Daily bump.
[official-gcc.git] / gcc / ada / s-casuti.adb
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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUN-TIME COMPONENTS --
4 -- --
5 -- S Y S T E M . C A S E _ U T I L --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1995-2007, AdaCore --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
20 -- Boston, MA 02110-1301, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 pragma Warnings (Off);
35 pragma Compiler_Unit;
36 pragma Warnings (On);
38 package body System.Case_Util is
40 --------------
41 -- To_Lower --
42 --------------
44 function To_Lower (A : Character) return Character is
45 A_Val : constant Natural := Character'Pos (A);
47 begin
48 if A in 'A' .. 'Z'
49 or else A_Val in 16#C0# .. 16#D6#
50 or else A_Val in 16#D8# .. 16#DE#
51 then
52 return Character'Val (A_Val + 16#20#);
53 else
54 return A;
55 end if;
56 end To_Lower;
58 procedure To_Lower (A : in out String) is
59 begin
60 for J in A'Range loop
61 A (J) := To_Lower (A (J));
62 end loop;
63 end To_Lower;
65 --------------
66 -- To_Mixed --
67 --------------
69 procedure To_Mixed (A : in out String) is
70 Ucase : Boolean := True;
72 begin
73 for J in A'Range loop
74 if Ucase then
75 A (J) := To_Upper (A (J));
76 else
77 A (J) := To_Lower (A (J));
78 end if;
80 Ucase := A (J) = '_';
81 end loop;
82 end To_Mixed;
84 --------------
85 -- To_Upper --
86 --------------
88 function To_Upper (A : Character) return Character is
89 A_Val : constant Natural := Character'Pos (A);
91 begin
92 if A in 'a' .. 'z'
93 or else A_Val in 16#E0# .. 16#F6#
94 or else A_Val in 16#F8# .. 16#FE#
95 then
96 return Character'Val (A_Val - 16#20#);
97 else
98 return A;
99 end if;
100 end To_Upper;
102 procedure To_Upper (A : in out String) is
103 begin
104 for J in A'Range loop
105 A (J) := To_Upper (A (J));
106 end loop;
107 end To_Upper;
109 end System.Case_Util;