1 /* Shrink-wrapping related optimizations.
2 Copyright (C) 1987-2017 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it under
7 the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 3, or (at your option) any later
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* This file handles shrink-wrapping related optimizations. */
24 #include "coretypes.h"
34 #include "insn-config.h"
37 #include "tree-pass.h"
41 #include "bb-reorder.h"
42 #include "shrink-wrap.h"
48 /* Return true if INSN requires the stack frame to be set up.
49 PROLOGUE_USED contains the hard registers used in the function
50 prologue. SET_UP_BY_PROLOGUE is the set of registers we expect the
51 prologue to set up for the function. */
53 requires_stack_frame_p (rtx_insn
*insn
, HARD_REG_SET prologue_used
,
54 HARD_REG_SET set_up_by_prologue
)
57 HARD_REG_SET hardregs
;
61 return !SIBLING_CALL_P (insn
);
63 /* We need a frame to get the unique CFA expected by the unwinder. */
64 if (cfun
->can_throw_non_call_exceptions
&& can_throw_internal (insn
))
67 CLEAR_HARD_REG_SET (hardregs
);
68 FOR_EACH_INSN_DEF (def
, insn
)
70 rtx dreg
= DF_REF_REG (def
);
75 add_to_hard_reg_set (&hardregs
, GET_MODE (dreg
), REGNO (dreg
));
77 if (hard_reg_set_intersect_p (hardregs
, prologue_used
))
79 AND_COMPL_HARD_REG_SET (hardregs
, call_used_reg_set
);
80 for (regno
= 0; regno
< FIRST_PSEUDO_REGISTER
; regno
++)
81 if (TEST_HARD_REG_BIT (hardregs
, regno
)
82 && df_regs_ever_live_p (regno
))
85 FOR_EACH_INSN_USE (use
, insn
)
87 rtx reg
= DF_REF_REG (use
);
92 add_to_hard_reg_set (&hardregs
, GET_MODE (reg
),
95 if (hard_reg_set_intersect_p (hardregs
, set_up_by_prologue
))
101 /* See whether there has a single live edge from BB, which dest uses
102 [REGNO, END_REGNO). Return the live edge if its dest bb has
103 one or two predecessors. Otherwise return NULL. */
106 live_edge_for_reg (basic_block bb
, int regno
, int end_regno
)
114 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
116 live
= df_get_live_in (e
->dest
);
117 for (i
= regno
; i
< end_regno
; i
++)
118 if (REGNO_REG_SET_P (live
, i
))
120 if (live_edge
&& live_edge
!= e
)
126 /* We can sometimes encounter dead code. Don't try to move it
127 into the exit block. */
128 if (!live_edge
|| live_edge
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
131 /* Reject targets of abnormal edges. This is needed for correctness
132 on ports like Alpha and MIPS, whose pic_offset_table_rtx can die on
133 exception edges even though it is generally treated as call-saved
134 for the majority of the compilation. Moving across abnormal edges
135 isn't going to be interesting for shrink-wrap usage anyway. */
136 if (live_edge
->flags
& EDGE_ABNORMAL
)
139 /* When live_edge->dest->preds == 2, we can create a new block on
140 the edge to make it meet the requirement. */
141 if (EDGE_COUNT (live_edge
->dest
->preds
) > 2)
147 /* Try to move INSN from BB to a successor. Return true on success.
148 USES and DEFS are the set of registers that are used and defined
149 after INSN in BB. SPLIT_P indicates whether a live edge from BB
150 is splitted or not. */
153 move_insn_for_shrink_wrap (basic_block bb
, rtx_insn
*insn
,
154 const HARD_REG_SET uses
,
155 const HARD_REG_SET defs
,
157 struct dead_debug_local
*debug
)
160 bitmap live_out
, live_in
, bb_uses
, bb_defs
;
161 unsigned int i
, dregno
, end_dregno
;
162 unsigned int sregno
= FIRST_PSEUDO_REGISTER
;
163 unsigned int end_sregno
= FIRST_PSEUDO_REGISTER
;
164 basic_block next_block
;
169 /* Look for a simple register assignment. We don't use single_set here
170 because we can't deal with any CLOBBERs, USEs, or REG_UNUSED secondary
174 set
= PATTERN (insn
);
175 if (GET_CODE (set
) != SET
)
178 dest
= SET_DEST (set
);
180 /* For the destination, we want only a register. Also disallow STACK
181 or FRAME related adjustments. They are likely part of the prologue,
182 so keep them in the entry block. */
184 || dest
== stack_pointer_rtx
185 || dest
== frame_pointer_rtx
186 || dest
== hard_frame_pointer_rtx
)
189 /* For the source, we want one of:
190 (1) A (non-overlapping) register
192 (3) An expression involving no more than one register.
194 That last point comes from the code following, which was originally
195 written to handle only register move operations, and still only handles
196 a single source register when checking for overlaps. Happily, the
197 same checks can be applied to expressions like (plus reg const). */
199 if (CONSTANT_P (src
))
201 else if (!REG_P (src
))
203 rtx src_inner
= NULL_RTX
;
205 if (can_throw_internal (insn
))
208 subrtx_var_iterator::array_type array
;
209 FOR_EACH_SUBRTX_VAR (iter
, array
, src
, ALL
)
212 switch (GET_RTX_CLASS (GET_CODE (x
)))
216 case RTX_COMM_COMPARE
:
221 /* Constant or expression. Continue. */
226 switch (GET_CODE (x
))
230 case STRICT_LOW_PART
:
237 /* Fail if we see a second inner register. */
238 if (src_inner
!= NULL
)
253 if (src_inner
!= NULL
)
257 /* Make sure that the source register isn't defined later in BB. */
260 sregno
= REGNO (src
);
261 end_sregno
= END_REGNO (src
);
262 if (overlaps_hard_reg_set_p (defs
, GET_MODE (src
), sregno
))
266 /* Make sure that the destination register isn't referenced later in BB. */
267 dregno
= REGNO (dest
);
268 end_dregno
= END_REGNO (dest
);
269 if (overlaps_hard_reg_set_p (uses
, GET_MODE (dest
), dregno
)
270 || overlaps_hard_reg_set_p (defs
, GET_MODE (dest
), dregno
))
273 /* See whether there is a successor block to which we could move INSN. */
274 live_edge
= live_edge_for_reg (bb
, dregno
, end_dregno
);
278 next_block
= live_edge
->dest
;
279 /* Create a new basic block on the edge. */
280 if (EDGE_COUNT (next_block
->preds
) == 2)
282 /* split_edge for a block with only one successor is meaningless. */
283 if (EDGE_COUNT (bb
->succs
) == 1)
286 /* If DF_LIVE doesn't exist, i.e. at -O1, just give up. */
290 basic_block old_dest
= live_edge
->dest
;
291 next_block
= split_edge (live_edge
);
293 /* We create a new basic block. Call df_grow_bb_info to make sure
294 all data structures are allocated. */
295 df_grow_bb_info (df_live
);
297 bitmap_and (df_get_live_in (next_block
), df_get_live_out (bb
),
298 df_get_live_in (old_dest
));
299 df_set_bb_dirty (next_block
);
301 /* We should not split more than once for a function. */
308 /* At this point we are committed to moving INSN, but let's try to
309 move it as far as we can. */
312 if (MAY_HAVE_DEBUG_INSNS
)
314 FOR_BB_INSNS_REVERSE (bb
, dinsn
)
315 if (DEBUG_INSN_P (dinsn
))
318 FOR_EACH_INSN_USE (use
, dinsn
)
319 if (refers_to_regno_p (dregno
, end_dregno
,
320 DF_REF_REG (use
), (rtx
*) NULL
))
321 dead_debug_add (debug
, use
, DF_REF_REGNO (use
));
323 else if (dinsn
== insn
)
326 live_out
= df_get_live_out (bb
);
327 live_in
= df_get_live_in (next_block
);
330 /* Check whether BB uses DEST or clobbers DEST. We need to add
331 INSN to BB if so. Either way, DEST is no longer live on entry,
332 except for any part that overlaps SRC (next loop). */
333 bb_uses
= &DF_LR_BB_INFO (bb
)->use
;
334 bb_defs
= &DF_LR_BB_INFO (bb
)->def
;
337 for (i
= dregno
; i
< end_dregno
; i
++)
340 || REGNO_REG_SET_P (bb_uses
, i
)
341 || REGNO_REG_SET_P (bb_defs
, i
)
342 || REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb
)->gen
, i
))
344 CLEAR_REGNO_REG_SET (live_out
, i
);
345 CLEAR_REGNO_REG_SET (live_in
, i
);
348 /* Check whether BB clobbers SRC. We need to add INSN to BB if so.
