1 @c Copyright (c) 1999, 2000, 2001, 2002, 2003, 2004, 2005
2 @c Free Software Foundation, Inc.
3 @c This is part of the GCC manual.
4 @c For copying conditions, see the file gcc.texi.
6 @c ---------------------------------------------------------------------
8 @c ---------------------------------------------------------------------
11 @chapter Trees: The intermediate representation used by the C and C++ front ends
13 @cindex C/C++ Internal Representation
15 This chapter documents the internal representation used by GCC to
16 represent C and C++ source programs. When presented with a C or C++
17 source program, GCC parses the program, performs semantic analysis
18 (including the generation of error messages), and then produces the
19 internal representation described here. This representation contains a
20 complete representation for the entire translation unit provided as
21 input to the front end. This representation is then typically processed
22 by a code-generator in order to produce machine code, but could also be
23 used in the creation of source browsers, intelligent editors, automatic
24 documentation generators, interpreters, and any other programs needing
25 the ability to process C or C++ code.
27 This chapter explains the internal representation. In particular, it
28 documents the internal representation for C and C++ source
29 constructs, and the macros, functions, and variables that can be used to
30 access these constructs. The C++ representation is largely a superset
31 of the representation used in the C front end. There is only one
32 construct used in C that does not appear in the C++ front end and that
33 is the GNU ``nested function'' extension. Many of the macros documented
34 here do not apply in C because the corresponding language constructs do
37 If you are developing a ``back end'', be it is a code-generator or some
38 other tool, that uses this representation, you may occasionally find
39 that you need to ask questions not easily answered by the functions and
40 macros available here. If that situation occurs, it is quite likely
41 that GCC already supports the functionality you desire, but that the
42 interface is simply not documented here. In that case, you should ask
43 the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
44 documenting the functionality you require. Similarly, if you find
45 yourself writing functions that do not deal directly with your back end,
46 but instead might be useful to other people using the GCC front end, you
47 should submit your patches for inclusion in GCC@.
50 * Deficiencies:: Topics net yet covered in this document.
51 * Tree overview:: All about @code{tree}s.
52 * Types:: Fundamental and aggregate types.
53 * Scopes:: Namespaces and classes.
54 * Functions:: Overloading, function bodies, and linkage.
55 * Declarations:: Type declarations and variables.
56 * Attributes:: Declaration and type attributes.
57 * Expression trees:: From @code{typeid} to @code{throw}.
60 @c ---------------------------------------------------------------------
62 @c ---------------------------------------------------------------------
67 There are many places in which this document is incomplet and incorrekt.
68 It is, as of yet, only @emph{preliminary} documentation.
70 @c ---------------------------------------------------------------------
72 @c ---------------------------------------------------------------------
79 The central data structure used by the internal representation is the
80 @code{tree}. These nodes, while all of the C type @code{tree}, are of
81 many varieties. A @code{tree} is a pointer type, but the object to
82 which it points may be of a variety of types. From this point forward,
83 we will refer to trees in ordinary type, rather than in @code{this
84 font}, except when talking about the actual C type @code{tree}.
86 You can tell what kind of node a particular tree is by using the
87 @code{TREE_CODE} macro. Many, many macros take trees as input and
88 return trees as output. However, most macros require a certain kind of
89 tree node as input. In other words, there is a type-system for trees,
90 but it is not reflected in the C type-system.
92 For safety, it is useful to configure GCC with @option{--enable-checking}.
93 Although this results in a significant performance penalty (since all
94 tree types are checked at run-time), and is therefore inappropriate in a
95 release version, it is extremely helpful during the development process.
97 Many macros behave as predicates. Many, although not all, of these
98 predicates end in @samp{_P}. Do not rely on the result type of these
99 macros being of any particular type. You may, however, rely on the fact
100 that the type can be compared to @code{0}, so that statements like
102 if (TEST_P (t) && !TEST_P (y))
108 int i = (TEST_P (t) != 0);
111 are legal. Macros that return @code{int} values now may be changed to
112 return @code{tree} values, or other pointers in the future. Even those
113 that continue to return @code{int} may return multiple nonzero codes
114 where previously they returned only zero and one. Therefore, you should
120 as this code is not guaranteed to work correctly in the future.
122 You should not take the address of values returned by the macros or
123 functions described here. In particular, no guarantee is given that the
126 In general, the names of macros are all in uppercase, while the names of
127 functions are entirely in lowercase. There are rare exceptions to this
128 rule. You should assume that any macro or function whose name is made
129 up entirely of uppercase letters may evaluate its arguments more than
130 once. You may assume that a macro or function whose name is made up
131 entirely of lowercase letters will evaluate its arguments only once.
133 The @code{error_mark_node} is a special tree. Its tree code is
134 @code{ERROR_MARK}, but since there is only ever one node with that code,
135 the usual practice is to compare the tree against
136 @code{error_mark_node}. (This test is just a test for pointer
137 equality.) If an error has occurred during front-end processing the
138 flag @code{errorcount} will be set. If the front end has encountered
139 code it cannot handle, it will issue a message to the user and set
140 @code{sorrycount}. When these flags are set, any macro or function
141 which normally returns a tree of a particular kind may instead return
142 the @code{error_mark_node}. Thus, if you intend to do any processing of
143 erroneous code, you must be prepared to deal with the
144 @code{error_mark_node}.
146 Occasionally, a particular tree slot (like an operand to an expression,
147 or a particular field in a declaration) will be referred to as
148 ``reserved for the back end''. These slots are used to store RTL when
149 the tree is converted to RTL for use by the GCC back end. However, if
150 that process is not taking place (e.g., if the front end is being hooked
151 up to an intelligent editor), then those slots may be used by the
152 back end presently in use.
154 If you encounter situations that do not match this documentation, such
155 as tree nodes of types not mentioned here, or macros documented to
156 return entities of a particular kind that instead return entities of
157 some different kind, you have found a bug, either in the front end or in
158 the documentation. Please report these bugs as you would any other
162 * Macros and Functions::Macros and functions that can be used with all trees.
163 * Identifiers:: The names of things.
164 * Containers:: Lists and vectors.
167 @c ---------------------------------------------------------------------
169 @c ---------------------------------------------------------------------
171 @node Macros and Functions
175 This section is not here yet.
177 @c ---------------------------------------------------------------------
179 @c ---------------------------------------------------------------------
182 @subsection Identifiers
185 @tindex IDENTIFIER_NODE
187 An @code{IDENTIFIER_NODE} represents a slightly more general concept
188 that the standard C or C++ concept of identifier. In particular, an
189 @code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
192 There are never two distinct @code{IDENTIFIER_NODE}s representing the
193 same identifier. Therefore, you may use pointer equality to compare
194 @code{IDENTIFIER_NODE}s, rather than using a routine like @code{strcmp}.
196 You can use the following macros to access identifiers:
198 @item IDENTIFIER_POINTER
199 The string represented by the identifier, represented as a
200 @code{char*}. This string is always @code{NUL}-terminated, and contains
201 no embedded @code{NUL} characters.
203 @item IDENTIFIER_LENGTH
204 The length of the string returned by @code{IDENTIFIER_POINTER}, not
205 including the trailing @code{NUL}. This value of
206 @code{IDENTIFIER_LENGTH (x)} is always the same as @code{strlen
207 (IDENTIFIER_POINTER (x))}.
209 @item IDENTIFIER_OPNAME_P
210 This predicate holds if the identifier represents the name of an
211 overloaded operator. In this case, you should not depend on the
212 contents of either the @code{IDENTIFIER_POINTER} or the
213 @code{IDENTIFIER_LENGTH}.
215 @item IDENTIFIER_TYPENAME_P
216 This predicate holds if the identifier represents the name of a
217 user-defined conversion operator. In this case, the @code{TREE_TYPE} of
218 the @code{IDENTIFIER_NODE} holds the type to which the conversion
223 @c ---------------------------------------------------------------------
225 @c ---------------------------------------------------------------------
228 @subsection Containers
236 @findex TREE_VEC_LENGTH
239 Two common container data structures can be represented directly with
240 tree nodes. A @code{TREE_LIST} is a singly linked list containing two
241 trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
242 of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
243 tag, or additional information, while the @code{TREE_VALUE} contains the
244 majority of the payload. In other cases, the @code{TREE_PURPOSE} is
245 simply @code{NULL_TREE}, while in still others both the
246 @code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
247 one @code{TREE_LIST} node, the next node is found by following the
248 @code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
249 you have reached the end of the list.
251 A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
252 integer (not a tree) giving the number of nodes in the vector. The
253 nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
254 takes two arguments. The first is the @code{TREE_VEC} in question; the
255 second is an integer indicating which element in the vector is desired.
256 The elements are indexed from zero.
258 @c ---------------------------------------------------------------------
260 @c ---------------------------------------------------------------------
267 @cindex fundamental type
271 @tindex TYPE_MIN_VALUE
272 @tindex TYPE_MAX_VALUE
275 @tindex ENUMERAL_TYPE
278 @tindex REFERENCE_TYPE
279 @tindex FUNCTION_TYPE
286 @tindex TYPENAME_TYPE
288 @findex CP_TYPE_QUALS
289 @findex TYPE_UNQUALIFIED
290 @findex TYPE_QUAL_CONST
291 @findex TYPE_QUAL_VOLATILE
292 @findex TYPE_QUAL_RESTRICT
293 @findex TYPE_MAIN_VARIANT
294 @cindex qualified type
297 @findex TYPE_PRECISION
298 @findex TYPE_ARG_TYPES
299 @findex TYPE_METHOD_BASETYPE
300 @findex TYPE_PTRMEM_P
301 @findex TYPE_OFFSET_BASETYPE
305 @findex TYPENAME_TYPE_FULLNAME
307 @findex TYPE_PTROBV_P
309 All types have corresponding tree nodes. However, you should not assume
310 that there is exactly one tree node corresponding to each type. There
311 are often several nodes each of which correspond to the same type.
313 For the most part, different kinds of types have different tree codes.
314 (For example, pointer types use a @code{POINTER_TYPE} code while arrays
315 use an @code{ARRAY_TYPE} code.) However, pointers to member functions
316 use the @code{RECORD_TYPE} code. Therefore, when writing a
317 @code{switch} statement that depends on the code associated with a
318 particular type, you should take care to handle pointers to member
319 functions under the @code{RECORD_TYPE} case label.
