Add -fpic/-fPIC support
[official-gcc.git] / gcc / tree.c
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1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92, 93, 94, 95, 1996 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
36 #include <setjmp.h>
37 #include "config.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #ifdef __STDC__
43 #include <stdarg.h>
44 #else
45 #include <varargs.h>
46 #endif
47 #include <stdio.h>
49 #define obstack_chunk_alloc xmalloc
50 #define obstack_chunk_free free
52 /* Tree nodes of permanent duration are allocated in this obstack.
53 They are the identifier nodes, and everything outside of
54 the bodies and parameters of function definitions. */
56 struct obstack permanent_obstack;
58 /* The initial RTL, and all ..._TYPE nodes, in a function
59 are allocated in this obstack. Usually they are freed at the
60 end of the function, but if the function is inline they are saved.
61 For top-level functions, this is maybepermanent_obstack.
62 Separate obstacks are made for nested functions. */
64 struct obstack *function_maybepermanent_obstack;
66 /* This is the function_maybepermanent_obstack for top-level functions. */
68 struct obstack maybepermanent_obstack;
70 /* This is a list of function_maybepermanent_obstacks for top-level inline
71 functions that are compiled in the middle of compiling other functions. */
73 struct simple_obstack_stack *toplev_inline_obstacks;
75 /* This is a list of function_maybepermanent_obstacks for inline functions
76 nested in the current function that were compiled in the middle of
77 compiling other functions. */
79 struct simple_obstack_stack *inline_obstacks;
81 /* The contents of the current function definition are allocated
82 in this obstack, and all are freed at the end of the function.
83 For top-level functions, this is temporary_obstack.
84 Separate obstacks are made for nested functions. */
86 struct obstack *function_obstack;
88 /* This is used for reading initializers of global variables. */
90 struct obstack temporary_obstack;
92 /* The tree nodes of an expression are allocated
93 in this obstack, and all are freed at the end of the expression. */
95 struct obstack momentary_obstack;
97 /* The tree nodes of a declarator are allocated
98 in this obstack, and all are freed when the declarator
99 has been parsed. */
101 static struct obstack temp_decl_obstack;
103 /* This points at either permanent_obstack
104 or the current function_maybepermanent_obstack. */
106 struct obstack *saveable_obstack;
108 /* This is same as saveable_obstack during parse and expansion phase;
109 it points to the current function's obstack during optimization.
110 This is the obstack to be used for creating rtl objects. */
112 struct obstack *rtl_obstack;
114 /* This points at either permanent_obstack or the current function_obstack. */
116 struct obstack *current_obstack;
118 /* This points at either permanent_obstack or the current function_obstack
119 or momentary_obstack. */
121 struct obstack *expression_obstack;
123 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
125 struct obstack_stack
127 struct obstack_stack *next;
128 struct obstack *current;
129 struct obstack *saveable;
130 struct obstack *expression;
131 struct obstack *rtl;
134 struct obstack_stack *obstack_stack;
136 /* Obstack for allocating struct obstack_stack entries. */
138 static struct obstack obstack_stack_obstack;
140 /* Addresses of first objects in some obstacks.
141 This is for freeing their entire contents. */
142 char *maybepermanent_firstobj;
143 char *temporary_firstobj;
144 char *momentary_firstobj;
145 char *temp_decl_firstobj;
147 /* This is used to preserve objects (mainly array initializers) that need to
148 live until the end of the current function, but no further. */
149 char *momentary_function_firstobj;
151 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
153 int all_types_permanent;
155 /* Stack of places to restore the momentary obstack back to. */
157 struct momentary_level
159 /* Pointer back to previous such level. */
160 struct momentary_level *prev;
161 /* First object allocated within this level. */
162 char *base;
163 /* Value of expression_obstack saved at entry to this level. */
164 struct obstack *obstack;
167 struct momentary_level *momentary_stack;
169 /* Table indexed by tree code giving a string containing a character
170 classifying the tree code. Possibilities are
171 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
173 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
175 char *standard_tree_code_type[] = {
176 #include "tree.def"
178 #undef DEFTREECODE
180 /* Table indexed by tree code giving number of expression
181 operands beyond the fixed part of the node structure.
182 Not used for types or decls. */
184 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
186 int standard_tree_code_length[] = {
187 #include "tree.def"
189 #undef DEFTREECODE
191 /* Names of tree components.
192 Used for printing out the tree and error messages. */
193 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
195 char *standard_tree_code_name[] = {
196 #include "tree.def"
198 #undef DEFTREECODE
200 /* Table indexed by tree code giving a string containing a character
201 classifying the tree code. Possibilities are
202 t, d, s, c, r, e, <, 1 and 2. See tree.def for details. */
204 char **tree_code_type;
206 /* Table indexed by tree code giving number of expression
207 operands beyond the fixed part of the node structure.
208 Not used for types or decls. */
210 int *tree_code_length;
212 /* Table indexed by tree code giving name of tree code, as a string. */
214 char **tree_code_name;
216 /* Statistics-gathering stuff. */
217 typedef enum
219 d_kind,
220 t_kind,
221 b_kind,
222 s_kind,
223 r_kind,
224 e_kind,
225 c_kind,
226 id_kind,
227 op_id_kind,
228 perm_list_kind,
229 temp_list_kind,
230 vec_kind,
231 x_kind,
232 lang_decl,
233 lang_type,
234 all_kinds
235 } tree_node_kind;
237 int tree_node_counts[(int)all_kinds];
238 int tree_node_sizes[(int)all_kinds];
239 int id_string_size = 0;
241 char *tree_node_kind_names[] = {
242 "decls",
243 "types",
244 "blocks",
245 "stmts",
246 "refs",
247 "exprs",
248 "constants",
249 "identifiers",
250 "op_identifiers",
251 "perm_tree_lists",
252 "temp_tree_lists",
253 "vecs",
254 "random kinds",
255 "lang_decl kinds",
256 "lang_type kinds"
259 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
261 #define MAX_HASH_TABLE 1009
262 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
264 /* 0 while creating built-in identifiers. */
265 static int do_identifier_warnings;
267 /* Unique id for next decl created. */
268 static int next_decl_uid;
269 /* Unique id for next type created. */
270 static int next_type_uid = 1;
272 /* Here is how primitive or already-canonicalized types' hash
273 codes are made. */
274 #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
276 extern char *mode_name[];
278 void gcc_obstack_init ();
280 /* Init the principal obstacks. */
282 void
283 init_obstacks ()
285 gcc_obstack_init (&obstack_stack_obstack);
286 gcc_obstack_init (&permanent_obstack);
288 gcc_obstack_init (&temporary_obstack);
289 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
290 gcc_obstack_init (&momentary_obstack);
291 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
292 momentary_function_firstobj = momentary_firstobj;
293 gcc_obstack_init (&maybepermanent_obstack);
294 maybepermanent_firstobj
295 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
296 gcc_obstack_init (&temp_decl_obstack);
297 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
299 function_obstack = &temporary_obstack;
300 function_maybepermanent_obstack = &maybepermanent_obstack;
301 current_obstack = &permanent_obstack;
302 expression_obstack = &permanent_obstack;
303 rtl_obstack = saveable_obstack = &permanent_obstack;
305 /* Init the hash table of identifiers. */
306 bzero ((char *) hash_table, sizeof hash_table);
309 void
310 gcc_obstack_init (obstack)
311 struct obstack *obstack;
313 /* Let particular systems override the size of a chunk. */
314 #ifndef OBSTACK_CHUNK_SIZE
315 #define OBSTACK_CHUNK_SIZE 0
316 #endif
317 /* Let them override the alloc and free routines too. */
318 #ifndef OBSTACK_CHUNK_ALLOC
319 #define OBSTACK_CHUNK_ALLOC xmalloc
320 #endif
321 #ifndef OBSTACK_CHUNK_FREE
322 #define OBSTACK_CHUNK_FREE free
323 #endif
324 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
325 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
326 (void (*) ()) OBSTACK_CHUNK_FREE);
329 /* Save all variables describing the current status into the structure *P.
330 This is used before starting a nested function.
332 CONTEXT is the decl_function_context for the function we're about to
333 compile; if it isn't current_function_decl, we have to play some games. */
335 void
336 save_tree_status (p, context)
337 struct function *p;
338 tree context;
340 p->all_types_permanent = all_types_permanent;
341 p->momentary_stack = momentary_stack;
342 p->maybepermanent_firstobj = maybepermanent_firstobj;
343 p->temporary_firstobj = temporary_firstobj;
344 p->momentary_firstobj = momentary_firstobj;
345 p->momentary_function_firstobj = momentary_function_firstobj;
346 p->function_obstack = function_obstack;
347 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
348 p->current_obstack = current_obstack;
349 p->expression_obstack = expression_obstack;
350 p->saveable_obstack = saveable_obstack;
351 p->rtl_obstack = rtl_obstack;
352 p->inline_obstacks = inline_obstacks;
354 if (context == current_function_decl)
355 /* Objects that need to be saved in this function can be in the nonsaved
356 obstack of the enclosing function since they can't possibly be needed
357 once it has returned. */
358 function_maybepermanent_obstack = function_obstack;
359 else
361 /* We're compiling a function which isn't nested in the current
362 function. We need to create a new maybepermanent_obstack for this
363 function, since it can't go onto any of the existing obstacks. */
364 struct simple_obstack_stack **head;
365 struct simple_obstack_stack *current;
367 if (context == NULL_TREE)
368 head = &toplev_inline_obstacks;
369 else
371 struct function *f = find_function_data (context);
372 head = &f->inline_obstacks;
375 current = ((struct simple_obstack_stack *)
376 xmalloc (sizeof (struct simple_obstack_stack)));
378 current->obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
379 function_maybepermanent_obstack = current->obstack;
380 gcc_obstack_init (function_maybepermanent_obstack);
382 current->next = *head;
383 *head = current;
386 maybepermanent_firstobj
387 = (char *) obstack_finish (function_maybepermanent_obstack);
389 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
390 gcc_obstack_init (function_obstack);
392 current_obstack = &permanent_obstack;
393 expression_obstack = &permanent_obstack;
394 rtl_obstack = saveable_obstack = &permanent_obstack;
396 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
397 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
398 momentary_function_firstobj = momentary_firstobj;
401 /* Restore all variables describing the current status from the structure *P.
402 This is used after a nested function. */
404 void
405 restore_tree_status (p)
406 struct function *p;
408 all_types_permanent = p->all_types_permanent;
409 momentary_stack = p->momentary_stack;
411 obstack_free (&momentary_obstack, momentary_function_firstobj);
413 /* Free saveable storage used by the function just compiled and not
414 saved.
416 CAUTION: This is in function_obstack of the containing function.
417 So we must be sure that we never allocate from that obstack during
418 the compilation of a nested function if we expect it to survive
419 past the nested function's end. */
420 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
422 obstack_free (function_obstack, 0);
423 free (function_obstack);
425 temporary_firstobj = p->temporary_firstobj;
426 momentary_firstobj = p->momentary_firstobj;
427 momentary_function_firstobj = p->momentary_function_firstobj;
428 maybepermanent_firstobj = p->maybepermanent_firstobj;
429 function_obstack = p->function_obstack;
430 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
431 current_obstack = p->current_obstack;
432 expression_obstack = p->expression_obstack;
433 saveable_obstack = p->saveable_obstack;
434 rtl_obstack = p->rtl_obstack;
435 inline_obstacks = p->inline_obstacks;
438 /* Start allocating on the temporary (per function) obstack.
439 This is done in start_function before parsing the function body,
440 and before each initialization at top level, and to go back
441 to temporary allocation after doing permanent_allocation. */
443 void
444 temporary_allocation ()
446 /* Note that function_obstack at top level points to temporary_obstack.
447 But within a nested function context, it is a separate obstack. */
448 current_obstack = function_obstack;
449 expression_obstack = function_obstack;
450 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
451 momentary_stack = 0;
452 inline_obstacks = 0;
455 /* Start allocating on the permanent obstack but don't
456 free the temporary data. After calling this, call
457 `permanent_allocation' to fully resume permanent allocation status. */
459 void
460 end_temporary_allocation ()
462 current_obstack = &permanent_obstack;
463 expression_obstack = &permanent_obstack;
464 rtl_obstack = saveable_obstack = &permanent_obstack;
467 /* Resume allocating on the temporary obstack, undoing
468 effects of `end_temporary_allocation'. */
470 void
471 resume_temporary_allocation ()
473 current_obstack = function_obstack;
474 expression_obstack = function_obstack;
475 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
478 /* While doing temporary allocation, switch to allocating in such a
479 way as to save all nodes if the function is inlined. Call
480 resume_temporary_allocation to go back to ordinary temporary
481 allocation. */
483 void
484 saveable_allocation ()
486 /* Note that function_obstack at top level points to temporary_obstack.
487 But within a nested function context, it is a separate obstack. */
488 expression_obstack = current_obstack = saveable_obstack;
491 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
492 recording the previously current obstacks on a stack.
493 This does not free any storage in any obstack. */
495 void
496 push_obstacks (current, saveable)
497 struct obstack *current, *saveable;
499 struct obstack_stack *p
500 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
501 (sizeof (struct obstack_stack)));
503 p->current = current_obstack;
504 p->saveable = saveable_obstack;
505 p->expression = expression_obstack;
506 p->rtl = rtl_obstack;
507 p->next = obstack_stack;
508 obstack_stack = p;
510 current_obstack = current;
511 expression_obstack = current;
512 rtl_obstack = saveable_obstack = saveable;
515 /* Save the current set of obstacks, but don't change them. */
517 void
518 push_obstacks_nochange ()
520 struct obstack_stack *p
521 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
522 (sizeof (struct obstack_stack)));
524 p->current = current_obstack;
525 p->saveable = saveable_obstack;
526 p->expression = expression_obstack;
527 p->rtl = rtl_obstack;
528 p->next = obstack_stack;
529 obstack_stack = p;
532 /* Pop the obstack selection stack. */
534 void
535 pop_obstacks ()
537 struct obstack_stack *p = obstack_stack;
538 obstack_stack = p->next;
540 current_obstack = p->current;
541 saveable_obstack = p->saveable;
542 expression_obstack = p->expression;
543 rtl_obstack = p->rtl;
545 obstack_free (&obstack_stack_obstack, p);
548 /* Nonzero if temporary allocation is currently in effect.
549 Zero if currently doing permanent allocation. */
552 allocation_temporary_p ()
554 return current_obstack != &permanent_obstack;
557 /* Go back to allocating on the permanent obstack
558 and free everything in the temporary obstack.
