* tree-vect-loop-manip.c (vect_do_peeling): Do not use
[official-gcc.git] / libgo / misc / cgo / life / main.go
blobaa2f6d116b392b6150d3a2a94736e55d48c71184
1 // cmpout
3 // Copyright 2010 The Go Authors. All rights reserved.
4 // Use of this source code is governed by a BSD-style
5 // license that can be found in the LICENSE file.
7 // +build test_run
9 // Run the game of life in C using Go for parallelization.
11 package main
13 import (
14 "."
15 "flag"
16 "fmt"
19 const MAXDIM = 100
21 var dim = flag.Int("dim", 16, "board dimensions")
22 var gen = flag.Int("gen", 10, "generations")
24 func main() {
25 flag.Parse()
27 var a [MAXDIM * MAXDIM]int32
28 for i := 2; i < *dim; i += 8 {
29 for j := 2; j < *dim-3; j += 8 {
30 for y := 0; y < 3; y++ {
31 a[i**dim+j+y] = 1
36 life.Run(*gen, *dim, *dim, a[:])
38 for i := 0; i < *dim; i++ {
39 for j := 0; j < *dim; j++ {
40 if a[i**dim+j] == 0 {
41 fmt.Print(" ")
42 } else {
43 fmt.Print("X")
46 fmt.Print("\n")