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1 // Code generated by running "go run gen.go -core" in golang.org/x/text. DO NOT EDIT.
3 // Copyright 2011 The Go Authors. All rights reserved.
4 // Use of this source code is governed by a BSD-style
5 // license that can be found in the LICENSE file.
7 package norm
9 // This file contains Form-specific logic and wrappers for data in tables.go.
11 // Rune info is stored in a separate trie per composing form. A composing form
12 // and its corresponding decomposing form share the same trie. Each trie maps
13 // a rune to a uint16. The values take two forms. For v >= 0x8000:
14 // bits
15 // 15: 1 (inverse of NFD_QC bit of qcInfo)
16 // 13..7: qcInfo (see below). isYesD is always true (no decompostion).
17 // 6..0: ccc (compressed CCC value).
18 // For v < 0x8000, the respective rune has a decomposition and v is an index
19 // into a byte array of UTF-8 decomposition sequences and additional info and
20 // has the form:
21 // <header> <decomp_byte>* [<tccc> [<lccc>]]
22 // The header contains the number of bytes in the decomposition (excluding this
23 // length byte). The two most significant bits of this length byte correspond
24 // to bit 5 and 4 of qcInfo (see below). The byte sequence itself starts at v+1.
25 // The byte sequence is followed by a trailing and leading CCC if the values
26 // for these are not zero. The value of v determines which ccc are appended
27 // to the sequences. For v < firstCCC, there are none, for v >= firstCCC,
28 // the sequence is followed by a trailing ccc, and for v >= firstLeadingCC
29 // there is an additional leading ccc. The value of tccc itself is the
30 // trailing CCC shifted left 2 bits. The two least-significant bits of tccc
31 // are the number of trailing non-starters.
33 const (
34 qcInfoMask = 0x3F // to clear all but the relevant bits in a qcInfo
35 headerLenMask = 0x3F // extract the length value from the header byte
36 headerFlagsMask = 0xC0 // extract the qcInfo bits from the header byte
39 // Properties provides access to normalization properties of a rune.
40 type Properties struct {
41 pos uint8 // start position in reorderBuffer; used in composition.go
42 size uint8 // length of UTF-8 encoding of this rune
43 ccc uint8 // leading canonical combining class (ccc if not decomposition)
44 tccc uint8 // trailing canonical combining class (ccc if not decomposition)
45 nLead uint8 // number of leading non-starters.
46 flags qcInfo // quick check flags
47 index uint16
50 // functions dispatchable per form
51 type lookupFunc func(b input, i int) Properties
53 // formInfo holds Form-specific functions and tables.
54 type formInfo struct {
55 form Form
56 composing, compatibility bool // form type
57 info lookupFunc
58 nextMain iterFunc
61 var formTable = []*formInfo{{
62 form: NFC,
63 composing: true,
64 compatibility: false,
65 info: lookupInfoNFC,
66 nextMain: nextComposed,
67 }, {
68 form: NFD,
69 composing: false,
70 compatibility: false,
71 info: lookupInfoNFC,
72 nextMain: nextDecomposed,
73 }, {
74 form: NFKC,
75 composing: true,
76 compatibility: true,
77 info: lookupInfoNFKC,
78 nextMain: nextComposed,
79 }, {
80 form: NFKD,
81 composing: false,
82 compatibility: true,
83 info: lookupInfoNFKC,
84 nextMain: nextDecomposed,
87 // We do not distinguish between boundaries for NFC, NFD, etc. to avoid
88 // unexpected behavior for the user. For example, in NFD, there is a boundary
89 // after 'a'. However, 'a' might combine with modifiers, so from the application's
90 // perspective it is not a good boundary. We will therefore always use the
91 // boundaries for the combining variants.
93 // BoundaryBefore returns true if this rune starts a new segment and
94 // cannot combine with any rune on the left.
95 func (p Properties) BoundaryBefore() bool {
96 if p.ccc == 0 && !p.combinesBackward() {
97 return true
99 // We assume that the CCC of the first character in a decomposition
100 // is always non-zero if different from info.ccc and that we can return
101 // false at this point. This is verified by maketables.
102 return false
105 // BoundaryAfter returns true if runes cannot combine with or otherwise
106 // interact with this or previous runes.
107 func (p Properties) BoundaryAfter() bool {
108 // TODO: loosen these conditions.
109 return p.isInert()
112 // We pack quick check data in 4 bits:
113 // 5: Combines forward (0 == false, 1 == true)
114 // 4..3: NFC_QC Yes(00), No (10), or Maybe (11)
115 // 2: NFD_QC Yes (0) or No (1). No also means there is a decomposition.
116 // 1..0: Number of trailing non-starters.
118 // When all 4 bits are zero, the character is inert, meaning it is never
119 // influenced by normalization.