560 FUNCTION_END is true only if we have just finished compiling a function.
561 In that case, we also free preserved initial values on the momentary
562 obstack. */
564 void
565 permanent_allocation (function_end)
566 int function_end;
568 /* Free up previous temporary obstack data */
569 obstack_free (&temporary_obstack, temporary_firstobj);
570 if (function_end)
572 obstack_free (&momentary_obstack, momentary_function_firstobj);
573 momentary_firstobj = momentary_function_firstobj;
575 else
576 obstack_free (&momentary_obstack, momentary_firstobj);
577 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
578 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
580 /* Free up the maybepermanent_obstacks for any of our nested functions
581 which were compiled at a lower level. */
582 while (inline_obstacks)
584 struct simple_obstack_stack *current = inline_obstacks;
585 inline_obstacks = current->next;
586 obstack_free (current->obstack, 0);
587 free (current->obstack);
588 free (current);
591 current_obstack = &permanent_obstack;
592 expression_obstack = &permanent_obstack;
593 rtl_obstack = saveable_obstack = &permanent_obstack;
596 /* Save permanently everything on the maybepermanent_obstack. */
598 void
599 preserve_data ()
601 maybepermanent_firstobj
602 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
605 void
606 preserve_initializer ()
608 struct momentary_level *tem;
609 char *old_momentary;
611 temporary_firstobj
612 = (char *) obstack_alloc (&temporary_obstack, 0);
613 maybepermanent_firstobj
614 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
616 old_momentary = momentary_firstobj;
617 momentary_firstobj
618 = (char *) obstack_alloc (&momentary_obstack, 0);
619 if (momentary_firstobj != old_momentary)
620 for (tem = momentary_stack; tem; tem = tem->prev)
621 tem->base = momentary_firstobj;
624 /* Start allocating new rtl in current_obstack.
625 Use resume_temporary_allocation
626 to go back to allocating rtl in saveable_obstack. */
628 void
629 rtl_in_current_obstack ()
631 rtl_obstack = current_obstack;
634 /* Start allocating rtl from saveable_obstack. Intended to be used after
635 a call to push_obstacks_nochange. */
637 void
638 rtl_in_saveable_obstack ()
640 rtl_obstack = saveable_obstack;
643 /* Allocate SIZE bytes in the current obstack
644 and return a pointer to them.
645 In practice the current obstack is always the temporary one. */
647 char *
648 oballoc (size)
649 int size;
651 return (char *) obstack_alloc (current_obstack, size);
654 /* Free the object PTR in the current obstack
655 as well as everything allocated since PTR.
656 In practice the current obstack is always the temporary one. */
658 void
659 obfree (ptr)
660 char *ptr;
662 obstack_free (current_obstack, ptr);
665 /* Allocate SIZE bytes in the permanent obstack
666 and return a pointer to them. */
668 char *
669 permalloc (size)
670 int size;
672 return (char *) obstack_alloc (&permanent_obstack, size);
675 /* Allocate NELEM items of SIZE bytes in the permanent obstack
676 and return a pointer to them. The storage is cleared before
677 returning the value. */
679 char *
680 perm_calloc (nelem, size)
681 int nelem;
682 long size;
684 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
685 bzero (rval, nelem * size);
686 return rval;
689 /* Allocate SIZE bytes in the saveable obstack
690 and return a pointer to them. */
692 char *
693 savealloc (size)
694 int size;
696 return (char *) obstack_alloc (saveable_obstack, size);
699 /* Print out which obstack an object is in. */
701 void
702 print_obstack_name (object, file, prefix)
703 char *object;
704 FILE *file;
705 char *prefix;
707 struct obstack *obstack = NULL;
708 char *obstack_name = NULL;
709 struct function *p;
711 for (p = outer_function_chain; p; p = p->next)
713 if (_obstack_allocated_p (p->function_obstack, object))
715 obstack = p->function_obstack;
716 obstack_name = "containing function obstack";
718 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
720 obstack = p->function_maybepermanent_obstack;
721 obstack_name = "containing function maybepermanent obstack";
725 if (_obstack_allocated_p (&obstack_stack_obstack, object))
727 obstack = &obstack_stack_obstack;
728 obstack_name = "obstack_stack_obstack";
730 else if (_obstack_allocated_p (function_obstack, object))
732 obstack = function_obstack;
733 obstack_name = "function obstack";
735 else if (_obstack_allocated_p (&permanent_obstack, object))
737 obstack = &permanent_obstack;
738 obstack_name = "permanent_obstack";
740 else if (_obstack_allocated_p (&momentary_obstack, object))
742 obstack = &momentary_obstack;
743 obstack_name = "momentary_obstack";
745 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
747 obstack = function_maybepermanent_obstack;
748 obstack_name = "function maybepermanent obstack";
750 else if (_obstack_allocated_p (&temp_decl_obstack, object))
752 obstack = &temp_decl_obstack;
753 obstack_name = "temp_decl_obstack";
756 /* Check to see if the object is in the free area of the obstack. */
757 if (obstack != NULL)
759 if (object >= obstack->next_free
760 && object < obstack->chunk_limit)
761 fprintf (file, "%s in free portion of obstack %s",
762 prefix, obstack_name);
763 else
764 fprintf (file, "%s allocated from %s", prefix, obstack_name);
766 else
767 fprintf (file, "%s not allocated from any obstack", prefix);
770 void
771 debug_obstack (object)
772 char *object;
774 print_obstack_name (object, stderr, "object");
775 fprintf (stderr, ".\n");
778 /* Return 1 if OBJ is in the permanent obstack.
779 This is slow, and should be used only for debugging.
780 Use TREE_PERMANENT for other purposes. */
783 object_permanent_p (obj)
784 tree obj;
786 return _obstack_allocated_p (&permanent_obstack, obj);
789 /* Start a level of momentary allocation.
790 In C, each compound statement has its own level
791 and that level is freed at the end of each statement.
792 All expression nodes are allocated in the momentary allocation level. */
794 void
795 push_momentary ()
797 struct momentary_level *tem
798 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
799 sizeof (struct momentary_level));
800 tem->prev = momentary_stack;
801 tem->base = (char *) obstack_base (&momentary_obstack);
802 tem->obstack = expression_obstack;
803 momentary_stack = tem;
804 expression_obstack = &momentary_obstack;
807 /* Set things up so the next clear_momentary will only clear memory
808 past our present position in momentary_obstack. */
810 void
811 preserve_momentary ()
813 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
816 /* Free all the storage in the current momentary-allocation level.
817 In C, this happens at the end of each statement. */
819 void
820 clear_momentary ()
822 obstack_free (&momentary_obstack, momentary_stack->base);
825 /* Discard a level of momentary allocation.
826 In C, this happens at the end of each compound statement.
827 Restore the status of expression node allocation
828 that was in effect before this level was created. */
830 void
831 pop_momentary ()
833 struct momentary_level *tem = momentary_stack;
834 momentary_stack = tem->prev;
835 expression_obstack = tem->obstack;
836 /* We can't free TEM from the momentary_obstack, because there might
837 be objects above it which have been saved. We can free back to the
838 stack of the level we are popping off though. */
839 obstack_free (&momentary_obstack, tem->base);
842 /* Pop back to the previous level of momentary allocation,
843 but don't free any momentary data just yet. */
845 void
846 pop_momentary_nofree ()
848 struct momentary_level *tem = momentary_stack;
849 momentary_stack = tem->prev;
850 expression_obstack = tem->obstack;
853 /* Call when starting to parse a declaration:
854 make expressions in the declaration last the length of the function.
855 Returns an argument that should be passed to resume_momentary later. */
858 suspend_momentary ()
860 register int tem = expression_obstack == &momentary_obstack;
861 expression_obstack = saveable_obstack;
862 return tem;
865 /* Call when finished parsing a declaration:
866 restore the treatment of node-allocation that was
867 in effect before the suspension.
868 YES should be the value previously returned by suspend_momentary. */
870 void
871 resume_momentary (yes)
872 int yes;
874 if (yes)
875 expression_obstack = &momentary_obstack;
878 /* Init the tables indexed by tree code.
879 Note that languages can add to these tables to define their own codes. */
881 void
882 init_tree_codes ()
884 tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
885 tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
886 tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
887 bcopy ((char *) standard_tree_code_type, (char *) tree_code_type,
888 sizeof (standard_tree_code_type));
889 bcopy ((char *) standard_tree_code_length, (char *) tree_code_length,
890 sizeof (standard_tree_code_length));
891 bcopy ((char *) standard_tree_code_name, (char *) tree_code_name,
892 sizeof (standard_tree_code_name));
895 /* Return a newly allocated node of code CODE.
896 Initialize the node's unique id and its TREE_PERMANENT flag.
897 For decl and type nodes, some other fields are initialized.
898 The rest of the node is initialized to zero.
900 Achoo! I got a code in the node. */
902 tree
903 make_node (code)
904 enum tree_code code;
906 register tree t;
907 register int type = TREE_CODE_CLASS (code);
908 register int length;
909 register struct obstack *obstack = current_obstack;
910 register int i;
911 register tree_node_kind kind;
913 switch (type)
915 case 'd': /* A decl node */
916 #ifdef GATHER_STATISTICS
917 kind = d_kind;
918 #endif
919 length = sizeof (struct tree_decl);
920 /* All decls in an inline function need to be saved. */
921 if (obstack != &permanent_obstack)
922 obstack = saveable_obstack;
924 /* PARM_DECLs go on the context of the parent. If this is a nested
925 function, then we must allocate the PARM_DECL on the parent's
926 obstack, so that they will live to the end of the parent's
927 closing brace. This is necessary in case we try to inline the
928 function into its parent.
930 PARM_DECLs of top-level functions do not have this problem. However,
931 we allocate them where we put the FUNCTION_DECL for languages such as
932 Ada that need to consult some flags in the PARM_DECLs of the function
933 when calling it.
935 See comment in restore_tree_status for why we can't put this
936 in function_obstack. */
937 if (code == PARM_DECL && obstack != &permanent_obstack)
939 tree context = 0;
940 if (current_function_decl)
941 context = decl_function_context (current_function_decl);
943 if (context)
944 obstack
945 = find_function_data (context)->function_maybepermanent_obstack;
947 break;
949 case 't': /* a type node */
950 #ifdef GATHER_STATISTICS
951 kind = t_kind;
952 #endif
953 length = sizeof (struct tree_type);
954 /* All data types are put where we can preserve them if nec. */
955 if (obstack != &permanent_obstack)
956 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
957 break;
959 case 'b': /* a lexical block */
960 #ifdef GATHER_STATISTICS
961 kind = b_kind;
962 #endif
963 length = sizeof (struct tree_block);
964 /* All BLOCK nodes are put where we can preserve them if nec. */
965 if (obstack != &permanent_obstack)
966 obstack = saveable_obstack;
967 break;
969 case 's': /* an expression with side effects */
970 #ifdef GATHER_STATISTICS
971 kind = s_kind;
972 goto usual_kind;
973 #endif
974 case 'r': /* a reference */
975 #ifdef GATHER_STATISTICS
976 kind = r_kind;
977 goto usual_kind;
978 #endif
979 case 'e': /* an expression */
980 case '<': /* a comparison expression */
981 case '1': /* a unary arithmetic expression */
982 case '2': /* a binary arithmetic expression */
983 #ifdef GATHER_STATISTICS
984 kind = e_kind;
985 usual_kind:
986 #endif
987 obstack = expression_obstack;
988 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
989 if (code == BIND_EXPR && obstack != &permanent_obstack)
990 obstack = saveable_obstack;
991 length = sizeof (struct tree_exp)
992 + (tree_code_length[(int) code] - 1) * sizeof (char *);
993 break;
995 case 'c': /* a constant */
996 #ifdef GATHER_STATISTICS
997 kind = c_kind;
998 #endif
999 obstack = expression_obstack;
1001 /* We can't use tree_code_length for INTEGER_CST, since the number of
1002 words is machine-dependent due to varying length of HOST_WIDE_INT,
1003 which might be wider than a pointer (e.g., long long). Similarly
1004 for REAL_CST, since the number of words is machine-dependent due
1005 to varying size and alignment of `double'. */
1007 if (code == INTEGER_CST)
1008 length = sizeof (struct tree_int_cst);
1009 else if (code == REAL_CST)
1010 length = sizeof (struct tree_real_cst);
1011 else
1012 length = sizeof (struct tree_common)
1013 + tree_code_length[(int) code] * sizeof (char *);
1014 break;
1016 case 'x': /* something random, like an identifier. */
1017 #ifdef GATHER_STATISTICS
1018 if (code == IDENTIFIER_NODE)
1019 kind = id_kind;
1020 else if (code == OP_IDENTIFIER)
1021 kind = op_id_kind;
1022 else if (code == TREE_VEC)
1023 kind = vec_kind;
1024 else
1025 kind = x_kind;
1026 #endif
1027 length = sizeof (struct tree_common)
1028 + tree_code_length[(int) code] * sizeof (char *);
1029 /* Identifier nodes are always permanent since they are
1030 unique in a compiler run. */
1031 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1032 break;
1034 default:
1035 abort ();
1038 t = (tree) obstack_alloc (obstack, length);
1040 #ifdef GATHER_STATISTICS
1041 tree_node_counts[(int)kind]++;
1042 tree_node_sizes[(int)kind] += length;
1043 #endif
1045 /* Clear a word at a time. */
1046 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1047 ((int *) t)[i] = 0;
1048 /* Clear any extra bytes. */
1049 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1050 ((char *) t)[i] = 0;
1052 TREE_SET_CODE (t, code);
1053 if (obstack == &permanent_obstack)
1054 TREE_PERMANENT (t) = 1;
1056 switch (type)
1058 case 's':
1059 TREE_SIDE_EFFECTS (t) = 1;
1060 TREE_TYPE (t) = void_type_node;
1061 break;
1063 case 'd':
1064 if (code != FUNCTION_DECL)
1065 DECL_ALIGN (t) = 1;
1066 DECL_IN_SYSTEM_HEADER (t)
1067 = in_system_header && (obstack == &permanent_obstack);
1068 DECL_SOURCE_LINE (t) = lineno;
1069 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1070 DECL_UID (t) = next_decl_uid++;
1071 break;
1073 case 't':
1074 TYPE_UID (t) = next_type_uid++;
1075 TYPE_ALIGN (t) = 1;
1076 TYPE_MAIN_VARIANT (t) = t;
1077 TYPE_OBSTACK (t) = obstack;
1078 TYPE_ATTRIBUTES (t) = NULL_TREE;
1079 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1080 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1081 #endif
1082 break;
1084 case 'c':
1085 TREE_CONSTANT (t) = 1;
1086 break;
1089 return t;
1092 /* Return a new node with the same contents as NODE
1093 except that its TREE_CHAIN is zero and it has a fresh uid. */
1095 tree
1096 copy_node (node)
1097 tree node;
1099 register tree t;
1100 register enum tree_code code = TREE_CODE (node);
1101 register int length;
1102 register int i;
1104 switch (TREE_CODE_CLASS (code))
1106 case 'd': /* A decl node */
1107 length = sizeof (struct tree_decl);
1108 break;
1110 case 't': /* a type node */
1111 length = sizeof (struct tree_type);
1112 break;
1114 case 'b': /* a lexical block node */
1115 length = sizeof (struct tree_block);
1116 break;
1118 case 'r': /* a reference */
1119 case 'e': /* an expression */
1120 case 's': /* an expression with side effects */
1121 case '<': /* a comparison expression */
1122 case '1': /* a unary arithmetic expression */
1123 case '2': /* a binary arithmetic expression */
1124 length = sizeof (struct tree_exp)
1125 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1126 break;
1128 case 'c': /* a constant */
1129 /* We can't use tree_code_length for INTEGER_CST, since the number of
1130 words is machine-dependent due to varying length of HOST_WIDE_INT,
1131 which might be wider than a pointer (e.g., long long). Similarly
1132 for REAL_CST, since the number of words is machine-dependent due
1133 to varying size and alignment of `double'. */
1134 if (code == INTEGER_CST)
1136 length = sizeof (struct tree_int_cst);
1137 break;
1139 else if (code == REAL_CST)
1141 length = sizeof (struct tree_real_cst);
1142 break;
1145 case 'x': /* something random, like an identifier. */
1146 length = sizeof (struct tree_common)
1147 + tree_code_length[(int) code] * sizeof (char *);
1148 if (code == TREE_VEC)
1149 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1152 t = (tree) obstack_alloc (current_obstack, length);
1154 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1155 ((int *) t)[i] = ((int *) node)[i];
1156 /* Clear any extra bytes. */
1157 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1158 ((char *) t)[i] = ((char *) node)[i];
1160 TREE_CHAIN (t) = 0;
1162 if (TREE_CODE_CLASS (code) == 'd')
1163 DECL_UID (t) = next_decl_uid++;
1164 else if (TREE_CODE_CLASS (code) == 't')
1166 TYPE_UID (t) = next_type_uid++;
1167 TYPE_OBSTACK (t) = current_obstack;
1169 /* The following is so that the debug code for
1170 the copy is different from the original type.