349 Either way, SRC is now live on entry. */
350 for (i
= sregno
; i
< end_sregno
; i
++)
353 || REGNO_REG_SET_P (bb_defs
, i
)
354 || REGNO_REG_SET_P (&DF_LIVE_BB_INFO (bb
)->gen
, i
))
356 SET_REGNO_REG_SET (live_out
, i
);
357 SET_REGNO_REG_SET (live_in
, i
);
362 /* DF_LR_BB_INFO (bb)->def does not comprise the DF_REF_PARTIAL and
363 DF_REF_CONDITIONAL defs. So if DF_LIVE doesn't exist, i.e.
364 at -O1, just give up searching NEXT_BLOCK. */
366 for (i
= dregno
; i
< end_dregno
; i
++)
368 CLEAR_REGNO_REG_SET (live_out
, i
);
369 CLEAR_REGNO_REG_SET (live_in
, i
);
372 for (i
= sregno
; i
< end_sregno
; i
++)
374 SET_REGNO_REG_SET (live_out
, i
);
375 SET_REGNO_REG_SET (live_in
, i
);
379 /* If we don't need to add the move to BB, look for a single
383 live_edge
= live_edge_for_reg (next_block
, dregno
, end_dregno
);
384 if (!live_edge
|| EDGE_COUNT (live_edge
->dest
->preds
) > 1)
386 next_block
= live_edge
->dest
;
391 /* For the new created basic block, there is no dataflow info at all.
392 So skip the following dataflow update and check. */
395 /* BB now defines DEST. It only uses the parts of DEST that overlap SRC
397 for (i
= dregno
; i
< end_dregno
; i
++)
399 CLEAR_REGNO_REG_SET (bb_uses
, i
);
400 SET_REGNO_REG_SET (bb_defs
, i
);
403 /* BB now uses SRC. */
404 for (i
= sregno
; i
< end_sregno
; i
++)
405 SET_REGNO_REG_SET (bb_uses
, i
);
408 /* Insert debug temps for dead REGs used in subsequent debug insns. */
409 if (debug
->used
&& !bitmap_empty_p (debug
->used
))
410 FOR_EACH_INSN_DEF (def
, insn
)
411 dead_debug_insert_temp (debug
, DF_REF_REGNO (def
), insn
,
412 DEBUG_TEMP_BEFORE_WITH_VALUE
);
414 emit_insn_after (PATTERN (insn
), bb_note (bb
));
419 /* Look for register copies in the first block of the function, and move
420 them down into successor blocks if the register is used only on one
421 path. This exposes more opportunities for shrink-wrapping. These
422 kinds of sets often occur when incoming argument registers are moved
423 to call-saved registers because their values are live across one or
424 more calls during the function. */
427 prepare_shrink_wrap (basic_block entry_block
)
429 rtx_insn
*insn
, *curr
;
431 HARD_REG_SET uses
, defs
;
433 bool split_p
= false;
435 struct dead_debug_local debug
;
437 if (JUMP_P (BB_END (entry_block
)))
439 /* To have more shrink-wrapping opportunities, prepare_shrink_wrap tries
440 to sink the copies from parameter to callee saved register out of
441 entry block. copyprop_hardreg_forward_bb_without_debug_insn is called
442 to release some dependences. */
443 copyprop_hardreg_forward_bb_without_debug_insn (entry_block
);
446 dead_debug_local_init (&debug
, NULL
, NULL
);
447 CLEAR_HARD_REG_SET (uses
);
448 CLEAR_HARD_REG_SET (defs
);
450 FOR_BB_INSNS_REVERSE_SAFE (entry_block
, insn
, curr
)
451 if (NONDEBUG_INSN_P (insn
)
452 && !move_insn_for_shrink_wrap (entry_block
, insn
, uses
, defs
,
455 /* Add all defined registers to DEFs. */
456 FOR_EACH_INSN_DEF (def
, insn
)
458 x
= DF_REF_REG (def
);
459 if (REG_P (x
) && HARD_REGISTER_P (x
))
460 for (i
= REGNO (x
); i
< END_REGNO (x
); i
++)
461 SET_HARD_REG_BIT (defs
, i
);
464 /* Add all used registers to USESs. */
465 FOR_EACH_INSN_USE (use
, insn
)
467 x
= DF_REF_REG (use
);
468 if (REG_P (x
) && HARD_REGISTER_P (x
))
469 for (i
= REGNO (x
); i
< END_REGNO (x
); i
++)
470 SET_HARD_REG_BIT (uses
, i
);
474 dead_debug_local_finish (&debug
, NULL
);
477 /* Return whether basic block PRO can get the prologue. It can not if it
478 has incoming complex edges that need a prologue inserted (we make a new
479 block for the prologue, so those edges would need to be redirected, which
480 does not work). It also can not if there exist registers live on entry
481 to PRO that are clobbered by the prologue. */
484 can_get_prologue (basic_block pro
, HARD_REG_SET prologue_clobbered
)
488 FOR_EACH_EDGE (e
, ei
, pro
->preds
)
489 if (e
->flags
& (EDGE_COMPLEX
| EDGE_CROSSING
)
490 && !dominated_by_p (CDI_DOMINATORS
, e
->src
, pro
))
494 REG_SET_TO_HARD_REG_SET (live
, df_get_live_in (pro
));
495 if (hard_reg_set_intersect_p (live
, prologue_clobbered
))
501 /* Return whether we can duplicate basic block BB for shrink wrapping. We
502 cannot if the block cannot be duplicated at all, or if any of its incoming
503 edges are complex and come from a block that does not require a prologue
504 (we cannot redirect such edges), or if the block is too big to copy.
505 PRO is the basic block before which we would put the prologue, MAX_SIZE is
506 the maximum size block we allow to be copied. */
509 can_dup_for_shrink_wrapping (basic_block bb
, basic_block pro
, unsigned max_size
)
511 if (!can_duplicate_block_p (bb
))
516 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
517 if (e
->flags
& (EDGE_COMPLEX
| EDGE_CROSSING
)
518 && !dominated_by_p (CDI_DOMINATORS
, e
->src
, pro
))
524 FOR_BB_INSNS (bb
, insn
)
525 if (NONDEBUG_INSN_P (insn
))
527 size
+= get_attr_min_length (insn
);
535 /* Do whatever needs to be done for exits that run without prologue.
