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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT COMPILER COMPONENTS --
4 -- --
5 -- U I N T P --
6 -- --
7 -- B o d y --
8 -- --
9 -- --
10 -- Copyright (C) 1992-2001 Free Software Foundation, Inc. --
11 -- --
12 -- GNAT is free software; you can redistribute it and/or modify it under --
13 -- terms of the GNU General Public License as published by the Free Soft- --
14 -- ware Foundation; either version 2, or (at your option) any later ver- --
15 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
16 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
17 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
18 -- for more details. You should have received a copy of the GNU General --
19 -- Public License distributed with GNAT; see file COPYING. If not, write --
20 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
21 -- MA 02111-1307, USA. --
22 -- --
23 -- As a special exception, if other files instantiate generics from this --
24 -- unit, or you link this unit with other files to produce an executable, --
25 -- this unit does not by itself cause the resulting executable to be --
26 -- covered by the GNU General Public License. This exception does not --
27 -- however invalidate any other reasons why the executable file might be --
28 -- covered by the GNU Public License. --
29 -- --
30 -- GNAT was originally developed by the GNAT team at New York University. --
31 -- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
32 -- --
33 ------------------------------------------------------------------------------
35 with Output; use Output;
36 with Tree_IO; use Tree_IO;
38 package body Uintp is
40 ------------------------
41 -- Local Declarations --
42 ------------------------
44 Uint_Int_First : Uint := Uint_0;
45 -- Uint value containing Int'First value, set by Initialize. The initial
46 -- value of Uint_0 is used for an assertion check that ensures that this
47 -- value is not used before it is initialized. This value is used in the
48 -- UI_Is_In_Int_Range predicate, and it is right that this is a host
49 -- value, since the issue is host representation of integer values.
51 Uint_Int_Last : Uint;
52 -- Uint value containing Int'Last value set by Initialize.
54 UI_Power_2 : array (Int range 0 .. 64) of Uint;
55 -- This table is used to memoize exponentiations by powers of 2. The Nth
56 -- entry, if set, contains the Uint value 2 ** N. Initially UI_Power_2_Set
57 -- is zero and only the 0'th entry is set, the invariant being that all
58 -- entries in the range 0 .. UI_Power_2_Set are initialized.
60 UI_Power_2_Set : Nat;
61 -- Number of entries set in UI_Power_2;
63 UI_Power_10 : array (Int range 0 .. 64) of Uint;
64 -- This table is used to memoize exponentiations by powers of 10 in the
65 -- same manner as described above for UI_Power_2.
67 UI_Power_10_Set : Nat;
68 -- Number of entries set in UI_Power_10;
70 Uints_Min : Uint;
71 Udigits_Min : Int;
72 -- These values are used to make sure that the mark/release mechanism
73 -- does not destroy values saved in the U_Power tables. Whenever an
74 -- entry is made in the U_Power tables, Uints_Min and Udigits_Min are
75 -- updated to protect the entry, and Release never cuts back beyond
76 -- these minimum values.
78 Int_0 : constant Int := 0;
79 Int_1 : constant Int := 1;
80 Int_2 : constant Int := 2;
81 -- These values are used in some cases where the use of numeric literals
82 -- would cause ambiguities (integer vs Uint).
84 -----------------------
85 -- Local Subprograms --
86 -----------------------
88 function Direct (U : Uint) return Boolean;
89 pragma Inline (Direct);
90 -- Returns True if U is represented directly
92 function Direct_Val (U : Uint) return Int;
93 -- U is a Uint for is represented directly. The returned result
94 -- is the value represented.
96 function GCD (Jin, Kin : Int) return Int;
97 -- Compute GCD of two integers. Assumes that Jin >= Kin >= 0
99 procedure Image_Out
100 (Input : Uint;
101 To_Buffer : Boolean;
102 Format : UI_Format);
103 -- Common processing for UI_Image and UI_Write, To_Buffer is set
104 -- True for UI_Image, and false for UI_Write, and Format is copied
105 -- from the Format parameter to UI_Image or UI_Write.
107 procedure Init_Operand (UI : Uint; Vec : out UI_Vector);
108 pragma Inline (Init_Operand);
109 -- This procedure puts the value of UI into the vector in canonical
110 -- multiple precision format. The parameter should be of the correct
111 -- size as determined by a previous call to N_Digits (UI). The first
112 -- digit of Vec contains the sign, all other digits are always non-
113 -- negative. Note that the input may be directly represented, and in
114 -- this case Vec will contain the corresponding one or two digit value.
116 function Least_Sig_Digit (Arg : Uint) return Int;
117 pragma Inline (Least_Sig_Digit);
118 -- Returns the Least Significant Digit of Arg quickly. When the given
119 -- Uint is less than 2**15, the value returned is the input value, in
120 -- this case the result may be negative. It is expected that any use
121 -- will mask off unnecessary bits. This is used for finding Arg mod B
122 -- where B is a power of two. Hence the actual base is irrelevent as
123 -- long as it is a power of two.
125 procedure Most_Sig_2_Digits
126 (Left : Uint;
127 Right : Uint;
128 Left_Hat : out Int;
129 Right_Hat : out Int);
130 -- Returns leading two significant digits from the given pair of Uint's.
131 -- Mathematically: returns Left / (Base ** K) and Right / (Base ** K)
132 -- where K is as small as possible S.T. Right_Hat < Base * Base.
133 -- It is required that Left > Right for the algorithm to work.
135 function N_Digits (Input : Uint) return Int;
136 pragma Inline (N_Digits);
137 -- Returns number of "digits" in a Uint
139 function Sum_Digits (Left : Uint; Sign : Int) return Int;
140 -- If Sign = 1 return the sum of the "digits" of Abs (Left). If the
141 -- total has more then one digit then return Sum_Digits of total.
143 function Sum_Double_Digits (Left : Uint; Sign : Int) return Int;
144 -- Same as above but work in New_Base = Base * Base
146 function Vector_To_Uint
147 (In_Vec : UI_Vector;
148 Negative : Boolean)
149 return Uint;
150 -- Functions that calculate values in UI_Vectors, call this function
151 -- to create and return the Uint value. In_Vec contains the multiple
152 -- precision (Base) representation of a non-negative value. Leading
153 -- zeroes are permitted. Negative is set if the desired result is
154 -- the negative of the given value. The result will be either the
155 -- appropriate directly represented value, or a table entry in the
156 -- proper canonical format is created and returned.
158 -- Note that Init_Operand puts a signed value in the result vector,
159 -- but Vector_To_Uint is always presented with a non-negative value.
160 -- The processing of signs is something that is done by the caller
161 -- before calling Vector_To_Uint.
163 ------------
164 -- Direct --
165 ------------
167 function Direct (U : Uint) return Boolean is
168 begin
169 return Int (U) <= Int (Uint_Direct_Last);
170 end Direct;
172 ----------------
173 -- Direct_Val --
174 ----------------
176 function Direct_Val (U : Uint) return Int is
177 begin
178 pragma Assert (Direct (U));
179 return Int (U) - Int (Uint_Direct_Bias);
180 end Direct_Val;
182 ---------
183 -- GCD --
184 ---------
186 function GCD (Jin, Kin : Int) return Int is
187 J, K, Tmp : Int;
189 begin
190 pragma Assert (Jin >= Kin);
191 pragma Assert (Kin >= Int_0);
193 J := Jin;
194 K := Kin;
196 while K /= Uint_0 loop
197 Tmp := J mod K;
198 J := K;
199 K := Tmp;
200 end loop;
202 return J;
203 end GCD;
205 ---------------
206 -- Image_Out --
207 ---------------
209 procedure Image_Out
210 (Input : Uint;
211 To_Buffer : Boolean;
212 Format : UI_Format)
214 Marks : constant Uintp.Save_Mark := Uintp.Mark;
215 Base : Uint;
216 Ainput : Uint;
218 Digs_Output : Natural := 0;
219 -- Counts digits output. In hex mode, but not in decimal mode, we
220 -- put an underline after every four hex digits that are output.
222 Exponent : Natural := 0;
223 -- If the number is too long to fit in the buffer, we switch to an
224 -- approximate output format with an exponent. This variable records
225 -- the exponent value.
227 function Better_In_Hex return Boolean;
228 -- Determines if it is better to generate digits in base 16 (result
229 -- is true) or base 10 (result is false). The choice is purely a
230 -- matter of convenience and aesthetics, so it does not matter which
231 -- value is returned from a correctness point of view.
233 procedure Image_Char (C : Character);
234 -- Internal procedure to output one character
236 procedure Image_Exponent (N : Natural);
237 -- Output non-zero exponent. Note that we only use the exponent
238 -- form in the buffer case, so we know that To_Buffer is true.
240 procedure Image_Uint (U : Uint);
241 -- Internal procedure to output characters of non-negative Uint
243 -------------------
244 -- Better_In_Hex --
245 -------------------
247 function Better_In_Hex return Boolean is
248 T16 : constant Uint := Uint_2 ** Int'(16);
249 A : Uint;
251 begin
252 A := UI_Abs (Input);
254 -- Small values up to 2**16 can always be in decimal
256 if A < T16 then
257 return False;
258 end if;
260 -- Otherwise, see if we are a power of 2 or one less than a power
261 -- of 2. For the moment these are the only cases printed in hex.