1171 The two statements usually duplicate each other
1172 (because they clear fields of the same union),
1173 but the optimizer should catch that. */
1174 TYPE_SYMTAB_POINTER (t) = 0;
1175 TYPE_SYMTAB_ADDRESS (t) = 0;
1178 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1180 return t;
1183 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1184 For example, this can copy a list made of TREE_LIST nodes. */
1186 tree
1187 copy_list (list)
1188 tree list;
1190 tree head;
1191 register tree prev, next;
1193 if (list == 0)
1194 return 0;
1196 head = prev = copy_node (list);
1197 next = TREE_CHAIN (list);
1198 while (next)
1200 TREE_CHAIN (prev) = copy_node (next);
1201 prev = TREE_CHAIN (prev);
1202 next = TREE_CHAIN (next);
1204 return head;
1207 #define HASHBITS 30
1209 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1210 If an identifier with that name has previously been referred to,
1211 the same node is returned this time. */
1213 tree
1214 get_identifier (text)
1215 register char *text;
1217 register int hi;
1218 register int i;
1219 register tree idp;
1220 register int len, hash_len;
1222 /* Compute length of text in len. */
1223 for (len = 0; text[len]; len++);
1225 /* Decide how much of that length to hash on */
1226 hash_len = len;
1227 if (warn_id_clash && len > id_clash_len)
1228 hash_len = id_clash_len;
1230 /* Compute hash code */
1231 hi = hash_len * 613 + (unsigned)text[0];
1232 for (i = 1; i < hash_len; i += 2)
1233 hi = ((hi * 613) + (unsigned)(text[i]));
1235 hi &= (1 << HASHBITS) - 1;
1236 hi %= MAX_HASH_TABLE;
1238 /* Search table for identifier */
1239 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1240 if (IDENTIFIER_LENGTH (idp) == len
1241 && IDENTIFIER_POINTER (idp)[0] == text[0]
1242 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1243 return idp; /* <-- return if found */
1245 /* Not found; optionally warn about a similar identifier */
1246 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1247 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1248 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1250 warning ("`%s' and `%s' identical in first %d characters",
1251 IDENTIFIER_POINTER (idp), text, id_clash_len);
1252 break;
1255 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1256 abort (); /* set_identifier_size hasn't been called. */
1258 /* Not found, create one, add to chain */
1259 idp = make_node (IDENTIFIER_NODE);
1260 IDENTIFIER_LENGTH (idp) = len;
1261 #ifdef GATHER_STATISTICS
1262 id_string_size += len;
1263 #endif
1265 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1267 TREE_CHAIN (idp) = hash_table[hi];
1268 hash_table[hi] = idp;
1269 return idp; /* <-- return if created */
1272 /* Enable warnings on similar identifiers (if requested).
1273 Done after the built-in identifiers are created. */
1275 void
1276 start_identifier_warnings ()
1278 do_identifier_warnings = 1;
1281 /* Record the size of an identifier node for the language in use.
1282 SIZE is the total size in bytes.
1283 This is called by the language-specific files. This must be
1284 called before allocating any identifiers. */
1286 void
1287 set_identifier_size (size)
1288 int size;
1290 tree_code_length[(int) IDENTIFIER_NODE]
1291 = (size - sizeof (struct tree_common)) / sizeof (tree);
1294 /* Return a newly constructed INTEGER_CST node whose constant value
1295 is specified by the two ints LOW and HI.
1296 The TREE_TYPE is set to `int'.
1298 This function should be used via the `build_int_2' macro. */
1300 tree
1301 build_int_2_wide (low, hi)
1302 HOST_WIDE_INT low, hi;
1304 register tree t = make_node (INTEGER_CST);
1305 TREE_INT_CST_LOW (t) = low;
1306 TREE_INT_CST_HIGH (t) = hi;
1307 TREE_TYPE (t) = integer_type_node;
1308 return t;
1311 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1313 tree
1314 build_real (type, d)
1315 tree type;
1316 REAL_VALUE_TYPE d;
1318 tree v;
1319 int overflow = 0;
1321 /* Check for valid float value for this type on this target machine;
1322 if not, can print error message and store a valid value in D. */
1323 #ifdef CHECK_FLOAT_VALUE
1324 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1325 #endif
1327 v = make_node (REAL_CST);
1328 TREE_TYPE (v) = type;
1329 TREE_REAL_CST (v) = d;
1330 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1331 return v;
1334 /* Return a new REAL_CST node whose type is TYPE
1335 and whose value is the integer value of the INTEGER_CST node I. */
1337 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1339 REAL_VALUE_TYPE
1340 real_value_from_int_cst (i)
1341 tree i;
1343 REAL_VALUE_TYPE d;
1344 REAL_VALUE_TYPE e;
1345 /* Some 386 compilers mishandle unsigned int to float conversions,
1346 so introduce a temporary variable E to avoid those bugs. */
1348 #ifdef REAL_ARITHMETIC
1349 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1350 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
1351 else
1352 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
1353 #else /* not REAL_ARITHMETIC */
1354 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1356 d = (double) (~ TREE_INT_CST_HIGH (i));
1357 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1358 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1359 d *= e;
1360 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1361 d += e;
1362 d = (- d - 1.0);
1364 else
1366 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1367 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1368 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1369 d *= e;
1370 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1371 d += e;
1373 #endif /* not REAL_ARITHMETIC */
1374 return d;
1377 /* This function can't be implemented if we can't do arithmetic
1378 on the float representation. */
1380 tree
1381 build_real_from_int_cst (type, i)
1382 tree type;
1383 tree i;
1385 tree v;
1386 int overflow = TREE_OVERFLOW (i);
1387 REAL_VALUE_TYPE d;
1388 jmp_buf float_error;
1390 v = make_node (REAL_CST);
1391 TREE_TYPE (v) = type;
1393 if (setjmp (float_error))
1395 d = dconst0;
1396 overflow = 1;
1397 goto got_it;
1400 set_float_handler (float_error);
1402 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type), real_value_from_int_cst (i));
1404 /* Check for valid float value for this type on this target machine. */
1406 got_it:
1407 set_float_handler (NULL_PTR);
1409 #ifdef CHECK_FLOAT_VALUE
1410 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1411 #endif
1413 TREE_REAL_CST (v) = d;
1414 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1415 return v;
1418 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1420 /* Return a newly constructed STRING_CST node whose value is
1421 the LEN characters at STR.
1422 The TREE_TYPE is not initialized. */
1424 tree
1425 build_string (len, str)
1426 int len;
1427 char *str;
1429 /* Put the string in saveable_obstack since it will be placed in the RTL
1430 for an "asm" statement and will also be kept around a while if
1431 deferring constant output in varasm.c. */
1433 register tree s = make_node (STRING_CST);
1434 TREE_STRING_LENGTH (s) = len;
1435 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1436 return s;
1439 /* Return a newly constructed COMPLEX_CST node whose value is
1440 specified by the real and imaginary parts REAL and IMAG.
1441 Both REAL and IMAG should be constant nodes.
1442 The TREE_TYPE is not initialized. */
1444 tree
1445 build_complex (real, imag)
1446 tree real, imag;
1448 register tree t = make_node (COMPLEX_CST);
1450 TREE_REALPART (t) = real;
1451 TREE_IMAGPART (t) = imag;
1452 TREE_TYPE (t) = build_complex_type (TREE_TYPE (real));
1453 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1454 TREE_CONSTANT_OVERFLOW (t)
1455 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1456 return t;
1459 /* Build a newly constructed TREE_VEC node of length LEN. */
1460 tree
1461 make_tree_vec (len)
1462 int len;
1464 register tree t;
1465 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1466 register struct obstack *obstack = current_obstack;
1467 register int i;
1469 #ifdef GATHER_STATISTICS
1470 tree_node_counts[(int)vec_kind]++;
1471 tree_node_sizes[(int)vec_kind] += length;
1472 #endif
1474 t = (tree) obstack_alloc (obstack, length);
1476 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1477 ((int *) t)[i] = 0;
1479 TREE_SET_CODE (t, TREE_VEC);
1480 TREE_VEC_LENGTH (t) = len;
1481 if (obstack == &permanent_obstack)
1482 TREE_PERMANENT (t) = 1;
1484 return t;
1487 /* Return 1 if EXPR is the integer constant zero or a complex constant
1488 of zero. */
1491 integer_zerop (expr)
1492 tree expr;
1494 STRIP_NOPS (expr);
1496 return ((TREE_CODE (expr) == INTEGER_CST
1497 && TREE_INT_CST_LOW (expr) == 0
1498 && TREE_INT_CST_HIGH (expr) == 0)
1499 || (TREE_CODE (expr) == COMPLEX_CST
1500 && integer_zerop (TREE_REALPART (expr))
1501 && integer_zerop (TREE_IMAGPART (expr))));
1504 /* Return 1 if EXPR is the integer constant one or the corresponding
1505 complex constant. */
1508 integer_onep (expr)
1509 tree expr;
1511 STRIP_NOPS (expr);
1513 return ((TREE_CODE (expr) == INTEGER_CST
1514 && TREE_INT_CST_LOW (expr) == 1
1515 && TREE_INT_CST_HIGH (expr) == 0)
1516 || (TREE_CODE (expr) == COMPLEX_CST
1517 && integer_onep (TREE_REALPART (expr))
1518 && integer_zerop (TREE_IMAGPART (expr))));
1521 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1522 it contains. Likewise for the corresponding complex constant. */
1525 integer_all_onesp (expr)
1526 tree expr;
1528 register int prec;
1529 register int uns;
1531 STRIP_NOPS (expr);
1533 if (TREE_CODE (expr) == COMPLEX_CST
1534 && integer_all_onesp (TREE_REALPART (expr))
1535 && integer_zerop (TREE_IMAGPART (expr)))
1536 return 1;
1538 else if (TREE_CODE (expr) != INTEGER_CST)
1539 return 0;
1541 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1542 if (!uns)
1543 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1545 /* Note that using TYPE_PRECISION here is wrong. We care about the
1546 actual bits, not the (arbitrary) range of the type. */
1547 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1548 if (prec >= HOST_BITS_PER_WIDE_INT)
1550 int high_value, shift_amount;
1552 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1554 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1555 /* Can not handle precisions greater than twice the host int size. */
1556 abort ();
1557 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1558 /* Shifting by the host word size is undefined according to the ANSI
1559 standard, so we must handle this as a special case. */
1560 high_value = -1;
1561 else
1562 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1564 return TREE_INT_CST_LOW (expr) == -1
1565 && TREE_INT_CST_HIGH (expr) == high_value;
1567 else
1568 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1571 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1572 one bit on). */
1575 integer_pow2p (expr)
1576 tree expr;
1578 HOST_WIDE_INT high, low;
1580 STRIP_NOPS (expr);
1582 if (TREE_CODE (expr) == COMPLEX_CST
1583 && integer_pow2p (TREE_REALPART (expr))
1584 && integer_zerop (TREE_IMAGPART (expr)))
1585 return 1;
1587 if (TREE_CODE (expr) != INTEGER_CST)
1588 return 0;
1590 high = TREE_INT_CST_HIGH (expr);
1591 low = TREE_INT_CST_LOW (expr);
1593 if (high == 0 && low == 0)
1594 return 0;
1596 return ((high == 0 && (low & (low - 1)) == 0)
1597 || (low == 0 && (high & (high - 1)) == 0));
1600 /* Return 1 if EXPR is the real constant zero. */
1603 real_zerop (expr)
1604 tree expr;
1606 STRIP_NOPS (expr);
1608 return ((TREE_CODE (expr) == REAL_CST
1609 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1610 || (TREE_CODE (expr) == COMPLEX_CST
1611 && real_zerop (TREE_REALPART (expr))
1612 && real_zerop (TREE_IMAGPART (expr))));
1615 /* Return 1 if EXPR is the real constant one in real or complex form. */
1618 real_onep (expr)
1619 tree expr;
1621 STRIP_NOPS (expr);
1623 return ((TREE_CODE (expr) == REAL_CST
1624 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1625 || (TREE_CODE (expr) == COMPLEX_CST
1626 && real_onep (TREE_REALPART (expr))
1627 && real_zerop (TREE_IMAGPART (expr))));
1630 /* Return 1 if EXPR is the real constant two. */
1633 real_twop (expr)
1634 tree expr;
1636 STRIP_NOPS (expr);
1638 return ((TREE_CODE (expr) == REAL_CST
1639 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1640 || (TREE_CODE (expr) == COMPLEX_CST
1641 && real_twop (TREE_REALPART (expr))
1642 && real_zerop (TREE_IMAGPART (expr))));
1645 /* Nonzero if EXP is a constant or a cast of a constant. */
1648 really_constant_p (exp)
1649 tree exp;
1651 /* This is not quite the same as STRIP_NOPS. It does more. */
1652 while (TREE_CODE (exp) == NOP_EXPR
1653 || TREE_CODE (exp) == CONVERT_EXPR
1654 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1655 exp = TREE_OPERAND (exp, 0);
1656 return TREE_CONSTANT (exp);
1659 /* Return first list element whose TREE_VALUE is ELEM.
1660 Return 0 if ELEM is not in LIST. */
1662 tree
1663 value_member (elem, list)
1664 tree elem, list;
1666 while (list)
1668 if (elem == TREE_VALUE (list))
1669 return list;
1670 list = TREE_CHAIN (list);
1672 return NULL_TREE;
1675 /* Return first list element whose TREE_PURPOSE is ELEM.
1676 Return 0 if ELEM is not in LIST. */
1678 tree
1679 purpose_member (elem, list)
1680 tree elem, list;
1682 while (list)
1684 if (elem == TREE_PURPOSE (list))
1685 return list;
1686 list = TREE_CHAIN (list);
1688 return NULL_TREE;
1691 /* Return first list element whose BINFO_TYPE is ELEM.