321 In C++, an array type is not qualified; rather the type of the array
322 elements is qualified. This situation is reflected in the intermediate
323 representation. The macros described here will always examine the
324 qualification of the underlying element type when applied to an array
325 type. (If the element type is itself an array, then the recursion
326 continues until a non-array type is found, and the qualification of this
327 type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
328 the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
330 The following functions and macros deal with cv-qualification of types:
333 This macro returns the set of type qualifiers applied to this type.
334 This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
335 applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
336 @code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
337 type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
338 set if the type is @code{restrict}-qualified.
340 @item CP_TYPE_CONST_P
341 This macro holds if the type is @code{const}-qualified.
343 @item CP_TYPE_VOLATILE_P
344 This macro holds if the type is @code{volatile}-qualified.
346 @item CP_TYPE_RESTRICT_P
347 This macro holds if the type is @code{restrict}-qualified.
349 @item CP_TYPE_CONST_NON_VOLATILE_P
350 This predicate holds for a type that is @code{const}-qualified, but
351 @emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
352 well: only the @code{const}-ness is tested.
354 @item TYPE_MAIN_VARIANT
355 This macro returns the unqualified version of a type. It may be applied
356 to an unqualified type, but it is not always the identity function in
360 A few other macros and functions are usable with all types:
363 The number of bits required to represent the type, represented as an
364 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
368 The alignment of the type, in bits, represented as an @code{int}.
371 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
372 the type. (Note this macro does @emph{not} return a
373 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
374 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
375 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
376 for a type that is not a built-in type, the result of a typedef, or a
379 @item CP_INTEGRAL_TYPE
380 This predicate holds if the type is an integral type. Notice that in
381 C++, enumerations are @emph{not} integral types.
383 @item ARITHMETIC_TYPE_P
384 This predicate holds if the type is an integral type (in the C++ sense)
385 or a floating point type.
388 This predicate holds for a class-type.
391 This predicate holds for a built-in type.
394 This predicate holds if the type is a pointer to data member.
397 This predicate holds if the type is a pointer type, and the pointee is
401 This predicate holds for a pointer to function type.
404 This predicate holds for a pointer to object type. Note however that it
405 does not hold for the generic pointer to object type @code{void *}. You
406 may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
407 well as @code{void *}.
410 This predicate takes two types as input, and holds if they are the same
411 type. For example, if one type is a @code{typedef} for the other, or
412 both are @code{typedef}s for the same type. This predicate also holds if
413 the two trees given as input are simply copies of one another; i.e.,
414 there is no difference between them at the source level, but, for
415 whatever reason, a duplicate has been made in the representation. You
416 should never use @code{==} (pointer equality) to compare types; always
417 use @code{same_type_p} instead.
420 Detailed below are the various kinds of types, and the macros that can
421 be used to access them. Although other kinds of types are used
422 elsewhere in G++, the types described here are the only ones that you
423 will encounter while examining the intermediate representation.
427 Used to represent the @code{void} type.
430 Used to represent the various integral types, including @code{char},
431 @code{short}, @code{int}, @code{long}, and @code{long long}. This code
432 is not used for enumeration types, nor for the @code{bool} type. Note
433 that GCC's @code{CHAR_TYPE} node is @emph{not} used to represent
434 @code{char}. The @code{TYPE_PRECISION} is the number of bits used in
435 the representation, represented as an @code{unsigned int}. (Note that
436 in the general case this is not the same value as @code{TYPE_SIZE};
437 suppose that there were a 24-bit integer type, but that alignment
438 requirements for the ABI required 32-bit alignment. Then,
439 @code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
440 @code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
441 @code{TYPE_UNSIGNED} holds; otherwise, it is signed.
443 The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
444 integer that may be represented by this type. Similarly, the
445 @code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
446 that may be represented by this type.
449 Used to represent the @code{float}, @code{double}, and @code{long
450 double} types. The number of bits in the floating-point representation
451 is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
454 Used to represent GCC built-in @code{__complex__} data types. The
455 @code{TREE_TYPE} is the type of the real and imaginary parts.
458 Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
459 (as an @code{int}), the number of bits used to represent the type. If
460 there are no negative enumeration constants, @code{TYPE_UNSIGNED} will
461 hold. The minimum and maximum enumeration constants may be obtained
462 with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
463 of these macros returns an @code{INTEGER_CST}.
465 The actual enumeration constants themselves may be obtained by looking
466 at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
467 containing the constants. The @code{TREE_PURPOSE} of each node will be
468 an @code{IDENTIFIER_NODE} giving the name of the constant; the
469 @code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
470 assigned to that constant. These constants will appear in the order in
471 which they were declared. The @code{TREE_TYPE} of each of these
472 constants will be the type of enumeration type itself.
475 Used to represent the @code{bool} type.
478 Used to represent pointer types, and pointer to data member types. The
479 @code{TREE_TYPE} gives the type to which this type points. If the type
480 is a pointer to data member type, then @code{TYPE_PTRMEM_P} will hold.
481 For a pointer to data member type of the form @samp{T X::*},
482 @code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
483 @code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
486 Used to represent reference types. The @code{TREE_TYPE} gives the type
487 to which this type refers.
490 Used to represent the type of non-member functions and of static member
491 functions. The @code{TREE_TYPE} gives the return type of the function.
492 The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
493 The @code{TREE_VALUE} of each node in this list is the type of the
494 corresponding argument; the @code{TREE_PURPOSE} is an expression for the
495 default argument value, if any. If the last node in the list is
496 @code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
497 is the @code{void_type_node}), then functions of this type do not take
498 variable arguments. Otherwise, they do take a variable number of
501 Note that in C (but not in C++) a function declared like @code{void f()}
502 is an unprototyped function taking a variable number of arguments; the
503 @code{TYPE_ARG_TYPES} of such a function will be @code{NULL}.
506 Used to represent the type of a non-static member function. Like a
507 @code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
508 The type of @code{*this}, i.e., the class of which functions of this
509 type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
510 @code{TYPE_ARG_TYPES} is the parameter list, as for a
511 @code{FUNCTION_TYPE}, and includes the @code{this} argument.
514 Used to represent array types. The @code{TREE_TYPE} gives the type of
515 the elements in the array. If the array-bound is present in the type,
516 the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
517 @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
518 upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
519 always be an @code{INTEGER_CST} for zero, while the
520 @code{TYPE_MAX_VALUE} will be one less than the number of elements in
521 the array, i.e., the highest value which may be used to index an element
525 Used to represent @code{struct} and @code{class} types, as well as
526 pointers to member functions and similar constructs in other languages.
527 @code{TYPE_FIELDS} contains the items contained in this type, each of
528 which can be a @code{FIELD_DECL}, @code{VAR_DECL}, @code{CONST_DECL}, or
529 @code{TYPE_DECL}. You may not make any assumptions about the ordering
530 of the fields in the type or whether one or more of them overlap. If
531 @code{TYPE_PTRMEMFUNC_P} holds, then this type is a pointer-to-member
532 type. In that case, the @code{TYPE_PTRMEMFUNC_FN_TYPE} is a
533 @code{POINTER_TYPE} pointing to a @code{METHOD_TYPE}. The
534 @code{METHOD_TYPE} is the type of a function pointed to by the
535 pointer-to-member function. If @code{TYPE_PTRMEMFUNC_P} does not hold,
536 this type is a class type. For more information, see @pxref{Classes}.
539 Used to represent @code{union} types. Similar to @code{RECORD_TYPE}
540 except that all @code{FIELD_DECL} nodes in @code{TYPE_FIELD} start at
543 @item QUAL_UNION_TYPE
544 Used to represent part of a variant record in Ada. Similar to
545 @code{UNION_TYPE} except that each @code{FIELD_DECL} has a
546 @code{DECL_QUALIFIER} field, which contains a boolean expression that
547 indicates whether the field is present in the object. The type will only
548 have one field, so each field's @code{DECL_QUALIFIER} is only evaluated
549 if none of the expressions in the previous fields in @code{TYPE_FIELDS}
550 are nonzero. Normally these expressions will reference a field in the
551 outer object using a @code{PLACEHOLDER_EXPR}.
554 This node is used to represent a type the knowledge of which is
555 insufficient for a sound processing.
558 This node is used to represent a pointer-to-data member. For a data
559 member @code{X::m} the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the
560 @code{TREE_TYPE} is the type of @code{m}.
563 Used to represent a construct of the form @code{typename T::A}. The
564 @code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
565 @code{IDENTIFIER_NODE} for @code{A}. If the type is specified via a
566 template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
567 @code{TEMPLATE_ID_EXPR}. The @code{TREE_TYPE} is non-@code{NULL} if the
568 node is implicitly generated in support for the implicit typename
569 extension; in which case the @code{TREE_TYPE} is a type node for the
573 Used to represent the @code{__typeof__} extension. The
574 @code{TYPE_FIELDS} is the expression the type of which is being
578 There are variables whose values represent some of the basic types.
582 A node for @code{void}.
584 @item integer_type_node
585 A node for @code{int}.
587 @item unsigned_type_node.
588 A node for @code{unsigned int}.
590 @item char_type_node.
591 A node for @code{char}.
594 It may sometimes be useful to compare one of these variables with a type
595 in hand, using @code{same_type_p}.
597 @c ---------------------------------------------------------------------
599 @c ---------------------------------------------------------------------
603 @cindex namespace, class, scope
605 The root of the entire intermediate representation is the variable
606 @code{global_namespace}. This is the namespace specified with @code{::}
607 in C++ source code. All other namespaces, types, variables, functions,
608 and so forth can be found starting with this namespace.
610 Besides namespaces, the other high-level scoping construct in C++ is the
611 class. (Throughout this manual the term @dfn{class} is used to mean the
612 types referred to in the ANSI/ISO C++ Standard as classes; these include
613 types defined with the @code{class}, @code{struct}, and @code{union}
617 * Namespaces:: Member functions, types, etc.
618 * Classes:: Members, bases, friends, etc.
621 @c ---------------------------------------------------------------------
623 @c ---------------------------------------------------------------------
626 @subsection Namespaces
628 @tindex NAMESPACE_DECL
630 A namespace is represented by a @code{NAMESPACE_DECL} node.
632 However, except for the fact that it is distinguished as the root of the
633 representation, the global namespace is no different from any other
634 namespace. Thus, in what follows, we describe namespaces generally,
635 rather than the global namespace in particular.