263 if A mod Uint_2 = Uint_1 then
264 A := A + Uint_1;
265 end if;
267 loop
268 if A mod T16 /= Uint_0 then
269 return False;
271 else
272 A := A / T16;
273 end if;
275 exit when A < T16;
276 end loop;
278 while A > Uint_2 loop
279 if A mod Uint_2 /= Uint_0 then
280 return False;
282 else
283 A := A / Uint_2;
284 end if;
285 end loop;
287 return True;
288 end Better_In_Hex;
290 ----------------
291 -- Image_Char --
292 ----------------
294 procedure Image_Char (C : Character) is
295 begin
296 if To_Buffer then
297 if UI_Image_Length + 6 > UI_Image_Max then
298 Exponent := Exponent + 1;
299 else
300 UI_Image_Length := UI_Image_Length + 1;
301 UI_Image_Buffer (UI_Image_Length) := C;
302 end if;
303 else
304 Write_Char (C);
305 end if;
306 end Image_Char;
308 --------------------
309 -- Image_Exponent --
310 --------------------
312 procedure Image_Exponent (N : Natural) is
313 begin
314 if N >= 10 then
315 Image_Exponent (N / 10);
316 end if;
318 UI_Image_Length := UI_Image_Length + 1;
319 UI_Image_Buffer (UI_Image_Length) :=
320 Character'Val (Character'Pos ('0') + N mod 10);
321 end Image_Exponent;
323 ----------------
324 -- Image_Uint --
325 ----------------
327 procedure Image_Uint (U : Uint) is
328 H : array (Int range 0 .. 15) of Character := "0123456789ABCDEF";
330 begin
331 if U >= Base then
332 Image_Uint (U / Base);
333 end if;
335 if Digs_Output = 4 and then Base = Uint_16 then
336 Image_Char ('_');
337 Digs_Output := 0;
338 end if;
340 Image_Char (H (UI_To_Int (U rem Base)));
342 Digs_Output := Digs_Output + 1;
343 end Image_Uint;
345 -- Start of processing for Image_Out
347 begin
348 if Input = No_Uint then
349 Image_Char ('?');
350 return;
351 end if;
353 UI_Image_Length := 0;
355 if Input < Uint_0 then
356 Image_Char ('-');
357 Ainput := -Input;
358 else
359 Ainput := Input;
360 end if;
362 if Format = Hex
363 or else (Format = Auto and then Better_In_Hex)
364 then
365 Base := Uint_16;
366 Image_Char ('1');
367 Image_Char ('6');
368 Image_Char ('#');
369 Image_Uint (Ainput);
370 Image_Char ('#');
372 else
373 Base := Uint_10;
374 Image_Uint (Ainput);
375 end if;
377 if Exponent /= 0 then
378 UI_Image_Length := UI_Image_Length + 1;
379 UI_Image_Buffer (UI_Image_Length) := 'E';
380 Image_Exponent (Exponent);
381 end if;
383 Uintp.Release (Marks);
384 end Image_Out;
386 -------------------
387 -- Init_Operand --
388 -------------------
390 procedure Init_Operand (UI : Uint; Vec : out UI_Vector) is
391 Loc : Int;
393 begin
394 if Direct (UI) then
395 Vec (1) := Direct_Val (UI);
397 if Vec (1) >= Base then
398 Vec (2) := Vec (1) rem Base;
399 Vec (1) := Vec (1) / Base;
400 end if;
402 else
403 Loc := Uints.Table (UI).Loc;
405 for J in 1 .. Uints.Table (UI).Length loop
406 Vec (J) := Udigits.Table (Loc + J - 1);
407 end loop;
408 end if;
409 end Init_Operand;
411 ----------------
412 -- Initialize --
413 ----------------
415 procedure Initialize is
416 begin
417 Uints.Init;
418 Udigits.Init;
420 Uint_Int_First := UI_From_Int (Int'First);
421 Uint_Int_Last := UI_From_Int (Int'Last);
423 UI_Power_2 (0) := Uint_1;
424 UI_Power_2_Set := 0;
426 UI_Power_10 (0) := Uint_1;
427 UI_Power_10_Set := 0;
429 Uints_Min := Uints.Last;
430 Udigits_Min := Udigits.Last;
432 end Initialize;
434 ---------------------
435 -- Least_Sig_Digit --
436 ---------------------
438 function Least_Sig_Digit (Arg : Uint) return Int is
439 V : Int;
441 begin
442 if Direct (Arg) then
443 V := Direct_Val (Arg);
445 if V >= Base then
446 V := V mod Base;
447 end if;
449 -- Note that this result may be negative
451 return V;
453 else
454 return
455 Udigits.Table
456 (Uints.Table (Arg).Loc + Uints.Table (Arg).Length - 1);
457 end if;
458 end Least_Sig_Digit;
460 ----------
461 -- Mark --
462 ----------
464 function Mark return Save_Mark is
465 begin
466 return (Save_Uint => Uints.Last, Save_Udigit => Udigits.Last);
467 end Mark;
469 -----------------------
470 -- Most_Sig_2_Digits --
471 -----------------------
473 procedure Most_Sig_2_Digits
474 (Left : Uint;
475 Right : Uint;
476 Left_Hat : out Int;
477 Right_Hat : out Int)
479 begin
480 pragma Assert (Left >= Right);
482 if Direct (Left) then
483 Left_Hat := Direct_Val (Left);
484 Right_Hat := Direct_Val (Right);
485 return;
487 else
488 declare
489 L1 : constant Int :=
490 Udigits.Table (Uints.Table (Left).Loc);
491 L2 : constant Int :=
492 Udigits.Table (Uints.Table (Left).Loc + 1);
494 begin
495 -- It is not so clear what to return when Arg is negative???
497 Left_Hat := abs (L1) * Base + L2;
498 end;
499 end if;
501 declare
502 Length_L : constant Int := Uints.Table (Left).Length;
503 Length_R : Int;
504 R1 : Int;
505 R2 : Int;
506 T : Int;
508 begin
509 if Direct (Right) then
510 T := Direct_Val (Left);
511 R1 := abs (T / Base);
512 R2 := T rem Base;
513 Length_R := 2;
515 else
516 R1 := abs (Udigits.Table (Uints.Table (Right).Loc));
517 R2 := Udigits.Table (Uints.Table (Right).Loc + 1);
518 Length_R := Uints.Table (Right).Length;
519 end if;
521 if Length_L = Length_R then
522 Right_Hat := R1 * Base + R2;
523 elsif Length_L = Length_R + Int_1 then
524 Right_Hat := R1;
525 else
526 Right_Hat := 0;
527 end if;
528 end;
529 end Most_Sig_2_Digits;
531 ---------------
532 -- N_Digits --
533 ---------------
535 -- Note: N_Digits returns 1 for No_Uint
537 function N_Digits (Input : Uint) return Int is
538 begin
539 if Direct (Input) then
540 if Direct_Val (Input) >= Base then
541 return 2;
542 else
543 return 1;
544 end if;
546 else
547 return Uints.Table (Input).Length;
548 end if;
549 end N_Digits;
551 --------------
552 -- Num_Bits --
553 --------------
555 function Num_Bits (Input : Uint) return Nat is
556 Bits : Nat;
557 Num : Nat;
559 begin
560 if UI_Is_In_Int_Range (Input) then
561 Num := UI_To_Int (Input);
562 Bits := 0;
564 else
565 Bits := Base_Bits * (Uints.Table (Input).Length - 1);
566 Num := abs (Udigits.Table (Uints.Table (Input).Loc));
567 end if;
569 while Types.">" (Num, 0) loop
570 Num := Num / 2;
571 Bits := Bits + 1;
572 end loop;
574 return Bits;
575 end Num_Bits;
577 ---------
578 -- pid --
579 ---------
581 procedure pid (Input : Uint) is
582 begin
583 UI_Write (Input, Decimal);
584 Write_Eol;
585 end pid;
587 ---------
588 -- pih --
589 ---------
591 procedure pih (Input : Uint) is
592 begin
593 UI_Write (Input, Hex);
594 Write_Eol;
595 end pih;
597 -------------
598 -- Release --
599 -------------
601 procedure Release (M : Save_Mark) is
602 begin
603 Uints.Set_Last (Uint'Max (M.Save_Uint, Uints_Min));
604 Udigits.Set_Last (Int'Max (M.Save_Udigit, Udigits_Min));
605 end Release;
607 ----------------------
608 -- Release_And_Save --
609 ----------------------
611 procedure Release_And_Save (M : Save_Mark; UI : in out Uint) is
612 begin
613 if Direct (UI) then
614 Release (M);
616 else
617 declare
618 UE_Len : Pos := Uints.Table (UI).Length;
619 UE_Loc : Int := Uints.Table (UI).Loc;
621 UD : Udigits.Table_Type (1 .. UE_Len) :=
622 Udigits.Table (UE_Loc .. UE_Loc + UE_Len - 1);
624 begin
625 Release (M);
627 Uints.Increment_Last;
628 UI := Uints.Last;
630 Uints.Table (UI) := (UE_Len, Udigits.Last + 1);
632 for J in 1 .. UE_Len loop
633 Udigits.Increment_Last;
634 Udigits.Table (Udigits.Last) := UD (J);
635 end loop;
636 end;
637 end if;
638 end Release_And_Save;
640 procedure Release_And_Save (M : Save_Mark; UI1, UI2 : in out Uint) is
641 begin
642 if Direct (UI1) then
643 Release_And_Save (M, UI2);
645 elsif Direct (UI2) then
646 Release_And_Save (M, UI1);
648 else
649 declare
650 UE1_Len : Pos := Uints.Table (UI1).Length;
651 UE1_Loc : Int := Uints.Table (UI1).Loc;
653 UD1 : Udigits.Table_Type (1 .. UE1_Len) :=
654 Udigits.Table (UE1_Loc .. UE1_Loc + UE1_Len - 1);
656 UE2_Len : Pos := Uints.Table (UI2).Length;
657 UE2_Loc : Int := Uints.Table (UI2).Loc;
659 UD2 : Udigits.Table_Type (1 .. UE2_Len) :=
660 Udigits.Table (UE2_Loc .. UE2_Loc + UE2_Len - 1);
662 begin
663 Release (M);
665 Uints.Increment_Last;
666 UI1 := Uints.Last;
668 Uints.Table (UI1) := (UE1_Len, Udigits.Last + 1);
670 for J in 1 .. UE1_Len loop
671 Udigits.Increment_Last;
672 Udigits.Table (Udigits.Last) := UD1 (J);
673 end loop;
675 Uints.Increment_Last;
676 UI2 := Uints.Last;
678 Uints.Table (UI2) := (UE2_Len, Udigits.Last + 1);
680 for J in 1 .. UE2_Len loop
681 Udigits.Increment_Last;
682 Udigits.Table (Udigits.Last) := UD2 (J);
683 end loop;
684 end;
685 end if;
686 end Release_And_Save;
688 ----------------
689 -- Sum_Digits --
690 ----------------
692 -- This is done in one pass
694 -- Mathematically: assume base congruent to 1 and compute an equivelent
695 -- integer to Left.