1692 Return 0 if ELEM is not in LIST. */
1694 tree
1695 binfo_member (elem, list)
1696 tree elem, list;
1698 while (list)
1700 if (elem == BINFO_TYPE (list))
1701 return list;
1702 list = TREE_CHAIN (list);
1704 return NULL_TREE;
1707 /* Return nonzero if ELEM is part of the chain CHAIN. */
1710 chain_member (elem, chain)
1711 tree elem, chain;
1713 while (chain)
1715 if (elem == chain)
1716 return 1;
1717 chain = TREE_CHAIN (chain);
1720 return 0;
1723 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1724 chain CHAIN. */
1725 /* ??? This function was added for machine specific attributes but is no
1726 longer used. It could be deleted if we could confirm all front ends
1727 don't use it. */
1730 chain_member_value (elem, chain)
1731 tree elem, chain;
1733 while (chain)
1735 if (elem == TREE_VALUE (chain))
1736 return 1;
1737 chain = TREE_CHAIN (chain);
1740 return 0;
1743 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1744 for any piece of chain CHAIN. */
1745 /* ??? This function was added for machine specific attributes but is no
1746 longer used. It could be deleted if we could confirm all front ends
1747 don't use it. */
1750 chain_member_purpose (elem, chain)
1751 tree elem, chain;
1753 while (chain)
1755 if (elem == TREE_PURPOSE (chain))
1756 return 1;
1757 chain = TREE_CHAIN (chain);
1760 return 0;
1763 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1764 We expect a null pointer to mark the end of the chain.
1765 This is the Lisp primitive `length'. */
1768 list_length (t)
1769 tree t;
1771 register tree tail;
1772 register int len = 0;
1774 for (tail = t; tail; tail = TREE_CHAIN (tail))
1775 len++;
1777 return len;
1780 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1781 by modifying the last node in chain 1 to point to chain 2.
1782 This is the Lisp primitive `nconc'. */
1784 tree
1785 chainon (op1, op2)
1786 tree op1, op2;
1789 if (op1)
1791 register tree t1;
1792 register tree t2;
1794 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1796 TREE_CHAIN (t1) = op2;
1797 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1798 if (t2 == t1)
1799 abort (); /* Circularity created. */
1800 return op1;
1802 else return op2;
1805 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1807 tree
1808 tree_last (chain)
1809 register tree chain;
1811 register tree next;
1812 if (chain)
1813 while (next = TREE_CHAIN (chain))
1814 chain = next;
1815 return chain;
1818 /* Reverse the order of elements in the chain T,
1819 and return the new head of the chain (old last element). */
1821 tree
1822 nreverse (t)
1823 tree t;
1825 register tree prev = 0, decl, next;
1826 for (decl = t; decl; decl = next)
1828 next = TREE_CHAIN (decl);
1829 TREE_CHAIN (decl) = prev;
1830 prev = decl;
1832 return prev;
1835 /* Given a chain CHAIN of tree nodes,
1836 construct and return a list of those nodes. */
1838 tree
1839 listify (chain)
1840 tree chain;
1842 tree result = NULL_TREE;
1843 tree in_tail = chain;
1844 tree out_tail = NULL_TREE;
1846 while (in_tail)
1848 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1849 if (out_tail)
1850 TREE_CHAIN (out_tail) = next;
1851 else
1852 result = next;
1853 out_tail = next;
1854 in_tail = TREE_CHAIN (in_tail);
1857 return result;
1860 /* Return a newly created TREE_LIST node whose
1861 purpose and value fields are PARM and VALUE. */
1863 tree
1864 build_tree_list (parm, value)
1865 tree parm, value;
1867 register tree t = make_node (TREE_LIST);
1868 TREE_PURPOSE (t) = parm;
1869 TREE_VALUE (t) = value;
1870 return t;
1873 /* Similar, but build on the temp_decl_obstack. */
1875 tree
1876 build_decl_list (parm, value)
1877 tree parm, value;
1879 register tree node;
1880 register struct obstack *ambient_obstack = current_obstack;
1881 current_obstack = &temp_decl_obstack;
1882 node = build_tree_list (parm, value);
1883 current_obstack = ambient_obstack;
1884 return node;
1887 /* Return a newly created TREE_LIST node whose
1888 purpose and value fields are PARM and VALUE
1889 and whose TREE_CHAIN is CHAIN. */
1891 tree
1892 tree_cons (purpose, value, chain)
1893 tree purpose, value, chain;
1895 #if 0
1896 register tree node = make_node (TREE_LIST);
1897 #else
1898 register int i;
1899 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
1900 #ifdef GATHER_STATISTICS
1901 tree_node_counts[(int)x_kind]++;
1902 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
1903 #endif
1905 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
1906 ((int *) node)[i] = 0;
1908 TREE_SET_CODE (node, TREE_LIST);
1909 if (current_obstack == &permanent_obstack)
1910 TREE_PERMANENT (node) = 1;
1911 #endif
1913 TREE_CHAIN (node) = chain;
1914 TREE_PURPOSE (node) = purpose;
1915 TREE_VALUE (node) = value;
1916 return node;
1919 /* Similar, but build on the temp_decl_obstack. */
1921 tree
1922 decl_tree_cons (purpose, value, chain)
1923 tree purpose, value, chain;
1925 register tree node;
1926 register struct obstack *ambient_obstack = current_obstack;
1927 current_obstack = &temp_decl_obstack;
1928 node = tree_cons (purpose, value, chain);
1929 current_obstack = ambient_obstack;
1930 return node;
1933 /* Same as `tree_cons' but make a permanent object. */
1935 tree
1936 perm_tree_cons (purpose, value, chain)
1937 tree purpose, value, chain;
1939 register tree node;
1940 register struct obstack *ambient_obstack = current_obstack;
1941 current_obstack = &permanent_obstack;
1943 node = tree_cons (purpose, value, chain);
1944 current_obstack = ambient_obstack;
1945 return node;
1948 /* Same as `tree_cons', but make this node temporary, regardless. */
1950 tree
1951 temp_tree_cons (purpose, value, chain)
1952 tree purpose, value, chain;
1954 register tree node;
1955 register struct obstack *ambient_obstack = current_obstack;
1956 current_obstack = &temporary_obstack;
1958 node = tree_cons (purpose, value, chain);
1959 current_obstack = ambient_obstack;
1960 return node;
1963 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
1965 tree
1966 saveable_tree_cons (purpose, value, chain)
1967 tree purpose, value, chain;
1969 register tree node;
1970 register struct obstack *ambient_obstack = current_obstack;
1971 current_obstack = saveable_obstack;
1973 node = tree_cons (purpose, value, chain);
1974 current_obstack = ambient_obstack;
1975 return node;
1978 /* Return the size nominally occupied by an object of type TYPE
1979 when it resides in memory. The value is measured in units of bytes,
1980 and its data type is that normally used for type sizes
1981 (which is the first type created by make_signed_type or
1982 make_unsigned_type). */
1984 tree
1985 size_in_bytes (type)
1986 tree type;
1988 tree t;
1990 if (type == error_mark_node)
1991 return integer_zero_node;
1992 type = TYPE_MAIN_VARIANT (type);
1993 if (TYPE_SIZE (type) == 0)
1995 incomplete_type_error (NULL_TREE, type);
1996 return integer_zero_node;
1998 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
1999 size_int (BITS_PER_UNIT));
2000 if (TREE_CODE (t) == INTEGER_CST)
2001 force_fit_type (t, 0);
2002 return t;
2005 /* Return the size of TYPE (in bytes) as an integer,
2006 or return -1 if the size can vary. */
2009 int_size_in_bytes (type)
2010 tree type;
2012 unsigned int size;
2013 if (type == error_mark_node)
2014 return 0;
2015 type = TYPE_MAIN_VARIANT (type);
2016 if (TYPE_SIZE (type) == 0)
2017 return -1;
2018 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2019 return -1;
2020 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2022 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2023 size_int (BITS_PER_UNIT));
2024 return TREE_INT_CST_LOW (t);
2026 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2027 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2030 /* Return, as a tree node, the number of elements for TYPE (which is an
2031 ARRAY_TYPE) minus one. This counts only elements of the top array. */
2033 tree
2034 array_type_nelts (type)
2035 tree type;
2037 tree index_type = TYPE_DOMAIN (type);
2039 return (integer_zerop (TYPE_MIN_VALUE (index_type))
2040 ? TYPE_MAX_VALUE (index_type)
2041 : fold (build (MINUS_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)),
2042 TYPE_MAX_VALUE (index_type),
2043 TYPE_MIN_VALUE (index_type))));
2046 /* Return nonzero if arg is static -- a reference to an object in
2047 static storage. This is not the same as the C meaning of `static'. */
2050 staticp (arg)
2051 tree arg;
2053 switch (TREE_CODE (arg))
2055 case FUNCTION_DECL:
2056 /* Nested functions aren't static, since taking their address
2057 involves a trampoline. */
2058 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2059 case VAR_DECL:
2060 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2062 case CONSTRUCTOR:
2063 return TREE_STATIC (arg);
2065 case STRING_CST:
2066 return 1;
2068 case COMPONENT_REF:
2069 case BIT_FIELD_REF:
2070 return staticp (TREE_OPERAND (arg, 0));
2072 #if 0
2073 /* This case is technically correct, but results in setting
2074 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2075 compile time. */
2076 case INDIRECT_REF:
2077 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2078 #endif
2080 case ARRAY_REF:
2081 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2082 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2083 return staticp (TREE_OPERAND (arg, 0));
2086 return 0;
2089 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2090 Do this to any expression which may be used in more than one place,
2091 but must be evaluated only once.
2093 Normally, expand_expr would reevaluate the expression each time.
2094 Calling save_expr produces something that is evaluated and recorded
2095 the first time expand_expr is called on it. Subsequent calls to
2096 expand_expr just reuse the recorded value.
2098 The call to expand_expr that generates code that actually computes
2099 the value is the first call *at compile time*. Subsequent calls
2100 *at compile time* generate code to use the saved value.
2101 This produces correct result provided that *at run time* control
2102 always flows through the insns made by the first expand_expr
2103 before reaching the other places where the save_expr was evaluated.
2104 You, the caller of save_expr, must make sure this is so.
2106 Constants, and certain read-only nodes, are returned with no
2107 SAVE_EXPR because that is safe. Expressions containing placeholders
2108 are not touched; see tree.def for an explanation of what these
2109 are used for. */
2111 tree
2112 save_expr (expr)
2113 tree expr;
2115 register tree t = fold (expr);
2117 /* We don't care about whether this can be used as an lvalue in this
2118 context. */
2119 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2120 t = TREE_OPERAND (t, 0);
2122 /* If the tree evaluates to a constant, then we don't want to hide that
2123 fact (i.e. this allows further folding, and direct checks for constants).
2124 However, a read-only object that has side effects cannot be bypassed.
2125 Since it is no problem to reevaluate literals, we just return the
2126 literal node. */
2128 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2129 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2130 return t;
2132 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2133 it means that the size or offset of some field of an object depends on
2134 the value within another field.
2136 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2137 and some variable since it would then need to be both evaluated once and
2138 evaluated more than once. Front-ends must assure this case cannot
2139 happen by surrounding any such subexpressions in their own SAVE_EXPR
2140 and forcing evaluation at the proper time. */
2141 if (contains_placeholder_p (t))
2142 return t;
2144 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2146 /* This expression might be placed ahead of a jump to ensure that the
2147 value was computed on both sides of the jump. So make sure it isn't
2148 eliminated as dead. */
2149 TREE_SIDE_EFFECTS (t) = 1;
2150 return t;
2153 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2154 or offset that depends on a field within a record.
