '9' |
'.' |
'V' |
'v' =>
2462 raise Picture_Error
;
2466 -- Blank when zero either if the PIC does not contain a '9' or if
2467 -- requested by the user and no '*'.
2469 Pic
.Blank_When_Zero
:=
2470 (Computed_BWZ
or else Pic
.Blank_When_Zero
)
2471 and then not Pic
.Star_Fill
;
2473 -- Star fill if '*' and no '9'
2475 Pic
.Star_Fill
:= Pic
.Star_Fill
and then Computed_BWZ
;
2487 procedure Set_State
(L
: Legality
) is
2501 ----------------------
2502 -- Star_Suppression --
2503 ----------------------
2505 procedure Star_Suppression
is
2508 Pic
.Start_Float
:= Index
;
2509 Pic
.End_Float
:= Index
;
2510 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2513 -- Even a single * is a valid picture
2515 Pic
.Star_Fill
:= True;
2525 when '_' |
'0' |
'/' =>
2526 Pic
.End_Float
:= Index
;
2530 Pic
.End_Float
:= Index
;
2531 Pic
.Picture
.Expanded
(Index
) := 'b';
2535 Pic
.End_Float
:= Index
;
2536 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2537 Set_State
(Okay
); Skip
;
2544 when '.' |
'V' |
'v' =>
2545 Pic
.Radix_Position
:= Index
;
2547 Number_Fraction_Or_Star_Fill
;
2555 when others => raise Picture_Error
;
2558 end Star_Suppression
;
2560 ----------------------
2561 -- Trailing_Bracket --
2562 ----------------------
2564 procedure Trailing_Bracket
is
2567 Pic
.Second_Sign
:= Index
;
2570 raise Picture_Error
;
2572 end Trailing_Bracket
;
2574 -----------------------
2575 -- Trailing_Currency --
2576 -----------------------
2578 procedure Trailing_Currency
is
2585 Pic
.Start_Currency
:= Index
;
2586 Pic
.End_Currency
:= Index
;
2590 while not At_End
and then Look
= '#' loop
2591 if Pic
.Start_Currency
= Invalid_Position
then
2592 Pic
.Start_Currency
:= Index
;
2595 Pic
.End_Currency
:= Index
;
2606 when '_' |
'0' |
'/' => Skip
;
2609 Pic
.Picture
.Expanded
(Index
) := 'b';
2612 when others => return;
2615 end Trailing_Currency
;
2617 ----------------------
2618 -- Zero_Suppression --
2619 ----------------------
2621 procedure Zero_Suppression
is
2624 Pic
.Start_Float
:= Index
;
2625 Pic
.End_Float
:= Index
;
2626 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2627 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2632 -- Even a single Z is a valid picture
2640 when '_' |
'0' |
'/' =>
2641 Pic
.End_Float
:= Index
;
2645 Pic
.End_Float
:= Index
;
2646 Pic
.Picture
.Expanded
(Index
) := 'b';
2650 Pic
.Picture
.Expanded
(Index
) := 'Z'; -- consistency
2652 Pic
.Max_Leading_Digits
:= Pic
.Max_Leading_Digits
+ 1;
2653 Pic
.End_Float
:= Index
;
2662 when '.' |
'V' |
'v' =>
2663 Pic
.Radix_Position
:= Index
;
2665 Number_Fraction_Or_Z_Fill
;
2677 end Zero_Suppression
;
2679 -- Start of processing for Precalculate
2684 if State
= Reject
then
2685 raise Picture_Error
;
2690 when Constraint_Error
=>
2692 -- To deal with special cases like null strings
2694 raise Picture_Error
;
2703 (Pic_String
: String;
2704 Blank_When_Zero
: Boolean := False) return Picture
2710 Item
: constant String := Expand
(Pic_String
);
2713 Result
.Contents
.Picture
:= (Item
'Length, Item
);
2714 Result
.Contents
.Original_BWZ
:= Blank_When_Zero
;
2715 Result
.Contents
.Blank_When_Zero
:= Blank_When_Zero
;
2716 Precalculate
(Result
.Contents
);
2722 raise Picture_Error
;
2730 function To_Wide
(C
: Character) return Wide_Character is
2732 return Wide_Character'Val (Character'Pos (C
));
2740 (Pic_String
: String;
2741 Blank_When_Zero
: Boolean := False) return Boolean
2745 Expanded_Pic
: constant String := Expand
(Pic_String
);
2746 -- Raises Picture_Error if Item not well-formed
2748 Format_Rec
: Format_Record
;
2751 Format_Rec
.Picture
:= (Expanded_Pic
'Length, Expanded_Pic
);
2752 Format_Rec
.Blank_When_Zero
:= Blank_When_Zero
;
2753 Format_Rec
.Original_BWZ
:= Blank_When_Zero
;
2754 Precalculate
(Format_Rec
);
2756 -- False only if Blank_When_0 is True but the pic string has a '*'
2758 return not Blank_When_Zero
2759 or else Strings_Fixed
.Index
(Expanded_Pic
, "*") = 0;
2763 when others => return False;
2766 end Ada
.Wide_Text_IO
.Editing
;