1 /* { dg-do compile } */
2 /* { dg-options "-w -O1 -fdump-tree-optimized" } */
4 #define vector __attribute((vector_size(16) ))
9 vector
float c
= {0, 0, 0, 0};
10 vector
float d
= {0, 0, 0, 0};
12 return ((float*)&c
)[2];
15 /* We should be able to optimize this to just "return 0.0;" */
16 /* { dg-final { scan-tree-dump-times "BIT_FIELD_REF" 0 "optimized"} } */
17 /* { dg-final { scan-tree-dump-times " 0\\\.0" 1 "optimized"} } */