536 Sibcalls need nothing done. Normal exits get a simple_return inserted. */
539 handle_simple_exit (edge e
)
542 if (e
->flags
& EDGE_SIBCALL
)
544 /* Tell function.c to take no further action on this edge. */
545 e
->flags
|= EDGE_IGNORE
;
547 e
->flags
&= ~EDGE_FALLTHRU
;
548 emit_barrier_after_bb (e
->src
);
552 /* If the basic block the edge comes from has multiple successors,
554 if (EDGE_COUNT (e
->src
->succs
) > 1)
556 basic_block old_bb
= e
->src
;
557 rtx_insn
*end
= BB_END (old_bb
);
558 rtx_note
*note
= emit_note_after (NOTE_INSN_DELETED
, end
);
559 basic_block new_bb
= create_basic_block (note
, note
, old_bb
);
560 BB_COPY_PARTITION (new_bb
, old_bb
);
561 BB_END (old_bb
) = end
;
563 redirect_edge_succ (e
, new_bb
);
564 new_bb
->count
= e
->count
;
565 new_bb
->frequency
= EDGE_FREQUENCY (e
);
566 e
->flags
|= EDGE_FALLTHRU
;
568 e
= make_single_succ_edge (new_bb
, EXIT_BLOCK_PTR_FOR_FN (cfun
), 0);
571 e
->flags
&= ~EDGE_FALLTHRU
;
572 rtx_jump_insn
*ret
= emit_jump_insn_after (targetm
.gen_simple_return (),
574 JUMP_LABEL (ret
) = simple_return_rtx
;
575 emit_barrier_after_bb (e
->src
);
578 fprintf (dump_file
, "Made simple_return with UID %d in bb %d\n",
579 INSN_UID (ret
), e
->src
->index
);
582 /* Try to perform a kind of shrink-wrapping, making sure the
583 prologue/epilogue is emitted only around those parts of the
584 function that require it.
586 There will be exactly one prologue, and it will be executed either
587 zero or one time, on any path. Depending on where the prologue is
588 placed, some of the basic blocks can be reached via both paths with
589 and without a prologue. Such blocks will be duplicated here, and the
590 edges changed to match.
592 Paths that go to the exit without going through the prologue will use
593 a simple_return instead of the epilogue. We maximize the number of
594 those, making sure to only duplicate blocks that can be duplicated.
595 If the prologue can then still be placed in multiple locations, we
596 place it as early as possible.
598 An example, where we duplicate blocks with control flow (legend:
599 _B_egin, _R_eturn and _S_imple_return; edges without arrowhead should
600 be taken to point down or to the right, to simplify the diagram; here,
601 block 3 needs a prologue, the rest does not):
619 (bb 4 is duplicated to 7, and so on; the prologue is inserted on the
622 Another example, where part of a loop is duplicated (again, bb 3 is
623 the only block that needs a prologue):
628 | v | becomes | | v |
629 2---4--- 2---5-- 4---
634 (bb 4 is duplicated to 5; the prologue is inserted on the edge 5->3).
636 ENTRY_EDGE is the edge where the prologue will be placed, possibly
637 changed by this function. PROLOGUE_SEQ is the prologue we will insert. */
640 try_shrink_wrapping (edge
*entry_edge
, rtx_insn
*prologue_seq
)
642 /* If we cannot shrink-wrap, are told not to shrink-wrap, or it makes
643 no sense to shrink-wrap: then do not shrink-wrap! */
645 if (!SHRINK_WRAPPING_ENABLED
)
648 if (crtl
->profile
&& !targetm
.profile_before_prologue ())
651 if (crtl
->calls_eh_return
)
654 bool empty_prologue
= true;
655 for (rtx_insn
*insn
= prologue_seq
; insn
; insn
= NEXT_INSN (insn
))
656 if (!(NOTE_P (insn
) && NOTE_KIND (insn
) == NOTE_INSN_PROLOGUE_END
))
658 empty_prologue
= false;
664 /* Move some code down to expose more shrink-wrapping opportunities. */
666 basic_block entry
= (*entry_edge
)->dest
;
667 prepare_shrink_wrap (entry
);
670 fprintf (dump_file
, "Attempting shrink-wrapping optimization.\n");
672 /* Compute the registers set and used in the prologue. */
674 HARD_REG_SET prologue_clobbered
, prologue_used
;
675 CLEAR_HARD_REG_SET (prologue_clobbered
);
676 CLEAR_HARD_REG_SET (prologue_used
);
677 for (rtx_insn
*insn
= prologue_seq
; insn
; insn
= NEXT_INSN (insn
))
678 if (NONDEBUG_INSN_P (insn
))
680 HARD_REG_SET this_used
;
681 CLEAR_HARD_REG_SET (this_used
);
682 note_uses (&PATTERN (insn
), record_hard_reg_uses
, &this_used
);
683 AND_COMPL_HARD_REG_SET (this_used
, prologue_clobbered
);
684 IOR_HARD_REG_SET (prologue_used
, this_used
);
685 note_stores (PATTERN (insn
), record_hard_reg_sets
, &prologue_clobbered
);
687 CLEAR_HARD_REG_BIT (prologue_clobbered
, STACK_POINTER_REGNUM
);
688 if (frame_pointer_needed
)
689 CLEAR_HARD_REG_BIT (prologue_clobbered
, HARD_FRAME_POINTER_REGNUM
);
691 /* Find out what registers are set up by the prologue; any use of these
692 cannot happen before the prologue. */
694 struct hard_reg_set_container set_up_by_prologue
;
695 CLEAR_HARD_REG_SET (set_up_by_prologue
.set
);
696 add_to_hard_reg_set (&set_up_by_prologue
.set
, Pmode
, STACK_POINTER_REGNUM
);
697 add_to_hard_reg_set (&set_up_by_prologue
.set
, Pmode
, ARG_POINTER_REGNUM
);
698 if (frame_pointer_needed
)
699 add_to_hard_reg_set (&set_up_by_prologue
.set
, Pmode
,
700 HARD_FRAME_POINTER_REGNUM
);
701 if (pic_offset_table_rtx
702 && (unsigned) PIC_OFFSET_TABLE_REGNUM
!= INVALID_REGNUM
)
703 add_to_hard_reg_set (&set_up_by_prologue
.set
, Pmode
,
704 PIC_OFFSET_TABLE_REGNUM
);
706 add_to_hard_reg_set (&set_up_by_prologue
.set
,
707 GET_MODE (crtl
->drap_reg
),
708 REGNO (crtl
->drap_reg
));
709 if (targetm
.set_up_by_prologue
)
710 targetm
.set_up_by_prologue (&set_up_by_prologue
);
712 /* We will insert the prologue before the basic block PRO. PRO should
713 dominate all basic blocks that need the prologue to be executed
714 before them. First, make PRO the "tightest wrap" possible. */
716 calculate_dominance_info (CDI_DOMINATORS
);
723 FOR_EACH_BB_FN (bb
, cfun
)
726 FOR_BB_INSNS (bb
, insn
)
727 if (NONDEBUG_INSN_P (insn
)
728 && requires_stack_frame_p (insn
, prologue_used
,
729 set_up_by_prologue
.set
))
732 fprintf (dump_file
, "Block %d needs the prologue.\n", bb
->index
);
733 pro
= nearest_common_dominator (CDI_DOMINATORS
, pro
, bb
);
738 /* If nothing needs a prologue, just put it at the start. This really
739 shouldn't happen, but we cannot fix it here. */
744 fprintf(dump_file
, "Nothing needs a prologue, but it isn't empty; "
745 "putting it at the start.\n");
750 fprintf (dump_file
, "After wrapping required blocks, PRO is now %d\n",
753 /* Now see if we can put the prologue at the start of PRO. Putting it
754 there might require duplicating a block that cannot be duplicated,
755 or in some cases we cannot insert the prologue there at all. If PRO
756 wont't do, try again with the immediate dominator of PRO, and so on.