2156 Note that we only allow such expressions within simple arithmetic
2157 or a COND_EXPR. */
2160 contains_placeholder_p (exp)
2161 tree exp;
2163 register enum tree_code code = TREE_CODE (exp);
2164 tree inner;
2166 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2167 in it since it is supplying a value for it. */
2168 if (code == WITH_RECORD_EXPR)
2169 return 0;
2171 switch (TREE_CODE_CLASS (code))
2173 case 'r':
2174 for (inner = TREE_OPERAND (exp, 0);
2175 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2176 inner = TREE_OPERAND (inner, 0))
2178 return TREE_CODE (inner) == PLACEHOLDER_EXPR;
2180 case '1':
2181 case '2': case '<':
2182 case 'e':
2183 switch (tree_code_length[(int) code])
2185 case 1:
2186 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2187 case 2:
2188 return (code != RTL_EXPR
2189 && code != CONSTRUCTOR
2190 && ! (code == SAVE_EXPR && SAVE_EXPR_RTL (exp) != 0)
2191 && code != WITH_RECORD_EXPR
2192 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2193 || contains_placeholder_p (TREE_OPERAND (exp, 1))));
2194 case 3:
2195 return (code == COND_EXPR
2196 && (contains_placeholder_p (TREE_OPERAND (exp, 0))
2197 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2198 || contains_placeholder_p (TREE_OPERAND (exp, 2))));
2202 return 0;
2205 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2206 return a tree with all occurrences of references to F in a
2207 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2208 contains only arithmetic expressions. */
2210 tree
2211 substitute_in_expr (exp, f, r)
2212 tree exp;
2213 tree f;
2214 tree r;
2216 enum tree_code code = TREE_CODE (exp);
2217 tree new = 0;
2218 tree inner;
2220 switch (TREE_CODE_CLASS (code))
2222 case 'c':
2223 case 'd':
2224 return exp;
2226 case 'x':
2227 if (code == PLACEHOLDER_EXPR)
2228 return exp;
2229 break;
2231 case '1':
2232 case '2':
2233 case '<':
2234 case 'e':
2235 switch (tree_code_length[(int) code])
2237 case 1:
2238 new = fold (build1 (code, TREE_TYPE (exp),
2239 substitute_in_expr (TREE_OPERAND (exp, 0),
2240 f, r)));
2241 break;
2243 case 2:
2244 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2245 could, but we don't support it. */
2246 if (code == RTL_EXPR)
2247 return exp;
2248 else if (code == CONSTRUCTOR)
2249 abort ();
2251 new = fold (build (code, TREE_TYPE (exp),
2252 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2253 substitute_in_expr (TREE_OPERAND (exp, 1),
2254 f, r)));
2255 break;
2257 case 3:
2258 /* It cannot be that anything inside a SAVE_EXPR contains a
2259 PLACEHOLDER_EXPR. */
2260 if (code == SAVE_EXPR)
2261 return exp;
2263 if (code != COND_EXPR)
2264 abort ();
2266 new = fold (build (code, TREE_TYPE (exp),
2267 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2268 substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
2269 substitute_in_expr (TREE_OPERAND (exp, 2),
2270 f, r)));
2273 break;
2275 case 'r':
2276 switch (code)
2278 case COMPONENT_REF:
2279 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2280 and it is the right field, replace it with R. */
2281 for (inner = TREE_OPERAND (exp, 0);
2282 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2283 inner = TREE_OPERAND (inner, 0))
2285 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2286 && TREE_OPERAND (exp, 1) == f)
2287 return r;
2289 /* If this expression hasn't been completed let, leave it
2290 alone. */
2291 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2292 && TREE_TYPE (inner) == 0)
2293 return exp;
2295 new = fold (build (code, TREE_TYPE (exp),
2296 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2297 TREE_OPERAND (exp, 1)));
2298 break;
2300 case BIT_FIELD_REF:
2301 new = fold (build (code, TREE_TYPE (exp),
2302 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2303 substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
2304 substitute_in_expr (TREE_OPERAND (exp, 2), f, r)));
2305 break;
2307 case INDIRECT_REF:
2308 case BUFFER_REF:
2309 new = fold (build1 (code, TREE_TYPE (exp),
2310 substitute_in_expr (TREE_OPERAND (exp, 0),
2311 f, r)));
2312 break;
2314 case OFFSET_REF:
2315 new = fold (build (code, TREE_TYPE (exp),
2316 substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
2317 substitute_in_expr (TREE_OPERAND (exp, 1), f, r)));
2318 break;
2322 /* If it wasn't one of the cases we handle, give up. */
2323 if (new == 0)
2324 abort ();
2326 TREE_READONLY (new) = TREE_READONLY (exp);
2327 return new;
2330 /* Given a type T, a FIELD_DECL F, and a replacement value R,
2331 return a new type with all size expressions that contain F
2332 updated by replacing F with R. */
2334 tree
2335 substitute_in_type (t, f, r)
2336 tree t, f, r;
2338 switch (TREE_CODE (t))
2340 case POINTER_TYPE:
2341 case VOID_TYPE:
2342 return t;
2343 case INTEGER_TYPE:
2344 case ENUMERAL_TYPE:
2345 case BOOLEAN_TYPE:
2346 case CHAR_TYPE:
2347 if ((TREE_CODE (TYPE_MIN_VALUE (t)) != INTEGER_CST
2348 && contains_placeholder_p (TYPE_MIN_VALUE (t)))
2349 || (TREE_CODE (TYPE_MAX_VALUE (t)) != INTEGER_CST
2350 && contains_placeholder_p (TYPE_MAX_VALUE (t))))
2351 return build_range_type (t,
2352 substitute_in_expr (TYPE_MIN_VALUE (t), f, r),
2353 substitute_in_expr (TYPE_MAX_VALUE (t), f, r));
2354 return t;
2356 case REAL_TYPE:
2357 if ((TYPE_MIN_VALUE (t) != 0
2358 && TREE_CODE (TYPE_MIN_VALUE (t)) != REAL_CST
2359 && contains_placeholder_p (TYPE_MIN_VALUE (t)))
2360 || (TYPE_MAX_VALUE (t) != 0
2361 && TREE_CODE (TYPE_MAX_VALUE (t)) != REAL_CST
2362 && contains_placeholder_p (TYPE_MAX_VALUE (t))))
2364 t = build_type_copy (t);
2366 if (TYPE_MIN_VALUE (t))
2367 TYPE_MIN_VALUE (t) = substitute_in_expr (TYPE_MIN_VALUE (t), f, r);
2368 if (TYPE_MAX_VALUE (t))
2369 TYPE_MAX_VALUE (t) = substitute_in_expr (TYPE_MAX_VALUE (t), f, r);
2371 return t;
2373 case COMPLEX_TYPE:
2374 return build_complex_type (substitute_in_type (TREE_TYPE (t), f, r));
2376 case OFFSET_TYPE:
2377 case METHOD_TYPE:
2378 case REFERENCE_TYPE:
2379 case FILE_TYPE:
2380 case SET_TYPE:
2381 case FUNCTION_TYPE:
2382 case LANG_TYPE:
2383 /* Don't know how to do these yet. */
2384 abort ();
2386 case ARRAY_TYPE:
2387 t = build_array_type (substitute_in_type (TREE_TYPE (t), f, r),
2388 substitute_in_type (TYPE_DOMAIN (t), f, r));
2389 TYPE_SIZE (t) = 0;
2390 layout_type (t);
2391 return t;
2393 case RECORD_TYPE:
2394 case UNION_TYPE:
2395 case QUAL_UNION_TYPE:
2397 tree new = copy_node (t);
2398 tree field;
2399 tree last_field = 0;
2401 /* Start out with no fields, make new fields, and chain them
2402 in. */
2404 TYPE_FIELDS (new) = 0;
2405 TYPE_SIZE (new) = 0;
2407 for (field = TYPE_FIELDS (t); field;
2408 field = TREE_CHAIN (field))
2410 tree new_field = copy_node (field);
2412 TREE_TYPE (new_field)
2413 = substitute_in_type (TREE_TYPE (new_field), f, r);
2415 /* If this is an anonymous field and the type of this field is
2416 a UNION_TYPE or RECORD_TYPE with no elements, ignore it. If
2417 the type just has one element, treat that as the field.
2418 But don't do this if we are processing a QUAL_UNION_TYPE. */
2419 if (TREE_CODE (t) != QUAL_UNION_TYPE && DECL_NAME (new_field) == 0
2420 && (TREE_CODE (TREE_TYPE (new_field)) == UNION_TYPE
2421 || TREE_CODE (TREE_TYPE (new_field)) == RECORD_TYPE))
2423 if (TYPE_FIELDS (TREE_TYPE (new_field)) == 0)
2424 continue;
2426 if (TREE_CHAIN (TYPE_FIELDS (TREE_TYPE (new_field))) == 0)
2427 new_field = TYPE_FIELDS (TREE_TYPE (new_field));
2430 DECL_CONTEXT (new_field) = new;
2431 DECL_SIZE (new_field) = 0;
2433 if (TREE_CODE (t) == QUAL_UNION_TYPE)
2435 /* Do the substitution inside the qualifier and if we find
2436 that this field will not be present, omit it. */
2437 DECL_QUALIFIER (new_field)
2438 = substitute_in_expr (DECL_QUALIFIER (field), f, r);
2439 if (integer_zerop (DECL_QUALIFIER (new_field)))
2440 continue;
2443 if (last_field == 0)
2444 TYPE_FIELDS (new) = new_field;
2445 else
2446 TREE_CHAIN (last_field) = new_field;
2448 last_field = new_field;
2450 /* If this is a qualified type and this field will always be
2451 present, we are done. */
2452 if (TREE_CODE (t) == QUAL_UNION_TYPE
2453 && integer_onep (DECL_QUALIFIER (new_field)))
2454 break;
2457 /* If this used to be a qualified union type, but we now know what
2458 field will be present, make this a normal union. */
2459 if (TREE_CODE (new) == QUAL_UNION_TYPE
2460 && (TYPE_FIELDS (new) == 0
2461 || integer_onep (DECL_QUALIFIER (TYPE_FIELDS (new)))))
2462 TREE_SET_CODE (new, UNION_TYPE);
2464 layout_type (new);
2465 return new;
2470 /* Stabilize a reference so that we can use it any number of times
2471 without causing its operands to be evaluated more than once.
2472 Returns the stabilized reference. This works by means of save_expr,
2473 so see the caveats in the comments about save_expr.
2475 Also allows conversion expressions whose operands are references.
2476 Any other kind of expression is returned unchanged. */
2478 tree
2479 stabilize_reference (ref)
2480 tree ref;
2482 register tree result;
2483 register enum tree_code code = TREE_CODE (ref);
2485 switch (code)
2487 case VAR_DECL:
2488 case PARM_DECL:
2489 case RESULT_DECL:
2490 /* No action is needed in this case. */
2491 return ref;
2493 case NOP_EXPR:
2494 case CONVERT_EXPR:
2495 case FLOAT_EXPR:
2496 case FIX_TRUNC_EXPR:
2497 case FIX_FLOOR_EXPR:
2498 case FIX_ROUND_EXPR:
2499 case FIX_CEIL_EXPR:
2500 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2501 break;
2503 case INDIRECT_REF:
2504 result = build_nt (INDIRECT_REF,
2505 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2506 break;
2508 case COMPONENT_REF:
2509 result = build_nt (COMPONENT_REF,
2510 stabilize_reference (TREE_OPERAND (ref, 0)),
2511 TREE_OPERAND (ref, 1));
2512 break;
2514 case BIT_FIELD_REF:
2515 result = build_nt (BIT_FIELD_REF,
2516 stabilize_reference (TREE_OPERAND (ref, 0)),
2517 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2518 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2519 break;
2521 case ARRAY_REF:
2522 result = build_nt (ARRAY_REF,
2523 stabilize_reference (TREE_OPERAND (ref, 0)),
2524 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2525 break;
2527 case COMPOUND_EXPR:
2528 result = build_nt (COMPOUND_EXPR,
2529 stabilize_reference_1 (TREE_OPERAND (ref, 0)),
2530 stabilize_reference (TREE_OPERAND (ref, 1)));
2531 break;
2533 case RTL_EXPR:
2534 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2535 save_expr (build1 (ADDR_EXPR,
2536 build_pointer_type (TREE_TYPE (ref)),
2537 ref)));
2538 break;
2541 /* If arg isn't a kind of lvalue we recognize, make no change.
2542 Caller should recognize the error for an invalid lvalue. */
2543 default:
2544 return ref;
2546 case ERROR_MARK:
2547 return error_mark_node;
2550 TREE_TYPE (result) = TREE_TYPE (ref);
2551 TREE_READONLY (result) = TREE_READONLY (ref);
2552 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2553 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2554 TREE_RAISES (result) = TREE_RAISES (ref);
2556 return result;
2559 /* Subroutine of stabilize_reference; this is called for subtrees of
2560 references. Any expression with side-effects must be put in a SAVE_EXPR
2561 to ensure that it is only evaluated once.
2563 We don't put SAVE_EXPR nodes around everything, because assigning very
2564 simple expressions to temporaries causes us to miss good opportunities
2565 for optimizations. Among other things, the opportunity to fold in the
2566 addition of a constant into an addressing mode often gets lost, e.g.
2567 "y[i+1] += x;". In general, we take the approach that we should not make
2568 an assignment unless we are forced into it - i.e., that any non-side effect
2569 operator should be allowed, and that cse should take care of coalescing
2570 multiple utterances of the same expression should that prove fruitful. */
2572 tree
2573 stabilize_reference_1 (e)
2574 tree e;
2576 register tree result;
2577 register enum tree_code code = TREE_CODE (e);
2579 /* We cannot ignore const expressions because it might be a reference
2580 to a const array but whose index contains side-effects. But we can
2581 ignore things that are actual constant or that already have been
2582 handled by this function. */
2584 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2585 return e;
2587 switch (TREE_CODE_CLASS (code))
2589 case 'x':
2590 case 't':
2591 case 'd':
2592 case 'b':
2593 case '<':
2594 case 's':
2595 case 'e':
2596 case 'r':
2597 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2598 so that it will only be evaluated once. */
2599 /* The reference (r) and comparison (<) classes could be handled as
2600 below, but it is generally faster to only evaluate them once. */
2601 if (TREE_SIDE_EFFECTS (e))
2602 return save_expr (e);
2603 return e;
2605 case 'c':
2606 /* Constants need no processing. In fact, we should never reach
2607 here. */
2608 return e;
2610 case '2':
2611 /* Division is slow and tends to be compiled with jumps,
2612 especially the division by powers of 2 that is often
2613 found inside of an array reference. So do it just once. */
2614 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2615 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2616 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2617 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2618 return save_expr (e);
2619 /* Recursively stabilize each operand. */
2620 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2621 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2622 break;
2624 case '1':
2625 /* Recursively stabilize each operand. */
2626 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2627 break;
2629 default:
2630 abort ();
2633 TREE_TYPE (result) = TREE_TYPE (e);
2634 TREE_READONLY (result) = TREE_READONLY (e);
2635 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2636 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2637 TREE_RAISES (result) = TREE_RAISES (e);
2639 return result;
2642 /* Low-level constructors for expressions. */
2644 /* Build an expression of code CODE, data type TYPE,
2645 and operands as specified by the arguments ARG1 and following arguments.
2646 Expressions and reference nodes can be created this way.
2647 Constants, decls, types and misc nodes cannot be. */
2649 tree
2650 build VPROTO((enum tree_code code, tree tt, ...))
2652 #ifndef __STDC__
2653 enum tree_code code;
2654 tree tt;
2655 #endif
2656 va_list p;
2657 register tree t;
2658 register int length;
2659 register int i;
2661 VA_START (p, tt);
2663 #ifndef __STDC__
2664 code = va_arg (p, enum tree_code);
2665 tt = va_arg (p, tree);
2666 #endif
2668 t = make_node (code);
2669 length = tree_code_length[(int) code];
2670 TREE_TYPE (t) = tt;
2672 if (length == 2)
2674 /* This is equivalent to the loop below, but faster. */
2675 register tree arg0 = va_arg (p, tree);
2676 register tree arg1 = va_arg (p, tree);
2677 TREE_OPERAND (t, 0) = arg0;
2678 TREE_OPERAND (t, 1) = arg1;
2679 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2680 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2681 TREE_SIDE_EFFECTS (t) = 1;
2682 TREE_RAISES (t)
2683 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
2685 else if (length == 1)
2687 register tree arg0 = va_arg (p, tree);
2689 /* Call build1 for this! */
2690 if (TREE_CODE_CLASS (code) != 's')
2691 abort ();
2692 TREE_OPERAND (t, 0) = arg0;
2693 if (arg0 && TREE_SIDE_EFFECTS (arg0))
2694 TREE_SIDE_EFFECTS (t) = 1;
2695 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
2697 else
2699 for (i = 0; i < length; i++)
2701 register tree operand = va_arg (p, tree);
2702 TREE_OPERAND (t, i) = operand;
2703 if (operand)
2705 if (TREE_SIDE_EFFECTS (operand))
2706 TREE_SIDE_EFFECTS (t) = 1;
2707 if (TREE_RAISES (operand))
2708 TREE_RAISES (t) = 1;
2712 va_end (p);
2713 return t;
2716 /* Same as above, but only builds for unary operators.
2717 Saves lions share of calls to `build'; cuts down use
2718 of varargs, which is expensive for RISC machines. */
2719 tree
2720 build1 (code, type, node)
2721 enum tree_code code;
2722 tree type;
2723 tree node;
2725 register struct obstack *obstack = current_obstack;
2726 register int i, length;
2727 register tree_node_kind kind;
2728 register tree t;
2730 #ifdef GATHER_STATISTICS
2731 if (TREE_CODE_CLASS (code) == 'r')
2732 kind = r_kind;
2733 else
2734 kind = e_kind;
2735 #endif
2737 obstack = expression_obstack;
2738 length = sizeof (struct tree_exp);
2740 t = (tree) obstack_alloc (obstack, length);
2742 #ifdef GATHER_STATISTICS
2743 tree_node_counts[(int)kind]++;
2744 tree_node_sizes[(int)kind] += length;
2745 #endif
2747 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
2748 ((int *) t)[i] = 0;
2750 TREE_TYPE (t) = type;
2751 TREE_SET_CODE (t, code);
2753 if (obstack == &permanent_obstack)
2754 TREE_PERMANENT (t) = 1;
2756 TREE_OPERAND (t, 0) = node;
2757 if (node)
2759 if (TREE_SIDE_EFFECTS (node))
2760 TREE_SIDE_EFFECTS (t) = 1;
2761 if (TREE_RAISES (node))
2762 TREE_RAISES (t) = 1;
2765 return t;
2768 /* Similar except don't specify the TREE_TYPE
2769 and leave the TREE_SIDE_EFFECTS as 0.
2770 It is permissible for arguments to be null,
2771 or even garbage if their values do not matter. */
2773 tree
2774 build_nt VPROTO((enum tree_code code, ...))