697 -- If Sign = -1 return the alternating sum of the "digits".
699 -- D1 - D2 + D3 - D4 + D5 . . .
701 -- (where D1 is Least Significant Digit)
703 -- Mathematically: assume base congruent to -1 and compute an equivelent
704 -- integer to Left.
706 -- This is used in Rem and Base is assumed to be 2 ** 15
708 -- Note: The next two functions are very similar, any style changes made
709 -- to one should be reflected in both. These would be simpler if we
710 -- worked base 2 ** 32.
712 function Sum_Digits (Left : Uint; Sign : Int) return Int is
713 begin
714 pragma Assert (Sign = Int_1 or Sign = Int (-1));
716 -- First try simple case;
718 if Direct (Left) then
719 declare
720 Tmp_Int : Int := Direct_Val (Left);
722 begin
723 if Tmp_Int >= Base then
724 Tmp_Int := (Tmp_Int / Base) +
725 Sign * (Tmp_Int rem Base);
727 -- Now Tmp_Int is in [-(Base - 1) .. 2 * (Base - 1)]
729 if Tmp_Int >= Base then
731 -- Sign must be 1.
733 Tmp_Int := (Tmp_Int / Base) + 1;
735 end if;
737 -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
739 end if;
741 return Tmp_Int;
742 end;
744 -- Otherwise full circuit is needed
746 else
747 declare
748 L_Length : Int := N_Digits (Left);
749 L_Vec : UI_Vector (1 .. L_Length);
750 Tmp_Int : Int;
751 Carry : Int;
752 Alt : Int;
754 begin
755 Init_Operand (Left, L_Vec);
756 L_Vec (1) := abs L_Vec (1);
757 Tmp_Int := 0;
758 Carry := 0;
759 Alt := 1;
761 for J in reverse 1 .. L_Length loop
762 Tmp_Int := Tmp_Int + Alt * (L_Vec (J) + Carry);
764 -- Tmp_Int is now between [-2 * Base + 1 .. 2 * Base - 1],
765 -- since old Tmp_Int is between [-(Base - 1) .. Base - 1]
766 -- and L_Vec is in [0 .. Base - 1] and Carry in [-1 .. 1]
768 if Tmp_Int >= Base then
769 Tmp_Int := Tmp_Int - Base;
770 Carry := 1;
772 elsif Tmp_Int <= -Base then
773 Tmp_Int := Tmp_Int + Base;
774 Carry := -1;
776 else
777 Carry := 0;
778 end if;
780 -- Tmp_Int is now between [-Base + 1 .. Base - 1]
782 Alt := Alt * Sign;
783 end loop;
785 Tmp_Int := Tmp_Int + Alt * Carry;
787 -- Tmp_Int is now between [-Base .. Base]
789 if Tmp_Int >= Base then
790 Tmp_Int := Tmp_Int - Base + Alt * Sign * 1;
792 elsif Tmp_Int <= -Base then
793 Tmp_Int := Tmp_Int + Base + Alt * Sign * (-1);
794 end if;
796 -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
798 return Tmp_Int;
799 end;
800 end if;
801 end Sum_Digits;
803 -----------------------
804 -- Sum_Double_Digits --
805 -----------------------
807 -- Note: This is used in Rem, Base is assumed to be 2 ** 15
809 function Sum_Double_Digits (Left : Uint; Sign : Int) return Int is
810 begin
811 -- First try simple case;
813 pragma Assert (Sign = Int_1 or Sign = Int (-1));
815 if Direct (Left) then
816 return Direct_Val (Left);
818 -- Otherwise full circuit is needed
820 else
821 declare
822 L_Length : Int := N_Digits (Left);
823 L_Vec : UI_Vector (1 .. L_Length);
824 Most_Sig_Int : Int;
825 Least_Sig_Int : Int;
826 Carry : Int;
827 J : Int;
828 Alt : Int;
830 begin
831 Init_Operand (Left, L_Vec);
832 L_Vec (1) := abs L_Vec (1);
833 Most_Sig_Int := 0;
834 Least_Sig_Int := 0;
835 Carry := 0;
836 Alt := 1;
837 J := L_Length;
839 while J > Int_1 loop
841 Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
843 -- Least is in [-2 Base + 1 .. 2 * Base - 1]
844 -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
845 -- and old Least in [-Base + 1 .. Base - 1]
847 if Least_Sig_Int >= Base then
848 Least_Sig_Int := Least_Sig_Int - Base;
849 Carry := 1;
851 elsif Least_Sig_Int <= -Base then
852 Least_Sig_Int := Least_Sig_Int + Base;
853 Carry := -1;
855 else
856 Carry := 0;
857 end if;
859 -- Least is now in [-Base + 1 .. Base - 1]
861 Most_Sig_Int := Most_Sig_Int + Alt * (L_Vec (J - 1) + Carry);
863 -- Most is in [-2 Base + 1 .. 2 * Base - 1]
864 -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
865 -- and old Most in [-Base + 1 .. Base - 1]
867 if Most_Sig_Int >= Base then
868 Most_Sig_Int := Most_Sig_Int - Base;
869 Carry := 1;
871 elsif Most_Sig_Int <= -Base then
872 Most_Sig_Int := Most_Sig_Int + Base;
873 Carry := -1;
874 else
875 Carry := 0;
876 end if;
878 -- Most is now in [-Base + 1 .. Base - 1]
880 J := J - 2;
881 Alt := Alt * Sign;
882 end loop;
884 if J = Int_1 then
885 Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
886 else
887 Least_Sig_Int := Least_Sig_Int + Alt * Carry;
888 end if;
890 if Least_Sig_Int >= Base then
891 Least_Sig_Int := Least_Sig_Int - Base;
892 Most_Sig_Int := Most_Sig_Int + Alt * 1;
894 elsif Least_Sig_Int <= -Base then
895 Least_Sig_Int := Least_Sig_Int + Base;
896 Most_Sig_Int := Most_Sig_Int + Alt * (-1);
897 end if;
