* config/arm/linux-elf.h: Change all instances of
[official-gcc.git] / gcc / bitmap.h
blob99f45492e22b0ea03c6383d5a372cc7b6611022c
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 #ifndef _BITMAP_H
22 #define _BITMAP_H 1
24 /* Number of words to use for each element in the linked list. */
26 #ifndef BITMAP_ELEMENT_WORDS
27 #define BITMAP_ELEMENT_WORDS 2
28 #endif
30 /* Number of bits in each actual element of a bitmap. We get slightly better
31 code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if
32 bits is unsigned, assuming it is a power of 2. */
34 #define BITMAP_ELEMENT_ALL_BITS \
35 ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT))
37 /* Bitmap set element. We use a linked list to hold only the bits that
38 are set. This allows for use to grow the bitset dynamically without
39 having to realloc and copy a giant bit array. The `prev' field is
40 undefined for an element on the free list. */
42 typedef struct bitmap_element_def
44 struct bitmap_element_def *next; /* Next element. */
45 struct bitmap_element_def *prev; /* Previous element. */
46 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
47 unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
48 } bitmap_element;
50 /* Head of bitmap linked list. */
51 typedef struct bitmap_head_def {
52 bitmap_element *first; /* First element in linked list. */
53 bitmap_element *current; /* Last element looked at. */
54 unsigned int indx; /* Index of last element looked at. */
55 } bitmap_head, *bitmap;
57 /* Enumeration giving the various operations we support. */
58 enum bitmap_bits {
59 BITMAP_AND, /* TO = FROM1 & FROM2 */
60 BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */
61 BITMAP_IOR, /* TO = FROM1 | FROM2 */
62 BITMAP_XOR /* TO = FROM1 ^ FROM2 */
65 /* Global data */
66 extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */
67 extern bitmap_element bitmap_zero; /* Zero bitmap element */
69 /* Clear a bitmap by freeing up the linked list. */
70 extern void bitmap_clear PROTO((bitmap));
72 /* Copy a bitmap to another bitmap. */
73 extern void bitmap_copy PROTO((bitmap, bitmap));
75 /* True if two bitmaps are identical. */
76 extern int bitmap_equal_p PROTO((bitmap, bitmap));
78 /* Perform an operation on two bitmaps, yielding a third. */
79 extern int bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits));
81 /* `or' into one bitmap the `and' of a second bitmap witih the complement
82 of a third. */
83 extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap));
85 /* Clear a single register in a register set. */
86 extern void bitmap_clear_bit PROTO((bitmap, int));
88 /* Set a single register in a register set. */
89 extern void bitmap_set_bit PROTO((bitmap, int));
91 /* Return true if a register is set in a register set. */
92 extern int bitmap_bit_p PROTO((bitmap, int));
94 /* Debug functions to print a bitmap linked list. */
95 extern void debug_bitmap PROTO((bitmap));
96 extern void debug_bitmap_file PROTO((FILE *, bitmap));
98 /* Print a bitmap */
99 extern void bitmap_print PROTO((FILE *, bitmap, const char *, const char *));
101 /* Initialize a bitmap header. */
102 extern bitmap bitmap_initialize PROTO((bitmap));
104 /* Release all memory held by bitmaps. */
105 extern void bitmap_release_memory PROTO((void));
107 extern void debug_bitmap PROTO((bitmap));
109 /* Allocate a bitmap with oballoc. */
110 #define BITMAP_OBSTACK_ALLOC(OBSTACK) \
111 bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)))
113 /* Allocate a bitmap with alloca. */
114 #define BITMAP_ALLOCA() \
115 bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head)))
117 /* Allocate a bitmap with xmalloc. */
118 #define BITMAP_XMALLOC() \
119 bitmap_initialize ((bitmap) xmalloc (sizeof (bitmap_head)))
121 /* Do any cleanup needed on a bitmap when it is no longer used. */
122 #define BITMAP_FREE(BITMAP) \
123 do { \
124 if (BITMAP) \
126 bitmap_clear (BITMAP); \
127 (BITMAP) = 0; \
129 } while (0)
131 /* Do any cleanup needed on an xmalloced bitmap when it is no longer used. */
132 #define BITMAP_XFREE(BITMAP) \
133 do { \
134 if (BITMAP) \
136 bitmap_clear (BITMAP); \
137 free (BITMAP); \
138 (BITMAP) = 0; \
140 } while (0)
142 /* Do any one-time initializations needed for bitmaps. */
143 #define BITMAP_INIT_ONCE()
145 /* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
146 bit number and executing CODE for all bits that are set. */
148 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
149 do { \
150 bitmap_element *ptr_ = (BITMAP)->first; \
151 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