637 The following macros and functions can be used on a @code{NAMESPACE_DECL}:
641 This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
642 the unqualified name of the name of the namespace (@pxref{Identifiers}).
643 The name of the global namespace is @samp{::}, even though in C++ the
644 global namespace is unnamed. However, you should use comparison with
645 @code{global_namespace}, rather than @code{DECL_NAME} to determine
646 whether or not a namespace is the global one. An unnamed namespace
647 will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
648 Within a single translation unit, all unnamed namespaces will have the
652 This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
653 the @code{global_namespace} is @code{NULL_TREE}.
655 @item DECL_NAMESPACE_ALIAS
656 If this declaration is for a namespace alias, then
657 @code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
660 Do not attempt to use @code{cp_namespace_decls} for a namespace which is
661 an alias. Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
662 reach an ordinary, non-alias, namespace, and call
663 @code{cp_namespace_decls} there.
665 @item DECL_NAMESPACE_STD_P
666 This predicate holds if the namespace is the special @code{::std}
669 @item cp_namespace_decls
670 This function will return the declarations contained in the namespace,
671 including types, overloaded functions, other namespaces, and so forth.
672 If there are no declarations, this function will return
673 @code{NULL_TREE}. The declarations are connected through their
674 @code{TREE_CHAIN} fields.
676 Although most entries on this list will be declarations,
677 @code{TREE_LIST} nodes may also appear. In this case, the
678 @code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
679 @code{TREE_PURPOSE} is unspecified; back ends should ignore this value.
680 As with the other kinds of declarations returned by
681 @code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
682 declaration in this list.
684 For more information on the kinds of declarations that can occur on this
685 list, @xref{Declarations}. Some declarations will not appear on this
686 list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
687 @code{PARM_DECL} nodes will appear here.
689 This function cannot be used with namespaces that have
690 @code{DECL_NAMESPACE_ALIAS} set.
694 @c ---------------------------------------------------------------------
696 @c ---------------------------------------------------------------------
703 @findex CLASSTYPE_DECLARED_CLASS
710 A class type is represented by either a @code{RECORD_TYPE} or a
711 @code{UNION_TYPE}. A class declared with the @code{union} tag is
712 represented by a @code{UNION_TYPE}, while classes declared with either
713 the @code{struct} or the @code{class} tag are represented by
714 @code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
715 macro to discern whether or not a particular type is a @code{class} as
716 opposed to a @code{struct}. This macro will be true only for classes
717 declared with the @code{class} tag.
719 Almost all non-function members are available on the @code{TYPE_FIELDS}
720 list. Given one member, the next can be found by following the
721 @code{TREE_CHAIN}. You should not depend in any way on the order in
722 which fields appear on this list. All nodes on this list will be
723 @samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
724 data member, a @code{VAR_DECL} is used to represent a static data
725 member, and a @code{TYPE_DECL} is used to represent a type. Note that
726 the @code{CONST_DECL} for an enumeration constant will appear on this
727 list, if the enumeration type was declared in the class. (Of course,
728 the @code{TYPE_DECL} for the enumeration type will appear here as well.)
729 There are no entries for base classes on this list. In particular,
730 there is no @code{FIELD_DECL} for the ``base-class portion'' of an
733 The @code{TYPE_VFIELD} is a compiler-generated field used to point to
734 virtual function tables. It may or may not appear on the
735 @code{TYPE_FIELDS} list. However, back ends should handle the
736 @code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
739 The function members are available on the @code{TYPE_METHODS} list.
740 Again, subsequent members are found by following the @code{TREE_CHAIN}
741 field. If a function is overloaded, each of the overloaded functions
742 appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
743 list. Implicitly declared functions (including default constructors,
744 copy constructors, assignment operators, and destructors) will appear on
747 Every class has an associated @dfn{binfo}, which can be obtained with
748 @code{TYPE_BINFO}. Binfos are used to represent base-classes. The
749 binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
750 class is considered to be its own base-class. The base binfos for a
751 particular binfo are held in a vector, whose length is obtained with
752 @code{BINFO_N_BASE_BINFOS}. The base binfos themselves are obtained
753 with @code{BINFO_BASE_BINFO} and @code{BINFO_BASE_ITERATE}. To add a
754 new binfo, use @code{BINFO_BASE_APPEND}. The vector of base binfos can
755 be obtained with @code{BINFO_BASE_BINFOS}, but normally you do not need
756 to use that. The class type associated with a binfo is given by
757 @code{BINFO_TYPE}. It is not always the case that @code{BINFO_TYPE
758 (TYPE_BINFO (x))}, because of typedefs and qualified types. Neither is
759 it the case that @code{TYPE_BINFO (BINFO_TYPE (y))} is the same binfo as
760 @code{y}. The reason is that if @code{y} is a binfo representing a
761 base-class @code{B} of a derived class @code{D}, then @code{BINFO_TYPE
762 (y)} will be @code{B}, and @code{TYPE_BINFO (BINFO_TYPE (y))} will be
763 @code{B} as its own base-class, rather than as a base-class of @code{D}.
765 The access to a base type can be found with @code{BINFO_BASE_ACCESS}.
766 This will produce @code{access_public_node}, @code{access_private_node}
767 or @code{access_protected_node}. If bases are always public,
768 @code{BINFO_BASE_ACCESSES} may be @code{NULL}.
770 @code{BINFO_VIRTUAL_P} is used to specify whether the binfo is inherited
771 virtually or not. The other flags, @code{BINFO_MARKED_P} and
772 @code{BINFO_FLAG_1} to @code{BINFO_FLAG_6} can be used for language
775 The following macros can be used on a tree node representing a class-type.
779 This predicate holds if the class is local class @emph{i.e.}@: declared
780 inside a function body.
782 @item TYPE_POLYMORPHIC_P
783 This predicate holds if the class has at least one virtual function
784 (declared or inherited).
786 @item TYPE_HAS_DEFAULT_CONSTRUCTOR
787 This predicate holds whenever its argument represents a class-type with
790 @item CLASSTYPE_HAS_MUTABLE
791 @itemx TYPE_HAS_MUTABLE_P
792 These predicates hold for a class-type having a mutable data member.
794 @item CLASSTYPE_NON_POD_P
795 This predicate holds only for class-types that are not PODs.
797 @item TYPE_HAS_NEW_OPERATOR
798 This predicate holds for a class-type that defines
801 @item TYPE_HAS_ARRAY_NEW_OPERATOR
802 This predicate holds for a class-type for which
803 @code{operator new[]} is defined.
805 @item TYPE_OVERLOADS_CALL_EXPR
806 This predicate holds for class-type for which the function call
807 @code{operator()} is overloaded.
809 @item TYPE_OVERLOADS_ARRAY_REF
810 This predicate holds for a class-type that overloads
813 @item TYPE_OVERLOADS_ARROW
814 This predicate holds for a class-type for which @code{operator->} is
819 @c ---------------------------------------------------------------------
821 @c ---------------------------------------------------------------------
824 @section Declarations
827 @cindex type declaration
834 @tindex NAMESPACE_DECL
836 @tindex TEMPLATE_DECL
843 @findex DECL_EXTERNAL
845 This section covers the various kinds of declarations that appear in the
846 internal representation, except for declarations of functions
847 (represented by @code{FUNCTION_DECL} nodes), which are described in
850 Some macros can be used with any kind of declaration. These include:
853 This macro returns an @code{IDENTIFIER_NODE} giving the name of the
857 This macro returns the type of the entity declared.
860 This macro returns the name of the file in which the entity was
861 declared, as a @code{char*}. For an entity declared implicitly by the
862 compiler (like @code{__builtin_memcpy}), this will be the string
866 This macro returns the line number at which the entity was declared, as
869 @item DECL_ARTIFICIAL
870 This predicate holds if the declaration was implicitly generated by the
871 compiler. For example, this predicate will hold of an implicitly
872 declared member function, or of the @code{TYPE_DECL} implicitly
873 generated for a class type. Recall that in C++ code like:
878 is roughly equivalent to C code like:
883 The implicitly generated @code{typedef} declaration is represented by a
884 @code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
886 @item DECL_NAMESPACE_SCOPE_P
887 This predicate holds if the entity was declared at a namespace scope.
889 @item DECL_CLASS_SCOPE_P
890 This predicate holds if the entity was declared at a class scope.
892 @item DECL_FUNCTION_SCOPE_P
893 This predicate holds if the entity was declared inside a function
898 The various kinds of declarations include:
901 These nodes are used to represent labels in function bodies. For more
902 information, see @ref{Functions}. These nodes only appear in block
906 These nodes are used to represent enumeration constants. The value of
907 the constant is given by @code{DECL_INITIAL} which will be an
908 @code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
909 @code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
912 These nodes represent the value returned by a function. When a value is
913 assigned to a @code{RESULT_DECL}, that indicates that the value should
914 be returned, via bitwise copy, by the function. You can use
915 @code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
916 with a @code{VAR_DECL}.
919 These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
920 is the type declared to have the name given by @code{DECL_NAME}. In
921 some cases, there is no associated name.
924 These nodes represent variables with namespace or block scope, as well
925 as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
926 analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
927 you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
928 than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
929 @code{TREE_TYPE}, since special attributes may have been applied to the
930 variable to give it a particular size and alignment. You may use the
931 predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
932 whether the storage class specifiers @code{static} or @code{extern} were
933 used to declare a variable.
935 If this variable is initialized (but does not require a constructor),
936 the @code{DECL_INITIAL} will be an expression for the initializer. The
937 initializer should be evaluated, and a bitwise copy into the variable
938 performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
939 there is an initializer, but it is given by an explicit statement later
940 in the code; no bitwise copy is required.
942 GCC provides an extension that allows either automatic variables, or
943 global variables, to be placed in particular registers. This extension
944 is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
945 holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
946 equal to @code{DECL_NAME}. In that case, @code{DECL_ASSEMBLER_NAME} is
947 the name of the register into which the variable will be placed.
950 Used to represent a parameter to a function. Treat these nodes
951 similarly to @code{VAR_DECL} nodes. These nodes only appear in the
952 @code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
954 The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
955 actually be used when a value is passed to this function. It may be a
956 wider type than the @code{TREE_TYPE} of the parameter; for example, the
957 ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
961 These nodes represent non-static data members. The @code{DECL_SIZE} and
962 @code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes. The
963 @code{DECL_FIELD_BITPOS} gives the first bit used for this field, as an
964 @code{INTEGER_CST}. These values are indexed from zero, where zero
965 indicates the first bit in the object.