899 if Most_Sig_Int >= Base then
900 Most_Sig_Int := Most_Sig_Int - Base;
901 Alt := Alt * Sign;
902 Least_Sig_Int :=
903 Least_Sig_Int + Alt * 1; -- cannot overflow again
905 elsif Most_Sig_Int <= -Base then
906 Most_Sig_Int := Most_Sig_Int + Base;
907 Alt := Alt * Sign;
908 Least_Sig_Int :=
909 Least_Sig_Int + Alt * (-1); -- cannot overflow again.
910 end if;
912 return Most_Sig_Int * Base + Least_Sig_Int;
913 end;
914 end if;
915 end Sum_Double_Digits;
917 ---------------
918 -- Tree_Read --
919 ---------------
921 procedure Tree_Read is
922 begin
923 Uints.Tree_Read;
924 Udigits.Tree_Read;
926 Tree_Read_Int (Int (Uint_Int_First));
927 Tree_Read_Int (Int (Uint_Int_Last));
928 Tree_Read_Int (UI_Power_2_Set);
929 Tree_Read_Int (UI_Power_10_Set);
930 Tree_Read_Int (Int (Uints_Min));
931 Tree_Read_Int (Udigits_Min);
933 for J in 0 .. UI_Power_2_Set loop
934 Tree_Read_Int (Int (UI_Power_2 (J)));
935 end loop;
937 for J in 0 .. UI_Power_10_Set loop
938 Tree_Read_Int (Int (UI_Power_10 (J)));
939 end loop;
941 end Tree_Read;
943 ----------------
944 -- Tree_Write --
945 ----------------
947 procedure Tree_Write is
948 begin
949 Uints.Tree_Write;
950 Udigits.Tree_Write;
952 Tree_Write_Int (Int (Uint_Int_First));
953 Tree_Write_Int (Int (Uint_Int_Last));
954 Tree_Write_Int (UI_Power_2_Set);
955 Tree_Write_Int (UI_Power_10_Set);
956 Tree_Write_Int (Int (Uints_Min));
957 Tree_Write_Int (Udigits_Min);
959 for J in 0 .. UI_Power_2_Set loop
960 Tree_Write_Int (Int (UI_Power_2 (J)));
961 end loop;
963 for J in 0 .. UI_Power_10_Set loop
964 Tree_Write_Int (Int (UI_Power_10 (J)));
965 end loop;
967 end Tree_Write;
969 -------------
970 -- UI_Abs --
971 -------------
973 function UI_Abs (Right : Uint) return Uint is
974 begin
975 if Right < Uint_0 then
976 return -Right;
977 else
978 return Right;
979 end if;
980 end UI_Abs;
982 -------------
983 -- UI_Add --
984 -------------
986 function UI_Add (Left : Int; Right : Uint) return Uint is
987 begin
988 return UI_Add (UI_From_Int (Left), Right);
989 end UI_Add;
991 function UI_Add (Left : Uint; Right : Int) return Uint is
992 begin
993 return UI_Add (Left, UI_From_Int (Right));
994 end UI_Add;
996 function UI_Add (Left : Uint; Right : Uint) return Uint is
997 begin
998 -- Simple cases of direct operands and addition of zero
1000 if Direct (Left) then
1001 if Direct (Right) then
1002 return UI_From_Int (Direct_Val (Left) + Direct_Val (Right));
1004 elsif Int (Left) = Int (Uint_0) then
1005 return Right;
1006 end if;
1008 elsif Direct (Right) and then Int (Right) = Int (Uint_0) then
1009 return Left;
1010 end if;
1012 -- Otherwise full circuit is needed
1014 declare
1015 L_Length : Int := N_Digits (Left);
1016 R_Length : Int := N_Digits (Right);
1017 L_Vec : UI_Vector (1 .. L_Length);
1018 R_Vec : UI_Vector (1 .. R_Length);
1019 Sum_Length : Int;
1020 Tmp_Int : Int;
1021 Carry : Int;
1022 Borrow : Int;
1023 X_Bigger : Boolean := False;
1024 Y_Bigger : Boolean := False;
1025 Result_Neg : Boolean := False;
1027 begin
1028 Init_Operand (Left, L_Vec);
1029 Init_Operand (Right, R_Vec);
1031 -- At least one of the two operands is in multi-digit form.
1032 -- Calculate the number of digits sufficient to hold result.
1034 if L_Length > R_Length then
1035 Sum_Length := L_Length + 1;
1036 X_Bigger := True;
1037 else
1038 Sum_Length := R_Length + 1;
1039 if R_Length > L_Length then Y_Bigger := True; end if;
1040 end if;
1042 -- Make copies of the absolute values of L_Vec and R_Vec into
1043 -- X and Y both with lengths equal to the maximum possibly
1044 -- needed. This makes looping over the digits much simpler.
1046 declare
1047 X : UI_Vector (1 .. Sum_Length);
1048 Y : UI_Vector (1 .. Sum_Length);
1049 Tmp_UI : UI_Vector (1 .. Sum_Length);
1051 begin
1052 for J in 1 .. Sum_Length - L_Length loop
1053 X (J) := 0;
1054 end loop;
1056 X (Sum_Length - L_Length + 1) := abs L_Vec (1);
1058 for J in 2 .. L_Length loop
1059 X (J + (Sum_Length - L_Length)) := L_Vec (J);
1060 end loop;
1062 for J in 1 .. Sum_Length - R_Length loop
1063 Y (J) := 0;
1064 end loop;
1066 Y (Sum_Length - R_Length + 1) := abs R_Vec (1);
1068 for J in 2 .. R_Length loop
1069 Y (J + (Sum_Length - R_Length)) := R_Vec (J);
1070 end loop;
1072 if (L_Vec (1) < Int_0) = (R_Vec (1) < Int_0) then
1074 -- Same sign so just add
1076 Carry := 0;
1077 for J in reverse 1 .. Sum_Length loop
1078 Tmp_Int := X (J) + Y (J) + Carry;
1080 if Tmp_Int >= Base then
1081 Tmp_Int := Tmp_Int - Base;
1082 Carry := 1;
1083 else
1084 Carry := 0;
1085 end if;
1087 X (J) := Tmp_Int;
1088 end loop;
1090 return Vector_To_Uint (X, L_Vec (1) < Int_0);
1092 else
1093 -- Find which one has bigger magnitude
1095 if not (X_Bigger or Y_Bigger) then
1096 for J in L_Vec'Range loop
1097 if abs L_Vec (J) > abs R_Vec (J) then
1098 X_Bigger := True;
1099 exit;
1100 elsif abs R_Vec (J) > abs L_Vec (J) then
1101 Y_Bigger := True;
1102 exit;
1103 end if;
1104 end loop;
1105 end if;
1107 -- If they have identical magnitude, just return 0, else
1108 -- swap if necessary so that X had the bigger magnitude.
1109 -- Determine if result is negative at this time.
1111 Result_Neg := False;
1113 if not (X_Bigger or Y_Bigger) then
1114 return Uint_0;
1116 elsif Y_Bigger then
1117 if R_Vec (1) < Int_0 then
1118 Result_Neg := True;
1119 end if;
1121 Tmp_UI := X;
1122 X := Y;
1123 Y := Tmp_UI;
1125 else
1126 if L_Vec (1) < Int_0 then
1127 Result_Neg := True;
1128 end if;
1129 end if;
1131 -- Subtract Y from the bigger X
1133 Borrow := 0;
1135 for J in reverse 1 .. Sum_Length loop
1136 Tmp_Int := X (J) - Y (J) + Borrow;
1138 if Tmp_Int < Int_0 then
1139 Tmp_Int := Tmp_Int + Base;
1140 Borrow := -1;
1141 else
1142 Borrow := 0;
1143 end if;
1145 X (J) := Tmp_Int;
1146 end loop;
1148 return Vector_To_Uint (X, Result_Neg);
1150 end if;
1151 end;
1152 end;
1153 end UI_Add;
1155 --------------------------
1156 -- UI_Decimal_Digits_Hi --
1157 --------------------------
1159 function UI_Decimal_Digits_Hi (U : Uint) return Nat is
1160 begin
1161 -- The maximum value of a "digit" is 32767, which is 5 decimal
1162 -- digits, so an N_Digit number could take up to 5 times this
1163 -- number of digits. This is certainly too high for large
1164 -- numbers but it is not worth worrying about.
1166 return 5 * N_Digits (U);
1167 end UI_Decimal_Digits_Hi;
1169 --------------------------
1170 -- UI_Decimal_Digits_Lo --
1171 --------------------------
1173 function UI_Decimal_Digits_Lo (U : Uint) return Nat is
1174 begin
1175 -- The maximum value of a "digit" is 32767, which is more than four
1176 -- decimal digits, but not a full five digits. The easily computed
1177 -- minimum number of decimal digits is thus 1 + 4 * the number of
1178 -- digits. This is certainly too low for large numbers but it is
1179 -- not worth worrying about.
1181 return 1 + 4 * (N_Digits (U) - 1);
1182 end UI_Decimal_Digits_Lo;
1184 ------------
1185 -- UI_Div --
1186 ------------
1188 function UI_Div (Left : Int; Right : Uint) return Uint is
1189 begin
1190 return UI_Div (UI_From_Int (Left), Right);
1191 end UI_Div;
1193 function UI_Div (Left : Uint; Right : Int) return Uint is
1194 begin
1195 return UI_Div (Left, UI_From_Int (Right));
1196 end UI_Div;
1198 function UI_Div (Left, Right : Uint) return Uint is
1199 begin
1200 pragma Assert (Right /= Uint_0);
1202 -- Cases where both operands are represented directly
1204 if Direct (Left) and then Direct (Right) then
1205 return UI_From_Int (Direct_Val (Left) / Direct_Val (Right));
1206 end if;
1208 declare
1209 L_Length : constant Int := N_Digits (Left);
1210 R_Length : constant Int := N_Digits (Right);
1211 Q_Length : constant Int := L_Length - R_Length + 1;
1212 L_Vec : UI_Vector (1 .. L_Length);
1213 R_Vec : UI_Vector (1 .. R_Length);
1214 D : Int;
1215 Remainder : Int;
1216 Tmp_Divisor : Int;
1217 Carry : Int;
1218 Tmp_Int : Int;
1219 Tmp_Dig : Int;
1221 begin
1222 -- Result is zero if left operand is shorter than right
1224 if L_Length < R_Length then
1225 return Uint_0;
1226 end if;
1228 Init_Operand (Left, L_Vec);
1229 Init_Operand (Right, R_Vec);
1231 -- Case of right operand is single digit. Here we can simply divide
1232 -- each digit of the left operand by the divisor, from most to least
1233 -- significant, carrying the remainder to the next digit (just like
1234 -- ordinary long division by hand).
1236 if R_Length = Int_1 then
1237 Remainder := 0;
1238 Tmp_Divisor := abs R_Vec (1);
1240 declare
1241 Quotient : UI_Vector (1 .. L_Length);
1243 begin
1244 for J in L_Vec'Range loop
1245 Tmp_Int := Remainder * Base + abs L_Vec (J);
1246 Quotient (J) := Tmp_Int / Tmp_Divisor;
1247 Remainder := Tmp_Int rem Tmp_Divisor;
1248 end loop;
1250 return
1251 Vector_To_Uint
1252 (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1253 end;
1254 end if;
1256 -- The possible simple cases have been exhausted. Now turn to the
1257 -- algorithm D from the section of Knuth mentioned at the top of
1258 -- this package.