758 The blocks that need duplicating are those reachable from PRO but
759 not dominated by it. We keep in BB_WITH a bitmap of the blocks
760 reachable from PRO that we already found, and in VEC a stack of
761 those we still need to consider (to find successors). */
764 bitmap_set_bit (bb_with
, pro
->index
);
766 vec
<basic_block
> vec
;
767 vec
.create (n_basic_blocks_for_fn (cfun
));
768 vec
.quick_push (pro
);
770 unsigned max_grow_size
= get_uncond_jump_length ();
771 max_grow_size
*= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS
);
773 while (!vec
.is_empty () && pro
!= entry
)
775 while (pro
!= entry
&& !can_get_prologue (pro
, prologue_clobbered
))
777 pro
= get_immediate_dominator (CDI_DOMINATORS
, pro
);
779 if (bitmap_set_bit (bb_with
, pro
->index
))
780 vec
.quick_push (pro
);
783 basic_block bb
= vec
.pop ();
784 if (!can_dup_for_shrink_wrapping (bb
, pro
, max_grow_size
))
785 while (!dominated_by_p (CDI_DOMINATORS
, bb
, pro
))
787 gcc_assert (pro
!= entry
);
789 pro
= get_immediate_dominator (CDI_DOMINATORS
, pro
);
791 if (bitmap_set_bit (bb_with
, pro
->index
))
792 vec
.quick_push (pro
);
795 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
796 if (e
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
)
797 && bitmap_set_bit (bb_with
, e
->dest
->index
))
798 vec
.quick_push (e
->dest
);
802 fprintf (dump_file
, "Avoiding non-duplicatable blocks, PRO is now %d\n",
805 /* If we can move PRO back without having to duplicate more blocks, do so.
806 We do this because putting the prologue earlier is better for scheduling.
808 We can move back to a block PRE if every path from PRE will eventually
809 need a prologue, that is, PRO is a post-dominator of PRE. PRE needs
810 to dominate every block reachable from itself. We keep in BB_TMP a
811 bitmap of the blocks reachable from PRE that we already found, and in
812 VEC a stack of those we still need to consider.
814 Any block reachable from PRE is also reachable from all predecessors
815 of PRE, so if we find we need to move PRE back further we can leave
816 everything not considered so far on the stack. Any block dominated
817 by PRE is also dominated by all other dominators of PRE, so anything
818 found good for some PRE does not need to be reconsidered later.
820 We don't need to update BB_WITH because none of the new blocks found
821 can jump to a block that does not need the prologue. */
825 calculate_dominance_info (CDI_POST_DOMINATORS
);
828 bitmap_copy (bb_tmp
, bb_with
);
829 basic_block last_ok
= pro
;
834 basic_block pre
= get_immediate_dominator (CDI_DOMINATORS
, pro
);
835 if (!dominated_by_p (CDI_POST_DOMINATORS
, pre
, pro
))
838 if (bitmap_set_bit (bb_tmp
, pre
->index
))
839 vec
.quick_push (pre
);
842 while (!vec
.is_empty ())
844 if (!dominated_by_p (CDI_DOMINATORS
, vec
.last (), pre
))
850 basic_block bb
= vec
.pop ();
851 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
852 if (bitmap_set_bit (bb_tmp
, e
->dest
->index
))
853 vec
.quick_push (e
->dest
);
856 if (ok
&& can_get_prologue (pre
, prologue_clobbered
))
864 free_dominance_info (CDI_POST_DOMINATORS
);
870 fprintf (dump_file
, "Bumping back to anticipatable blocks, PRO is now %d\n",
875 free_dominance_info (CDI_DOMINATORS
);
879 /* Compute what fraction of the frequency and count of the blocks that run
880 both with and without prologue are for running with prologue. This gives
881 the correct answer for reducible flow graphs; for irreducible flow graphs
882 our profile is messed up beyond repair anyway. */
887 FOR_EACH_EDGE (e
, ei
, pro
->preds
)
888 if (!dominated_by_p (CDI_DOMINATORS
, e
->src
, pro
))
890 num
+= EDGE_FREQUENCY (e
);
891 den
+= e
->src
->frequency
;
897 /* All is okay, so do it. */
899 crtl
->shrink_wrapped
= true;
901 fprintf (dump_file
, "Performing shrink-wrapping.\n");
903 /* Copy the blocks that can run both with and without prologue. The
904 originals run with prologue, the copies without. Store a pointer to
905 the copy in the ->aux field of the original. */
907 FOR_EACH_BB_FN (bb
, cfun
)
908 if (bitmap_bit_p (bb_with
, bb
->index
)
909 && !dominated_by_p (CDI_DOMINATORS
, bb
, pro
))
911 basic_block dup
= duplicate_block (bb
, 0, 0);
915 if (JUMP_P (BB_END (dup
)) && !any_condjump_p (BB_END (dup
)))
916 emit_barrier_after_bb (dup
);
918 if (EDGE_COUNT (dup
->succs
) == 0)
919 emit_barrier_after_bb (dup
);
922 fprintf (dump_file
, "Duplicated %d to %d\n", bb
->index
, dup
->index
);
924 bb
->frequency
= RDIV (num
* bb
->frequency
, den
);
925 dup
->frequency
-= bb
->frequency
;
926 bb
->count
= bb
->count
.apply_scale (num
, den
);
927 dup
->count
-= bb
->count
;
930 /* Now change the edges to point to the copies, where appropriate. */
932 FOR_EACH_BB_FN (bb
, cfun
)
933 if (!dominated_by_p (CDI_DOMINATORS
, bb
, pro
))
935 basic_block src
= bb
;
936 if (bitmap_bit_p (bb_with
, bb
->index
))
937 src
= (basic_block
) bb
->aux
;
939 FOR_EACH_EDGE (e
, ei
, src
->succs
)
941 if (e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
944 if (bitmap_bit_p (bb_with
, e
->dest
->index
)
945 && !dominated_by_p (CDI_DOMINATORS
, e
->dest
, pro
))
948 fprintf (dump_file
, "Redirecting edge %d->%d to %d\n",
949 e
->src
->index
, e
->dest
->index
,
950 ((basic_block
) e
->dest
->aux
)->index
);
951 redirect_edge_and_branch_force (e
, (basic_block
) e
->dest
->aux
);
953 else if (e
->flags
& EDGE_FALLTHRU
954 && bitmap_bit_p (bb_with
, bb
->index
))
955 force_nonfallthru (e
);
959 /* Also redirect the function entry edge if necessary. */
961 FOR_EACH_EDGE (e
, ei
, ENTRY_BLOCK_PTR_FOR_FN (cfun
)->succs
)
962 if (bitmap_bit_p (bb_with
, e
->dest
->index
)
963 && !dominated_by_p (CDI_DOMINATORS
, e
->dest
, pro
))
965 basic_block split_bb
= split_edge (e
);
966 e
= single_succ_edge (split_bb
);
967 redirect_edge_and_branch_force (e
, (basic_block
) e
->dest
->aux
);
970 /* Make a simple_return for those exits that run without prologue. */
972 FOR_EACH_BB_REVERSE_FN (bb
, cfun
)
973 if (!bitmap_bit_p (bb_with
, bb
->index
))
974 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
975 if (e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
976 handle_simple_exit (e
);
978 /* Finally, we want a single edge to put the prologue on. Make a new
979 block before the PRO block; the edge beteen them is the edge we want.
