[AArch64] Fix SVE testsuite failures for ILP32 (PR 83846)
[official-gcc.git] / gcc / testsuite / gcc.target / aarch64 / sve / mask_struct_load_2.c
blob812b96723cb64e6b3572f23dac3cc9d32fe1e1ce
1 /* { dg-do compile } */
2 /* { dg-options "-O2 -ftree-vectorize -ffast-math" } */
4 #include <stdint.h>
6 #define TEST_LOOP(NAME, OUTTYPE, INTYPE, MASKTYPE) \
7 void __attribute__ ((noinline, noclone)) \
8 NAME##_3 (OUTTYPE *__restrict dest, INTYPE *__restrict src, \
9 MASKTYPE *__restrict cond, int n) \
10 { \
11 for (int i = 0; i < n; ++i) \
12 if (cond[i]) \
13 dest[i] = (src[i * 3] \
14 + src[i * 3 + 1] \
15 + src[i * 3 + 2]); \
18 #define TEST2(NAME, OUTTYPE, INTYPE) \
19 TEST_LOOP (NAME##_i8, OUTTYPE, INTYPE, int8_t) \
20 TEST_LOOP (NAME##_i16, OUTTYPE, INTYPE, uint16_t) \
21 TEST_LOOP (NAME##_f32, OUTTYPE, INTYPE, float) \
22 TEST_LOOP (NAME##_f64, OUTTYPE, INTYPE, double)
24 #define TEST1(NAME, OUTTYPE) \
25 TEST2 (NAME##_i8, OUTTYPE, int8_t) \
26 TEST2 (NAME##_i16, OUTTYPE, uint16_t) \
27 TEST2 (NAME##_i32, OUTTYPE, int32_t) \
28 TEST2 (NAME##_i64, OUTTYPE, uint64_t)
30 #define TEST(NAME) \
31 TEST1 (NAME##_i8, int8_t) \
32 TEST1 (NAME##_i16, uint16_t) \
33 TEST1 (NAME##_i32, int32_t) \
34 TEST1 (NAME##_i64, uint64_t) \
35 TEST2 (NAME##_f16_f16, _Float16, _Float16) \
36 TEST2 (NAME##_f32_f32, float, float) \
37 TEST2 (NAME##_f64_f64, double, double)
39 TEST (test)
41 /* Mask | 8 16 32 64
42 -------+------------
43 Out 8 | 1 1 1 1
44 16 | 1 1 1 1
45 32 | 1 1 1 1
46 64 | 1 1 1 1. */
47 /* { dg-final { scan-assembler-times {\tld3b\t.z[0-9]} 16 } } */
49 /* Mask | 8 16 32 64
50 -------+------------
51 Out 8 | 2 2 2 2
52 16 | 2 1 1 1 x2 (for _Float16)
53 32 | 2 1 1 1
54 64 | 2 1 1 1. */
55 /* { dg-final { scan-assembler-times {\tld3h\t.z[0-9]} 28 } } */
57 /* Mask | 8 16 32 64
58 -------+------------
59 Out 8 | 4 4 4 4
60 16 | 4 2 2 2
61 32 | 4 2 1 1 x2 (for float)
62 64 | 4 2 1 1. */
63 /* { dg-final { scan-assembler-times {\tld3w\t.z[0-9]} 50 } } */
65 /* Mask | 8 16 32 64
66 -------+------------
67 Out 8 | 8 8 8 8
68 16 | 8 4 4 4
69 32 | 8 4 2 2
70 64 | 8 4 2 1 x2 (for double). */
71 /* { dg-final { scan-assembler-times {\tld3d\t.z[0-9]} 98 } } */