1260 Algorithm_D : declare
1261 Dividend : UI_Vector (1 .. L_Length + 1);
1262 Divisor : UI_Vector (1 .. R_Length);
1263 Quotient : UI_Vector (1 .. Q_Length);
1264 Divisor_Dig1 : Int;
1265 Divisor_Dig2 : Int;
1266 Q_Guess : Int;
1268 begin
1269 -- [ NORMALIZE ] (step D1 in the algorithm). First calculate the
1270 -- scale d, and then multiply Left and Right (u and v in the book)
1271 -- by d to get the dividend and divisor to work with.
1273 D := Base / (abs R_Vec (1) + 1);
1275 Dividend (1) := 0;
1276 Dividend (2) := abs L_Vec (1);
1278 for J in 3 .. L_Length + Int_1 loop
1279 Dividend (J) := L_Vec (J - 1);
1280 end loop;
1282 Divisor (1) := abs R_Vec (1);
1284 for J in Int_2 .. R_Length loop
1285 Divisor (J) := R_Vec (J);
1286 end loop;
1288 if D > Int_1 then
1290 -- Multiply Dividend by D
1292 Carry := 0;
1293 for J in reverse Dividend'Range loop
1294 Tmp_Int := Dividend (J) * D + Carry;
1295 Dividend (J) := Tmp_Int rem Base;
1296 Carry := Tmp_Int / Base;
1297 end loop;
1299 -- Multiply Divisor by d.
1301 Carry := 0;
1302 for J in reverse Divisor'Range loop
1303 Tmp_Int := Divisor (J) * D + Carry;
1304 Divisor (J) := Tmp_Int rem Base;
1305 Carry := Tmp_Int / Base;
1306 end loop;
1307 end if;
1309 -- Main loop of long division algorithm.
1311 Divisor_Dig1 := Divisor (1);
1312 Divisor_Dig2 := Divisor (2);
1314 for J in Quotient'Range loop
1316 -- [ CALCULATE Q (hat) ] (step D3 in the algorithm).
1318 Tmp_Int := Dividend (J) * Base + Dividend (J + 1);
1320 -- Initial guess
1322 if Dividend (J) = Divisor_Dig1 then
1323 Q_Guess := Base - 1;
1324 else
1325 Q_Guess := Tmp_Int / Divisor_Dig1;
1326 end if;
1328 -- Refine the guess
1330 while Divisor_Dig2 * Q_Guess >
1331 (Tmp_Int - Q_Guess * Divisor_Dig1) * Base +
1332 Dividend (J + 2)
1333 loop
1334 Q_Guess := Q_Guess - 1;
1335 end loop;
1337 -- [ MULTIPLY & SUBTRACT] (step D4). Q_Guess * Divisor is
1338 -- subtracted from the remaining dividend.
1340 Carry := 0;
1341 for K in reverse Divisor'Range loop
1342 Tmp_Int := Dividend (J + K) - Q_Guess * Divisor (K) + Carry;
1343 Tmp_Dig := Tmp_Int rem Base;
1344 Carry := Tmp_Int / Base;
1346 if Tmp_Dig < Int_0 then
1347 Tmp_Dig := Tmp_Dig + Base;
1348 Carry := Carry - 1;
1349 end if;
1351 Dividend (J + K) := Tmp_Dig;
1352 end loop;
1354 Dividend (J) := Dividend (J) + Carry;
1356 -- [ TEST REMAINDER ] & [ ADD BACK ] (steps D5 and D6)
1357 -- Here there is a slight difference from the book: the last
1358 -- carry is always added in above and below (cancelling each
1359 -- other). In fact the dividend going negative is used as
1360 -- the test.
1362 -- If the Dividend went negative, then Q_Guess was off by
1363 -- one, so it is decremented, and the divisor is added back
1364 -- into the relevant portion of the dividend.
1366 if Dividend (J) < Int_0 then
1367 Q_Guess := Q_Guess - 1;
1369 Carry := 0;
1370 for K in reverse Divisor'Range loop
1371 Tmp_Int := Dividend (J + K) + Divisor (K) + Carry;
1373 if Tmp_Int >= Base then
1374 Tmp_Int := Tmp_Int - Base;
1375 Carry := 1;
1376 else
1377 Carry := 0;
1378 end if;
1380 Dividend (J + K) := Tmp_Int;
1381 end loop;
1383 Dividend (J) := Dividend (J) + Carry;
1384 end if;
1386 -- Finally we can get the next quotient digit
1388 Quotient (J) := Q_Guess;
1389 end loop;
1391 return Vector_To_Uint
1392 (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1394 end Algorithm_D;
1395 end;
1396 end UI_Div;
1398 ------------
1399 -- UI_Eq --
1400 ------------
1402 function UI_Eq (Left : Int; Right : Uint) return Boolean is
1403 begin
1404 return not UI_Ne (UI_From_Int (Left), Right);
1405 end UI_Eq;
1407 function UI_Eq (Left : Uint; Right : Int) return Boolean is
1408 begin
1409 return not UI_Ne (Left, UI_From_Int (Right));
1410 end UI_Eq;
1412 function UI_Eq (Left : Uint; Right : Uint) return Boolean is
1413 begin
1414 return not UI_Ne (Left, Right);
1415 end UI_Eq;
1417 --------------
1418 -- UI_Expon --
1419 --------------
1421 function UI_Expon (Left : Int; Right : Uint) return Uint is
1422 begin
1423 return UI_Expon (UI_From_Int (Left), Right);
1424 end UI_Expon;
1426 function UI_Expon (Left : Uint; Right : Int) return Uint is
1427 begin
1428 return UI_Expon (Left, UI_From_Int (Right));
1429 end UI_Expon;
1431 function UI_Expon (Left : Int; Right : Int) return Uint is
1432 begin
1433 return UI_Expon (UI_From_Int (Left), UI_From_Int (Right));
1434 end UI_Expon;
1436 function UI_Expon (Left : Uint; Right : Uint) return Uint is
1437 begin
1438 pragma Assert (Right >= Uint_0);
1440 -- Any value raised to power of 0 is 1
1442 if Right = Uint_0 then
1443 return Uint_1;
1445 -- 0 to any positive power is 0.
1447 elsif Left = Uint_0 then
1448 return Uint_0;
1450 -- 1 to any power is 1
1452 elsif Left = Uint_1 then
1453 return Uint_1;
1455 -- Any value raised to power of 1 is that value
1457 elsif Right = Uint_1 then
1458 return Left;
1460 -- Cases which can be done by table lookup
1462 elsif Right <= Uint_64 then
1464 -- 2 ** N for N in 2 .. 64
1466 if Left = Uint_2 then
1467 declare
1468 Right_Int : constant Int := Direct_Val (Right);
1470 begin
1471 if Right_Int > UI_Power_2_Set then
1472 for J in UI_Power_2_Set + Int_1 .. Right_Int loop
1473 UI_Power_2 (J) := UI_Power_2 (J - Int_1) * Int_2;
1474 Uints_Min := Uints.Last;
1475 Udigits_Min := Udigits.Last;
1476 end loop;
1478 UI_Power_2_Set := Right_Int;
1479 end if;
1481 return UI_Power_2 (Right_Int);
1482 end;
1484 -- 10 ** N for N in 2 .. 64
1486 elsif Left = Uint_10 then
1487 declare
1488 Right_Int : constant Int := Direct_Val (Right);
1490 begin
1491 if Right_Int > UI_Power_10_Set then
1492 for J in UI_Power_10_Set + Int_1 .. Right_Int loop
1493 UI_Power_10 (J) := UI_Power_10 (J - Int_1) * Int (10);
1494 Uints_Min := Uints.Last;
1495 Udigits_Min := Udigits.Last;
1496 end loop;
1498 UI_Power_10_Set := Right_Int;
1499 end if;
1501 return UI_Power_10 (Right_Int);
1502 end;
1503 end if;
1504 end if;
1506 -- If we fall through, then we have the general case (see Knuth 4.6.3)
1508 declare
1509 N : Uint := Right;
1510 Squares : Uint := Left;
1511 Result : Uint := Uint_1;
1512 M : constant Uintp.Save_Mark := Uintp.Mark;
1514 begin
1515 loop
1516 if (Least_Sig_Digit (N) mod Int_2) = Int_1 then
1517 Result := Result * Squares;
1518 end if;
1520 N := N / Uint_2;
1521 exit when N = Uint_0;
1522 Squares := Squares * Squares;
1523 end loop;
1525 Uintp.Release_And_Save (M, Result);
1526 return Result;
1527 end;
1528 end UI_Expon;
1530 ------------------
1531 -- UI_From_Dint --
1532 ------------------
1534 function UI_From_Dint (Input : Dint) return Uint is
1535 begin
1537 if Dint (Min_Direct) <= Input and then Input <= Dint (Max_Direct) then
1538 return Uint (Dint (Uint_Direct_Bias) + Input);
1540 -- For values of larger magnitude, compute digits into a vector and
1541 -- call Vector_To_Uint.
1543 else
1544 declare
1545 Max_For_Dint : constant := 5;
1546 -- Base is defined so that 5 Uint digits is sufficient
1547 -- to hold the largest possible Dint value.
