objc-act.c (synth_module_prologue): Use TREE_NO_WARNING instead of DECL_IN_SYSTEM_HEADER.
[official-gcc.git] / gcc / ada / s-widcha.adb
blob23130ddad3682afb0c6120613f492e9cdacb54ca
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUN-TIME COMPONENTS --
4 -- --
5 -- S Y S T E M . W I D _ C H A R --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2005, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
20 -- Boston, MA 02110-1301, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 package body System.Wid_Char is
36 ---------------------
37 -- Width_Character --
38 ---------------------
40 function Width_Character (Lo, Hi : Character) return Natural is
41 W : Natural;
43 begin
44 W := 0;
46 for C in Lo .. Hi loop
47 declare
48 S : constant String := Character'Image (C);
50 begin
51 W := Natural'Max (W, S'Length);
52 end;
53 end loop;
55 return W;
56 end Width_Character;
58 end System.Wid_Char;