967 If @code{DECL_C_BIT_FIELD} holds, this field is a bit-field.
974 These nodes are used to represent class, function, and variable (static
975 data member) templates. The @code{DECL_TEMPLATE_SPECIALIZATIONS} are a
976 @code{TREE_LIST}. The @code{TREE_VALUE} of each node in the list is a
977 @code{TEMPLATE_DECL}s or @code{FUNCTION_DECL}s representing
978 specializations (including instantiations) of this template. Back ends
979 can safely ignore @code{TEMPLATE_DECL}s, but should examine
980 @code{FUNCTION_DECL} nodes on the specializations list just as they
981 would ordinary @code{FUNCTION_DECL} nodes.
983 For a class template, the @code{DECL_TEMPLATE_INSTANTIATIONS} list
984 contains the instantiations. The @code{TREE_VALUE} of each node is an
985 instantiation of the class. The @code{DECL_TEMPLATE_SPECIALIZATIONS}
986 contains partial specializations of the class.
990 Back ends can safely ignore these nodes.
994 @c ---------------------------------------------------------------------
996 @c ---------------------------------------------------------------------
1001 @tindex FUNCTION_DECL
1006 A function is represented by a @code{FUNCTION_DECL} node. A set of
1007 overloaded functions is sometimes represented by a @code{OVERLOAD} node.
1009 An @code{OVERLOAD} node is not a declaration, so none of the
1010 @samp{DECL_} macros should be used on an @code{OVERLOAD}. An
1011 @code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
1012 @code{OVL_CURRENT} to get the function associated with an
1013 @code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
1014 @code{OVERLOAD} node in the list of overloaded functions. The macros
1015 @code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
1016 use them to work with @code{FUNCTION_DECL} nodes as well as with
1017 overloads. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
1018 will always return the function itself, and @code{OVL_NEXT} will always
1019 be @code{NULL_TREE}.
1021 To determine the scope of a function, you can use the
1022 @code{DECL_CONTEXT} macro. This macro will return the class
1023 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
1024 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
1025 function, this macro returns the class in which the function was
1026 actually defined, not the base class in which the virtual declaration
1029 If a friend function is defined in a class scope, the
1030 @code{DECL_FRIEND_CONTEXT} macro can be used to determine the class in
1031 which it was defined. For example, in
1033 class C @{ friend void f() @{@} @};
1036 the @code{DECL_CONTEXT} for @code{f} will be the
1037 @code{global_namespace}, but the @code{DECL_FRIEND_CONTEXT} will be the
1038 @code{RECORD_TYPE} for @code{C}.
1040 In C, the @code{DECL_CONTEXT} for a function maybe another function.
1041 This representation indicates that the GNU nested function extension
1042 is in use. For details on the semantics of nested functions, see the
1043 GCC Manual. The nested function can refer to local variables in its
1044 containing function. Such references are not explicitly marked in the
1045 tree structure; back ends must look at the @code{DECL_CONTEXT} for the
1046 referenced @code{VAR_DECL}. If the @code{DECL_CONTEXT} for the
1047 referenced @code{VAR_DECL} is not the same as the function currently
1048 being processed, and neither @code{DECL_EXTERNAL} nor
1049 @code{DECL_STATIC} hold, then the reference is to a local variable in
1050 a containing function, and the back end must take appropriate action.
1053 * Function Basics:: Function names, linkage, and so forth.
1054 * Function Bodies:: The statements that make up a function body.
1057 @c ---------------------------------------------------------------------
1059 @c ---------------------------------------------------------------------
1061 @node Function Basics
1062 @subsection Function Basics
1065 @cindex copy constructor
1066 @cindex assignment operator
1069 @findex DECL_ASSEMBLER_NAME
1071 @findex DECL_LINKONCE_P
1072 @findex DECL_FUNCTION_MEMBER_P
1073 @findex DECL_CONSTRUCTOR_P
1074 @findex DECL_DESTRUCTOR_P
1075 @findex DECL_OVERLOADED_OPERATOR_P
1076 @findex DECL_CONV_FN_P
1077 @findex DECL_ARTIFICIAL
1078 @findex DECL_GLOBAL_CTOR_P
1079 @findex DECL_GLOBAL_DTOR_P
1080 @findex GLOBAL_INIT_PRIORITY
1082 The following macros and functions can be used on a @code{FUNCTION_DECL}:
1085 This predicate holds for a function that is the program entry point
1089 This macro returns the unqualified name of the function, as an
1090 @code{IDENTIFIER_NODE}. For an instantiation of a function template,
1091 the @code{DECL_NAME} is the unqualified name of the template, not
1092 something like @code{f<int>}. The value of @code{DECL_NAME} is
1093 undefined when used on a constructor, destructor, overloaded operator,
1094 or type-conversion operator, or any function that is implicitly
1095 generated by the compiler. See below for macros that can be used to
1096 distinguish these cases.
1098 @item DECL_ASSEMBLER_NAME
1099 This macro returns the mangled name of the function, also an
1100 @code{IDENTIFIER_NODE}. This name does not contain leading underscores
1101 on systems that prefix all identifiers with underscores. The mangled
1102 name is computed in the same way on all platforms; if special processing
1103 is required to deal with the object file format used on a particular
1104 platform, it is the responsibility of the back end to perform those
1105 modifications. (Of course, the back end should not modify
1106 @code{DECL_ASSEMBLER_NAME} itself.)
1108 Using @code{DECL_ASSEMBLER_NAME} will cause additional memory to be
1109 allocated (for the mangled name of the entity) so it should be used
1110 only when emitting assembly code. It should not be used within the
1111 optimizers to determine whether or not two declarations are the same,
1112 even though some of the existing optimizers do use it in that way.
1113 These uses will be removed over time.
1116 This predicate holds if the function is undefined.
1119 This predicate holds if the function has external linkage.
1121 @item DECL_LOCAL_FUNCTION_P
1122 This predicate holds if the function was declared at block scope, even
1123 though it has a global scope.
1125 @item DECL_ANTICIPATED
1126 This predicate holds if the function is a built-in function but its
1127 prototype is not yet explicitly declared.
1129 @item DECL_EXTERN_C_FUNCTION_P
1130 This predicate holds if the function is declared as an
1131 `@code{extern "C"}' function.
1133 @item DECL_LINKONCE_P
1134 This macro holds if multiple copies of this function may be emitted in
1135 various translation units. It is the responsibility of the linker to
1136 merge the various copies. Template instantiations are the most common
1137 example of functions for which @code{DECL_LINKONCE_P} holds; G++
1138 instantiates needed templates in all translation units which require them,
1139 and then relies on the linker to remove duplicate instantiations.
1141 FIXME: This macro is not yet implemented.
1143 @item DECL_FUNCTION_MEMBER_P
1144 This macro holds if the function is a member of a class, rather than a
1145 member of a namespace.
1147 @item DECL_STATIC_FUNCTION_P
1148 This predicate holds if the function a static member function.
1150 @item DECL_NONSTATIC_MEMBER_FUNCTION_P
1151 This macro holds for a non-static member function.
1153 @item DECL_CONST_MEMFUNC_P
1154 This predicate holds for a @code{const}-member function.
1156 @item DECL_VOLATILE_MEMFUNC_P
1157 This predicate holds for a @code{volatile}-member function.
1159 @item DECL_CONSTRUCTOR_P
1160 This macro holds if the function is a constructor.
1162 @item DECL_NONCONVERTING_P
1163 This predicate holds if the constructor is a non-converting constructor.
1165 @item DECL_COMPLETE_CONSTRUCTOR_P
1166 This predicate holds for a function which is a constructor for an object
1169 @item DECL_BASE_CONSTRUCTOR_P
1170 This predicate holds for a function which is a constructor for a base
1173 @item DECL_COPY_CONSTRUCTOR_P
1174 This predicate holds for a function which is a copy-constructor.
1176 @item DECL_DESTRUCTOR_P
1177 This macro holds if the function is a destructor.
1179 @item DECL_COMPLETE_DESTRUCTOR_P
1180 This predicate holds if the function is the destructor for an object a
1183 @item DECL_OVERLOADED_OPERATOR_P
1184 This macro holds if the function is an overloaded operator.
1186 @item DECL_CONV_FN_P
1187 This macro holds if the function is a type-conversion operator.
1189 @item DECL_GLOBAL_CTOR_P
1190 This predicate holds if the function is a file-scope initialization
1193 @item DECL_GLOBAL_DTOR_P
1194 This predicate holds if the function is a file-scope finalization
1198 This predicate holds if the function is a thunk.
1200 These functions represent stub code that adjusts the @code{this} pointer
1201 and then jumps to another function. When the jumped-to function
1202 returns, control is transferred directly to the caller, without
1203 returning to the thunk. The first parameter to the thunk is always the
1204 @code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
1205 value. (The @code{THUNK_DELTA} is an @code{int}, not an
1206 @code{INTEGER_CST}.)
1208 Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is nonzero
1209 the adjusted @code{this} pointer must be adjusted again. The complete
1210 calculation is given by the following pseudo-code:
1214 if (THUNK_VCALL_OFFSET)
1215 this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
1218 Finally, the thunk should jump to the location given
1219 by @code{DECL_INITIAL}; this will always be an expression for the
1220 address of a function.
1222 @item DECL_NON_THUNK_FUNCTION_P
1223 This predicate holds if the function is @emph{not} a thunk function.
1225 @item GLOBAL_INIT_PRIORITY
1226 If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
1227 then this gives the initialization priority for the function. The
1228 linker will arrange that all functions for which
1229 @code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
1230 before @code{main} is called. When the program exits, all functions for
1231 which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
1233 @item DECL_ARTIFICIAL
1234 This macro holds if the function was implicitly generated by the
1235 compiler, rather than explicitly declared. In addition to implicitly
1236 generated class member functions, this macro holds for the special
1237 functions created to implement static initialization and destruction, to
1238 compute run-time type information, and so forth.
1240 @item DECL_ARGUMENTS
1241 This macro returns the @code{PARM_DECL} for the first argument to the
1242 function. Subsequent @code{PARM_DECL} nodes can be obtained by
1243 following the @code{TREE_CHAIN} links.