1549 V : UI_Vector (1 .. Max_For_Dint);
1551 Temp_Integer : Dint;
1553 begin
1554 for J in V'Range loop
1555 V (J) := 0;
1556 end loop;
1558 Temp_Integer := Input;
1560 for J in reverse V'Range loop
1561 V (J) := Int (abs (Temp_Integer rem Dint (Base)));
1562 Temp_Integer := Temp_Integer / Dint (Base);
1563 end loop;
1565 return Vector_To_Uint (V, Input < Dint'(0));
1566 end;
1567 end if;
1568 end UI_From_Dint;
1570 -----------------
1571 -- UI_From_Int --
1572 -----------------
1574 function UI_From_Int (Input : Int) return Uint is
1575 begin
1577 if Min_Direct <= Input and then Input <= Max_Direct then
1578 return Uint (Int (Uint_Direct_Bias) + Input);
1580 -- For values of larger magnitude, compute digits into a vector and
1581 -- call Vector_To_Uint.
1583 else
1584 declare
1585 Max_For_Int : constant := 3;
1586 -- Base is defined so that 3 Uint digits is sufficient
1587 -- to hold the largest possible Int value.
1589 V : UI_Vector (1 .. Max_For_Int);
1591 Temp_Integer : Int;
1593 begin
1594 for J in V'Range loop
1595 V (J) := 0;
1596 end loop;
1598 Temp_Integer := Input;
1600 for J in reverse V'Range loop
1601 V (J) := abs (Temp_Integer rem Base);
1602 Temp_Integer := Temp_Integer / Base;
1603 end loop;
1605 return Vector_To_Uint (V, Input < Int_0);
1606 end;
1607 end if;
1608 end UI_From_Int;
1610 ------------
1611 -- UI_GCD --
1612 ------------
1614 -- Lehmer's algorithm for GCD.
1616 -- The idea is to avoid using multiple precision arithmetic wherever
1617 -- possible, substituting Int arithmetic instead. See Knuth volume II,
1618 -- Algorithm L (page 329).
1620 -- We use the same notation as Knuth (U_Hat standing for the obvious!)
1622 function UI_GCD (Uin, Vin : Uint) return Uint is
1623 U, V : Uint;
1624 -- Copies of Uin and Vin
1626 U_Hat, V_Hat : Int;
1627 -- The most Significant digits of U,V
1629 A, B, C, D, T, Q, Den1, Den2 : Int;
1631 Tmp_UI : Uint;
1632 Marks : constant Uintp.Save_Mark := Uintp.Mark;
1633 Iterations : Integer := 0;
1635 begin
1636 pragma Assert (Uin >= Vin);
1637 pragma Assert (Vin >= Uint_0);
1639 U := Uin;
1640 V := Vin;
1642 loop
1643 Iterations := Iterations + 1;
1645 if Direct (V) then
1646 if V = Uint_0 then
1647 return U;
1648 else
1649 return
1650 UI_From_Int (GCD (Direct_Val (V), UI_To_Int (U rem V)));
1651 end if;
1652 end if;
1654 Most_Sig_2_Digits (U, V, U_Hat, V_Hat);
1655 A := 1;
1656 B := 0;
1657 C := 0;
1658 D := 1;
1660 loop
1661 -- We might overflow and get division by zero here. This just
1662 -- means we can not take the single precision step
1664 Den1 := V_Hat + C;
1665 Den2 := V_Hat + D;
1666 exit when (Den1 * Den2) = Int_0;
1668 -- Compute Q, the trial quotient
1670 Q := (U_Hat + A) / Den1;
1672 exit when Q /= ((U_Hat + B) / Den2);
1674 -- A single precision step Euclid step will give same answer as
1675 -- a multiprecision one.
1677 T := A - (Q * C);
1678 A := C;
1679 C := T;
1681 T := B - (Q * D);
1682 B := D;
1683 D := T;
1685 T := U_Hat - (Q * V_Hat);
1686 U_Hat := V_Hat;
1687 V_Hat := T;
1689 end loop;
1691 -- Take a multiprecision Euclid step
1693 if B = Int_0 then
1695 -- No single precision steps take a regular Euclid step.
1697 Tmp_UI := U rem V;
1698 U := V;
1699 V := Tmp_UI;
1701 else
1702 -- Use prior single precision steps to compute this Euclid step.
1704 -- Fixed bug 1415-008 spends 80% of its time working on this
1705 -- step. Perhaps we need a special case Int / Uint dot
1706 -- product to speed things up. ???
1708 -- Alternatively we could increase the single precision
1709 -- iterations to handle Uint's of some small size ( <5
1710 -- digits?). Then we would have more iterations on small Uint.
1711 -- Fixed bug 1415-008 only gets 5 (on average) single
1712 -- precision iterations per large iteration. ???
1714 Tmp_UI := (UI_From_Int (A) * U) + (UI_From_Int (B) * V);
1715 V := (UI_From_Int (C) * U) + (UI_From_Int (D) * V);
1716 U := Tmp_UI;
1717 end if;
1719 -- If the operands are very different in magnitude, the loop
1720 -- will generate large amounts of short-lived data, which it is
1721 -- worth removing periodically.
1723 if Iterations > 100 then
1724 Release_And_Save (Marks, U, V);
1725 Iterations := 0;
1726 end if;
1727 end loop;
1728 end UI_GCD;
1730 ------------
1731 -- UI_Ge --
1732 ------------
1734 function UI_Ge (Left : Int; Right : Uint) return Boolean is
1735 begin
1736 return not UI_Lt (UI_From_Int (Left), Right);
1737 end UI_Ge;
1739 function UI_Ge (Left : Uint; Right : Int) return Boolean is
1740 begin
1741 return not UI_Lt (Left, UI_From_Int (Right));
1742 end UI_Ge;
1744 function UI_Ge (Left : Uint; Right : Uint) return Boolean is
1745 begin
1746 return not UI_Lt (Left, Right);
1747 end UI_Ge;
1749 ------------
1750 -- UI_Gt --
1751 ------------
1753 function UI_Gt (Left : Int; Right : Uint) return Boolean is
1754 begin
1755 return UI_Lt (Right, UI_From_Int (Left));
1756 end UI_Gt;
1758 function UI_Gt (Left : Uint; Right : Int) return Boolean is
1759 begin
1760 return UI_Lt (UI_From_Int (Right), Left);
1761 end UI_Gt;
1763 function UI_Gt (Left : Uint; Right : Uint) return Boolean is
1764 begin
1765 return UI_Lt (Right, Left);
1766 end UI_Gt;
1768 ---------------
1769 -- UI_Image --
1770 ---------------
1772 procedure UI_Image (Input : Uint; Format : UI_Format := Auto) is
1773 begin
1774 Image_Out (Input, True, Format);
1775 end UI_Image;
1777 -------------------------
1778 -- UI_Is_In_Int_Range --
1779 -------------------------
1781 function UI_Is_In_Int_Range (Input : Uint) return Boolean is
1782 begin
1783 -- Make sure we don't get called before Initialize
1785 pragma Assert (Uint_Int_First /= Uint_0);
1787 if Direct (Input) then
1788 return True;
1789 else
1790 return Input >= Uint_Int_First
1791 and then Input <= Uint_Int_Last;
1792 end if;
1793 end UI_Is_In_Int_Range;
1795 ------------
1796 -- UI_Le --
1797 ------------
1799 function UI_Le (Left : Int; Right : Uint) return Boolean is
1800 begin
1801 return not UI_Lt (Right, UI_From_Int (Left));
1802 end UI_Le;
1804 function UI_Le (Left : Uint; Right : Int) return Boolean is
1805 begin
1806 return not UI_Lt (UI_From_Int (Right), Left);
1807 end UI_Le;
1809 function UI_Le (Left : Uint; Right : Uint) return Boolean is
1810 begin
1811 return not UI_Lt (Right, Left);
1812 end UI_Le;
1814 ------------
1815 -- UI_Lt --
1816 ------------
1818 function UI_Lt (Left : Int; Right : Uint) return Boolean is
1819 begin
1820 return UI_Lt (UI_From_Int (Left), Right);
1821 end UI_Lt;
1823 function UI_Lt (Left : Uint; Right : Int) return Boolean is
1824 begin
1825 return UI_Lt (Left, UI_From_Int (Right));
1826 end UI_Lt;
1828 function UI_Lt (Left : Uint; Right : Uint) return Boolean is
1829 begin
1830 -- Quick processing for identical arguments
1832 if Int (Left) = Int (Right) then
1833 return False;
1835 -- Quick processing for both arguments directly represented
1837 elsif Direct (Left) and then Direct (Right) then
1838 return Int (Left) < Int (Right);
1840 -- At least one argument is more than one digit long
1842 else
1843 declare
1844 L_Length : constant Int := N_Digits (Left);
1845 R_Length : constant Int := N_Digits (Right);
1847 L_Vec : UI_Vector (1 .. L_Length);
1848 R_Vec : UI_Vector (1 .. R_Length);
1850 begin
1851 Init_Operand (Left, L_Vec);
1852 Init_Operand (Right, R_Vec);
1854 if L_Vec (1) < Int_0 then
1856 -- First argument negative, second argument non-negative
1858 if R_Vec (1) >= Int_0 then
1859 return True;
1861 -- Both arguments negative
1863 else
1864 if L_Length /= R_Length then
1865 return L_Length > R_Length;
1867 elsif L_Vec (1) /= R_Vec (1) then
1868 return L_Vec (1) < R_Vec (1);
1870 else
1871 for J in 2 .. L_Vec'Last loop
1872 if L_Vec (J) /= R_Vec (J) then
1873 return L_Vec (J) > R_Vec (J);
1874 end if;