120 type qcInfo uint8
122 func (p Properties) isYesC() bool { return p.flags&0x10 == 0 }
123 func (p Properties) isYesD() bool { return p.flags&0x4 == 0 }
125 func (p Properties) combinesForward() bool { return p.flags&0x20 != 0 }
126 func (p Properties) combinesBackward() bool { return p.flags&0x8 != 0 } // == isMaybe
127 func (p Properties) hasDecomposition() bool { return p.flags&0x4 != 0 } // == isNoD
129 func (p Properties) isInert() bool {
130 return p.flags&qcInfoMask == 0 && p.ccc == 0
133 func (p Properties) multiSegment() bool {
134 return p.index >= firstMulti && p.index < endMulti
137 func (p Properties) nLeadingNonStarters() uint8 {
138 return p.nLead
141 func (p Properties) nTrailingNonStarters() uint8 {
142 return uint8(p.flags & 0x03)
145 // Decomposition returns the decomposition for the underlying rune
146 // or nil if there is none.
147 func (p Properties) Decomposition() []byte {
148 // TODO: create the decomposition for Hangul?
149 if p.index == 0 {
150 return nil
152 i := p.index
153 n := decomps[i] & headerLenMask
155 return decomps[i : i+uint16(n)]
158 // Size returns the length of UTF-8 encoding of the rune.
159 func (p Properties) Size() int {
160 return int(p.size)
163 // CCC returns the canonical combining class of the underlying rune.
164 func (p Properties) CCC() uint8 {
165 if p.index >= firstCCCZeroExcept {
166 return 0
168 return ccc[p.ccc]
171 // LeadCCC returns the CCC of the first rune in the decomposition.
172 // If there is no decomposition, LeadCCC equals CCC.
173 func (p Properties) LeadCCC() uint8 {
174 return ccc[p.ccc]
177 // TrailCCC returns the CCC of the last rune in the decomposition.
178 // If there is no decomposition, TrailCCC equals CCC.
179 func (p Properties) TrailCCC() uint8 {
180 return ccc[p.tccc]
183 // Recomposition
184 // We use 32-bit keys instead of 64-bit for the two codepoint keys.
185 // This clips off the bits of three entries, but we know this will not
186 // result in a collision. In the unlikely event that changes to
187 // UnicodeData.txt introduce collisions, the compiler will catch it.
188 // Note that the recomposition map for NFC and NFKC are identical.
190 // combine returns the combined rune or 0 if it doesn't exist.
191 func combine(a, b rune) rune {
192 key := uint32(uint16(a))<<16 + uint32(uint16(b))
193 return recompMap[key]
196 func lookupInfoNFC(b input, i int) Properties {
197 v, sz := b.charinfoNFC(i)
198 return compInfo(v, sz)
201 func lookupInfoNFKC(b input, i int) Properties {
202 v, sz := b.charinfoNFKC(i)
203 return compInfo(v, sz)
206 // Properties returns properties for the first rune in s.
207 func (f Form) Properties(s []byte) Properties {
208 if f == NFC || f == NFD {
209 return compInfo(nfcData.lookup(s))
211 return compInfo(nfkcData.lookup(s))
214 // PropertiesString returns properties for the first rune in s.
215 func (f Form) PropertiesString(s string) Properties {
216 if f == NFC || f == NFD {
217 return compInfo(nfcData.lookupString(s))
219 return compInfo(nfkcData.lookupString(s))
222 // compInfo converts the information contained in v and sz
223 // to a Properties. See the comment at the top of the file
224 // for more information on the format.
225 func compInfo(v uint16, sz int) Properties {
226 if v == 0 {
227 return Properties{size: uint8(sz)}
228 } else if v >= 0x8000 {
229 p := Properties{
230 size: uint8(sz),
231 ccc: uint8(v),
232 tccc: uint8(v),
233 flags: qcInfo(v >> 8),
235 if p.ccc > 0 || p.combinesBackward() {
236 p.nLead = uint8(p.flags & 0x3)
238 return p
240 // has decomposition
241 h := decomps[v]
242 f := (qcInfo(h&headerFlagsMask) >> 2) | 0x4
243 p := Properties{size: uint8(sz), flags: f, index: v}
244 if v >= firstCCC {
245 v += uint16(h&headerLenMask) + 1
246 c := decomps[v]
247 p.tccc = c >> 2
248 p.flags |= qcInfo(c & 0x3)
249 if v >= firstLeadingCCC {
250 p.nLead = c & 0x3
251 if v >= firstStarterWithNLead {
252 // We were tricked. Remove the decomposition.
253 p.flags &= 0x03
254 p.index = 0
255 return p
257 p.ccc = decomps[v+1]
260 return p