980 Then redirect those edges into PRO that come from blocks without the
981 prologue, to point to the new block instead. The new prologue block
982 is put at the end of the insn chain. */
984 basic_block new_bb
= create_empty_bb (EXIT_BLOCK_PTR_FOR_FN (cfun
)->prev_bb
);
985 BB_COPY_PARTITION (new_bb
, pro
);
986 new_bb
->count
= profile_count::zero ();
988 fprintf (dump_file
, "Made prologue block %d\n", new_bb
->index
);
990 for (ei
= ei_start (pro
->preds
); (e
= ei_safe_edge (ei
)); )
992 if (bitmap_bit_p (bb_with
, e
->src
->index
)
993 || dominated_by_p (CDI_DOMINATORS
, e
->src
, pro
))
999 new_bb
->count
+= e
->src
->count
.apply_probability (e
->probability
);
1000 new_bb
->frequency
+= EDGE_FREQUENCY (e
);
1002 redirect_edge_and_branch_force (e
, new_bb
);
1004 fprintf (dump_file
, "Redirected edge from %d\n", e
->src
->index
);
1007 *entry_edge
= make_single_succ_edge (new_bb
, pro
, EDGE_FALLTHRU
);
1008 force_nonfallthru (*entry_edge
);
1010 free_dominance_info (CDI_DOMINATORS
);
1013 /* Separate shrink-wrapping
1015 Instead of putting all of the prologue and epilogue in one spot, we
1016 can put parts of it in places where those components are executed less
1017 frequently. The following code does this, for prologue and epilogue
1018 components that can be put in more than one location, and where those
1019 components can be executed more than once (the epilogue component will
1020 always be executed before the prologue component is executed a second
1023 What exactly is a component is target-dependent. The more usual
1024 components are simple saves/restores to/from the frame of callee-saved
1025 registers. This code treats components abstractly (as an sbitmap),
1026 letting the target handle all details.
1028 Prologue components are placed in such a way that for every component
1029 the prologue is executed as infrequently as possible. We do this by
1030 walking the dominator tree, comparing the cost of placing a prologue
1031 component before a block to the sum of costs determined for all subtrees
1034 From this placement, we then determine for each component all blocks
1035 where at least one of this block's dominators (including itself) will
1036 get a prologue inserted. That then is how the components are placed.
1037 We could place the epilogue components a bit smarter (we can save a
1038 bit of code size sometimes); this is a possible future improvement.
1040 Prologues and epilogues are preferably placed into a block, either at
1041 the beginning or end of it, if it is needed for all predecessor resp.
1042 successor edges; or placed on the edge otherwise.
1044 If the placement of any prologue/epilogue leads to a situation we cannot
1045 handle (for example, an abnormal edge would need to be split, or some
1046 targets want to use some specific registers that may not be available
1047 where we want to put them), separate shrink-wrapping for the components
1048 in that prologue/epilogue is aborted. */
1051 /* Print the sbitmap COMPONENTS to the DUMP_FILE if not empty, with the
1054 dump_components (const char *label
, sbitmap components
)
1056 if (bitmap_empty_p (components
))
1059 fprintf (dump_file
, " [%s", label
);
1061 for (unsigned int j
= 0; j
< components
->n_bits
; j
++)
1062 if (bitmap_bit_p (components
, j
))
1063 fprintf (dump_file
, " %u", j
);
1065 fprintf (dump_file
, "]");
1068 /* The data we collect for each bb. */
1070 /* What components does this BB need? */
1071 sbitmap needs_components
;
1073 /* What components does this BB have? This is the main decision this
1075 sbitmap has_components
;
1077 /* The components for which we placed code at the start of the BB (instead
1078 of on all incoming edges). */
1079 sbitmap head_components
;
1081 /* The components for which we placed code at the end of the BB (instead
1082 of on all outgoing edges). */
1083 sbitmap tail_components
;
1085 /* The frequency of executing the prologue for this BB, if a prologue is
1086 placed on this BB. This is a pessimistic estimate (no prologue is
1087 needed for edges from blocks that have the component under consideration
1091 /* The frequency of executing the prologue for this BB and all BBs
1093 gcov_type total_cost
;
1096 /* A helper function for accessing the pass-specific info. */
1097 static inline struct sw
*
1100 gcc_assert (bb
->aux
);
1101 return (struct sw
*) bb
->aux
;
1104 /* Create the pass-specific data structures for separately shrink-wrapping
1105 with components COMPONENTS. */
1107 init_separate_shrink_wrap (sbitmap components
)
1110 FOR_ALL_BB_FN (bb
, cfun
)
1112 bb
->aux
= xcalloc (1, sizeof (struct sw
));
1114 SW (bb
)->needs_components
= targetm
.shrink_wrap
.components_for_bb (bb
);
1116 /* Mark all basic blocks without successor as needing all components.
1117 This avoids problems in at least cfgcleanup, sel-sched, and
1118 regrename (largely to do with all paths to such a block still
1119 needing the same dwarf CFI info). */
1120 if (EDGE_COUNT (bb
->succs
) == 0)
1121 bitmap_copy (SW (bb
)->needs_components
, components
);
1125 fprintf (dump_file
, "bb %d components:", bb
->index
);
1126 dump_components ("has", SW (bb
)->needs_components
);
1127 fprintf (dump_file
, "\n");
1130 SW (bb
)->has_components
= sbitmap_alloc (SBITMAP_SIZE (components
));
1131 SW (bb
)->head_components
= sbitmap_alloc (SBITMAP_SIZE (components
));
1132 SW (bb
)->tail_components
= sbitmap_alloc (SBITMAP_SIZE (components
));
1133 bitmap_clear (SW (bb
)->has_components
);
1137 /* Destroy the pass-specific data. */
1139 fini_separate_shrink_wrap (void)
1142 FOR_ALL_BB_FN (bb
, cfun
)
1145 sbitmap_free (SW (bb
)->needs_components
);
1146 sbitmap_free (SW (bb
)->has_components
);
1147 sbitmap_free (SW (bb
)->head_components
);
1148 sbitmap_free (SW (bb
)->tail_components
);
1154 /* Place the prologue for component WHICH, in the basic blocks dominated
1155 by HEAD. Do a DFS over the dominator tree, and set bit WHICH in the
1156 HAS_COMPONENTS of a block if either the block has that bit set in
1157 NEEDS_COMPONENTS, or it is cheaper to place the prologue here than in all
1158 dominator subtrees separately. */
1160 place_prologue_for_one_component (unsigned int which
, basic_block head
)
1162 /* The block we are currently dealing with. */
1163 basic_block bb
= head
;
1164 /* Is this the first time we visit this block, i.e. have we just gone
1166 bool first_visit
= true;
1168 /* Walk the dominator tree, visit one block per iteration of this loop.