1246 This macro returns the @code{RESULT_DECL} for the function.
1249 This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
1252 @item TYPE_RAISES_EXCEPTIONS
1253 This macro returns the list of exceptions that a (member-)function can
1254 raise. The returned list, if non @code{NULL}, is comprised of nodes
1255 whose @code{TREE_VALUE} represents a type.
1257 @item TYPE_NOTHROW_P
1258 This predicate holds when the exception-specification of its arguments
1259 if of the form `@code{()}'.
1261 @item DECL_ARRAY_DELETE_OPERATOR_P
1262 This predicate holds if the function an overloaded
1263 @code{operator delete[]}.
1267 @c ---------------------------------------------------------------------
1269 @c ---------------------------------------------------------------------
1271 @node Function Bodies
1272 @subsection Function Bodies
1273 @cindex function body
1276 @tindex CLEANUP_STMT
1277 @findex CLEANUP_DECL
1278 @findex CLEANUP_EXPR
1279 @tindex CONTINUE_STMT
1281 @findex DECL_STMT_DECL
1285 @tindex EMPTY_CLASS_EXPR
1287 @findex EXPR_STMT_EXPR
1289 @findex FOR_INIT_STMT
1302 @findex SUBOBJECT_CLEANUP
1308 @findex TRY_HANDLERS
1309 @findex HANDLER_PARMS
1310 @findex HANDLER_BODY
1316 A function that has a definition in the current translation unit will
1317 have a non-@code{NULL} @code{DECL_INITIAL}. However, back ends should not make
1318 use of the particular value given by @code{DECL_INITIAL}.
1320 The @code{DECL_SAVED_TREE} macro will give the complete body of the
1323 @subsubsection Statements
1325 There are tree nodes corresponding to all of the source-level
1326 statement constructs, used within the C and C++ frontends. These are
1327 enumerated here, together with a list of the various macros that can
1328 be used to obtain information about them. There are a few macros that
1329 can be used with all statements:
1332 @item STMT_IS_FULL_EXPR_P
1333 In C++, statements normally constitute ``full expressions''; temporaries
1334 created during a statement are destroyed when the statement is complete.
1335 However, G++ sometimes represents expressions by statements; these
1336 statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
1337 created during such statements should be destroyed when the innermost
1338 enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
1342 Here is the list of the various statement nodes, and the macros used to
1343 access them. This documentation describes the use of these nodes in
1344 non-template functions (including instantiations of template functions).
1345 In template functions, the same nodes are used, but sometimes in
1346 slightly different ways.
1348 Many of the statements have substatements. For example, a @code{while}
1349 loop will have a body, which is itself a statement. If the substatement
1350 is @code{NULL_TREE}, it is considered equivalent to a statement
1351 consisting of a single @code{;}, i.e., an expression statement in which
1352 the expression has been omitted. A substatement may in fact be a list
1353 of statements, connected via their @code{TREE_CHAIN}s. So, you should
1354 always process the statement tree by looping over substatements, like
1357 void process_stmt (stmt)
1362 switch (TREE_CODE (stmt))
1365 process_stmt (THEN_CLAUSE (stmt));
1366 /* @r{More processing here.} */
1372 stmt = TREE_CHAIN (stmt);
1376 In other words, while the @code{then} clause of an @code{if} statement
1377 in C++ can be only one statement (although that one statement may be a
1378 compound statement), the intermediate representation will sometimes use
1379 several statements chained together.
1384 Used to represent an inline assembly statement. For an inline assembly
1389 The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
1390 @code{"mov x, y"}. If the original statement made use of the
1391 extended-assembly syntax, then @code{ASM_OUTPUTS},
1392 @code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
1393 and clobbers for the statement, represented as @code{STRING_CST} nodes.
1394 The extended-assembly syntax looks like:
1396 asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
1398 The first string is the @code{ASM_STRING}, containing the instruction
1399 template. The next two strings are the output and inputs, respectively;
1400 this statement has no clobbers. As this example indicates, ``plain''
1401 assembly statements are merely a special case of extended assembly
1402 statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
1403 All of the strings will be @code{NUL}-terminated, and will contain no
1404 embedded @code{NUL}-characters.
1406 If the assembly statement is declared @code{volatile}, or if the
1407 statement was not an extended assembly statement, and is therefore
1408 implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
1409 of the @code{ASM_EXPR}.
1413 Used to represent a @code{break} statement. There are no additional
1416 @item CASE_LABEL_EXPR
1418 Use to represent a @code{case} label, range of @code{case} labels, or a
1419 @code{default} label. If @code{CASE_LOW} is @code{NULL_TREE}, then this is a
1420 @code{default} label. Otherwise, if @code{CASE_HIGH} is @code{NULL_TREE}, then
1421 this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
1422 an expression giving the value of the label. Both @code{CASE_LOW} and
1423 @code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
1424 the same type as the condition expression in the switch statement.
1426 Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
1427 statement is a range of case labels. Such statements originate with the
1428 extension that allows users to write things of the form:
1432 The first value will be @code{CASE_LOW}, while the second will be
1437 Used to represent an action that should take place upon exit from the
1438 enclosing scope. Typically, these actions are calls to destructors for
1439 local objects, but back ends cannot rely on this fact. If these nodes
1440 are in fact representing such destructors, @code{CLEANUP_DECL} will be
1441 the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
1442 @code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
1443 expression to execute. The cleanups executed on exit from a scope
1444 should be run in the reverse order of the order in which the associated
1445 @code{CLEANUP_STMT}s were encountered.
1449 Used to represent a @code{continue} statement. There are no additional
1454 Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
1455 @code{CTOR_END_P} holds of the main body of a constructor. See also
1456 @code{SUBOBJECT} for more information on how to use these nodes.
1460 Used to represent a local declaration. The @code{DECL_STMT_DECL} macro
1461 can be used to obtain the entity declared. This declaration may be a
1462 @code{LABEL_DECL}, indicating that the label declared is a local label.
1463 (As an extension, GCC allows the declaration of labels with scope.) In
1464 C, this declaration may be a @code{FUNCTION_DECL}, indicating the
1465 use of the GCC nested function extension. For more information,
1470 Used to represent a @code{do} loop. The body of the loop is given by
1471 @code{DO_BODY} while the termination condition for the loop is given by
1472 @code{DO_COND}. The condition for a @code{do}-statement is always an
1475 @item EMPTY_CLASS_EXPR
1477 Used to represent a temporary object of a class with no data whose
1478 address is never taken. (All such objects are interchangeable.) The
1479 @code{TREE_TYPE} represents the type of the object.
1483 Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
1484 obtain the expression.
1488 Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
1489 the initialization statement for the loop. The @code{FOR_COND} is the
1490 termination condition. The @code{FOR_EXPR} is the expression executed
1491 right before the @code{FOR_COND} on each loop iteration; often, this
1492 expression increments a counter. The body of the loop is given by
1493 @code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
1494 return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
1499 Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION} will
1500 usually be a @code{LABEL_DECL}. However, if the ``computed goto'' extension
1501 has been used, the @code{GOTO_DESTINATION} will be an arbitrary expression
1502 indicating the destination. This expression will always have pointer type.
1506 Used to represent a C++ @code{catch} block. The @code{HANDLER_TYPE}
1507 is the type of exception that will be caught by this handler; it is
1508 equal (by pointer equality) to @code{NULL} if this handler is for all
1509 types. @code{HANDLER_PARMS} is the @code{DECL_STMT} for the catch
1510 parameter, and @code{HANDLER_BODY} is the code for the block itself.
1514 Used to represent an @code{if} statement. The @code{IF_COND} is the
1517 If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
1518 a statement (usually a @code{DECL_STMT}). Each time the condition is
1519 evaluated, the statement should be executed. Then, the
1520 @code{TREE_VALUE} should be used as the conditional expression itself.
1521 This representation is used to handle C++ code like this:
1524 if (int i = 7) @dots{}
1527 where there is a new local variable (or variables) declared within the
1530 The @code{THEN_CLAUSE} represents the statement given by the @code{then}
1531 condition, while the @code{ELSE_CLAUSE} represents the statement given
1532 by the @code{else} condition.
1536 Used to represent a label. The @code{LABEL_DECL} declared by this
1537 statement can be obtained with the @code{LABEL_EXPR_LABEL} macro. The
1538 @code{IDENTIFIER_NODE} giving the name of the label can be obtained from
1539 the @code{LABEL_DECL} with @code{DECL_NAME}.
1543 If the function uses the G++ ``named return value'' extension, meaning
1544 that the function has been defined like:
1546 S f(int) return s @{@dots{}@}
1548 then there will be a @code{RETURN_INIT}. There is never a named
1549 returned value for a constructor. The first argument to the
1550 @code{RETURN_INIT} is the name of the object returned; the second
1551 argument is the initializer for the object. The object is initialized
1552 when the @code{RETURN_INIT} is encountered. The object referred to is
1553 the actual object returned; this extension is a manual way of doing the
1554 ``return-value optimization''. Therefore, the object must actually be
1555 constructed in the place where the object will be returned.
1559 Used to represent a @code{return} statement. The @code{RETURN_EXPR} is
1560 the expression returned; it will be @code{NULL_TREE} if the statement
1568 In a constructor, these nodes are used to mark the point at which a
1569 subobject of @code{this} is fully constructed. If, after this point, an
1570 exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
1571 is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
1572 cleanups must be executed in the reverse order in which they appear.
1576 Used to represent a @code{switch} statement. The @code{SWITCH_STMT_COND}
1577 is the expression on which the switch is occurring. See the documentation
1578 for an @code{IF_STMT} for more information on the representation used
1579 for the condition. The @code{SWITCH_STMT_BODY} is the body of the switch
1580 statement. The @code{SWITCH_STMT_TYPE} is the original type of switch
1581 expression as given in the source, before any compiler conversions.
1584 Used to represent a @code{try} block. The body of the try block is
1585 given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
1586 node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
1587 handlers are obtained by following the @code{TREE_CHAIN} link from one
1588 handler to the next. The body of the handler is given by
1589 @code{HANDLER_BODY}.
1591 If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
1592 @code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
1593 be an expression that should be executed if an exception is thrown in
1594 the try block. It must rethrow the exception after executing that code.
1595 And, if an exception is thrown while the expression is executing,
1596 @code{terminate} must be called.
1599 Used to represent a @code{using} directive. The namespace is given by
1600 @code{USING_STMT_NAMESPACE}, which will be a NAMESPACE_DECL@. This node
1601 is needed inside template functions, to implement using directives
1602 during instantiation.