2776 #ifndef __STDC__
2777 enum tree_code code;
2778 #endif
2779 va_list p;
2780 register tree t;
2781 register int length;
2782 register int i;
2784 VA_START (p, code);
2786 #ifndef __STDC__
2787 code = va_arg (p, enum tree_code);
2788 #endif
2790 t = make_node (code);
2791 length = tree_code_length[(int) code];
2793 for (i = 0; i < length; i++)
2794 TREE_OPERAND (t, i) = va_arg (p, tree);
2796 va_end (p);
2797 return t;
2800 /* Similar to `build_nt', except we build
2801 on the temp_decl_obstack, regardless. */
2803 tree
2804 build_parse_node VPROTO((enum tree_code code, ...))
2806 #ifndef __STDC__
2807 enum tree_code code;
2808 #endif
2809 register struct obstack *ambient_obstack = expression_obstack;
2810 va_list p;
2811 register tree t;
2812 register int length;
2813 register int i;
2815 VA_START (p, code);
2817 #ifndef __STDC__
2818 code = va_arg (p, enum tree_code);
2819 #endif
2821 expression_obstack = &temp_decl_obstack;
2823 t = make_node (code);
2824 length = tree_code_length[(int) code];
2826 for (i = 0; i < length; i++)
2827 TREE_OPERAND (t, i) = va_arg (p, tree);
2829 va_end (p);
2830 expression_obstack = ambient_obstack;
2831 return t;
2834 #if 0
2835 /* Commented out because this wants to be done very
2836 differently. See cp-lex.c. */
2837 tree
2838 build_op_identifier (op1, op2)
2839 tree op1, op2;
2841 register tree t = make_node (OP_IDENTIFIER);
2842 TREE_PURPOSE (t) = op1;
2843 TREE_VALUE (t) = op2;
2844 return t;
2846 #endif
2848 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
2849 We do NOT enter this node in any sort of symbol table.
2851 layout_decl is used to set up the decl's storage layout.
2852 Other slots are initialized to 0 or null pointers. */
2854 tree
2855 build_decl (code, name, type)
2856 enum tree_code code;
2857 tree name, type;
2859 register tree t;
2861 t = make_node (code);
2863 /* if (type == error_mark_node)
2864 type = integer_type_node; */
2865 /* That is not done, deliberately, so that having error_mark_node
2866 as the type can suppress useless errors in the use of this variable. */
2868 DECL_NAME (t) = name;
2869 DECL_ASSEMBLER_NAME (t) = name;
2870 TREE_TYPE (t) = type;
2872 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
2873 layout_decl (t, 0);
2874 else if (code == FUNCTION_DECL)
2875 DECL_MODE (t) = FUNCTION_MODE;
2877 return t;
2880 /* BLOCK nodes are used to represent the structure of binding contours
2881 and declarations, once those contours have been exited and their contents
2882 compiled. This information is used for outputting debugging info. */
2884 tree
2885 build_block (vars, tags, subblocks, supercontext, chain)
2886 tree vars, tags, subblocks, supercontext, chain;
2888 register tree block = make_node (BLOCK);
2889 BLOCK_VARS (block) = vars;
2890 BLOCK_TYPE_TAGS (block) = tags;
2891 BLOCK_SUBBLOCKS (block) = subblocks;
2892 BLOCK_SUPERCONTEXT (block) = supercontext;
2893 BLOCK_CHAIN (block) = chain;
2894 return block;
2897 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
2898 is ATTRIBUTE. */
2900 tree
2901 build_decl_attribute_variant (ddecl, attribute)
2902 tree ddecl, attribute;
2904 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
2905 return ddecl;
2908 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
2909 is ATTRIBUTE.
2911 Record such modified types already made so we don't make duplicates. */
2913 tree
2914 build_type_attribute_variant (ttype, attribute)
2915 tree ttype, attribute;
2917 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
2919 register int hashcode;
2920 register struct obstack *ambient_obstack = current_obstack;
2921 tree ntype;
2923 if (ambient_obstack != &permanent_obstack)
2924 current_obstack = TYPE_OBSTACK (ttype);
2926 ntype = copy_node (ttype);
2927 current_obstack = ambient_obstack;
2929 TYPE_POINTER_TO (ntype) = 0;
2930 TYPE_REFERENCE_TO (ntype) = 0;
2931 TYPE_ATTRIBUTES (ntype) = attribute;
2933 /* Create a new main variant of TYPE. */
2934 TYPE_MAIN_VARIANT (ntype) = ntype;
2935 TYPE_NEXT_VARIANT (ntype) = 0;
2936 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
2938 hashcode = TYPE_HASH (TREE_CODE (ntype))
2939 + TYPE_HASH (TREE_TYPE (ntype))
2940 + attribute_hash_list (attribute);
2942 switch (TREE_CODE (ntype))
2944 case FUNCTION_TYPE:
2945 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
2946 break;
2947 case ARRAY_TYPE:
2948 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
2949 break;
2950 case INTEGER_TYPE:
2951 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
2952 break;
2953 case REAL_TYPE:
2954 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
2955 break;
2958 ntype = type_hash_canon (hashcode, ntype);
2959 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
2960 TYPE_VOLATILE (ttype));
2963 return ttype;
2966 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
2967 or type TYPE and 0 otherwise. Validity is determined the configuration
2968 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
2971 valid_machine_attribute (attr_name, attr_args, decl, type)
2972 tree attr_name, attr_args;
2973 tree decl;
2974 tree type;
2976 int valid = 0;
2977 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
2978 tree type_attr_list = TYPE_ATTRIBUTES (type);
2980 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
2981 abort ();
2983 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
2984 if (decl != 0
2985 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
2987 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
2988 decl_attr_list);
2990 if (attr != NULL_TREE)
2992 /* Override existing arguments. Declarations are unique so we can
2993 modify this in place. */
2994 TREE_VALUE (attr) = attr_args;
2996 else
2998 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
2999 decl = build_decl_attribute_variant (decl, decl_attr_list);
3002 valid = 1;
3004 #endif
3006 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3007 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3009 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3010 type_attr_list);
3012 if (attr != NULL_TREE)
3014 /* Override existing arguments.
3015 ??? This currently works since attribute arguments are not
3016 included in `attribute_hash_list'. Something more complicated
3017 may be needed in the future. */
3018 TREE_VALUE (attr) = attr_args;
3020 else
3022 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3023 type = build_type_attribute_variant (type, type_attr_list);
3025 if (decl != 0)
3026 TREE_TYPE (decl) = type;
3027 valid = 1;
3030 /* Handle putting a type attribute on pointer-to-function-type by putting
3031 the attribute on the function type. */
3032 else if (TREE_CODE (type) == POINTER_TYPE
3033 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3034 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3035 attr_name, attr_args))
3037 tree inner_type = TREE_TYPE (type);
3038 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3039 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3040 type_attr_list);
3042 if (attr != NULL_TREE)
3043 TREE_VALUE (attr) = attr_args;
3044 else
3046 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3047 inner_type = build_type_attribute_variant (inner_type,
3048 inner_attr_list);
3051 if (decl != 0)
3052 TREE_TYPE (decl) = build_pointer_type (inner_type);
3054 valid = 1;
3056 #endif
3058 return valid;
3061 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3062 or zero if not.
3064 We try both `text' and `__text__', ATTR may be either one. */
3065 /* ??? It might be a reasonable simplification to require ATTR to be only
3066 `text'. One might then also require attribute lists to be stored in
3067 their canonicalized form. */
3070 is_attribute_p (attr, ident)
3071 char *attr;
3072 tree ident;
3074 int ident_len, attr_len;
3075 char *p;
3077 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3078 return 0;
3080 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3081 return 1;
3083 p = IDENTIFIER_POINTER (ident);
3084 ident_len = strlen (p);
3085 attr_len = strlen (attr);
3087 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3088 if (attr[0] == '_')
3090 if (attr[1] != '_'
3091 || attr[attr_len - 2] != '_'
3092 || attr[attr_len - 1] != '_')
3093 abort ();
3094 if (ident_len == attr_len - 4
3095 && strncmp (attr + 2, p, attr_len - 4) == 0)
3096 return 1;
3098 else
3100 if (ident_len == attr_len + 4
3101 && p[0] == '_' && p[1] == '_'
3102 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3103 && strncmp (attr, p + 2, attr_len) == 0)
3104 return 1;
3107 return 0;
3110 /* Given an attribute name and a list of attributes, return a pointer to the
3111 attribute's list element if the attribute is part of the list, or NULL_TREE
3112 if not found. */
3114 tree
3115 lookup_attribute (attr_name, list)
3116 char *attr_name;
3117 tree list;
3119 tree l;
3121 for (l = list; l; l = TREE_CHAIN (l))
3123 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3124 abort ();
3125 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3126 return l;
3129 return NULL_TREE;
3132 /* Return an attribute list that is the union of a1 and a2. */
3134 tree
3135 merge_attributes (a1, a2)
3136 register tree a1, a2;
3138 tree attributes;
3140 /* Either one unset? Take the set one. */
3142 if (! (attributes = a1))
3143 attributes = a2;
3145 /* One that completely contains the other? Take it. */
3147 else if (a2 && ! attribute_list_contained (a1, a2))
3148 if (attribute_list_contained (a2, a1))
3149 attributes = a2;
3150 else
3152 /* Pick the longest list, and hang on the other list. */
3153 /* ??? For the moment we punt on the issue of attrs with args. */
3155 if (list_length (a1) < list_length (a2))
3156 attributes = a2, a2 = a1;
3158 for (; a2; a2 = TREE_CHAIN (a2))
3159 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3160 attributes) == NULL_TREE)
3162 a1 = copy_node (a2);
3163 TREE_CHAIN (a1) = attributes;
3164 attributes = a1;
3167 return attributes;
3170 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3171 and its TYPE_VOLATILE is VOLATILEP.
3173 Such variant types already made are recorded so that duplicates
3174 are not made.
3176 A variant types should never be used as the type of an expression.
3177 Always copy the variant information into the TREE_READONLY
3178 and TREE_THIS_VOLATILE of the expression, and then give the expression
3179 as its type the "main variant", the variant whose TYPE_READONLY
3180 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3181 main variant. */
3183 tree
3184 build_type_variant (type, constp, volatilep)
3185 tree type;
3186 int constp, volatilep;
3188 register tree t;
3190 /* Treat any nonzero argument as 1. */
3191 constp = !!constp;
3192 volatilep = !!volatilep;
3194 /* Search the chain of variants to see if there is already one there just
3195 like the one we need to have. If so, use that existing one. We must
3196 preserve the TYPE_NAME, since there is code that depends on this. */
3198 for (t = TYPE_MAIN_VARIANT(type); t; t = TYPE_NEXT_VARIANT (t))
3199 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3200 && TYPE_NAME (t) == TYPE_NAME (type))
3201 return t;
3203 /* We need a new one. */
3205 t = build_type_copy (type);
3206 TYPE_READONLY (t) = constp;
3207 TYPE_VOLATILE (t) = volatilep;
3209 return t;
3212 /* Give TYPE a new main variant: NEW_MAIN.
3213 This is the right thing to do only when something else
3214 about TYPE is modified in place. */
3216 void
3217 change_main_variant (type, new_main)
3218 tree type, new_main;
3220 tree t;
3221 tree omain = TYPE_MAIN_VARIANT (type);
3223 /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant. */
3224 if (TYPE_NEXT_VARIANT (omain) == type)
3225 TYPE_NEXT_VARIANT (omain) = TYPE_NEXT_VARIANT (type);
3226 else
3227 for (t = TYPE_NEXT_VARIANT (omain); t && TYPE_NEXT_VARIANT (t);
3228 t = TYPE_NEXT_VARIANT (t))
3229 if (TYPE_NEXT_VARIANT (t) == type)
3231 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (type);
3232 break;
3235 TYPE_MAIN_VARIANT (type) = new_main;
3236 TYPE_NEXT_VARIANT (type) = TYPE_NEXT_VARIANT (new_main);
3237 TYPE_NEXT_VARIANT (new_main) = type;
3240 /* Create a new variant of TYPE, equivalent but distinct.
3241 This is so the caller can modify it. */
3243 tree
3244 build_type_copy (type)
3245 tree type;
3247 register tree t, m = TYPE_MAIN_VARIANT (type);
3248 register struct obstack *ambient_obstack = current_obstack;
3250 current_obstack = TYPE_OBSTACK (type);
3251 t = copy_node (type);
3252 current_obstack = ambient_obstack;
3254 TYPE_POINTER_TO (t) = 0;
3255 TYPE_REFERENCE_TO (t) = 0;
3257 /* Add this type to the chain of variants of TYPE. */
3258 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3259 TYPE_NEXT_VARIANT (m) = t;
3261 return t;
3264 /* Hashing of types so that we don't make duplicates.
3265 The entry point is `type_hash_canon'. */
3267 /* Each hash table slot is a bucket containing a chain
3268 of these structures. */
3270 struct type_hash
3272 struct type_hash *next; /* Next structure in the bucket. */
3273 int hashcode; /* Hash code of this type. */
3274 tree type; /* The type recorded here. */
3277 /* Now here is the hash table. When recording a type, it is added
3278 to the slot whose index is the hash code mod the table size.
3279 Note that the hash table is used for several kinds of types
3280 (function types, array types and array index range types, for now).
3281 While all these live in the same table, they are completely independent,
3282 and the hash code is computed differently for each of these. */
3284 #define TYPE_HASH_SIZE 59
3285 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3287 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3288 with types in the TREE_VALUE slots), by adding the hash codes
3289 of the individual types. */
3292 type_hash_list (list)
3293 tree list;
3295 register int hashcode;
3296 register tree tail;
3297 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3298 hashcode += TYPE_HASH (TREE_VALUE (tail));
3299 return hashcode;
3302 /* Look in the type hash table for a type isomorphic to TYPE.
3303 If one is found, return it. Otherwise return 0. */
3305 tree
3306 type_hash_lookup (hashcode, type)
3307 int hashcode;
3308 tree type;
3310 register struct type_hash *h;
3311 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3312 if (h->hashcode == hashcode
3313 && TREE_CODE (h->type) == TREE_CODE (type)
3314 && TREE_TYPE (h->type) == TREE_TYPE (type)
3315 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3316 TYPE_ATTRIBUTES (type))
3317 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3318 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3319 TYPE_MAX_VALUE (type)))
3320 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3321 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3322 TYPE_MIN_VALUE (type)))
3323 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3324 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3325 || (TYPE_DOMAIN (h->type)
3326 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3327 && TYPE_DOMAIN (type)
3328 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3329 && type_list_equal (TYPE_DOMAIN (h->type),
3330 TYPE_DOMAIN (type)))))
3331 return h->type;
3332 return 0;
3335 /* Add an entry to the type-hash-table
3336 for a type TYPE whose hash code is HASHCODE. */
3338 void
3339 type_hash_add (hashcode, type)
3340 int hashcode;
3341 tree type;
3343 register struct type_hash *h;
3345 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3346 h->hashcode = hashcode;
3347 h->type = type;
3348 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3349 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3352 /* Given TYPE, and HASHCODE its hash code, return the canonical
3353 object for an identical type if one already exists.
3354 Otherwise, return TYPE, and record it as the canonical object
3355 if it is a permanent object.
3357 To use this function, first create a type of the sort you want.
3358 Then compute its hash code from the fields of the type that
3359 make it different from other similar types.