1169 Each basic block is visited twice: once before visiting any children
1170 of the block, and once after visiting all of them (leaf nodes are
1171 visited only once). As an optimization, we do not visit subtrees
1172 that can no longer influence the prologue placement. */
1175 /* First visit of a block: set the (children) cost accumulator to zero;
1176 if the block does not have the component itself, walk down. */
1179 /* Initialize the cost. The cost is the block execution frequency
1180 that does not come from backedges. Calculating this by simply
1181 adding the cost of all edges that aren't backedges does not
1182 work: this does not always add up to the block frequency at
1183 all, and even if it does, rounding error makes for bad
1185 SW (bb
)->own_cost
= bb
->frequency
;
1189 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
1190 if (dominated_by_p (CDI_DOMINATORS
, e
->src
, bb
))
1192 if (SW (bb
)->own_cost
> EDGE_FREQUENCY (e
))
1193 SW (bb
)->own_cost
-= EDGE_FREQUENCY (e
);
1195 SW (bb
)->own_cost
= 0;
1198 SW (bb
)->total_cost
= 0;
1200 if (!bitmap_bit_p (SW (bb
)->needs_components
, which
)
1201 && first_dom_son (CDI_DOMINATORS
, bb
))
1203 bb
= first_dom_son (CDI_DOMINATORS
, bb
);
1208 /* If this block does need the component itself, or it is cheaper to
1209 put the prologue here than in all the descendants that need it,
1210 mark it so. If this block's immediate post-dominator is dominated
1211 by this block, and that needs the prologue, we can put it on this
1212 block as well (earlier is better). */
1213 if (bitmap_bit_p (SW (bb
)->needs_components
, which
)
1214 || SW (bb
)->total_cost
> SW (bb
)->own_cost
)
1216 SW (bb
)->total_cost
= SW (bb
)->own_cost
;
1217 bitmap_set_bit (SW (bb
)->has_components
, which
);
1221 basic_block kid
= get_immediate_dominator (CDI_POST_DOMINATORS
, bb
);
1222 if (dominated_by_p (CDI_DOMINATORS
, kid
, bb
)
1223 && bitmap_bit_p (SW (kid
)->has_components
, which
))
1225 SW (bb
)->total_cost
= SW (bb
)->own_cost
;
1226 bitmap_set_bit (SW (bb
)->has_components
, which
);
1230 /* We are back where we started, so we are done now. */
1234 /* We now know the cost of the subtree rooted at the current block.
1235 Accumulate this cost in the parent. */
1236 basic_block parent
= get_immediate_dominator (CDI_DOMINATORS
, bb
);
1237 SW (parent
)->total_cost
+= SW (bb
)->total_cost
;
1239 /* Don't walk the tree down unless necessary. */
1240 if (next_dom_son (CDI_DOMINATORS
, bb
)
1241 && SW (parent
)->total_cost
<= SW (parent
)->own_cost
)
1243 bb
= next_dom_son (CDI_DOMINATORS
, bb
);
1249 first_visit
= false;
1254 /* Set HAS_COMPONENTS in every block to the maximum it can be set to without
1255 setting it on any path from entry to exit where it was not already set
1256 somewhere (or, for blocks that have no path to the exit, consider only
1257 paths from the entry to the block itself). */
1259 spread_components (sbitmap components
)
1261 basic_block entry_block
= ENTRY_BLOCK_PTR_FOR_FN (cfun
);
1262 basic_block exit_block
= EXIT_BLOCK_PTR_FOR_FN (cfun
);
1264 /* A stack of all blocks left to consider, and a bitmap of all blocks
1266 vec
<basic_block
> todo
;
1267 todo
.create (n_basic_blocks_for_fn (cfun
));
1270 auto_sbitmap
old (SBITMAP_SIZE (components
));
1272 /* Find for every block the components that are *not* needed on some path
1273 from the entry to that block. Do this with a flood fill from the entry
1274 block. Every block can be visited at most as often as the number of
1275 components (plus one), and usually much less often. */
1278 fprintf (dump_file
, "Spreading down...\n");
1281 FOR_ALL_BB_FN (bb
, cfun
)
1282 bitmap_clear (SW (bb
)->head_components
);
1284 bitmap_copy (SW (entry_block
)->head_components
, components
);
1289 todo
.quick_push (single_succ (entry_block
));
1290 bitmap_set_bit (seen
, single_succ (entry_block
)->index
);
1291 while (!todo
.is_empty ())
1295 bitmap_copy (old
, SW (bb
)->head_components
);
1297 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
1298 bitmap_ior (SW (bb
)->head_components
, SW (bb
)->head_components
,
1299 SW (e
->src
)->head_components
);
1301 bitmap_and_compl (SW (bb
)->head_components
, SW (bb
)->head_components
,
1302 SW (bb
)->has_components
);
1304 if (!bitmap_equal_p (old
, SW (bb
)->head_components
))
1305 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
1306 if (bitmap_set_bit (seen
, e
->dest
->index
))
1307 todo
.quick_push (e
->dest
);
1309 bitmap_clear_bit (seen
, bb
->index
);
1312 /* Find for every block the components that are *not* needed on some reverse
1313 path from the exit to that block. */
1316 fprintf (dump_file
, "Spreading up...\n");
1318 /* First, mark all blocks not reachable from the exit block as not needing
1319 any component on any path to the exit. Mark everything, and then clear
1320 again by a flood fill. */
1322 FOR_ALL_BB_FN (bb
, cfun
)
1323 bitmap_copy (SW (bb
)->tail_components
, components
);
1325 FOR_EACH_EDGE (e
, ei
, exit_block
->preds
)
1327 todo
.quick_push (e
->src
);
1328 bitmap_set_bit (seen
, e
->src
->index
);
1331 while (!todo
.is_empty ())
1335 if (!bitmap_empty_p (SW (bb
)->tail_components
))
1336 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
1337 if (bitmap_set_bit (seen
, e
->src
->index
))
1338 todo
.quick_push (e
->src
);
1340 bitmap_clear (SW (bb
)->tail_components
);
1342 bitmap_clear_bit (seen
, bb
->index
);
1345 /* And then, flood fill backwards to find for every block the components
1346 not needed on some path to the exit. */
1348 bitmap_copy (SW (exit_block
)->tail_components
, components
);
1350 FOR_EACH_EDGE (e
, ei
, exit_block
->preds
)
1352 todo
.quick_push (e
->src
);
1353 bitmap_set_bit (seen
, e
->src
->index
);
1356 while (!todo
.is_empty ())
1360 bitmap_copy (old
, SW (bb
)->tail_components
);
1362 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
1363 bitmap_ior (SW (bb
)->tail_components
, SW (bb
)->tail_components
,
1364 SW (e
->dest
)->tail_components
);
1366 bitmap_and_compl (SW (bb
)->tail_components
, SW (bb
)->tail_components
,
1367 SW (bb
)->has_components
);
1369 if (!bitmap_equal_p (old
, SW (bb
)->tail_components
))
1370 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
1371 if (bitmap_set_bit (seen
, e
->src
->index
))
1372 todo
.quick_push (e
->src
);
1374 bitmap_clear_bit (seen
, bb
->index
);
1377 /* Finally, mark everything not not needed both forwards and backwards. */
1379 FOR_EACH_BB_FN (bb
, cfun
)