1606 Used to represent a @code{while} loop. The @code{WHILE_COND} is the
1607 termination condition for the loop. See the documentation for an
1608 @code{IF_STMT} for more information on the representation used for the
1611 The @code{WHILE_BODY} is the body of the loop.
1615 @c ---------------------------------------------------------------------
1617 @c ---------------------------------------------------------------------
1619 @section Attributes in trees
1622 Attributes, as specified using the @code{__attribute__} keyword, are
1623 represented internally as a @code{TREE_LIST}. The @code{TREE_PURPOSE}
1624 is the name of the attribute, as an @code{IDENTIFIER_NODE}. The
1625 @code{TREE_VALUE} is a @code{TREE_LIST} of the arguments of the
1626 attribute, if any, or @code{NULL_TREE} if there are no arguments; the
1627 arguments are stored as the @code{TREE_VALUE} of successive entries in
1628 the list, and may be identifiers or expressions. The @code{TREE_CHAIN}
1629 of the attribute is the next attribute in a list of attributes applying
1630 to the same declaration or type, or @code{NULL_TREE} if there are no
1631 further attributes in the list.
1633 Attributes may be attached to declarations and to types; these
1634 attributes may be accessed with the following macros. All attributes
1635 are stored in this way, and many also cause other changes to the
1636 declaration or type or to other internal compiler data structures.
1638 @deftypefn {Tree Macro} tree DECL_ATTRIBUTES (tree @var{decl})
1639 This macro returns the attributes on the declaration @var{decl}.
1642 @deftypefn {Tree Macro} tree TYPE_ATTRIBUTES (tree @var{type})
1643 This macro returns the attributes on the type @var{type}.
1646 @c ---------------------------------------------------------------------
1648 @c ---------------------------------------------------------------------
1650 @node Expression trees
1651 @section Expressions
1654 @findex TREE_OPERAND
1656 @findex TREE_INT_CST_HIGH
1657 @findex TREE_INT_CST_LOW
1658 @findex tree_int_cst_lt
1659 @findex tree_int_cst_equal
1664 @findex TREE_STRING_LENGTH
1665 @findex TREE_STRING_POINTER
1667 @findex PTRMEM_CST_CLASS
1668 @findex PTRMEM_CST_MEMBER
1672 @tindex BIT_NOT_EXPR
1673 @tindex TRUTH_NOT_EXPR
1674 @tindex PREDECREMENT_EXPR
1675 @tindex PREINCREMENT_EXPR
1676 @tindex POSTDECREMENT_EXPR
1677 @tindex POSTINCREMENT_EXPR
1679 @tindex INDIRECT_REF
1680 @tindex FIX_TRUNC_EXPR
1682 @tindex COMPLEX_EXPR
1684 @tindex REALPART_EXPR
1685 @tindex IMAGPART_EXPR
1686 @tindex NON_LVALUE_EXPR
1688 @tindex CONVERT_EXPR
1692 @tindex BIT_IOR_EXPR
1693 @tindex BIT_XOR_EXPR
1694 @tindex BIT_AND_EXPR
1695 @tindex TRUTH_ANDIF_EXPR
1696 @tindex TRUTH_ORIF_EXPR
1697 @tindex TRUTH_AND_EXPR
1698 @tindex TRUTH_OR_EXPR
1699 @tindex TRUTH_XOR_EXPR
1704 @tindex TRUNC_DIV_EXPR
1705 @tindex FLOOR_DIV_EXPR
1706 @tindex CEIL_DIV_EXPR
1707 @tindex ROUND_DIV_EXPR
1708 @tindex TRUNC_MOD_EXPR
1709 @tindex FLOOR_MOD_EXPR
1710 @tindex CEIL_MOD_EXPR
1711 @tindex ROUND_MOD_EXPR
1712 @tindex EXACT_DIV_EXPR
1714 @tindex ARRAY_RANGE_REF
1715 @tindex TARGET_MEM_REF
1722 @tindex ORDERED_EXPR
1723 @tindex UNORDERED_EXPR
1732 @tindex COMPONENT_REF
1733 @tindex COMPOUND_EXPR
1740 @tindex CLEANUP_POINT_EXPR
1742 @tindex COMPOUND_LITERAL_EXPR
1745 @tindex AGGR_INIT_EXPR
1748 The internal representation for expressions is for the most part quite
1749 straightforward. However, there are a few facts that one must bear in
1750 mind. In particular, the expression ``tree'' is actually a directed
1751 acyclic graph. (For example there may be many references to the integer
1752 constant zero throughout the source program; many of these will be
1753 represented by the same expression node.) You should not rely on
1754 certain kinds of node being shared, nor should rely on certain kinds of
1755 nodes being unshared.
1757 The following macros can be used with all expression nodes:
1761 Returns the type of the expression. This value may not be precisely the
1762 same type that would be given the expression in the original program.
1765 In what follows, some nodes that one might expect to always have type
1766 @code{bool} are documented to have either integral or boolean type. At
1767 some point in the future, the C front end may also make use of this same
1768 intermediate representation, and at this point these nodes will
1769 certainly have integral type. The previous sentence is not meant to
1770 imply that the C++ front end does not or will not give these nodes
1773 Below, we list the various kinds of expression nodes. Except where
1774 noted otherwise, the operands to an expression are accessed using the
1775 @code{TREE_OPERAND} macro. For example, to access the first operand to
1776 a binary plus expression @code{expr}, use:
1779 TREE_OPERAND (expr, 0)
1782 As this example indicates, the operands are zero-indexed.
1784 The table below begins with constants, moves on to unary expressions,
1785 then proceeds to binary expressions, and concludes with various other
1786 kinds of expressions:
1790 These nodes represent integer constants. Note that the type of these
1791 constants is obtained with @code{TREE_TYPE}; they are not always of type
1792 @code{int}. In particular, @code{char} constants are represented with
1793 @code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
1796 ((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
1797 + TREE_INST_CST_LOW (e))
1800 HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms. Both
1801 @code{TREE_INT_CST_HIGH} and @code{TREE_INT_CST_LOW} return a
1802 @code{HOST_WIDE_INT}. The value of an @code{INTEGER_CST} is interpreted
1803 as a signed or unsigned quantity depending on the type of the constant.
1804 In general, the expression given above will overflow, so it should not
1805 be used to calculate the value of the constant.
1807 The variable @code{integer_zero_node} is an integer constant with value
1808 zero. Similarly, @code{integer_one_node} is an integer constant with
1809 value one. The @code{size_zero_node} and @code{size_one_node} variables
1810 are analogous, but have type @code{size_t} rather than @code{int}.
1812 The function @code{tree_int_cst_lt} is a predicate which holds if its
1813 first argument is less than its second. Both constants are assumed to
1814 have the same signedness (i.e., either both should be signed or both
1815 should be unsigned.) The full width of the constant is used when doing
1816 the comparison; the usual rules about promotions and conversions are
1817 ignored. Similarly, @code{tree_int_cst_equal} holds if the two
1818 constants are equal. The @code{tree_int_cst_sgn} function returns the
1819 sign of a constant. The value is @code{1}, @code{0}, or @code{-1}
1820 according on whether the constant is greater than, equal to, or less
1821 than zero. Again, the signedness of the constant's type is taken into
1822 account; an unsigned constant is never less than zero, no matter what
1827 FIXME: Talk about how to obtain representations of this constant, do
1828 comparisons, and so forth.
1831 These nodes are used to represent complex number constants, that is a
1832 @code{__complex__} whose parts are constant nodes. The
1833 @code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
1834 imaginary parts respectively.
1837 These nodes are used to represent vector constants, whose parts are
1838 constant nodes. Each individual constant node is either an integer or a
1839 double constant node. The first operand is a @code{TREE_LIST} of the
1840 constant nodes and is accessed through @code{TREE_VECTOR_CST_ELTS}.
1843 These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
1844 returns the length of the string, as an @code{int}. The
1845 @code{TREE_STRING_POINTER} is a @code{char*} containing the string
1846 itself. The string may not be @code{NUL}-terminated, and it may contain
1847 embedded @code{NUL} characters. Therefore, the
1848 @code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
1851 For wide string constants, the @code{TREE_STRING_LENGTH} is the number
1852 of bytes in the string, and the @code{TREE_STRING_POINTER}
1853 points to an array of the bytes of the string, as represented on the
1854 target system (that is, as integers in the target endianness). Wide and
1855 non-wide string constants are distinguished only by the @code{TREE_TYPE}
1856 of the @code{STRING_CST}.
1858 FIXME: The formats of string constants are not well-defined when the
1859 target system bytes are not the same width as host system bytes.
1862 These nodes are used to represent pointer-to-member constants. The
1863 @code{PTRMEM_CST_CLASS} is the class type (either a @code{RECORD_TYPE}
1864 or @code{UNION_TYPE} within which the pointer points), and the
1865 @code{PTRMEM_CST_MEMBER} is the declaration for the pointed to object.
1866 Note that the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is in
1867 general different from the @code{PTRMEM_CST_CLASS}. For example,
1870 struct B @{ int i; @};
1871 struct D : public B @{@};
1875 The @code{PTRMEM_CST_CLASS} for @code{&D::i} is @code{D}, even though
1876 the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is @code{B},
1877 since @code{B::i} is a member of @code{B}, not @code{D}.
1881 These nodes represent variables, including static data members. For
1882 more information, @pxref{Declarations}.
1885 These nodes represent unary negation of the single operand, for both
1886 integer and floating-point types. The type of negation can be
1887 determined by looking at the type of the expression.
1889 The behavior of this operation on signed arithmetic overflow is
1890 controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
1893 These nodes represent the absolute value of the single operand, for
1894 both integer and floating-point types. This is typically used to
1895 implement the @code{abs}, @code{labs} and @code{llabs} builtins for
1896 integer types, and the @code{fabs}, @code{fabsf} and @code{fabsl}
1897 builtins for floating point types. The type of abs operation can
1898 be determined by looking at the type of the expression.
1900 This node is not used for complex types. To represent the modulus
1901 or complex abs of a complex value, use the @code{BUILT_IN_CABS},
1902 @code{BUILT_IN_CABSF} or @code{BUILT_IN_CABSL} builtins, as used
1903 to implement the C99 @code{cabs}, @code{cabsf} and @code{cabsl}
1907 These nodes represent bitwise complement, and will always have integral
1908 type. The only operand is the value to be complemented.