1875 end loop;
1877 return False;
1878 end if;
1879 end if;
1881 else
1882 -- First argument non-negative, second argument negative
1884 if R_Vec (1) < Int_0 then
1885 return False;
1887 -- Both arguments non-negative
1889 else
1890 if L_Length /= R_Length then
1891 return L_Length < R_Length;
1892 else
1893 for J in L_Vec'Range loop
1894 if L_Vec (J) /= R_Vec (J) then
1895 return L_Vec (J) < R_Vec (J);
1896 end if;
1897 end loop;
1899 return False;
1900 end if;
1901 end if;
1902 end if;
1903 end;
1904 end if;
1905 end UI_Lt;
1907 ------------
1908 -- UI_Max --
1909 ------------
1911 function UI_Max (Left : Int; Right : Uint) return Uint is
1912 begin
1913 return UI_Max (UI_From_Int (Left), Right);
1914 end UI_Max;
1916 function UI_Max (Left : Uint; Right : Int) return Uint is
1917 begin
1918 return UI_Max (Left, UI_From_Int (Right));
1919 end UI_Max;
1921 function UI_Max (Left : Uint; Right : Uint) return Uint is
1922 begin
1923 if Left >= Right then
1924 return Left;
1925 else
1926 return Right;
1927 end if;
1928 end UI_Max;
1930 ------------
1931 -- UI_Min --
1932 ------------
1934 function UI_Min (Left : Int; Right : Uint) return Uint is
1935 begin
1936 return UI_Min (UI_From_Int (Left), Right);
1937 end UI_Min;
1939 function UI_Min (Left : Uint; Right : Int) return Uint is
1940 begin
1941 return UI_Min (Left, UI_From_Int (Right));
1942 end UI_Min;
1944 function UI_Min (Left : Uint; Right : Uint) return Uint is
1945 begin
1946 if Left <= Right then
1947 return Left;
1948 else
1949 return Right;
1950 end if;
1951 end UI_Min;
1953 -------------
1954 -- UI_Mod --
1955 -------------
1957 function UI_Mod (Left : Int; Right : Uint) return Uint is
1958 begin
1959 return UI_Mod (UI_From_Int (Left), Right);
1960 end UI_Mod;
1962 function UI_Mod (Left : Uint; Right : Int) return Uint is
1963 begin
1964 return UI_Mod (Left, UI_From_Int (Right));
1965 end UI_Mod;
1967 function UI_Mod (Left : Uint; Right : Uint) return Uint is
1968 Urem : constant Uint := Left rem Right;
1970 begin
1971 if (Left < Uint_0) = (Right < Uint_0)
1972 or else Urem = Uint_0
1973 then
1974 return Urem;
1975 else
1976 return Right + Urem;
1977 end if;
1978 end UI_Mod;
1980 ------------
1981 -- UI_Mul --
1982 ------------
1984 function UI_Mul (Left : Int; Right : Uint) return Uint is
1985 begin
1986 return UI_Mul (UI_From_Int (Left), Right);
1987 end UI_Mul;
1989 function UI_Mul (Left : Uint; Right : Int) return Uint is
1990 begin
1991 return UI_Mul (Left, UI_From_Int (Right));
1992 end UI_Mul;
1994 function UI_Mul (Left : Uint; Right : Uint) return Uint is
1995 begin
1996 -- Simple case of single length operands
1998 if Direct (Left) and then Direct (Right) then
1999 return
2000 UI_From_Dint
2001 (Dint (Direct_Val (Left)) * Dint (Direct_Val (Right)));
2002 end if;
2004 -- Otherwise we have the general case (Algorithm M in Knuth)
2006 declare
2007 L_Length : constant Int := N_Digits (Left);
2008 R_Length : constant Int := N_Digits (Right);
2009 L_Vec : UI_Vector (1 .. L_Length);
2010 R_Vec : UI_Vector (1 .. R_Length);
2011 Neg : Boolean;
2013 begin
2014 Init_Operand (Left, L_Vec);
2015 Init_Operand (Right, R_Vec);
2016 Neg := (L_Vec (1) < Int_0) xor (R_Vec (1) < Int_0);
2017 L_Vec (1) := abs (L_Vec (1));
2018 R_Vec (1) := abs (R_Vec (1));
2020 Algorithm_M : declare
2021 Product : UI_Vector (1 .. L_Length + R_Length);
2022 Tmp_Sum : Int;
2023 Carry : Int;
2025 begin
2026 for J in Product'Range loop
2027 Product (J) := 0;
2028 end loop;
2030 for J in reverse R_Vec'Range loop
2031 Carry := 0;
2032 for K in reverse L_Vec'Range loop
2033 Tmp_Sum :=
2034 L_Vec (K) * R_Vec (J) + Product (J + K) + Carry;
2035 Product (J + K) := Tmp_Sum rem Base;
2036 Carry := Tmp_Sum / Base;
2037 end loop;
2039 Product (J) := Carry;
2040 end loop;
2042 return Vector_To_Uint (Product, Neg);
2043 end Algorithm_M;
2044 end;
2045 end UI_Mul;
2047 ------------
2048 -- UI_Ne --
2049 ------------
2051 function UI_Ne (Left : Int; Right : Uint) return Boolean is
2052 begin
2053 return UI_Ne (UI_From_Int (Left), Right);
2054 end UI_Ne;
2056 function UI_Ne (Left : Uint; Right : Int) return Boolean is
2057 begin
2058 return UI_Ne (Left, UI_From_Int (Right));
2059 end UI_Ne;
2061 function UI_Ne (Left : Uint; Right : Uint) return Boolean is
2062 begin
2063 -- Quick processing for identical arguments. Note that this takes
2064 -- care of the case of two No_Uint arguments.
2066 if Int (Left) = Int (Right) then
2067 return False;
2068 end if;
2070 -- See if left operand directly represented
2072 if Direct (Left) then
2074 -- If right operand directly represented then compare
2076 if Direct (Right) then
2077 return Int (Left) /= Int (Right);
2079 -- Left operand directly represented, right not, must be unequal
2081 else
2082 return True;
2083 end if;
2085 -- Right operand directly represented, left not, must be unequal
2087 elsif Direct (Right) then
2088 return True;
2089 end if;
2091 -- Otherwise both multi-word, do comparison
2093 declare
2094 Size : constant Int := N_Digits (Left);
2095 Left_Loc : Int;
2096 Right_Loc : Int;
2098 begin
2099 if Size /= N_Digits (Right) then
2100 return True;
2101 end if;
2103 Left_Loc := Uints.Table (Left).Loc;
2104 Right_Loc := Uints.Table (Right).Loc;
2106 for J in Int_0 .. Size - Int_1 loop
2107 if Udigits.Table (Left_Loc + J) /=
2108 Udigits.Table (Right_Loc + J)
2109 then
2110 return True;
2111 end if;
2112 end loop;
2114 return False;
2115 end;
2116 end UI_Ne;
2118 ----------------
2119 -- UI_Negate --
2120 ----------------
2122 function UI_Negate (Right : Uint) return Uint is
2123 begin
2124 -- Case where input is directly represented. Note that since the
2125 -- range of Direct values is non-symmetrical, the result may not
2126 -- be directly represented, this is taken care of in UI_From_Int.
2128 if Direct (Right) then
2129 return UI_From_Int (-Direct_Val (Right));
2131 -- Full processing for multi-digit case. Note that we cannot just
2132 -- copy the value to the end of the table negating the first digit,
2133 -- since the range of Direct values is non-symmetrical, so we can
2134 -- have a negative value that is not Direct whose negation can be
2135 -- represented directly.
2137 else
2138 declare
2139 R_Length : constant Int := N_Digits (Right);
2140 R_Vec : UI_Vector (1 .. R_Length);
2141 Neg : Boolean;
2143 begin
2144 Init_Operand (Right, R_Vec);
2145 Neg := R_Vec (1) > Int_0;
2146 R_Vec (1) := abs R_Vec (1);
2147 return Vector_To_Uint (R_Vec, Neg);
2148 end;
2149 end if;
2150 end UI_Negate;
2152 -------------
2153 -- UI_Rem --
2154 -------------
2156 function UI_Rem (Left : Int; Right : Uint) return Uint is
2157 begin
2158 return UI_Rem (UI_From_Int (Left), Right);
2159 end UI_Rem;
2161 function UI_Rem (Left : Uint; Right : Int) return Uint is
2162 begin
2163 return UI_Rem (Left, UI_From_Int (Right));
2164 end UI_Rem;
2166 function UI_Rem (Left, Right : Uint) return Uint is
2167 Sign : Int;
2168 Tmp : Int;
2170 subtype Int1_12 is Integer range 1 .. 12;
2172 begin
2173 pragma Assert (Right /= Uint_0);
2175 if Direct (Right) then
2176 if Direct (Left) then
2177 return UI_From_Int (Direct_Val (Left) rem Direct_Val (Right));
2179 else
2180 -- Special cases when Right is less than 13 and Left is larger
2181 -- larger than one digit. All of these algorithms depend on the
2182 -- base being 2 ** 15 We work with Abs (Left) and Abs(Right)
2183 -- then multiply result by Sign (Left)
2185 if (Right <= Uint_12) and then (Right >= Uint_Minus_12) then
2187 if (Left < Uint_0) then
2188 Sign := -1;
2189 else
2190 Sign := 1;
2191 end if;
2193 -- All cases are listed, grouped by mathematical method
2194 -- It is not inefficient to do have this case list out
2195 -- of order since GCC sorts the cases we list.