3360 Then call this function and use the value.
3361 This function frees the type you pass in if it is a duplicate. */
3363 /* Set to 1 to debug without canonicalization. Never set by program. */
3364 int debug_no_type_hash = 0;
3366 tree
3367 type_hash_canon (hashcode, type)
3368 int hashcode;
3369 tree type;
3371 tree t1;
3373 if (debug_no_type_hash)
3374 return type;
3376 t1 = type_hash_lookup (hashcode, type);
3377 if (t1 != 0)
3379 obstack_free (TYPE_OBSTACK (type), type);
3380 #ifdef GATHER_STATISTICS
3381 tree_node_counts[(int)t_kind]--;
3382 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3383 #endif
3384 return t1;
3387 /* If this is a permanent type, record it for later reuse. */
3388 if (TREE_PERMANENT (type))
3389 type_hash_add (hashcode, type);
3391 return type;
3394 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3395 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3396 by adding the hash codes of the individual attributes. */
3399 attribute_hash_list (list)
3400 tree list;
3402 register int hashcode;
3403 register tree tail;
3404 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3405 /* ??? Do we want to add in TREE_VALUE too? */
3406 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3407 return hashcode;
3410 /* Given two lists of attributes, return true if list l2 is
3411 equivalent to l1. */
3414 attribute_list_equal (l1, l2)
3415 tree l1, l2;
3417 return attribute_list_contained (l1, l2)
3418 && attribute_list_contained (l2, l1);
3421 /* Given two lists of attributes, return true if list L2 is
3422 completely contained within L1. */
3423 /* ??? This would be faster if attribute names were stored in a canonicalized
3424 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3425 must be used to show these elements are equivalent (which they are). */
3426 /* ??? It's not clear that attributes with arguments will always be handled
3427 correctly. */
3430 attribute_list_contained (l1, l2)
3431 tree l1, l2;
3433 register tree t1, t2;
3435 /* First check the obvious, maybe the lists are identical. */
3436 if (l1 == l2)
3437 return 1;
3439 /* Maybe the lists are similar. */
3440 for (t1 = l1, t2 = l2;
3441 t1 && t2
3442 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3443 && TREE_VALUE (t1) == TREE_VALUE (t2);
3444 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3446 /* Maybe the lists are equal. */
3447 if (t1 == 0 && t2 == 0)
3448 return 1;
3450 for (; t2; t2 = TREE_CHAIN (t2))
3452 tree attr
3453 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3455 if (attr == NULL_TREE)
3456 return 0;
3457 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3458 return 0;
3461 return 1;
3464 /* Given two lists of types
3465 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3466 return 1 if the lists contain the same types in the same order.
3467 Also, the TREE_PURPOSEs must match. */
3470 type_list_equal (l1, l2)
3471 tree l1, l2;
3473 register tree t1, t2;
3475 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3476 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3477 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3478 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3479 && (TREE_TYPE (TREE_PURPOSE (t1))
3480 == TREE_TYPE (TREE_PURPOSE (t2))))))
3481 return 0;
3483 return t1 == t2;
3486 /* Nonzero if integer constants T1 and T2
3487 represent the same constant value. */
3490 tree_int_cst_equal (t1, t2)
3491 tree t1, t2;
3493 if (t1 == t2)
3494 return 1;
3495 if (t1 == 0 || t2 == 0)
3496 return 0;
3497 if (TREE_CODE (t1) == INTEGER_CST
3498 && TREE_CODE (t2) == INTEGER_CST
3499 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3500 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3501 return 1;
3502 return 0;
3505 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3506 The precise way of comparison depends on their data type. */
3509 tree_int_cst_lt (t1, t2)
3510 tree t1, t2;
3512 if (t1 == t2)
3513 return 0;
3515 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3516 return INT_CST_LT (t1, t2);
3517 return INT_CST_LT_UNSIGNED (t1, t2);
3520 /* Return an indication of the sign of the integer constant T.
3521 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3522 Note that -1 will never be returned it T's type is unsigned. */
3525 tree_int_cst_sgn (t)
3526 tree t;
3528 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3529 return 0;
3530 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3531 return 1;
3532 else if (TREE_INT_CST_HIGH (t) < 0)
3533 return -1;
3534 else
3535 return 1;
3538 /* Compare two constructor-element-type constants. Return 1 if the lists
3539 are known to be equal; otherwise return 0. */
3542 simple_cst_list_equal (l1, l2)
3543 tree l1, l2;
3545 while (l1 != NULL_TREE && l2 != NULL_TREE)
3547 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3548 return 0;
3550 l1 = TREE_CHAIN (l1);
3551 l2 = TREE_CHAIN (l2);
3554 return (l1 == l2);
3557 /* Return truthvalue of whether T1 is the same tree structure as T2.
3558 Return 1 if they are the same.
3559 Return 0 if they are understandably different.
3560 Return -1 if either contains tree structure not understood by
3561 this function. */
3564 simple_cst_equal (t1, t2)
3565 tree t1, t2;
3567 register enum tree_code code1, code2;
3568 int cmp;
3570 if (t1 == t2)
3571 return 1;
3572 if (t1 == 0 || t2 == 0)
3573 return 0;
3575 code1 = TREE_CODE (t1);
3576 code2 = TREE_CODE (t2);
3578 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3579 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3580 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3581 else
3582 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3583 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3584 || code2 == NON_LVALUE_EXPR)
3585 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3587 if (code1 != code2)
3588 return 0;
3590 switch (code1)
3592 case INTEGER_CST:
3593 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3594 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3596 case REAL_CST:
3597 return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3599 case STRING_CST:
3600 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3601 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3602 TREE_STRING_LENGTH (t1));
3604 case CONSTRUCTOR:
3605 abort ();
3607 case SAVE_EXPR:
3608 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3610 case CALL_EXPR:
3611 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3612 if (cmp <= 0)
3613 return cmp;
3614 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3616 case TARGET_EXPR:
3617 /* Special case: if either target is an unallocated VAR_DECL,
3618 it means that it's going to be unified with whatever the
3619 TARGET_EXPR is really supposed to initialize, so treat it
3620 as being equivalent to anything. */
3621 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3622 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3623 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3624 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3625 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3626 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3627 cmp = 1;
3628 else
3629 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3630 if (cmp <= 0)
3631 return cmp;
3632 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3634 case WITH_CLEANUP_EXPR:
3635 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3636 if (cmp <= 0)
3637 return cmp;
3638 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3640 case COMPONENT_REF:
3641 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3642 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3643 return 0;
3645 case VAR_DECL:
3646 case PARM_DECL:
3647 case CONST_DECL:
3648 case FUNCTION_DECL:
3649 return 0;
3652 /* This general rule works for most tree codes. All exceptions should be
3653 handled above. If this is a language-specific tree code, we can't
3654 trust what might be in the operand, so say we don't know
3655 the situation. */
3656 if ((int) code1
3657 >= sizeof standard_tree_code_type / sizeof standard_tree_code_type[0])
3658 return -1;
3660 switch (TREE_CODE_CLASS (code1))
3662 int i;
3663 case '1':
3664 case '2':
3665 case '<':
3666 case 'e':
3667 case 'r':
3668 case 's':
3669 cmp = 1;
3670 for (i=0; i<tree_code_length[(int) code1]; ++i)
3672 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
3673 if (cmp <= 0)
3674 return cmp;
3676 return cmp;
3679 return -1;
3682 /* Constructors for pointer, array and function types.
3683 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3684 constructed by language-dependent code, not here.) */
3686 /* Construct, lay out and return the type of pointers to TO_TYPE.
3687 If such a type has already been constructed, reuse it. */
3689 tree
3690 build_pointer_type (to_type)
3691 tree to_type;
3693 register tree t = TYPE_POINTER_TO (to_type);
3695 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3697 if (t)
3698 return t;
3700 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3701 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
3702 t = make_node (POINTER_TYPE);
3703 pop_obstacks ();
3705 TREE_TYPE (t) = to_type;
3707 /* Record this type as the pointer to TO_TYPE. */
3708 TYPE_POINTER_TO (to_type) = t;
3710 /* Lay out the type. This function has many callers that are concerned
3711 with expression-construction, and this simplifies them all.
3712 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
3713 layout_type (t);
3715 return t;
3718 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3719 MAXVAL should be the maximum value in the domain
3720 (one less than the length of the array). */
3722 tree
3723 build_index_type (maxval)
3724 tree maxval;
3726 register tree itype = make_node (INTEGER_TYPE);
3727 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
3728 TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
3729 TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
3730 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
3731 TYPE_MODE (itype) = TYPE_MODE (sizetype);
3732 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
3733 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
3734 if (TREE_CODE (maxval) == INTEGER_CST)
3736 int maxint = (int) TREE_INT_CST_LOW (maxval);
3737 /* If the domain should be empty, make sure the maxval
3738 remains -1 and is not spoiled by truncation. */
3739 if (INT_CST_LT (maxval, integer_zero_node))
3741 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
3742 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
3744 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3746 else
3747 return itype;
3750 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
3751 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
3752 low bound LOWVAL and high bound HIGHVAL.
3753 if TYPE==NULL_TREE, sizetype is used. */
3755 tree
3756 build_range_type (type, lowval, highval)
3757 tree type, lowval, highval;
3759 register tree itype = make_node (INTEGER_TYPE);
3760 TREE_TYPE (itype) = type;
3761 if (type == NULL_TREE)
3762 type = sizetype;
3763 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
3764 TYPE_MIN_VALUE (itype) = convert (type, lowval);
3765 TYPE_MAX_VALUE (itype) = convert (type, highval);
3766 TYPE_MODE (itype) = TYPE_MODE (type);
3767 TYPE_SIZE (itype) = TYPE_SIZE (type);
3768 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
3769 if ((TREE_CODE (lowval) == INTEGER_CST)
3770 && (TREE_CODE (highval) == INTEGER_CST))
3772 HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
3773 HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
3774 int maxint = (int) (highint - lowint);
3775 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3777 else
3778 return itype;
3781 /* Just like build_index_type, but takes lowval and highval instead
3782 of just highval (maxval). */
3784 tree
3785 build_index_2_type (lowval,highval)
3786 tree lowval, highval;
3788 return build_range_type (NULL_TREE, lowval, highval);
3791 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
3792 Needed because when index types are not hashed, equal index types
3793 built at different times appear distinct, even though structurally,
3794 they are not. */
3797 index_type_equal (itype1, itype2)
3798 tree itype1, itype2;
3800 if (TREE_CODE (itype1) != TREE_CODE (itype2))
3801 return 0;
3802 if (TREE_CODE (itype1) == INTEGER_TYPE)
3804 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
3805 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
3806 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
3807 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
3808 return 0;
3809 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
3810 TYPE_MIN_VALUE (itype2))
3811 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
3812 TYPE_MAX_VALUE (itype2)))
3813 return 1;
3816 return 0;
3819 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
3820 and number of elements specified by the range of values of INDEX_TYPE.
3821 If such a type has already been constructed, reuse it. */
3823 tree
3824 build_array_type (elt_type, index_type)
3825 tree elt_type, index_type;
3827 register tree t;
3828 int hashcode;
3830 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
3832 error ("arrays of functions are not meaningful");
3833 elt_type = integer_type_node;
3836 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
3837 build_pointer_type (elt_type);
3839 /* Allocate the array after the pointer type,
3840 in case we free it in type_hash_canon. */
3841 t = make_node (ARRAY_TYPE);
3842 TREE_TYPE (t) = elt_type;
3843 TYPE_DOMAIN (t) = index_type;
3845 if (index_type == 0)
3847 return t;
3850 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
3851 t = type_hash_canon (hashcode, t);
3853 #if 0 /* This led to crashes, because it could put a temporary node
3854 on the TYPE_NEXT_VARIANT chain of a permanent one. */
3855 /* The main variant of an array type should always
3856 be an array whose element type is the main variant. */
3857 if (elt_type != TYPE_MAIN_VARIANT (elt_type))
3858 change_main_variant (t, build_array_type (TYPE_MAIN_VARIANT (elt_type),
3859 index_type));
3860 #endif
3862 if (TYPE_SIZE (t) == 0)
3863 layout_type (t);
3864 return t;
3867 /* Construct, lay out and return
3868 the type of functions returning type VALUE_TYPE
3869 given arguments of types ARG_TYPES.
3870 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
3871 are data type nodes for the arguments of the function.
3872 If such a type has already been constructed, reuse it. */
3874 tree
3875 build_function_type (value_type, arg_types)
3876 tree value_type, arg_types;
3878 register tree t;
3879 int hashcode;
3881 if (TREE_CODE (value_type) == FUNCTION_TYPE)
3883 error ("function return type cannot be function");
3884 value_type = integer_type_node;
3887 /* Make a node of the sort we want. */
3888 t = make_node (FUNCTION_TYPE);
3889 TREE_TYPE (t) = value_type;
3890 TYPE_ARG_TYPES (t) = arg_types;
3892 /* If we already have such a type, use the old one and free this one. */
3893 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
3894 t = type_hash_canon (hashcode, t);
3896 if (TYPE_SIZE (t) == 0)
3897 layout_type (t);
3898 return t;
3901 /* Build the node for the type of references-to-TO_TYPE. */
3903 tree
3904 build_reference_type (to_type)
3905 tree to_type;
3907 register tree t = TYPE_REFERENCE_TO (to_type);
3908 register struct obstack *ambient_obstack = current_obstack;
3909 register struct obstack *ambient_saveable_obstack = saveable_obstack;
3911 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3913 if (t)
3914 return t;
3916 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
3917 if (TREE_PERMANENT (to_type))
3919 current_obstack = &permanent_obstack;
3920 saveable_obstack = &permanent_obstack;
3923 t = make_node (REFERENCE_TYPE);
3924 TREE_TYPE (t) = to_type;
3926 /* Record this type as the pointer to TO_TYPE. */
3927 TYPE_REFERENCE_TO (to_type) = t;
3929 layout_type (t);
3931 current_obstack = ambient_obstack;
3932 saveable_obstack = ambient_saveable_obstack;
3933 return t;
3936 /* Construct, lay out and return the type of methods belonging to class
3937 BASETYPE and whose arguments and values are described by TYPE.
3938 If that type exists already, reuse it.
3939 TYPE must be a FUNCTION_TYPE node. */
3941 tree
3942 build_method_type (basetype, type)
3943 tree basetype, type;
3945 register tree t;
3946 int hashcode;
3948 /* Make a node of the sort we want. */
3949 t = make_node (METHOD_TYPE);
3951 if (TREE_CODE (type) != FUNCTION_TYPE)
3952 abort ();
3954 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3955 TREE_TYPE (t) = TREE_TYPE (type);
3957 /* The actual arglist for this function includes a "hidden" argument
3958 which is "this". Put it into the list of argument types. */
3960 TYPE_ARG_TYPES (t)
3961 = tree_cons (NULL_TREE,
3962 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
3964 /* If we already have such a type, use the old one and free this one. */
3965 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3966 t = type_hash_canon (hashcode, t);
3968 if (TYPE_SIZE (t) == 0)
3969 layout_type (t);
3971 return t;
3974 /* Construct, lay out and return the type of offsets to a value
3975 of type TYPE, within an object of type BASETYPE.