1381 bitmap_and (SW (bb
)->head_components
, SW (bb
)->head_components
,
1382 SW (bb
)->tail_components
);
1383 bitmap_and_compl (SW (bb
)->has_components
, components
,
1384 SW (bb
)->head_components
);
1387 FOR_ALL_BB_FN (bb
, cfun
)
1391 fprintf (dump_file
, "bb %d components:", bb
->index
);
1392 dump_components ("has", SW (bb
)->has_components
);
1393 fprintf (dump_file
, "\n");
1398 /* If we cannot handle placing some component's prologues or epilogues where
1399 we decided we should place them, unmark that component in COMPONENTS so
1400 that it is not wrapped separately. */
1402 disqualify_problematic_components (sbitmap components
)
1404 auto_sbitmap
pro (SBITMAP_SIZE (components
));
1405 auto_sbitmap
epi (SBITMAP_SIZE (components
));
1408 FOR_EACH_BB_FN (bb
, cfun
)
1412 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
1414 /* Find which components we want pro/epilogues for here. */
1415 bitmap_and_compl (epi
, SW (e
->src
)->has_components
,
1416 SW (e
->dest
)->has_components
);
1417 bitmap_and_compl (pro
, SW (e
->dest
)->has_components
,
1418 SW (e
->src
)->has_components
);
1420 /* Ask the target what it thinks about things. */
1421 if (!bitmap_empty_p (epi
))
1422 targetm
.shrink_wrap
.disqualify_components (components
, e
, epi
,
1424 if (!bitmap_empty_p (pro
))
1425 targetm
.shrink_wrap
.disqualify_components (components
, e
, pro
,
1428 /* If this edge doesn't need splitting, we're fine. */
1429 if (single_pred_p (e
->dest
)
1430 && e
->dest
!= EXIT_BLOCK_PTR_FOR_FN (cfun
))
1433 /* If the edge can be split, that is fine too. */
1434 if ((e
->flags
& EDGE_ABNORMAL
) == 0)
1437 /* We also can handle sibcalls. */
1438 if (e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
1440 gcc_assert (e
->flags
& EDGE_SIBCALL
);
1444 /* Remove from consideration those components we would need
1445 pro/epilogues for on edges where we cannot insert them. */
1446 bitmap_and_compl (components
, components
, epi
);
1447 bitmap_and_compl (components
, components
, pro
);
1449 if (dump_file
&& !bitmap_subset_p (epi
, components
))
1451 fprintf (dump_file
, " BAD epi %d->%d", e
->src
->index
,
1453 if (e
->flags
& EDGE_EH
)
1454 fprintf (dump_file
, " for EH");
1455 dump_components ("epi", epi
);
1456 fprintf (dump_file
, "\n");
1459 if (dump_file
&& !bitmap_subset_p (pro
, components
))
1461 fprintf (dump_file
, " BAD pro %d->%d", e
->src
->index
,
1463 if (e
->flags
& EDGE_EH
)
1464 fprintf (dump_file
, " for EH");
1465 dump_components ("pro", pro
);
1466 fprintf (dump_file
, "\n");
1472 /* Place code for prologues and epilogues for COMPONENTS where we can put
1473 that code at the start of basic blocks. */
1475 emit_common_heads_for_components (sbitmap components
)
1477 auto_sbitmap
pro (SBITMAP_SIZE (components
));
1478 auto_sbitmap
epi (SBITMAP_SIZE (components
));
1479 auto_sbitmap
tmp (SBITMAP_SIZE (components
));
1482 FOR_ALL_BB_FN (bb
, cfun
)
1483 bitmap_clear (SW (bb
)->head_components
);
1485 FOR_EACH_BB_FN (bb
, cfun
)
1487 /* Find which prologue resp. epilogue components are needed for all
1488 predecessor edges to this block. */
1490 /* First, select all possible components. */
1491 bitmap_copy (epi
, components
);
1492 bitmap_copy (pro
, components
);
1496 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
1498 if (e
->flags
& EDGE_ABNORMAL
)
1505 /* Deselect those epilogue components that should not be inserted
1507 bitmap_and_compl (tmp
, SW (e
->src
)->has_components
,
1508 SW (e
->dest
)->has_components
);
1509 bitmap_and (epi
, epi
, tmp
);
1511 /* Similar, for the prologue. */
1512 bitmap_and_compl (tmp
, SW (e
->dest
)->has_components
,
1513 SW (e
->src
)->has_components
);
1514 bitmap_and (pro
, pro
, tmp
);
1517 if (dump_file
&& !(bitmap_empty_p (epi
) && bitmap_empty_p (pro
)))
1518 fprintf (dump_file
, " bb %d", bb
->index
);
1520 if (dump_file
&& !bitmap_empty_p (epi
))
1521 dump_components ("epi", epi
);
1522 if (dump_file
&& !bitmap_empty_p (pro
))
1523 dump_components ("pro", pro
);
1525 if (dump_file
&& !(bitmap_empty_p (epi
) && bitmap_empty_p (pro
)))
1526 fprintf (dump_file
, "\n");
1528 /* Place code after the BB note. */
1529 if (!bitmap_empty_p (pro
))
1532 targetm
.shrink_wrap
.emit_prologue_components (pro
);
1533 rtx_insn
*seq
= get_insns ();
1535 record_prologue_seq (seq
);
1537 emit_insn_after (seq
, bb_note (bb
));
1539 bitmap_ior (SW (bb
)->head_components
, SW (bb
)->head_components
, pro
);
1542 if (!bitmap_empty_p (epi
))
1545 targetm
.shrink_wrap
.emit_epilogue_components (epi
);
1546 rtx_insn
*seq
= get_insns ();
1548 record_epilogue_seq (seq
);
1550 emit_insn_after (seq
, bb_note (bb
));
1552 bitmap_ior (SW (bb
)->head_components
, SW (bb
)->head_components
, epi
);
1557 /* Place code for prologues and epilogues for COMPONENTS where we can put
1558 that code at the end of basic blocks. */
1560 emit_common_tails_for_components (sbitmap components
)
1562 auto_sbitmap
pro (SBITMAP_SIZE (components
));
1563 auto_sbitmap
epi (SBITMAP_SIZE (components
));
1564 auto_sbitmap
tmp (SBITMAP_SIZE (components
));
1567 FOR_ALL_BB_FN (bb
, cfun
)
1568 bitmap_clear (SW (bb
)->tail_components
);
1570 FOR_EACH_BB_FN (bb
, cfun
)
1572 /* Find which prologue resp. epilogue components are needed for all
1573 successor edges from this block. */
1574 if (EDGE_COUNT (bb
->succs
) == 0)
1577 /* First, select all possible components. */
1578 bitmap_copy (epi
, components
);
1579 bitmap_copy (pro
, components
);
1583 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
1585 if (e
->flags
& EDGE_ABNORMAL
)
1592 /* Deselect those epilogue components that should not be inserted
1593 for this edge, and also those that are already put at the head
1594 of the successor block. */
1595 bitmap_and_compl (tmp
, SW (e
->src
)->has_components
,
1596 SW (e
->dest
)->has_components
);
1597 bitmap_and_compl (tmp
, tmp
, SW (e
->dest
)->head_components
);
1598 bitmap_and (epi
, epi
, tmp
);
1600 /* Similarly, for the prologue. */
1601 bitmap_and_compl (tmp
, SW (e
->dest
)->has_components
,
1602 SW (e
->src
)->has_components
);
1603 bitmap_and_compl (tmp
, tmp
, SW (e
->dest
)->head_components
);
1604 bitmap_and (pro
, pro
, tmp
);
1607 /* If the last insn of this block is a control flow insn we cannot
1608 put anything after it. We can put our code before it instead,
1609 but only if that jump insn is a simple jump. */
1610 rtx_insn
*last_insn
= BB_END (bb
);
1611 if (control_flow_insn_p (last_insn
) && !simplejump_p (last_insn
))