2197 case Int1_12 (abs (Direct_Val (Right))) is
2199 when 1 =>
2200 return Uint_0;
2202 -- Powers of two are simple AND's with LS Left Digit
2203 -- GCC will recognise these constants as powers of 2
2204 -- and replace the rem with simpler operations where
2205 -- possible.
2207 -- Least_Sig_Digit might return Negative numbers.
2209 when 2 =>
2210 return UI_From_Int (
2211 Sign * (Least_Sig_Digit (Left) mod 2));
2213 when 4 =>
2214 return UI_From_Int (
2215 Sign * (Least_Sig_Digit (Left) mod 4));
2217 when 8 =>
2218 return UI_From_Int (
2219 Sign * (Least_Sig_Digit (Left) mod 8));
2221 -- Some number theoretical tricks:
2223 -- If B Rem Right = 1 then
2224 -- Left Rem Right = Sum_Of_Digits_Base_B (Left) Rem Right
2226 -- Note: 2^32 mod 3 = 1
2228 when 3 =>
2229 return UI_From_Int (
2230 Sign * (Sum_Double_Digits (Left, 1) rem Int (3)));
2232 -- Note: 2^15 mod 7 = 1
2234 when 7 =>
2235 return UI_From_Int (
2236 Sign * (Sum_Digits (Left, 1) rem Int (7)));
2238 -- Note: 2^32 mod 5 = -1
2239 -- Alternating sums might be negative, but rem is always
2240 -- positive hence we must use mod here.
2242 when 5 =>
2243 Tmp := Sum_Double_Digits (Left, -1) mod Int (5);
2244 return UI_From_Int (Sign * Tmp);
2246 -- Note: 2^15 mod 9 = -1
2247 -- Alternating sums might be negative, but rem is always
2248 -- positive hence we must use mod here.
2250 when 9 =>
2251 Tmp := Sum_Digits (Left, -1) mod Int (9);
2252 return UI_From_Int (Sign * Tmp);
2254 -- Note: 2^15 mod 11 = -1
2255 -- Alternating sums might be negative, but rem is always
2256 -- positive hence we must use mod here.
2258 when 11 =>
2259 Tmp := Sum_Digits (Left, -1) mod Int (11);
2260 return UI_From_Int (Sign * Tmp);
2262 -- Now resort to Chinese Remainder theorem
2263 -- to reduce 6, 10, 12 to previous special cases
2265 -- There is no reason we could not add more cases
2266 -- like these if it proves useful.
2268 -- Perhaps we should go up to 16, however
2269 -- I have no "trick" for 13.
2271 -- To find u mod m we:
2272 -- Pick m1, m2 S.T.
2273 -- GCD(m1, m2) = 1 AND m = (m1 * m2).
2274 -- Next we pick (Basis) M1, M2 small S.T.
2275 -- (M1 mod m1) = (M2 mod m2) = 1 AND
2276 -- (M1 mod m2) = (M2 mod m1) = 0
2278 -- So u mod m = (u1 * M1 + u2 * M2) mod m
2279 -- Where u1 = (u mod m1) AND u2 = (u mod m2);
2280 -- Under typical circumstances the last mod m
2281 -- can be done with a (possible) single subtraction.
2283 -- m1 = 2; m2 = 3; M1 = 3; M2 = 4;
2285 when 6 =>
2286 Tmp := 3 * (Least_Sig_Digit (Left) rem 2) +
2287 4 * (Sum_Double_Digits (Left, 1) rem 3);
2288 return UI_From_Int (Sign * (Tmp rem 6));
2290 -- m1 = 2; m2 = 5; M1 = 5; M2 = 6;
2292 when 10 =>
2293 Tmp := 5 * (Least_Sig_Digit (Left) rem 2) +
2294 6 * (Sum_Double_Digits (Left, -1) mod 5);
2295 return UI_From_Int (Sign * (Tmp rem 10));
2297 -- m1 = 3; m2 = 4; M1 = 4; M2 = 9;
2299 when 12 =>
2300 Tmp := 4 * (Sum_Double_Digits (Left, 1) rem 3) +
2301 9 * (Least_Sig_Digit (Left) rem 4);
2302 return UI_From_Int (Sign * (Tmp rem 12));
2303 end case;
2305 end if;
2307 -- Else fall through to general case.
2309 -- ???This needs to be improved. We have the Rem when we do the
2310 -- Div. Div throws it away!
2312 -- The special case Length (Left) = Length(right) = 1 in Div
2313 -- looks slow. It uses UI_To_Int when Int should suffice. ???
2314 end if;
2315 end if;
2317 return Left - (Left / Right) * Right;
2318 end UI_Rem;
2320 ------------
2321 -- UI_Sub --
2322 ------------
2324 function UI_Sub (Left : Int; Right : Uint) return Uint is
2325 begin
2326 return UI_Add (Left, -Right);
2327 end UI_Sub;
2329 function UI_Sub (Left : Uint; Right : Int) return Uint is
2330 begin
2331 return UI_Add (Left, -Right);
2332 end UI_Sub;
2334 function UI_Sub (Left : Uint; Right : Uint) return Uint is
2335 begin
2336 if Direct (Left) and then Direct (Right) then
2337 return UI_From_Int (Direct_Val (Left) - Direct_Val (Right));
2338 else
2339 return UI_Add (Left, -Right);
2340 end if;
2341 end UI_Sub;
2343 ----------------
2344 -- UI_To_Int --
2345 ----------------
2347 function UI_To_Int (Input : Uint) return Int is
2348 begin
2349 if Direct (Input) then
2350 return Direct_Val (Input);
2352 -- Case of input is more than one digit
2354 else
2355 declare
2356 In_Length : constant Int := N_Digits (Input);
2357 In_Vec : UI_Vector (1 .. In_Length);
2358 Ret_Int : Int;
2360 begin
2361 -- Uints of more than one digit could be outside the range for
2362 -- Ints. Caller should have checked for this if not certain.
2363 -- Fatal error to attempt to convert from value outside Int'Range.
2365 pragma Assert (UI_Is_In_Int_Range (Input));
2367 -- Otherwise, proceed ahead, we are OK
2369 Init_Operand (Input, In_Vec);
2370 Ret_Int := 0;
2372 -- Calculate -|Input| and then negates if value is positive.
2373 -- This handles our current definition of Int (based on
2374 -- 2s complement). Is it secure enough?
2376 for Idx in In_Vec'Range loop
2377 Ret_Int := Ret_Int * Base - abs In_Vec (Idx);
2378 end loop;
2380 if In_Vec (1) < Int_0 then
2381 return Ret_Int;
2382 else
2383 return -Ret_Int;
2384 end if;
2385 end;
2386 end if;
2387 end UI_To_Int;
2389 --------------
2390 -- UI_Write --
2391 --------------
2393 procedure UI_Write (Input : Uint; Format : UI_Format := Auto) is
2394 begin
2395 Image_Out (Input, False, Format);
2396 end UI_Write;
2398 ---------------------
2399 -- Vector_To_Uint --
2400 ---------------------
2402 function Vector_To_Uint
2403 (In_Vec : UI_Vector;
2404 Negative : Boolean)
2405 return Uint
2407 Size : Int;
2408 Val : Int;
2410 begin
2411 -- The vector can contain leading zeros. These are not stored in the
2412 -- table, so loop through the vector looking for first non-zero digit
2414 for J in In_Vec'Range loop
2415 if In_Vec (J) /= Int_0 then
2417 -- The length of the value is the length of the rest of the vector
2419 Size := In_Vec'Last - J + 1;
2421 -- One digit value can always be represented directly
2423 if Size = Int_1 then
2424 if Negative then
2425 return Uint (Int (Uint_Direct_Bias) - In_Vec (J));
2426 else
2427 return Uint (Int (Uint_Direct_Bias) + In_Vec (J));
2428 end if;
2430 -- Positive two digit values may be in direct representation range
2432 elsif Size = Int_2 and then not Negative then
2433 Val := In_Vec (J) * Base + In_Vec (J + 1);
2435 if Val <= Max_Direct then
2436 return Uint (Int (Uint_Direct_Bias) + Val);
2437 end if;
2438 end if;
2440 -- The value is outside the direct representation range and
2441 -- must therefore be stored in the table. Expand the table
2442 -- to contain the count and tigis. The index of the new table
2443 -- entry will be returned as the result.
2445 Uints.Increment_Last;
2446 Uints.Table (Uints.Last).Length := Size;
2447 Uints.Table (Uints.Last).Loc := Udigits.Last + 1;
2449 Udigits.Increment_Last;
2451 if Negative then
2452 Udigits.Table (Udigits.Last) := -In_Vec (J);
2453 else
2454 Udigits.Table (Udigits.Last) := +In_Vec (J);
2455 end if;
2457 for K in 2 .. Size loop
2458 Udigits.Increment_Last;
2459 Udigits.Table (Udigits.Last) := In_Vec (J + K - 1);
2460 end loop;
2462 return Uints.Last;
2463 end if;
2464 end loop;
2466 -- Dropped through loop only if vector contained all zeros
2468 return Uint_0;
2469 end Vector_To_Uint;
2471 end Uintp;