1910 @item TRUTH_NOT_EXPR
1911 These nodes represent logical negation, and will always have integral
1912 (or boolean) type. The operand is the value being negated. The type
1913 of the operand and that of the result are always of @code{BOOLEAN_TYPE}
1914 or @code{INTEGER_TYPE}.
1916 @item PREDECREMENT_EXPR
1917 @itemx PREINCREMENT_EXPR
1918 @itemx POSTDECREMENT_EXPR
1919 @itemx POSTINCREMENT_EXPR
1920 These nodes represent increment and decrement expressions. The value of
1921 the single operand is computed, and the operand incremented or
1922 decremented. In the case of @code{PREDECREMENT_EXPR} and
1923 @code{PREINCREMENT_EXPR}, the value of the expression is the value
1924 resulting after the increment or decrement; in the case of
1925 @code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
1926 before the increment or decrement occurs. The type of the operand, like
1927 that of the result, will be either integral, boolean, or floating-point.
1930 These nodes are used to represent the address of an object. (These
1931 expressions will always have pointer or reference type.) The operand may
1932 be another expression, or it may be a declaration.
1934 As an extension, GCC allows users to take the address of a label. In
1935 this case, the operand of the @code{ADDR_EXPR} will be a
1936 @code{LABEL_DECL}. The type of such an expression is @code{void*}.
1938 If the object addressed is not an lvalue, a temporary is created, and
1939 the address of the temporary is used.
1942 These nodes are used to represent the object pointed to by a pointer.
1943 The operand is the pointer being dereferenced; it will always have
1944 pointer or reference type.
1946 @item FIX_TRUNC_EXPR
1947 These nodes represent conversion of a floating-point value to an
1948 integer. The single operand will have a floating-point type, while the
1949 the complete expression will have an integral (or boolean) type. The
1950 operand is rounded towards zero.
1953 These nodes represent conversion of an integral (or boolean) value to a
1954 floating-point value. The single operand will have integral type, while
1955 the complete expression will have a floating-point type.
1957 FIXME: How is the operand supposed to be rounded? Is this dependent on
1961 These nodes are used to represent complex numbers constructed from two
1962 expressions of the same (integer or real) type. The first operand is the
1963 real part and the second operand is the imaginary part.
1966 These nodes represent the conjugate of their operand.
1969 @itemx IMAGPART_EXPR
1970 These nodes represent respectively the real and the imaginary parts
1971 of complex numbers (their sole argument).
1973 @item NON_LVALUE_EXPR
1974 These nodes indicate that their one and only operand is not an lvalue.
1975 A back end can treat these identically to the single operand.
1978 These nodes are used to represent conversions that do not require any
1979 code-generation. For example, conversion of a @code{char*} to an
1980 @code{int*} does not require any code be generated; such a conversion is
1981 represented by a @code{NOP_EXPR}. The single operand is the expression
1982 to be converted. The conversion from a pointer to a reference is also
1983 represented with a @code{NOP_EXPR}.
1986 These nodes are similar to @code{NOP_EXPR}s, but are used in those
1987 situations where code may need to be generated. For example, if an
1988 @code{int*} is converted to an @code{int} code may need to be generated
1989 on some platforms. These nodes are never used for C++-specific
1990 conversions, like conversions between pointers to different classes in
1991 an inheritance hierarchy. Any adjustments that need to be made in such
1992 cases are always indicated explicitly. Similarly, a user-defined
1993 conversion is never represented by a @code{CONVERT_EXPR}; instead, the
1994 function calls are made explicit.
1997 These nodes represent @code{throw} expressions. The single operand is
1998 an expression for the code that should be executed to throw the
1999 exception. However, there is one implicit action not represented in
2000 that expression; namely the call to @code{__throw}. This function takes
2001 no arguments. If @code{setjmp}/@code{longjmp} exceptions are used, the
2002 function @code{__sjthrow} is called instead. The normal GCC back end
2003 uses the function @code{emit_throw} to generate this code; you can
2004 examine this function to see what needs to be done.
2008 These nodes represent left and right shifts, respectively. The first
2009 operand is the value to shift; it will always be of integral type. The
2010 second operand is an expression for the number of bits by which to
2011 shift. Right shift should be treated as arithmetic, i.e., the
2012 high-order bits should be zero-filled when the expression has unsigned
2013 type and filled with the sign bit when the expression has signed type.
2014 Note that the result is undefined if the second operand is larger
2015 than or equal to the first operand's type size.
2021 These nodes represent bitwise inclusive or, bitwise exclusive or, and
2022 bitwise and, respectively. Both operands will always have integral
2025 @item TRUTH_ANDIF_EXPR
2026 @itemx TRUTH_ORIF_EXPR
2027 These nodes represent logical and and logical or, respectively. These
2028 operators are not strict; i.e., the second operand is evaluated only if
2029 the value of the expression is not determined by evaluation of the first
2030 operand. The type of the operands and that of the result are always of
2031 @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
2033 @item TRUTH_AND_EXPR
2034 @itemx TRUTH_OR_EXPR
2035 @itemx TRUTH_XOR_EXPR
2036 These nodes represent logical and, logical or, and logical exclusive or.
2037 They are strict; both arguments are always evaluated. There are no
2038 corresponding operators in C or C++, but the front end will sometimes
2039 generate these expressions anyhow, if it can tell that strictness does
2040 not matter. The type of the operands and that of the result are
2041 always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
2046 These nodes represent various binary arithmetic operations.
2047 Respectively, these operations are addition, subtraction (of the second
2048 operand from the first) and multiplication. Their operands may have
2049 either integral or floating type, but there will never be case in which
2050 one operand is of floating type and the other is of integral type.
2052 The behavior of these operations on signed arithmetic overflow is
2053 controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
2056 This node represents a floating point division operation.
2058 @item TRUNC_DIV_EXPR
2059 @itemx FLOOR_DIV_EXPR
2060 @itemx CEIL_DIV_EXPR
2061 @itemx ROUND_DIV_EXPR
2062 These nodes represent integer division operations that return an integer
2063 result. @code{TRUNC_DIV_EXPR} rounds towards zero, @code{FLOOR_DIV_EXPR}
2064 rounds towards negative infinity, @code{CEIL_DIV_EXPR} rounds towards
2065 positive infinity and @code{ROUND_DIV_EXPR} rounds to the closest integer.
2066 Integer division in C and C++ is truncating, i.e.@: @code{TRUNC_DIV_EXPR}.
2068 The behavior of these operations on signed arithmetic overflow, when
2069 dividing the minimum signed integer by minus one, is controlled by the
2070 @code{flag_wrapv} and @code{flag_trapv} variables.
2072 @item TRUNC_MOD_EXPR
2073 @itemx FLOOR_MOD_EXPR
2074 @itemx CEIL_MOD_EXPR
2075 @itemx ROUND_MOD_EXPR
2076 These nodes represent the integer remainder or modulus operation.
2077 The integer modulus of two operands @code{a} and @code{b} is
2078 defined as @code{a - (a/b)*b} where the division calculated using
2079 the corresponding division operator. Hence for @code{TRUNC_MOD_EXPR}
2080 this definition assumes division using truncation towards zero, i.e.@:
2081 @code{TRUNC_DIV_EXPR}. Integer remainder in C and C++ uses truncating
2082 division, i.e.@: @code{TRUNC_MOD_EXPR}.
2084 @item EXACT_DIV_EXPR
2085 The @code{EXACT_DIV_EXPR} code is used to represent integer divisions where
2086 the numerator is known to be an exact multiple of the denominator. This
2087 allows the backend to choose between the faster of @code{TRUNC_DIV_EXPR},
2088 @code{CEIL_DIV_EXPR} and @code{FLOOR_DIV_EXPR} for the current target.
2091 These nodes represent array accesses. The first operand is the array;
2092 the second is the index. To calculate the address of the memory
2093 accessed, you must scale the index by the size of the type of the array
2094 elements. The type of these expressions must be the type of a component of
2095 the array. The third and fourth operands are used after gimplification
2096 to represent the lower bound and component size but should not be used
2097 directly; call @code{array_ref_low_bound} and @code{array_ref_element_size}
2100 @item ARRAY_RANGE_REF
2101 These nodes represent access to a range (or ``slice'') of an array. The
2102 operands are the same as that for @code{ARRAY_REF} and have the same
2103 meanings. The type of these expressions must be an array whose component
2104 type is the same as that of the first operand. The range of that array
2105 type determines the amount of data these expressions access.
2107 @item TARGET_MEM_REF
2108 These nodes represent memory accesses whose address directly map to
2109 an addressing mode of the target architecture. The first argument
2110 is @code{TMR_SYMBOL} and must be a @code{VAR_DECL} of an object with
2111 a fixed address. The second argument is @code{TMR_BASE} and the
2112 third one is @code{TMR_INDEX}. The fourth argument is
2113 @code{TMR_STEP} and must be an @code{INTEGER_CST}. The fifth
2114 argument is @code{TMR_OFFSET} and must be an @code{INTEGER_CST}.
2115 Any of the arguments may be NULL if the appropriate component
2116 does not appear in the address. Address of the @code{TARGET_MEM_REF}
2117 is determined in the following way.
2120 &TMR_SYMBOL + TMR_BASE + TMR_INDEX * TMR_STEP + TMR_OFFSET
2123 The sixth argument is the reference to the original memory access, which
2124 is preserved for the purposes of the RTL alias analysis. The seventh
2125 argument is a tag representing the results of tree level alias analysis.
2133 These nodes represent the less than, less than or equal to, greater
2134 than, greater than or equal to, equal, and not equal comparison
2135 operators. The first and second operand with either be both of integral
2136 type or both of floating type. The result type of these expressions
2137 will always be of integral or boolean type. These operations return
2138 the result type's zero value for false, and the result type's one value
2141 For floating point comparisons, if we honor IEEE NaNs and either operand
2142 is NaN, then @code{NE_EXPR} always returns true and the remaining operators
2143 always return false. On some targets, comparisons against an IEEE NaN,
2144 other than equality and inequality, may generate a floating point exception.
2147 @itemx UNORDERED_EXPR
2148 These nodes represent non-trapping ordered and unordered comparison
2149 operators. These operations take two floating point operands and
2150 determine whether they are ordered or unordered relative to each other.