152 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
153 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
154 % BITMAP_ELEMENT_WORDS); \
157 /* Find the block the minimum bit is in. */ \
158 while (ptr_ != 0 && ptr_->indx < indx_) \
159 ptr_ = ptr_->next; \
161 if (ptr_ != 0 && ptr_->indx != indx_) \
163 bit_num_ = 0; \
164 word_num_ = 0; \
167 for (; ptr_ != 0; ptr_ = ptr_->next) \
169 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
171 unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \
173 if (word_ != 0) \
175 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
177 unsigned HOST_WIDE_INT mask_ \
178 = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \
180 if ((word_ & mask_) != 0) \
182 word_ &= ~ mask_; \
183 (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
184 + word_num_ * HOST_BITS_PER_WIDE_INT \
185 + bit_num_); \
186 CODE; \
188 if (word_ == 0) \
189 break; \
194 bit_num_ = 0; \
197 word_num_ = 0; \
199 } while (0)
201 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
202 BITNUM to the bit number and executing CODE for all bits that are set in
203 the first bitmap and not set in the second. */
205 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
206 do { \
207 bitmap_element *ptr1_ = (BITMAP1)->first; \
208 bitmap_element *ptr2_ = (BITMAP2)->first; \
209 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
210 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
211 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
212 % BITMAP_ELEMENT_WORDS); \
214 /* Find the block the minimum bit is in in the first bitmap. */ \
215 while (ptr1_ != 0 && ptr1_->indx < indx_) \
216 ptr1_ = ptr1_->next; \
218 if (ptr1_ != 0 && ptr1_->indx != indx_) \
220 bit_num_ = 0; \
221 word_num_ = 0; \
224 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
226 /* Advance BITMAP2 to the equivalent link, using an all \
227 zero element if an equivalent link doesn't exist. */ \
228 bitmap_element *tmp2_; \
230 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
231 ptr2_ = ptr2_->next; \
233 tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
234 ? ptr2_ : &bitmap_zero); \
236 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
238 unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
239 & ~ tmp2_->bits[word_num_]); \
240 if (word_ != 0) \
242 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
244 unsigned HOST_WIDE_INT mask_ \
245 = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
247 if ((word_ & mask_) != 0) \
249 word_ &= ~ mask_; \
250 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
251 + word_num_ * HOST_BITS_PER_WIDE_INT \
252 + bit_num_); \
254 CODE; \
255 if (word_ == 0) \
256 break; \
261 bit_num_ = 0; \
264 word_num_ = 0; \
266 } while (0)
268 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
269 BITNUM to the bit number and executing CODE for all bits that are set in
270 the both bitmaps. */
272 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
273 do { \
274 bitmap_element *ptr1_ = (BITMAP1)->first; \
275 bitmap_element *ptr2_ = (BITMAP2)->first; \
276 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
277 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
278 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
279 % BITMAP_ELEMENT_WORDS); \
281 /* Find the block the minimum bit is in in the first bitmap. */ \
282 while (ptr1_ != 0 && ptr1_->indx < indx_) \
283 ptr1_ = ptr1_->next; \
285 if (ptr1_ != 0 && ptr1_->indx != indx_) \
287 bit_num_ = 0; \
288 word_num_ = 0; \
291 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
293 /* Advance BITMAP2 to the equivalent link */ \
294 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
295 ptr2_ = ptr2_->next; \
297 if (ptr2_ == 0) \
299 /* If there are no more elements in BITMAP2, exit loop now.*/ \
300 ptr1_ = (bitmap_element *)0; \
301 break; \
303 else if (ptr2_->indx > ptr1_->indx) \
305 bit_num_ = word_num_ = 0; \
306 continue; \
309 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
311 unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
312 & ptr2_->bits[word_num_]); \
313 if (word_ != 0) \
315 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
317 unsigned HOST_WIDE_INT mask_ \
318 = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
320 if ((word_ & mask_) != 0) \
322 word_ &= ~ mask_; \
323 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
324 + word_num_ * HOST_BITS_PER_WIDE_INT \
325 + bit_num_); \
327 CODE; \
328 if (word_ == 0) \
329 break; \
334 bit_num_ = 0; \
337 word_num_ = 0; \
339 } while (0)
341 #endif /* _BITMAP_H */