2 * This module declares intrinsics for volatile operations.
4 * Copyright: Copyright © 2019, The D Language Foundation
5 * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0)
6 * Authors: Walter Bright, Ernesto Castellotti
7 * Source: $(DRUNTIMESRC core/volatile.d)
16 /*************************************
17 * Read/write value from/to the memory location indicated by ptr.
19 * These functions are recognized by the compiler, and calls to them are guaranteed
20 * to not be removed (as dead assignment elimination or presumed to have no effect)
21 * or reordered in the same thread.
23 * These reordering guarantees are only made with regards to other
24 * operations done through these functions; the compiler is free to reorder regular
25 * loads/stores with regards to loads/stores done through these functions.
27 * This is useful when dealing with memory-mapped I/O (MMIO) where a store can
28 * have an effect other than just writing a value, or where sequential loads
29 * with no intervening stores can retrieve
30 * different values from the same location due to external stores to the location.
32 * These functions will, when possible, do the load/store as a single operation. In
33 * general, this is possible when the size of the operation is less than or equal to
34 * $(D (void*).sizeof), although some targets may support larger operations. If the
35 * load/store cannot be done as a single operation, multiple smaller operations will be used.
37 * These are not to be conflated with atomic operations. They do not guarantee any
38 * atomicity. This may be provided by coincidence as a result of the instructions
39 * used on the target, but this should not be relied on for portable programs.
40 * Further, no memory fences are implied by these functions.
41 * They should not be used for communication between threads.
42 * They may be used to guarantee a write or read cycle occurs at a specified address.
45 ubyte volatileLoad(ubyte * ptr
);
46 ushort volatileLoad(ushort* ptr
); /// ditto
47 uint volatileLoad(uint * ptr
); /// ditto
48 ulong volatileLoad(ulong * ptr
); /// ditto
50 void volatileStore(ubyte * ptr
, ubyte value
); /// ditto
51 void volatileStore(ushort* ptr
, ushort value
); /// ditto
52 void volatileStore(uint * ptr
, uint value
); /// ditto
53 void volatileStore(ulong * ptr
, ulong value
); /// ditto
59 foreach (T
; TT
!(ubyte, ushort, uint, ulong))
64 T r
= volatileLoad(p
);