2151 If either operand is an IEEE NaN, their comparison is defined to be
2152 unordered, otherwise the comparison is defined to be ordered. The
2153 result type of these expressions will always be of integral or boolean
2154 type. These operations return the result type's zero value for false,
2155 and the result type's one value for true.
2163 These nodes represent the unordered comparison operators.
2164 These operations take two floating point operands and determine whether
2165 the operands are unordered or are less than, less than or equal to,
2166 greater than, greater than or equal to, or equal respectively. For
2167 example, @code{UNLT_EXPR} returns true if either operand is an IEEE
2168 NaN or the first operand is less than the second. With the possible
2169 exception of @code{LTGT_EXPR}, all of these operations are guaranteed
2170 not to generate a floating point exception. The result
2171 type of these expressions will always be of integral or boolean type.
2172 These operations return the result type's zero value for false,
2173 and the result type's one value for true.
2176 These nodes represent assignment. The left-hand side is the first
2177 operand; the right-hand side is the second operand. The left-hand side
2178 will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
2181 These nodes are used to represent not only assignment with @samp{=} but
2182 also compound assignments (like @samp{+=}), by reduction to @samp{=}
2183 assignment. In other words, the representation for @samp{i += 3} looks
2184 just like that for @samp{i = i + 3}.
2187 These nodes are just like @code{MODIFY_EXPR}, but are used only when a
2188 variable is initialized, rather than assigned to subsequently.
2191 These nodes represent non-static data member accesses. The first
2192 operand is the object (rather than a pointer to it); the second operand
2193 is the @code{FIELD_DECL} for the data member. The third operand represents
2194 the byte offset of the field, but should not be used directly; call
2195 @code{component_ref_field_offset} instead.
2198 These nodes represent comma-expressions. The first operand is an
2199 expression whose value is computed and thrown away prior to the
2200 evaluation of the second operand. The value of the entire expression is
2201 the value of the second operand.
2204 These nodes represent @code{?:} expressions. The first operand
2205 is of boolean or integral type. If it evaluates to a nonzero value,
2206 the second operand should be evaluated, and returned as the value of the
2207 expression. Otherwise, the third operand is evaluated, and returned as
2208 the value of the expression.
2210 The second operand must have the same type as the entire expression,
2211 unless it unconditionally throws an exception or calls a noreturn
2212 function, in which case it should have void type. The same constraints
2213 apply to the third operand. This allows array bounds checks to be
2214 represented conveniently as @code{(i >= 0 && i < 10) ? i : abort()}.
2216 As a GNU extension, the C language front-ends allow the second
2217 operand of the @code{?:} operator may be omitted in the source.
2218 For example, @code{x ? : 3} is equivalent to @code{x ? x : 3},
2219 assuming that @code{x} is an expression without side-effects.
2220 In the tree representation, however, the second operand is always
2221 present, possibly protected by @code{SAVE_EXPR} if the first
2222 argument does cause side-effects.
2225 These nodes are used to represent calls to functions, including
2226 non-static member functions. The first operand is a pointer to the
2227 function to call; it is always an expression whose type is a
2228 @code{POINTER_TYPE}. The second argument is a @code{TREE_LIST}. The
2229 arguments to the call appear left-to-right in the list. The
2230 @code{TREE_VALUE} of each list node contains the expression
2231 corresponding to that argument. (The value of @code{TREE_PURPOSE} for
2232 these nodes is unspecified, and should be ignored.) For non-static
2233 member functions, there will be an operand corresponding to the
2234 @code{this} pointer. There will always be expressions corresponding to
2235 all of the arguments, even if the function is declared with default
2236 arguments and some arguments are not explicitly provided at the call
2240 These nodes are used to represent GCC's statement-expression extension.
2241 The statement-expression extension allows code like this:
2243 int f() @{ return (@{ int j; j = 3; j + 7; @}); @}
2245 In other words, an sequence of statements may occur where a single
2246 expression would normally appear. The @code{STMT_EXPR} node represents
2247 such an expression. The @code{STMT_EXPR_STMT} gives the statement
2248 contained in the expression. The value of the expression is the value
2249 of the last sub-statement in the body. More precisely, the value is the
2250 value computed by the last statement nested inside @code{BIND_EXPR},
2251 @code{TRY_FINALLY_EXPR}, or @code{TRY_CATCH_EXPR}. For example, in:
2255 the value is @code{3} while in:
2257 (@{ if (x) @{ 3; @} @})
2259 there is no value. If the @code{STMT_EXPR} does not yield a value,
2260 it's type will be @code{void}.
2263 These nodes represent local blocks. The first operand is a list of
2264 variables, connected via their @code{TREE_CHAIN} field. These will
2265 never require cleanups. The scope of these variables is just the body
2266 of the @code{BIND_EXPR}. The body of the @code{BIND_EXPR} is the
2270 These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
2271 represents the body of the loop. It should be executed forever, unless
2272 an @code{EXIT_EXPR} is encountered.
2275 These nodes represent conditional exits from the nearest enclosing
2276 @code{LOOP_EXPR}. The single operand is the condition; if it is
2277 nonzero, then the loop should be exited. An @code{EXIT_EXPR} will only
2278 appear within a @code{LOOP_EXPR}.
2280 @item CLEANUP_POINT_EXPR
2281 These nodes represent full-expressions. The single operand is an
2282 expression to evaluate. Any destructor calls engendered by the creation
2283 of temporaries during the evaluation of that expression should be
2284 performed immediately after the expression is evaluated.
2287 These nodes represent the brace-enclosed initializers for a structure or
2288 array. The first operand is reserved for use by the back end. The
2289 second operand is a @code{TREE_LIST}. If the @code{TREE_TYPE} of the
2290 @code{CONSTRUCTOR} is a @code{RECORD_TYPE} or @code{UNION_TYPE}, then
2291 the @code{TREE_PURPOSE} of each node in the @code{TREE_LIST} will be a
2292 @code{FIELD_DECL} and the @code{TREE_VALUE} of each node will be the
2293 expression used to initialize that field.
2295 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an
2296 @code{ARRAY_TYPE}, then the @code{TREE_PURPOSE} of each element in the
2297 @code{TREE_LIST} will be an @code{INTEGER_CST} or a @code{RANGE_EXPR} of
2298 two @code{INTEGER_CST}s. A single @code{INTEGER_CST} indicates which
2299 element of the array (indexed from zero) is being assigned to. A
2300 @code{RANGE_EXPR} indicates an inclusive range of elements to
2301 initialize. In both cases the @code{TREE_VALUE} is the corresponding
2302 initializer. It is re-evaluated for each element of a
2303 @code{RANGE_EXPR}. If the @code{TREE_PURPOSE} is @code{NULL_TREE}, then
2304 the initializer is for the next available array element.
2306 In the front end, you should not depend on the fields appearing in any
2307 particular order. However, in the middle end, fields must appear in
2308 declaration order. You should not assume that all fields will be
2309 represented. Unrepresented fields will be set to zero.
2311 @item COMPOUND_LITERAL_EXPR
2312 @findex COMPOUND_LITERAL_EXPR_DECL_STMT
2313 @findex COMPOUND_LITERAL_EXPR_DECL
2314 These nodes represent ISO C99 compound literals. The
2315 @code{COMPOUND_LITERAL_EXPR_DECL_STMT} is a @code{DECL_STMT}
2316 containing an anonymous @code{VAR_DECL} for
2317 the unnamed object represented by the compound literal; the
2318 @code{DECL_INITIAL} of that @code{VAR_DECL} is a @code{CONSTRUCTOR}
2319 representing the brace-enclosed list of initializers in the compound
2320 literal. That anonymous @code{VAR_DECL} can also be accessed directly
2321 by the @code{COMPOUND_LITERAL_EXPR_DECL} macro.
2325 A @code{SAVE_EXPR} represents an expression (possibly involving
2326 side-effects) that is used more than once. The side-effects should
2327 occur only the first time the expression is evaluated. Subsequent uses
2328 should just reuse the computed value. The first operand to the
2329 @code{SAVE_EXPR} is the expression to evaluate. The side-effects should
2330 be executed where the @code{SAVE_EXPR} is first encountered in a
2331 depth-first preorder traversal of the expression tree.
2334 A @code{TARGET_EXPR} represents a temporary object. The first operand
2335 is a @code{VAR_DECL} for the temporary variable. The second operand is
2336 the initializer for the temporary. The initializer is evaluated and,
2337 if non-void, copied (bitwise) into the temporary. If the initializer
2338 is void, that means that it will perform the initialization itself.
2340 Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
2341 assignment, or as the second operand to a comma-expression which is
2342 itself the right-hand side of an assignment, etc. In this case, we say
2343 that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
2344 ``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
2345 should be treated as an alias for the left-hand side of the assignment,
2346 rather than as a new temporary variable.
2348 The third operand to the @code{TARGET_EXPR}, if present, is a
2349 cleanup-expression (i.e., destructor call) for the temporary. If this
2350 expression is orphaned, then this expression must be executed when the
2351 statement containing this expression is complete. These cleanups must
2352 always be executed in the order opposite to that in which they were
2353 encountered. Note that if a temporary is created on one branch of a
2354 conditional operator (i.e., in the second or third operand to a
2355 @code{COND_EXPR}), the cleanup must be run only if that branch is
2358 See @code{STMT_IS_FULL_EXPR_P} for more information about running these
2361 @item AGGR_INIT_EXPR
2362 An @code{AGGR_INIT_EXPR} represents the initialization as the return
2363 value of a function call, or as the result of a constructor. An
2364 @code{AGGR_INIT_EXPR} will only appear as a full-expression, or as the
2365 second operand of a @code{TARGET_EXPR}. The first operand to the
2366 @code{AGGR_INIT_EXPR} is the address of a function to call, just as in
2367 a @code{CALL_EXPR}. The second operand are the arguments to pass that
2368 function, as a @code{TREE_LIST}, again in a manner similar to that of
2371 If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
2372 the initialization is via a constructor call. The address of the third
2373 operand of the @code{AGGR_INIT_EXPR}, which is always a @code{VAR_DECL},
2374 is taken, and this value replaces the first argument in the argument
2377 In either case, the expression is void.
2380 This node is used to implement support for the C/C++ variable argument-list
2381 mechanism. It represents expressions like @code{va_arg (ap, type)}.
2382 Its @code{TREE_TYPE} yields the tree representation for @code{type} and
2383 its sole argument yields the representation for @code{ap}.