1617 if (dump_file
&& !(bitmap_empty_p (epi
) && bitmap_empty_p (pro
)))
1618 fprintf (dump_file
, " bb %d", bb
->index
);
1620 if (dump_file
&& !bitmap_empty_p (epi
))
1621 dump_components ("epi", epi
);
1622 if (dump_file
&& !bitmap_empty_p (pro
))
1623 dump_components ("pro", pro
);
1625 if (dump_file
&& !(bitmap_empty_p (epi
) && bitmap_empty_p (pro
)))
1626 fprintf (dump_file
, "\n");
1628 /* Put the code at the end of the BB, but before any final jump. */
1629 if (!bitmap_empty_p (epi
))
1632 targetm
.shrink_wrap
.emit_epilogue_components (epi
);
1633 rtx_insn
*seq
= get_insns ();
1635 record_epilogue_seq (seq
);
1637 if (control_flow_insn_p (last_insn
))
1638 emit_insn_before (seq
, last_insn
);
1640 emit_insn_after (seq
, last_insn
);
1642 bitmap_ior (SW (bb
)->tail_components
, SW (bb
)->tail_components
, epi
);
1645 if (!bitmap_empty_p (pro
))
1648 targetm
.shrink_wrap
.emit_prologue_components (pro
);
1649 rtx_insn
*seq
= get_insns ();
1651 record_prologue_seq (seq
);
1653 if (control_flow_insn_p (last_insn
))
1654 emit_insn_before (seq
, last_insn
);
1656 emit_insn_after (seq
, last_insn
);
1658 bitmap_ior (SW (bb
)->tail_components
, SW (bb
)->tail_components
, pro
);
1663 /* Place prologues and epilogues for COMPONENTS on edges, if we haven't already
1664 placed them inside blocks directly. */
1666 insert_prologue_epilogue_for_components (sbitmap components
)
1668 auto_sbitmap
pro (SBITMAP_SIZE (components
));
1669 auto_sbitmap
epi (SBITMAP_SIZE (components
));
1672 FOR_EACH_BB_FN (bb
, cfun
)
1679 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
1681 /* Find which pro/epilogue components are needed on this edge. */
1682 bitmap_and_compl (epi
, SW (e
->src
)->has_components
,
1683 SW (e
->dest
)->has_components
);
1684 bitmap_and_compl (pro
, SW (e
->dest
)->has_components
,
1685 SW (e
->src
)->has_components
);
1686 bitmap_and (epi
, epi
, components
);
1687 bitmap_and (pro
, pro
, components
);
1689 /* Deselect those we already have put at the head or tail of the
1690 edge's dest resp. src. */
1691 bitmap_and_compl (epi
, epi
, SW (e
->dest
)->head_components
);
1692 bitmap_and_compl (pro
, pro
, SW (e
->dest
)->head_components
);
1693 bitmap_and_compl (epi
, epi
, SW (e
->src
)->tail_components
);
1694 bitmap_and_compl (pro
, pro
, SW (e
->src
)->tail_components
);
1696 if (!bitmap_empty_p (epi
) || !bitmap_empty_p (pro
))
1700 fprintf (dump_file
, " %d->%d", e
->src
->index
,
1702 dump_components ("epi", epi
);
1703 dump_components ("pro", pro
);
1704 if (e
->flags
& EDGE_SIBCALL
)
1705 fprintf (dump_file
, " (SIBCALL)");
1706 else if (e
->flags
& EDGE_ABNORMAL
)
1707 fprintf (dump_file
, " (ABNORMAL)");
1708 fprintf (dump_file
, "\n");
1711 /* Put the epilogue components in place. */
1713 targetm
.shrink_wrap
.emit_epilogue_components (epi
);
1714 rtx_insn
*seq
= get_insns ();
1716 record_epilogue_seq (seq
);
1718 if (e
->flags
& EDGE_SIBCALL
)
1720 gcc_assert (e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
));
1722 rtx_insn
*insn
= BB_END (e
->src
);
1723 gcc_assert (CALL_P (insn
) && SIBLING_CALL_P (insn
));
1724 emit_insn_before (seq
, insn
);
1726 else if (e
->dest
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
1728 gcc_assert (e
->flags
& EDGE_FALLTHRU
);
1729 basic_block new_bb
= split_edge (e
);
1730 emit_insn_after (seq
, BB_END (new_bb
));
1733 insert_insn_on_edge (seq
, e
);
1735 /* Put the prologue components in place. */
1737 targetm
.shrink_wrap
.emit_prologue_components (pro
);
1740 record_prologue_seq (seq
);
1742 insert_insn_on_edge (seq
, e
);
1747 commit_edge_insertions ();
1750 /* The main entry point to this subpass. FIRST_BB is where the prologue
1751 would be normally put. */
1753 try_shrink_wrapping_separate (basic_block first_bb
)
1758 if (!(SHRINK_WRAPPING_ENABLED
1759 && flag_shrink_wrap_separate
1760 && optimize_function_for_speed_p (cfun
)
1761 && targetm
.shrink_wrap
.get_separate_components
))
1764 /* We don't handle "strange" functions. */
1765 if (cfun
->calls_alloca
1766 || cfun
->calls_setjmp
1767 || cfun
->can_throw_non_call_exceptions
1768 || crtl
->calls_eh_return
1769 || crtl
->has_nonlocal_goto
1770 || crtl
->saves_all_registers
)
1773 /* Ask the target what components there are. If it returns NULL, don't
1775 sbitmap components
= targetm
.shrink_wrap
.get_separate_components ();
1779 /* We need LIVE info, not defining anything in the entry block and not
1780 using anything in the exit block. A block then needs a component if
1781 the register for that component is in the IN or GEN or KILL set for
1783 df_scan
->local_flags
|= DF_SCAN_EMPTY_ENTRY_EXIT
;
1784 df_update_entry_exit_and_calls ();
1785 df_live_add_problem ();
1786 df_live_set_all_dirty ();
1789 calculate_dominance_info (CDI_DOMINATORS
);
1790 calculate_dominance_info (CDI_POST_DOMINATORS
);
1792 init_separate_shrink_wrap (components
);
1794 sbitmap_iterator sbi
;
1796 EXECUTE_IF_SET_IN_BITMAP (components
, 0, j
, sbi
)
1797 place_prologue_for_one_component (j
, first_bb
);
1799 spread_components (components
);
1801 disqualify_problematic_components (components
);
1803 /* Don't separately shrink-wrap anything where the "main" prologue will
1804 go; the target code can often optimize things if it is presented with
1805 all components together (say, if it generates store-multiple insns). */
1806 bitmap_and_compl (components
, components
, SW (first_bb
)->has_components
);
1808 if (bitmap_empty_p (components
))
1811 fprintf (dump_file
, "Not wrapping anything separately.\n");
1817 fprintf (dump_file
, "The components we wrap separately are");
1818 dump_components ("sep", components
);
1819 fprintf (dump_file
, "\n");
1821 fprintf (dump_file
, "... Inserting common heads...\n");
1824 emit_common_heads_for_components (components
);
1827 fprintf (dump_file
, "... Inserting common tails...\n");
1829 emit_common_tails_for_components (components
);
1832 fprintf (dump_file
, "... Inserting the more difficult ones...\n");
1834 insert_prologue_epilogue_for_components (components
);
1837 fprintf (dump_file
, "... Done.\n");
1839 targetm
.shrink_wrap
.set_handled_components (components
);
1841 crtl
->shrink_wrapped_separate
= true;
1844 fini_separate_shrink_wrap ();
1846 sbitmap_free (components
);
1847 free_dominance_info (CDI_DOMINATORS
);
1848 free_dominance_info (CDI_POST_DOMINATORS
);
1851 df_scan
->local_flags
&= ~DF_SCAN_EMPTY_ENTRY_EXIT
;
1852 df_update_entry_exit_and_calls ();
1853 df_live_set_all_dirty ();