3976 If a suitable offset type exists already, reuse it. */
3978 tree
3979 build_offset_type (basetype, type)
3980 tree basetype, type;
3982 register tree t;
3983 int hashcode;
3985 /* Make a node of the sort we want. */
3986 t = make_node (OFFSET_TYPE);
3988 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
3989 TREE_TYPE (t) = type;
3991 /* If we already have such a type, use the old one and free this one. */
3992 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
3993 t = type_hash_canon (hashcode, t);
3995 if (TYPE_SIZE (t) == 0)
3996 layout_type (t);
3998 return t;
4001 /* Create a complex type whose components are COMPONENT_TYPE. */
4003 tree
4004 build_complex_type (component_type)
4005 tree component_type;
4007 register tree t;
4008 int hashcode;
4010 /* Make a node of the sort we want. */
4011 t = make_node (COMPLEX_TYPE);
4013 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4014 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4015 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4017 /* If we already have such a type, use the old one and free this one. */
4018 hashcode = TYPE_HASH (component_type);
4019 t = type_hash_canon (hashcode, t);
4021 if (TYPE_SIZE (t) == 0)
4022 layout_type (t);
4024 return t;
4027 /* Return OP, stripped of any conversions to wider types as much as is safe.
4028 Converting the value back to OP's type makes a value equivalent to OP.
4030 If FOR_TYPE is nonzero, we return a value which, if converted to
4031 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4033 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4034 narrowest type that can hold the value, even if they don't exactly fit.
4035 Otherwise, bit-field references are changed to a narrower type
4036 only if they can be fetched directly from memory in that type.
4038 OP must have integer, real or enumeral type. Pointers are not allowed!
4040 There are some cases where the obvious value we could return
4041 would regenerate to OP if converted to OP's type,
4042 but would not extend like OP to wider types.
4043 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4044 For example, if OP is (unsigned short)(signed char)-1,
4045 we avoid returning (signed char)-1 if FOR_TYPE is int,
4046 even though extending that to an unsigned short would regenerate OP,
4047 since the result of extending (signed char)-1 to (int)
4048 is different from (int) OP. */
4050 tree
4051 get_unwidened (op, for_type)
4052 register tree op;
4053 tree for_type;
4055 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4056 /* TYPE_PRECISION is safe in place of type_precision since
4057 pointer types are not allowed. */
4058 register tree type = TREE_TYPE (op);
4059 register unsigned final_prec
4060 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4061 register int uns
4062 = (for_type != 0 && for_type != type
4063 && final_prec > TYPE_PRECISION (type)
4064 && TREE_UNSIGNED (type));
4065 register tree win = op;
4067 while (TREE_CODE (op) == NOP_EXPR)
4069 register int bitschange
4070 = TYPE_PRECISION (TREE_TYPE (op))
4071 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4073 /* Truncations are many-one so cannot be removed.
4074 Unless we are later going to truncate down even farther. */
4075 if (bitschange < 0
4076 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4077 break;
4079 /* See what's inside this conversion. If we decide to strip it,
4080 we will set WIN. */
4081 op = TREE_OPERAND (op, 0);
4083 /* If we have not stripped any zero-extensions (uns is 0),
4084 we can strip any kind of extension.
4085 If we have previously stripped a zero-extension,
4086 only zero-extensions can safely be stripped.
4087 Any extension can be stripped if the bits it would produce
4088 are all going to be discarded later by truncating to FOR_TYPE. */
4090 if (bitschange > 0)
4092 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4093 win = op;
4094 /* TREE_UNSIGNED says whether this is a zero-extension.
4095 Let's avoid computing it if it does not affect WIN
4096 and if UNS will not be needed again. */
4097 if ((uns || TREE_CODE (op) == NOP_EXPR)
4098 && TREE_UNSIGNED (TREE_TYPE (op)))
4100 uns = 1;
4101 win = op;
4106 if (TREE_CODE (op) == COMPONENT_REF
4107 /* Since type_for_size always gives an integer type. */
4108 && TREE_CODE (type) != REAL_TYPE)
4110 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4111 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4113 /* We can get this structure field in the narrowest type it fits in.
4114 If FOR_TYPE is 0, do this only for a field that matches the
4115 narrower type exactly and is aligned for it
4116 The resulting extension to its nominal type (a fullword type)
4117 must fit the same conditions as for other extensions. */
4119 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4120 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4121 && (! uns || final_prec <= innerprec
4122 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4123 && type != 0)
4125 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4126 TREE_OPERAND (op, 1));
4127 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4128 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4129 TREE_RAISES (win) = TREE_RAISES (op);
4132 return win;
4135 /* Return OP or a simpler expression for a narrower value
4136 which can be sign-extended or zero-extended to give back OP.
4137 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4138 or 0 if the value should be sign-extended. */
4140 tree
4141 get_narrower (op, unsignedp_ptr)
4142 register tree op;
4143 int *unsignedp_ptr;
4145 register int uns = 0;
4146 int first = 1;
4147 register tree win = op;
4149 while (TREE_CODE (op) == NOP_EXPR)
4151 register int bitschange
4152 = TYPE_PRECISION (TREE_TYPE (op))
4153 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4155 /* Truncations are many-one so cannot be removed. */
4156 if (bitschange < 0)
4157 break;
4159 /* See what's inside this conversion. If we decide to strip it,
4160 we will set WIN. */
4161 op = TREE_OPERAND (op, 0);
4163 if (bitschange > 0)
4165 /* An extension: the outermost one can be stripped,
4166 but remember whether it is zero or sign extension. */
4167 if (first)
4168 uns = TREE_UNSIGNED (TREE_TYPE (op));
4169 /* Otherwise, if a sign extension has been stripped,
4170 only sign extensions can now be stripped;
4171 if a zero extension has been stripped, only zero-extensions. */
4172 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4173 break;
4174 first = 0;
4176 else /* bitschange == 0 */
4178 /* A change in nominal type can always be stripped, but we must
4179 preserve the unsignedness. */
4180 if (first)
4181 uns = TREE_UNSIGNED (TREE_TYPE (op));
4182 first = 0;
4185 win = op;
4188 if (TREE_CODE (op) == COMPONENT_REF
4189 /* Since type_for_size always gives an integer type. */
4190 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4192 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4193 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4195 /* We can get this structure field in a narrower type that fits it,
4196 but the resulting extension to its nominal type (a fullword type)
4197 must satisfy the same conditions as for other extensions.
4199 Do this only for fields that are aligned (not bit-fields),
4200 because when bit-field insns will be used there is no
4201 advantage in doing this. */
4203 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4204 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4205 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4206 && type != 0)
4208 if (first)
4209 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4210 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4211 TREE_OPERAND (op, 1));
4212 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4213 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4214 TREE_RAISES (win) = TREE_RAISES (op);
4217 *unsignedp_ptr = uns;
4218 return win;
4221 /* Return the precision of a type, for arithmetic purposes.
4222 Supports all types on which arithmetic is possible
4223 (including pointer types).
4224 It's not clear yet what will be right for complex types. */
4227 type_precision (type)
4228 register tree type;
4230 return ((TREE_CODE (type) == INTEGER_TYPE
4231 || TREE_CODE (type) == ENUMERAL_TYPE
4232 || TREE_CODE (type) == REAL_TYPE)
4233 ? TYPE_PRECISION (type) : POINTER_SIZE);
4236 /* Nonzero if integer constant C has a value that is permissible
4237 for type TYPE (an INTEGER_TYPE). */
4240 int_fits_type_p (c, type)
4241 tree c, type;
4243 if (TREE_UNSIGNED (type))
4244 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4245 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4246 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4247 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))));
4248 else
4249 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4250 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4251 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4252 && INT_CST_LT (c, TYPE_MIN_VALUE (type))));
4255 /* Return the innermost context enclosing DECL that is
4256 a FUNCTION_DECL, or zero if none. */
4258 tree
4259 decl_function_context (decl)
4260 tree decl;
4262 tree context;
4264 if (TREE_CODE (decl) == ERROR_MARK)
4265 return 0;
4267 if (TREE_CODE (decl) == SAVE_EXPR)
4268 context = SAVE_EXPR_CONTEXT (decl);
4269 else
4270 context = DECL_CONTEXT (decl);
4272 while (context && TREE_CODE (context) != FUNCTION_DECL)
4274 if (TREE_CODE (context) == RECORD_TYPE
4275 || TREE_CODE (context) == UNION_TYPE)
4276 context = TYPE_CONTEXT (context);
4277 else if (TREE_CODE (context) == TYPE_DECL)
4278 context = DECL_CONTEXT (context);
4279 else if (TREE_CODE (context) == BLOCK)
4280 context = BLOCK_SUPERCONTEXT (context);
4281 else
4282 /* Unhandled CONTEXT !? */
4283 abort ();
4286 return context;
4289 /* Return the innermost context enclosing DECL that is
4290 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4291 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4293 tree
4294 decl_type_context (decl)
4295 tree decl;
4297 tree context = DECL_CONTEXT (decl);
4299 while (context)
4301 if (TREE_CODE (context) == RECORD_TYPE
4302 || TREE_CODE (context) == UNION_TYPE
4303 || TREE_CODE (context) == QUAL_UNION_TYPE)
4304 return context;
4305 if (TREE_CODE (context) == TYPE_DECL
4306 || TREE_CODE (context) == FUNCTION_DECL)
4307 context = DECL_CONTEXT (context);
4308 else if (TREE_CODE (context) == BLOCK)
4309 context = BLOCK_SUPERCONTEXT (context);
4310 else
4311 /* Unhandled CONTEXT!? */
4312 abort ();
4314 return NULL_TREE;
4317 void
4318 print_obstack_statistics (str, o)
4319 char *str;
4320 struct obstack *o;
4322 struct _obstack_chunk *chunk = o->chunk;
4323 int n_chunks = 0;
4324 int n_alloc = 0;
4326 while (chunk)
4328 n_chunks += 1;
4329 n_alloc += chunk->limit - &chunk->contents[0];
4330 chunk = chunk->prev;
4332 fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
4333 str, n_alloc, n_chunks);
4335 void
4336 dump_tree_statistics ()
4338 int i;
4339 int total_nodes, total_bytes;
4341 fprintf (stderr, "\n??? tree nodes created\n\n");
4342 #ifdef GATHER_STATISTICS
4343 fprintf (stderr, "Kind Nodes Bytes\n");
4344 fprintf (stderr, "-------------------------------------\n");
4345 total_nodes = total_bytes = 0;
4346 for (i = 0; i < (int) all_kinds; i++)
4348 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4349 tree_node_counts[i], tree_node_sizes[i]);
4350 total_nodes += tree_node_counts[i];
4351 total_bytes += tree_node_sizes[i];
4353 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4354 fprintf (stderr, "-------------------------------------\n");
4355 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4356 fprintf (stderr, "-------------------------------------\n");
4357 #else
4358 fprintf (stderr, "(No per-node statistics)\n");
4359 #endif
4360 print_lang_statistics ();
4363 #define FILE_FUNCTION_PREFIX_LEN 9
4365 #ifndef NO_DOLLAR_IN_LABEL
4366 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4367 #else /* NO_DOLLAR_IN_LABEL */
4368 #ifndef NO_DOT_IN_LABEL
4369 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4370 #else /* NO_DOT_IN_LABEL */
4371 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4372 #endif /* NO_DOT_IN_LABEL */
4373 #endif /* NO_DOLLAR_IN_LABEL */
4375 extern char * first_global_object_name;
4377 /* If KIND=='I', return a suitable global initializer (constructor) name.
4378 If KIND=='D', return a suitable global clean-up (destructor) name. */
4380 tree
4381 get_file_function_name (kind)
4382 int kind;
4384 char *buf;
4385 register char *p;
4387 if (first_global_object_name)
4388 p = first_global_object_name;
4389 else if (main_input_filename)
4390 p = main_input_filename;
4391 else
4392 p = input_filename;
4394 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4396 /* Set up the name of the file-level functions we may need. */
4397 /* Use a global object (which is already required to be unique over
4398 the program) rather than the file name (which imposes extra
4399 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4400 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4402 /* Don't need to pull weird characters out of global names. */
4403 if (p != first_global_object_name)
4405 for (p = buf+11; *p; p++)
4406 if (! ((*p >= '0' && *p <= '9')
4407 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4408 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4409 || *p == '.'
4410 #endif
4411 #endif
4412 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4413 || *p == '$'
4414 #endif
4415 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4416 || *p == '.'
4417 #endif
4418 || (*p >= 'A' && *p <= 'Z')
4419 || (*p >= 'a' && *p <= 'z')))
4420 *p = '_';
4423 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4425 return get_identifier (buf);
4428 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4429 The result is placed in BUFFER (which has length BIT_SIZE),
4430 with one bit in each char ('\000' or '\001').
4432 If the constructor is constant, NULL_TREE is returned.
4433 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4435 tree
4436 get_set_constructor_bits (init, buffer, bit_size)
4437 tree init;
4438 char *buffer;
4439 int bit_size;
4441 int i;
4442 tree vals;
4443 HOST_WIDE_INT domain_min
4444 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4445 tree non_const_bits = NULL_TREE;
4446 for (i = 0; i < bit_size; i++)
4447 buffer[i] = 0;
4449 for (vals = TREE_OPERAND (init, 1);
4450 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4452 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4453 || (TREE_PURPOSE (vals) != NULL_TREE
4454 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4455 non_const_bits =
4456 tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4457 else if (TREE_PURPOSE (vals) != NULL_TREE)
4459 /* Set a range of bits to ones. */
4460 HOST_WIDE_INT lo_index
4461 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4462 HOST_WIDE_INT hi_index
4463 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4464 if (lo_index < 0 || lo_index >= bit_size
4465 || hi_index < 0 || hi_index >= bit_size)
4466 abort ();
4467 for ( ; lo_index <= hi_index; lo_index++)
4468 buffer[lo_index] = 1;
4470 else
4472 /* Set a single bit to one. */
4473 HOST_WIDE_INT index
4474 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4475 if (index < 0 || index >= bit_size)
4477 error ("invalid initializer for bit string");
4478 return NULL_TREE;
4480 buffer[index] = 1;
4483 return non_const_bits;
4486 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4487 The result is placed in BUFFER (which is an array of bytes).
4488 If the constructor is constant, NULL_TREE is returned.
4489 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4491 tree
4492 get_set_constructor_bytes (init, buffer, wd_size)
4493 tree init;
4494 unsigned char *buffer;
4495 int wd_size;
4497 int i;
4498 tree vals = TREE_OPERAND (init, 1);
4499 int set_word_size = BITS_PER_UNIT;
4500 int bit_size = wd_size * set_word_size;
4501 int bit_pos = 0;
4502 unsigned char *bytep = buffer;
4503 char *bit_buffer = (char*)alloca(bit_size);
4504 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4506 for (i = 0; i < wd_size; i++)
4507 buffer[i] = 0;
4509 for (i = 0; i < bit_size; i++)
4511 if (bit_buffer[i])
4513 if (BYTES_BIG_ENDIAN)
4514 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4515 else
4516 *bytep |= 1 << bit_pos;
4518 bit_pos++;
4519 if (bit_pos >= set_word_size)
4520 bit_pos = 0, bytep++;
4522 return non_const_bits;